Rework the pixel computation to use areas

This changes the displayio pixel computation from per-pixel to
per-area. This is precursor work to updating portions of the screen
(#1169). It should provide mild speedups because bounds checks are
done once per area rather than once per pixel. Filling by area also
allows TileGrid to maintain a row-associative fill pattern even when
the display's refresh is orthogonal to it.
This commit is contained in:
Scott Shawcroft 2019-05-16 16:45:38 -07:00
parent a888fe4c8e
commit 3fad7de8db
No known key found for this signature in database
GPG Key ID: FD0EDC4B6C53CA59
11 changed files with 352 additions and 152 deletions

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@ -99,7 +99,6 @@ endif
#Debugging/Optimization
ifeq ($(DEBUG), 1)
# Turn on Python modules useful for debugging (e.g. uheap, ustack).
CFLAGS += -ggdb
# You may want to disable -flto if it interferes with debugging.
CFLAGS += -flto

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@ -53,6 +53,7 @@ void common_hal_displayio_display_refresh_soon(displayio_display_obj_t* self);
bool displayio_display_begin_transaction(displayio_display_obj_t* self);
void displayio_display_end_transaction(displayio_display_obj_t* self);
// The second point of the region is exclusive.
void displayio_display_set_region_to_update(displayio_display_obj_t* self, uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1);
bool displayio_display_frame_queued(displayio_display_obj_t* self);

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@ -134,32 +134,28 @@ void displayio_group_construct(displayio_group_t* self, displayio_group_child_t*
self->scale = scale;
}
bool displayio_group_get_pixel(displayio_group_t *self, int16_t x, int16_t y, uint16_t* pixel) {
x -= self->x;
y -= self->y;
// When we are scaled we need to substract all but one to ensure -scale to 0 divide down to -1.
// Normally -scale to scale both divide down to 0 because 0 is unsigned.
if (x < 0) {
x -= self->scale - 1;
}
if (y < 0) {
y -= self->scale - 1;
}
x /= self->scale;
y /= self->scale;
bool displayio_group_get_area(displayio_group_t *self, displayio_buffer_transform_t* transform, displayio_area_t* area, uint32_t* mask, uint32_t* buffer) {
displayio_area_shift(area, -self->x * transform->scale, -self->y * transform->scale);
transform->scale *= self->scale;
bool full_coverage = false;
for (int32_t i = self->size - 1; i >= 0 ; i--) {
mp_obj_t layer = self->children[i].native;
if (MP_OBJ_IS_TYPE(layer, &displayio_tilegrid_type)) {
if (displayio_tilegrid_get_pixel(layer, x, y, pixel)) {
return true;
if (displayio_tilegrid_get_area(layer, transform, area, mask, buffer)) {
full_coverage = true;
break;
}
} else if (MP_OBJ_IS_TYPE(layer, &displayio_group_type)) {
if (displayio_group_get_pixel(layer, x, y, pixel)) {
return true;
if (displayio_group_get_area(layer, transform, area, mask, buffer)) {
full_coverage = true;
break;
}
}
}
return false;
transform->scale /= self->scale;
displayio_area_shift(area, self->x * transform->scale, self->y * transform->scale);
return full_coverage;
}
bool displayio_group_needs_refresh(displayio_group_t *self) {

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@ -31,6 +31,7 @@
#include <stdint.h>
#include "py/obj.h"
#include "shared-module/displayio/area.h"
typedef struct {
mp_obj_t native;
@ -49,7 +50,7 @@ typedef struct {
} displayio_group_t;
void displayio_group_construct(displayio_group_t* self, displayio_group_child_t* child_array, uint32_t max_size, uint32_t scale, mp_int_t x, mp_int_t y);
bool displayio_group_get_pixel(displayio_group_t *group, int16_t x, int16_t y, uint16_t *pixel);
bool displayio_group_get_area(displayio_group_t *group, displayio_buffer_transform_t* transform, displayio_area_t* area, uint32_t* mask, uint32_t *buffer);
bool displayio_group_needs_refresh(displayio_group_t *self);
void displayio_group_finish_refresh(displayio_group_t *self);

