Commit Graph

237 Commits

Author SHA1 Message Date
Scott Shawcroft
eb21fc3e31
Add partial display update support.
Different operations to the display tree have different costs. Be
aware of these costs when optimizing your code.
* Changing tiles indices in a TileGrid will update an area
covering them all.
* Changing a palette will refresh every object that references it.
* Moving a TileGrid will update both where it was and where it moved to.
* Adding something to a Group will refresh each individual area it
covers.
* Removing things from a Group will refresh one area that covers all
previous locations. (Not separate areas like add.)
* Setting a new top level Group will refresh the entire display.

Only TileGrid moves are optimized for overlap. All other overlaps
cause sending of duplicate pixels.

This also adds flip_x, flip_y and transpose_xy to TileGrid. They
change the direction of the pixels but not the location.

Fixes #1169. Fixes #1705. Fixes #1923.
2019-06-12 11:32:39 -07:00
Dan Halbert
4fc189b60c Merge latest 4.0.x fixes into master 2019-06-11 16:16:29 -04:00
Dan Halbert
62de2506e4 Include display objects in gc. 2019-06-06 17:49:32 -04:00
Carlos
671178c8c4 [shared-module/audioio/WaveFile.h] Change sample_rate from uint16_t to uint32_t so it matches the sample rate type parsed from the WAV header format, fix #1922 2019-06-04 21:31:30 -05:00
Scott Shawcroft
5d0791cafb
Fix off-by-one error
It caused the bottom and right edges to be one pixel short.
2019-05-31 15:50:55 -07:00
Scott Shawcroft
7a117f52ed
Make point 2 in areas exclusive and simplify full_coverage. 2019-05-22 15:00:47 -07:00
Scott Shawcroft
3fad7de8db
Rework the pixel computation to use areas
This changes the displayio pixel computation from per-pixel to
per-area. This is precursor work to updating portions of the screen
(#1169). It should provide mild speedups because bounds checks are
done once per area rather than once per pixel. Filling by area also
allows TileGrid to maintain a row-associative fill pattern even when
the display's refresh is orthogonal to it.
2019-05-21 17:41:06 -07:00
Scott Shawcroft
00c39805f1
Remove old comment 2019-05-15 14:17:09 -07:00
Scott Shawcroft
5608e273a0
Add index and remove to Group. 2019-05-15 11:33:16 -07:00
Scott Shawcroft
46164c6ec6
Merge pull request #1837 from nickzoic/circuitpython-nickzoic-1800-wiznet-socket
WIP: Circuitpython nickzoic 1800 wiznet socket
2019-05-10 11:31:18 -07:00
Nick Moore
0d08dde62e randomize tcp source port for adafruit/circuitpython#1800 2019-05-10 13:56:33 +10:00
Nick Moore
af0bba0622 reset wiznet at network deinitialize adafruit/circuitpython#1800 2019-05-10 13:55:45 +10:00
Scott Shawcroft
e64bbc41ec
Handle -scale to 0 correctly in Group
Fixes #1839
2019-05-09 11:38:30 -07:00
Nick Moore
264fc2b070 Make wiznet5k RST pin optional adafruit/circuitpython#1800 2019-05-07 18:41:53 +10:00
Nick Moore
24934a1e8a Clean up list of NICs on network deinit adafruit/circuitpython#1800 2019-05-07 18:20:08 +10:00
Nick Moore
baa9c02c8b Add a kw-only argument "dhcp" to wiznet5k object 2019-05-02 16:05:33 +10:00
Nick Moore
09d0e99d5b assign variable socket number to DHCP 2019-05-02 16:05:33 +10:00
Nick Moore
09b83e96b3 Avoid socket #0 used by DHCP 2019-05-02 14:32:35 +10:00
Scott Shawcroft
f548305c07
Merge pull request #1815 from dhalbert/stop-flicker
Turn off auto_brightness if brightness is set
2019-04-18 15:48:39 -07:00
Dan Halbert
0113e0970e add Display.__init__() args for brightness and auto_brightness 2019-04-18 15:59:16 -04:00
Scott Shawcroft
c372567330
Fix off by one error in OnDiskBitmap
It resulted in the first row of pixels being pulled for out of bounds.

