Commit Graph

508 Commits

Author SHA1 Message Date
Jeff Epler
5e4ed93415 framebufferio: Add getters for remaining displayio_display_core_construct arguments
.. and introduce a convenience macro that helps many of them be required
(if their values match defaults or are inapplicable)
2020-08-12 07:32:18 -05:00
Jeff Epler
1ee2062c1b framebufferio: Check early if framebuffer is big enough 2020-08-12 07:32:18 -05:00
Jeff Epler
a33e48c065 framebufferio: add "first pixel offset" and "row stride" 2020-08-12 07:32:18 -05:00
Jeff Epler
8021f3b4cb framebufferio: handle sharp memory displays
A bit of cheating; we need to add a protocol getter for
reverse_bytes_in_word
2020-08-12 07:32:18 -05:00
Jeff Epler
a84cc19499 framebufferio: Handle 1 (tested), 2, and 4 bpp displays 2020-08-12 07:32:18 -05:00
Jeff Epler
6d19a09888 framebufferio: Set type to none when releasing
This avoids the message "Too many displays in use" when they are released
directly, rather than via release_displays().
2020-08-12 07:32:18 -05:00
Jeff Epler
5a7b2a2038 framebufferio: Don't call swapbuffers unnecessarily 2020-08-12 07:32:18 -05:00
Jeff Epler
ffc488e748 framebufferio: Fix crash calling unimplemented get_brightness
If set_brightness was implemented but get_brightness wasn't, this
would hard fault
2020-08-12 07:32:18 -05:00
Scott Shawcroft
b76d37f24a
Merge pull request #3223 from dhalbert/unmount-before-reset
storage.erase_filesystem(): disconnect from USB and wait 1 second before resetting
2020-07-29 10:47:24 -07:00
Kenny
4c2d0c3dc5 use top-left heuristic for vectorio.Polygon
this flips the bottom-right style to top-left which is at least
kind of normal.  A 2x2 square at (0,0) would be defined like
(0,0), (3,0), (3,3), (0,3)
Which seems kind of surprising but at least less bonkers than
that square being defined at (1,1), which is the current behavior.
2020-07-28 23:10:59 -07:00
Dan Halbert
65c22aa434 storage.erase_filesystem(): unmount and wait 1 second before resetting 2020-07-28 17:52:56 -04:00
hierophect
c735dceed5
Merge pull request #3099 from hierophect/stm32-timer-allocator
STM32: Add timer allocator, PulseIO adjustments
2020-07-24 11:16:39 -04:00
Scott Shawcroft
1ec3580946
Merge branch 'main' into memmonitor 2020-07-22 12:24:19 -07:00
Lucian Copeland
c1f731d62e Claim USB pins at startup to prevent overwrites 2020-07-22 14:22:05 -04:00
Kenny
e977b427aa vectorio: fix VectorShape non-transposed pixel placement
Fixes https://github.com/adafruit/circuitpython/issues/3170

The absolute transform needs to be subtracted in all cases, not
only when the coordinate system is transposed.
2020-07-20 20:25:31 -07:00
Scott Shawcroft
e759769635
Merge pull request #3175 from jepler/background-callback-bugs
Background callback bugfixes
2020-07-20 16:17:31 -07:00
Kenny
e2d252a6d5 pre-allocate list of known size 2020-07-20 10:12:29 -07:00
Jeff Epler
c243c13f02 framebufferio: Handle auto refresh flag at reset
if we don't set the flag via accessor fn the tick enable might become wrong
2020-07-20 08:52:35 -05:00
Kenny
efeae0d84f fix 3169: Polygon.points property
The getter for vectorio.Polygon#points was not updated with the data type change of the stored points list.

This moves the implementation to shared_module and updates the data type to reflect the actual state.
2020-07-19 12:27:35 -07:00
Scott Shawcroft
07f031c708
Add ignore() and fix docs 2020-07-17 17:15:04 -07:00
Scott Shawcroft
a1e4814a27
Get AllocationAlarm working 2020-07-17 17:15:03 -07:00
Scott Shawcroft
518d909b2c
Add memorymonitor module 2020-07-17 17:15:03 -07:00
Jeff Epler
af520729fe displayio, framebufferio: Enable supervisor tick when a display is auto-refresh
This is a step towards restoring the efficiency of the background
tasks
2020-07-15 09:26:47 -05:00
Jeff Epler
bdab6c12d4 MP3Decoder: take advantage of background callback
Before this, the mp3 file would be read into the in-memory buffer
only when new samples were actually needed.  This meant that the time
to read mp3 content always counted against the ~22ms audio buffer length.