View File

@ -56,31 +56,40 @@ void common_hal_displayio_tilegrid_construct(displayio_tilegrid_t *self, mp_obj_
self->bitmap_width_in_tiles = bitmap_width_in_tiles;
self->width_in_tiles = width;
self->height_in_tiles = height;
self->total_width = width * tile_width;
self->total_height = height * tile_height;
self->area.x1 = x;
self->area.y1 = y;
// -1 because areas are inclusive
self->area.x2 = x + width * tile_width - 1;
self->area.y2 = y + height * tile_height - 1;
self->tile_width = tile_width;
self->tile_height = tile_height;
self->bitmap = bitmap;
self->pixel_shader = pixel_shader;
self->x = x;
self->y = y;
}
mp_int_t common_hal_displayio_tilegrid_get_x(displayio_tilegrid_t *self) {
return self->x;
return self->area.x1;
}
void common_hal_displayio_tilegrid_set_x(displayio_tilegrid_t *self, mp_int_t x) {
self->needs_refresh = self->x != x;
self->x = x;
if (self->area.x1 == x) {
return;
}
self->needs_refresh = true;
self->area.x2 += (self->area.x1 - x);
self->area.x1 = x;
}
mp_int_t common_hal_displayio_tilegrid_get_y(displayio_tilegrid_t *self) {
return self->y;
return self->area.y1;
}
void common_hal_displayio_tilegrid_set_y(displayio_tilegrid_t *self, mp_int_t y) {
self->needs_refresh = self->y != y;
self->y = y;
if (self->area.y1 == y) {
return;
}
self->needs_refresh = true;
self->area.y2 += (self->area.y1 - y);
self->area.y1 = y;
}
mp_obj_t common_hal_displayio_tilegrid_get_pixel_shader(displayio_tilegrid_t *self) {
@ -128,14 +137,11 @@ void common_hal_displayio_tilegrid_set_tile(displayio_tilegrid_t *self, uint16_t
void common_hal_displayio_tilegrid_set_top_left(displayio_tilegrid_t *self, uint16_t x, uint16_t y) {
self->top_left_x = x;
self->top_left_y = y;
self->needs_refresh = true;
}
bool displayio_tilegrid_get_pixel(displayio_tilegrid_t *self, int16_t x, int16_t y, uint16_t* pixel) {
x -= self->x;
y -= self->y;
if (y < 0 || y >= self->total_height || x >= self->total_width || x < 0) {
return false;
}
bool displayio_tilegrid_get_area(displayio_tilegrid_t *self, displayio_buffer_transform_t* transform, displayio_area_t* area, uint32_t* mask, uint32_t *buffer) {
// If no tiles are present we have no impact.
uint8_t* tiles = self->tiles;
if (self->inline_tiles) {
tiles = (uint8_t*) &self->tiles;
@ -143,30 +149,103 @@ bool displayio_tilegrid_get_pixel(displayio_tilegrid_t *self, int16_t x, int16_t
if (tiles == NULL) {
return false;
}
uint16_t tile_location = ((y / self->tile_height + self->top_left_y) % self->height_in_tiles) * self->width_in_tiles + (x / self->tile_width + self->top_left_x) % self->width_in_tiles;
uint8_t tile = tiles[tile_location];
uint16_t tile_x = tile_x = (tile % self->bitmap_width_in_tiles) * self->tile_width + x % self->tile_width;
uint16_t tile_y = tile_y = (tile / self->bitmap_width_in_tiles) * self->tile_height + y % self->tile_height;
uint32_t value = 0;
if (MP_OBJ_IS_TYPE(self->bitmap, &displayio_bitmap_type)) {
value = common_hal_displayio_bitmap_get_pixel(self->bitmap, tile_x, tile_y);
} else if (MP_OBJ_IS_TYPE(self->bitmap, &displayio_shape_type)) {
value = common_hal_displayio_shape_get_pixel(self->bitmap, tile_x, tile_y);
} else if (MP_OBJ_IS_TYPE(self->bitmap, &displayio_ondiskbitmap_type)) {
value = common_hal_displayio_ondiskbitmap_get_pixel(self->bitmap, tile_x, tile_y);
displayio_area_t overlap;
displayio_area_t scaled_area = {
.x1 = self->area.x1 * transform->scale,
.y1 = self->area.y1 * transform->scale,
.x2 = (self->area.x2 + 1) * transform->scale - 1, // Second point is inclusive.
.y2 = (self->area.y2 + 1) * transform->scale - 1
};
if (!displayio_area_compute_overlap(area, &scaled_area, &overlap)) {
return false;
}
if (self->pixel_shader == mp_const_none) {