Fixes #1801
2019-04-17 15:17:11 -07:00
Scott Shawcroft
190bdf8117
Simplify type check in tick and init last 2019-04-16 10:44:09 -07:00
Scott Shawcroft
6132a05fd9
Include cleanup and style tweaks 2019-04-16 10:19:07 -07:00
Scott Shawcroft
0e03a321e4
Fully split gamepadshift from gamepad 2019-04-16 10:11:54 -07:00
Scott Shawcroft
c927e6b938
Split GamePadShift from GamePad to save space on most boards. 2019-04-15 15:40:06 -07:00
Radomir Dopieralski
eeef5359f9 Merge branch 'master' into gamepad-shift 2019-04-13 11:54:25 +02:00
Radomir Dopieralski
4dc286fa14 Reorganize the gamepad code 2019-04-12 20:43:29 +02:00
Radomir Dopieralski
ae60968563 More refactoring 2019-04-12 20:43:29 +02:00
Radomir Dopieralski
7e89beeb31 Optimize the size of code for gamepad 2019-04-12 20:43:29 +02:00
Radomir Dopieralski
3469b1ec5d Add debouncing to GamePadShift 2019-04-12 20:43:29 +02:00
Radomir Dopieralski
b485e45f4f Go back to simple bit-banging in GamePadShift, fix problems 2019-04-12 20:43:29 +02:00
Radomir Dopieralski
a7925930fa Read one bit per system clock tick in GamePadShift 2019-04-12 20:43:29 +02:00
Radomir Dopieralski
6ff4e0ecb0 Add GamePadShift for handling shift-register-based buttons 2019-04-12 20:43:29 +02:00
Radomir Dopieralski
d39e7e7dd5 Use displayio.Display directly 2019-04-12 12:46:28 +02:00
Scott Shawcroft
72992070c5
Fix boards with no shared busses. 2019-04-09 11:36:10 -07:00
Scott Shawcroft
ac7822ba4c
Delete stale TODO 2019-04-08 17:37:30 -07:00
Scott Shawcroft
de48e4b262
Merge remote-tracking branch 'adafruit/master' into fix_cpx_display 2019-04-08 17:15:08 -07:00
Scott Shawcroft
0f003ac5b8
Reorganize board busses into shared-bindings and shared-module. 2019-04-08 16:58:50 -07:00
Radomir Dopieralski
8323721232 Stop hard-coding SPI frequency in FourWire
Instead remember and use the frequency, polarity and phase that was
set when the bus was first created.
2019-04-06 15:15:29 +02:00
Scott Shawcroft
7686f93ef4
Fix crash when getting board.SPI outside the VM
If one of the default pins was already in use it would crash.

The internal API has been refined to allow us to get the value
without causing an init of the singleton.

Fixes #1753
2019-04-05 19:06:37 -07:00
Melissa LeBlanc-Williams
97baa7899f Added comment regarding parameter loop 2019-04-05 11:11:27 -07:00
Melissa LeBlanc-Williams
8f1fc6c07d Added option to easily treat SPI parameter data as commands 2019-04-04 23:15:00 -07:00
Scott Shawcroft
6fcda1dec4
Support multi-byte values with Bitmap
It also corrects the behavior of single byte values.

Fixes #1744
2019-04-04 12:50:35 -07:00
caternuson
5298119aa2 change direction of shift right 2019-04-03 09:21:34 -07:00
Melissa LeBlanc-Williams
f1e4a2ffb9 Removed unnecessary bit-ANDing 2019-04-01 19:52:35 -07:00
Melissa LeBlanc-Williams
8b4ca24e56 Improved readability of Single Byte Bounds code 2019-03-31 14:17:54 -07:00
Melissa LeBlanc-Williams
e254597c24 Merge branch 'master' of https://github.com/adafruit/circuitpython into ssd1351-fix 2019-03-28 17:27:59 -07:00
Scott Shawcroft
9ff54fdf72
Merge pull request #1685 from makermelissa/master
Added option to enable toggling CS between init commands
2019-03-28 09:45:01 -07:00
Melissa LeBlanc-Williams
8087cb41e5 Merge branch 'master' of https://github.com/adafruit/circuitpython into ssd1351-fix 2019-03-27 20:18:37 -07:00
Melissa LeBlanc-Williams
2e0268cb09 Simplified cs toggling into fourwire only 2019-03-27 20:17:22 -07:00