*pixel = value;
return true;
} else if (MP_OBJ_IS_TYPE(self->pixel_shader, &displayio_palette_type) && displayio_palette_get_color(self->pixel_shader, value, pixel)) {
return true;
} else if (MP_OBJ_IS_TYPE(self->pixel_shader, &displayio_colorconverter_type) && common_hal_displayio_colorconverter_convert(self->pixel_shader, value, pixel)) {
return true;
int16_t x_stride = 1;
int16_t y_stride = displayio_area_width(area);
if (transform->transpose_xy) {
x_stride = displayio_area_height(area);
y_stride = 1;
}
uint16_t start = 0;
if (transform->mirror_x) {
start += (area->x2 - area->x1) * x_stride;
x_stride *= -1;
}
if (transform->mirror_y) {
start += (area->y2 - area->y1) * y_stride;
y_stride *= -1;
}
return false;
bool full_coverage = displayio_area_equal(area, &overlap);
// TODO(tannewt): Set full coverage to true if all pixels outside the overlap have already been
// set as well.
bool always_full_coverage = false;
// TODO(tannewt): Check to see if the pixel_shader has any transparency. If it doesn't then we
// can either return full coverage or bulk update the mask.
int16_t y = overlap.y1 - scaled_area.y1;
if (y < 0) {
y = 0;
}
int16_t x_shift = area->x1 - scaled_area.x1;
int16_t y_shift = area->y1 - scaled_area.y1;
for (; y <= overlap.y2 - scaled_area.y1; y++) {
int16_t x = overlap.x1 - scaled_area.x1;
if (x < 0) {
x = 0;
}
int16_t row_start = start + (y - y_shift) * y_stride;
int16_t local_y = y / transform->scale;
for (; x <= overlap.x2 - scaled_area.x1; x++) {
// Compute the destination pixel in the buffer and mask based on the transformations.
uint16_t offset = row_start + (x - x_shift) * x_stride;
// Check the mask first to see if the pixel has already been set.
if ((mask[offset / 32] & (1 << (offset % 32))) != 0) {
continue;
}
int16_t local_x = x / transform->scale;
uint16_t tile_location = ((local_y / self->tile_height + self->top_left_y) % self->height_in_tiles) * self->width_in_tiles + (local_x / self->tile_width + self->top_left_x) % self->width_in_tiles;
uint8_t tile = tiles[tile_location];
uint16_t tile_x = (tile % self->bitmap_width_in_tiles) * self->tile_width + local_x % self->tile_width;
uint16_t tile_y = (tile / self->bitmap_width_in_tiles) * self->tile_height + local_y % self->tile_height;
uint32_t value = 0;
// We always want to read bitmap pixels by row first and then transpose into the destination
// buffer because most bitmaps are row associated.
if (MP_OBJ_IS_TYPE(self->bitmap, &displayio_bitmap_type)) {
value = common_hal_displayio_bitmap_get_pixel(self->bitmap, tile_x, tile_y);
} else if (MP_OBJ_IS_TYPE(self->bitmap, &displayio_shape_type)) {
value = common_hal_displayio_shape_get_pixel(self->bitmap, tile_x, tile_y);
} else if (MP_OBJ_IS_TYPE(self->bitmap, &displayio_ondiskbitmap_type)) {
value = common_hal_displayio_ondiskbitmap_get_pixel(self->bitmap, tile_x, tile_y);
}
uint16_t* pixel = ((uint16_t*) buffer) + offset;
if (self->pixel_shader == mp_const_none) {
*pixel = value;
return true;
} else if (MP_OBJ_IS_TYPE(self->pixel_shader, &displayio_palette_type)) {
if (!displayio_palette_get_color(self->pixel_shader, value, pixel)) {
// mark the pixel as transparent
full_coverage = false;
} else if (!always_full_coverage) {
mask[offset / 32] |= 1 << (offset % 32);
}
} else if (MP_OBJ_IS_TYPE(self->pixel_shader, &displayio_colorconverter_type)) {
if (!common_hal_displayio_colorconverter_convert(self->pixel_shader, value, pixel)) {
// mark the pixel as transparent
full_coverage = false;
} else if (!always_full_coverage) {
mask[offset / 32] |= 1 << (offset % 32);
}
}
}
}
return full_coverage;
}
bool displayio_tilegrid_needs_refresh(displayio_tilegrid_t *self) {

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@ -31,18 +31,16 @@
#include <stdint.h>
#include "py/obj.h"
#include "shared-module/displayio/area.h"
typedef struct {
mp_obj_base_t base;
mp_obj_t bitmap;
mp_obj_t pixel_shader;
uint16_t x;
uint16_t y;
displayio_area_t area;
uint16_t bitmap_width_in_tiles;
uint16_t width_in_tiles;
uint16_t height_in_tiles;
uint16_t total_width;
uint16_t total_height;
uint16_t tile_width;
uint16_t tile_height;
uint16_t top_left_x;
@ -52,7 +50,7 @@ typedef struct {
bool inline_tiles;
} displayio_tilegrid_t;
bool displayio_tilegrid_get_pixel(displayio_tilegrid_t *self, int16_t x, int16_t y, uint16_t *pixel);
bool displayio_tilegrid_get_area(displayio_tilegrid_t *self, displayio_buffer_transform_t* transform, displayio_area_t* area, uint32_t* mask, uint32_t *buffer);
bool displayio_tilegrid_needs_refresh(displayio_tilegrid_t *self);
void displayio_tilegrid_finish_refresh(displayio_tilegrid_t *self);

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@ -10,6 +10,7 @@
#include "shared-bindings/displayio/Display.h"
#include "shared-bindings/displayio/Group.h"
#include "shared-bindings/displayio/Palette.h"
#include "shared-module/displayio/area.h"
#include "supervisor/shared/autoreload.h"
#include "supervisor/shared/display.h"
#include "supervisor/memory.h"
@ -17,8 +18,8 @@
primary_display_t displays[CIRCUITPY_DISPLAY_LIMIT];
static inline void swap(uint16_t* a, uint16_t* b) {
uint16_t temp = *a;
static inline void swap(int16_t* a, int16_t* b) {
int16_t temp = *a;
*a = *b;
*b = temp;
}
@ -56,102 +57,112 @@ void displayio_refresh_displays(void) {
continue;
}
if (displayio_display_refresh_queued(display)) {
// We compute the pixels. r and c are row and column to match the display memory
// structure. x and y match location within the groups.
uint16_t c0 = 0;
uint16_t r0 = 0;
uint16_t c1 = display->width;
uint16_t r1 = display->height;
if (display->transpose_xy) {
swap(&c1, &r1);
}
if (!displayio_display_begin_transaction(display)) {
// Can't acquire display bus; skip updating this display. Try next display.
continue;
}
displayio_display_set_region_to_update(display, c0, r0, c1, r1);
displayio_display_end_transaction(display);
uint16_t x0 = 0;
uint16_t x1 = display->width - 1;
uint16_t startx = 0;
int8_t dx = 1;
if (display->mirror_x) {
dx = -1;
startx = x1;
}
uint16_t y0 = 0;
uint16_t y1 = display->height - 1;
uint16_t starty = 0;
int8_t dy = 1;
if (display->mirror_y) {
dy = -1;
starty = y1;
}
bool transpose = false;
displayio_area_t whole_screen = {
.x1 = 0,
.y1 = 0,
.x2 = display->width - 1,
.y2 = display->height - 1
};
if (display->transpose_xy) {
transpose = true;
int8_t temp_dx = dx;
dx = dy;
dy = temp_dx;
swap(&starty, &startx);
swap(&x0, &y0);
swap(&x1, &y1);
swap(&whole_screen.x2, &whole_screen.y2);
}
size_t index = 0;
uint16_t buffer_size = 256;
uint16_t buffer_size = 512;
uint16_t subrectangles = 1;
uint16_t rows_per_buffer = displayio_area_height(&whole_screen);
if (displayio_area_size(&whole_screen) > buffer_size) {
rows_per_buffer = buffer_size / displayio_area_width(&whole_screen);
subrectangles = displayio_area_height(&whole_screen) / rows_per_buffer;
buffer_size = rows_per_buffer * displayio_area_width(&whole_screen);
}
uint32_t buffer[buffer_size / 2];
bool skip_this_display = false;
for (uint16_t y = starty; y0 <= y && y <= y1; y += dy) {
for (uint16_t x = startx; x0 <= x && x <= x1; x += dx) {
uint16_t* pixel = &(((uint16_t*)buffer)[index]);
*pixel = 0;
for (uint16_t j = 0; j < subrectangles; j++) {
displayio_area_t subrectangle = {
.x1 = 0,
.y1 = rows_per_buffer * j,
.x2 = displayio_area_width(&whole_screen) - 1,
.y2 = rows_per_buffer * (j + 1) - 1
};
if (display->current_group != NULL) {
if (transpose) {
displayio_group_get_pixel(display->current_group, y, x, pixel);
} else {
displayio_group_get_pixel(display->current_group, x, y, pixel);
displayio_display_begin_transaction(display);
displayio_display_set_region_to_update(display, subrectangle.x1, subrectangle.y1,
subrectangle.x2 + 1, subrectangle.y2 + 1);
displayio_display_end_transaction(display);
// Handle display mirroring and transpose.
displayio_area_t transformed_subrectangle;
displayio_buffer_transform_t transform;
if (display->mirror_x) {
uint16_t width = displayio_area_width(&whole_screen);
transformed_subrectangle.x1 = width - subrectangle.x2 - 1;
transformed_subrectangle.x2 = width - subrectangle.x1 - 1;
} else {
transformed_subrectangle.x1 = subrectangle.x1;
transformed_subrectangle.x2 = subrectangle.x2;
}
if (display->mirror_y != display->transpose_xy) {
uint16_t height = displayio_area_height(&whole_screen);
transformed_subrectangle.y1 = height - subrectangle.y2 - 1;
transformed_subrectangle.y2 = height - subrectangle.y1 - 1;
} else {
transformed_subrectangle.y1 = subrectangle.y1;
transformed_subrectangle.y2 = subrectangle.y2;
}
transform.width = transformed_subrectangle.x2 - transformed_subrectangle.x1 + 1;
transform.height = transformed_subrectangle.y2 - transformed_subrectangle.y1 + 1;
if (display->transpose_xy) {
int16_t y1 = transformed_subrectangle.y1;
int16_t y2 = transformed_subrectangle.y2;
transformed_subrectangle.y1 = transformed_subrectangle.x1;
transformed_subrectangle.y2 = transformed_subrectangle.x2;
transformed_subrectangle.x1 = y1;
transformed_subrectangle.x2 = y2;
}
transform.transpose_xy = display->transpose_xy;
transform.mirror_x = display->mirror_x;
transform.mirror_y = display->mirror_y;
transform.scale = 1;
uint32_t mask[(buffer_size / 32) + 1];
for (uint16_t k = 0; k < (buffer_size / 32) + 1; k++) {
mask[k] = 0x00000000;
}
bool full_coverage = displayio_group_get_area(display->current_group, &transform, &transformed_subrectangle, mask, buffer);
if (!full_coverage) {
uint32_t index = 0;
uint32_t current_mask = 0;
for (int16_t y = subrectangle.y1; y <= subrectangle.y2; y++) {
for (int16_t x = subrectangle.x1; x <= subrectangle.x2; x++) {
if (index % 32 == 0) {
current_mask = mask[index / 32];
}
if ((current_mask & (1 << (index % 32))) == 0) {
((uint16_t*) buffer)[index] = 0x0000;
}
index++;
}
}
index += 1;
// The buffer is full, send it.
if (index >= buffer_size) {
if (!displayio_display_begin_transaction(display)) {
// Can't acquire display bus; skip the rest of the data. Try next display.
index = 0;
skip_this_display = true;
break;
}
displayio_display_send_pixels(display, buffer, buffer_size / 2);
displayio_display_end_transaction(display);
// TODO(tannewt): Make refresh displays faster so we don't starve other
// background tasks.
usb_background();
index = 0;
}
}
}
if (skip_this_display) {
// Go on to next display.
continue;
}
// Send the remaining data.
if (index) {
if (!displayio_display_begin_transaction(display)) {
// Can't get display bus. Skip the rest of the data. Try next display.
continue;
// Can't acquire display bus; skip the rest of the data. Try next display.
break;
}
displayio_display_send_pixels(display, buffer, index * 2);
displayio_display_send_pixels(display, buffer, buffer_size / 2);
displayio_display_end_transaction(display);
// TODO(tannewt): Make refresh displays faster so we don't starve other
// background tasks.
usb_background();
}
displayio_display_end_transaction(display);
}
displayio_display_finish_refresh(display);
}
@ -220,3 +231,57 @@ void reset_displays(void) {
}
#endif
}
void displayio_area_shift(displayio_area_t* area, int16_t dx, int16_t dy) {
area->x1 += dx;
area->y1 += dy;
area->x2 += dx;
area->y2 += dy;
}
bool displayio_area_compute_overlap(const displayio_area_t* a,
const displayio_area_t* b,
displayio_area_t* overlap) {
overlap->x1 = a->x1;
if (b->x1 > overlap->x1) {
overlap->x1 = b->x1;
}
overlap->x2 = a->x2;
if (b->x2 < overlap->x2) {
overlap->x2 = b->x2;
}
if (overlap->x1 > overlap->x2) {
return false;
}
overlap->y1 = a->y1;
if (b->y1 > overlap->y1) {
overlap->y1 = b->y1;
}
overlap->y2 = a->y2;
if (b->y2 < overlap->y2) {
overlap->y2 = b->y2;
}
if (overlap->y1 > overlap->y2) {
return false;
}
return true;
}
uint16_t displayio_area_width(const displayio_area_t* area) {
return area->x2 - area->x1 + 1;
}
uint16_t displayio_area_height(const displayio_area_t* area) {
return area->y2 - area->y1 + 1;
}
uint32_t displayio_area_size(const displayio_area_t* area) {
return displayio_area_width(area) * displayio_area_height(area);
}
bool displayio_area_equal(const displayio_area_t* a, const displayio_area_t* b) {
return a->x1 == b->x1 &&
a->y1 == b->y1 &&
a->x2 == b->x2 &&
a->y2 == b->y2;
}

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@ -24,8 +24,8 @@
* THE SOFTWARE.
*/
#ifndef MICROPY_INCLUDED_SHARED_BINDINGS_DISPLAYIO___INIT___H
#define MICROPY_INCLUDED_SHARED_BINDINGS_DISPLAYIO___INIT___H
#ifndef MICROPY_INCLUDED_SHARED_MODULE_DISPLAYIO___INIT___H
#define MICROPY_INCLUDED_SHARED_MODULE_DISPLAYIO___INIT___H
#include "shared-bindings/displayio/Display.h"
#include "shared-bindings/displayio/FourWire.h"
@ -47,4 +47,4 @@ extern displayio_group_t circuitpython_splash;
void displayio_refresh_displays(void);
void reset_displays(void);
#endif // MICROPY_INCLUDED_SHARED_BINDINGS_DISPLAYIO___INIT___H
#endif // MICROPY_INCLUDED_SHARED_MODULE_DISPLAYIO___INIT___H

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@ -0,0 +1,57 @@
/*
* This file is part of the Micro Python project, http://micropython.org/
*
* The MIT License (MIT)
*
* Copyright (c) 2019 Scott Shawcroft for Adafruit Industries
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef MICROPY_INCLUDED_SHARED_MODULE_DISPLAYIO_AREA_H
#define MICROPY_INCLUDED_SHARED_MODULE_DISPLAYIO_AREA_H
// Implementations are in __init__.c
typedef struct {
int16_t x1;
int16_t y1;
int16_t x2; // Second point is inclusive.
int16_t y2;
} displayio_area_t;
typedef struct {
uint16_t width;
uint16_t height;
uint8_t scale;
bool mirror_x;
bool mirror_y;
bool transpose_xy;
} displayio_buffer_transform_t;
void displayio_area_shift(displayio_area_t* area, int16_t dx, int16_t dy);
bool displayio_area_compute_overlap(const displayio_area_t* a,
const displayio_area_t* b,
displayio_area_t* overlap);
uint16_t displayio_area_width(const displayio_area_t* area);
uint16_t displayio_area_height(const displayio_area_t* area);
uint32_t displayio_area_size(const displayio_area_t* area);
bool displayio_area_equal(const displayio_area_t* a, const displayio_area_t* b);
#endif // MICROPY_INCLUDED_SHARED_MODULE_DISPLAYIO_AREA_H

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@ -70,8 +70,8 @@ void supervisor_start_terminal(uint16_t width_px, uint16_t height_px) {
grid->width_in_tiles = width_in_tiles;
grid->height_in_tiles = height_in_tiles;
grid->total_width = width_in_tiles * grid->tile_width;
grid->total_height = height_in_tiles * grid->tile_height;
grid->area.x2 = grid->area.x1 + width_in_tiles * grid->tile_width - 1;
grid->area.y2 = grid->area.y1 + height_in_tiles * grid->tile_height - 1;
grid->tiles = tiles;
supervisor_terminal.cursor_x = 0;
@ -157,13 +157,15 @@ displayio_tilegrid_t blinka_sprite = {
.base = {.type = &displayio_tilegrid_type },
.bitmap = &blinka_bitmap,
.pixel_shader = &blinka_palette,
.x = 0,
.y = 0,
.area = {
.x1 = 0,
.y1 = 0,
.x2 = 16,
.y2 = 16
},
.bitmap_width_in_tiles = 1,
.width_in_tiles = 1,
.height_in_tiles = 1,
.total_width = 16,
.total_height = 16,
.tile_width = 16,
.tile_height = 16,
.top_left_x = 16,

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@ -120,13 +120,15 @@ displayio_tilegrid_t supervisor_terminal_text_grid = {{
.base = {{ .type = &displayio_tilegrid_type }},
.bitmap = (displayio_bitmap_t*) &supervisor_terminal_font_bitmap,
.pixel_shader = &supervisor_terminal_color,
.x = 16,
.y = 0,
.area = {{
.x1 = 16,
.y1 = 0,
.x2 = {1} + 16,
.y2 = {2},
}},
.bitmap_width_in_tiles = {0},
.width_in_tiles = 1,
.height_in_tiles = 1,
.total_width = {1},
.total_height = {2},
.tile_width = {1},
.tile_height = {2},
.tiles = NULL,