Now, when there's at least 1 full disk block of free space in the input
buffer, we can request that the buffer be filled _after_ returning from
audiomp3_mp3file_get_buffer and actually filling the DMA pointers.  In
this way, the time taken for reading MP3 data from flash/SD is less
likely to cause an underrun of audio DMA.

The existing calls to fill the inbuf remain, but in most cases during
streaming these become no-ops because the buffer will be over half full.
2020-07-15 09:26:47 -05:00
Diego Elio Pettenò
34b4993d63 Add license to some obvious files. 2020-07-06 19:16:25 +01:00
Jeff Epler
fcddfd0f39
Merge pull request #3083 from tannewt/esp32s2_busio
Add busio support for the ESP32-S2
2020-07-01 21:02:08 -05:00
Jeff Epler
57fde2e07b sdcardio: implement new library for SD card I/O
Testing performed: That a card is successfully mounted on Pygamer with
the built in SD card slot

This module is enabled for most FULL_BUILD boards, but is disabled for
samd21 ("M0"), litex, and pca10100 for various reasons.
2020-06-26 11:50:23 -05:00
Scott Shawcroft
ed6e81d688
Switch SPI to polling DMA and enable displayio 2020-06-24 13:10:08 -07:00
Scott Shawcroft
a26102607e
Add UART support 2020-06-24 12:47:58 -07:00
Jeff Epler
a580f0f1c4 _pew: move to common-hal
I noticed that this code was referring to samd-specific functionality,
and isn't enabled except in one samd board (pewpew10).  Move it.

There is incomplte support for _pew in mimxrt10xx which then caused build
errors; adding a #if guard to check for _pew being enabled fixes it.
The _pew module is not likely to be important on mimxrt but I'll leave the
choice to remove it to someone else.
2020-06-22 10:45:27 -05:00
Dan Halbert
c91435eff2 remove debugging prints 2020-06-15 18:10:34 -04:00
Dan Halbert
81896930c7 Fix ScanEntry prefix matching for all 2020-06-15 16:35:51 -04:00
DavePutz
058c16e98c
Issue #3014 - refresh after changing to transparent
Adding     self->needs_refresh = true; in common_hal_displayio_palette_make_opaque() and common_hal_displayio_palette_make_transparent()
2020-06-10 17:11:28 -05:00
Diego Elio Pettenò
dd5d7c86d2 Fix up end of file and trailing whitespace.
This can be enforced by pre-commit, but correct it separately to make it easier to review.
2020-06-03 10:56:35 +01:00
Jeff Epler
0722dafc24 audiomixer: Fix garbled playback when voice 0 is stopped, audio pops
There were two main problems
 - word_buffer was being filled as though with unsigned samples,
   but during mixing all samples are kept in signed mode
 - If the first buffer was stopped, the voices_active flag got set
   anyway, even though the output buffer wasn't initialized yet,
   so the samples were mixed with indeterminate data

We also cover the case where no buffer was playing, and ensure
the output buffer is filled.

This now works much better.  Tested on neotrellis m4 playing back
4 mp3 streams at a time in signed-16, 22050Hz
2020-06-01 19:14:38 -05:00
Roy Hooper
dd980249c6 Allow setting RGBW pixels with RGB tuples 2020-05-24 20:35:13 -04:00
George Waters
c592a2b4db
Simplify pixelbuf set_pixels function 2020-05-22 21:19:17 -04:00
George Waters
f078055f59
Use mp_int_t for setting pixelbuf slice indices
When handling negative steps, start and stop need to be mp_int_t so they
can be checked against a potential negative value during the for loop
used to set the slice values.
2020-05-22 16:28:09 -04:00
George Waters
16ffc731f3
Implement negative step for pixelbuf slices 2020-05-21 21:57:45 -04:00
Scott Shawcroft
2c2b53303d
Merge pull request #2837 from k0d/serial-debug
Add support for a debug console, such as ST-Link VCP.
2020-05-18 18:13:31 -07:00
Mark Olsson
007c92ee6a Enable showing the console on a debug uart 2020-05-19 02:02:52 +02:00
warriorofwire
dde66cadde remove a duplication in polygon.c 2020-05-18 13:32:06 -07:00
warriorofwire
4bbb80e31a vectorio: speed up polygon
This change takes polygon from 126k pixels per second fill to 240k pps fill
  on a reference 5 point star 50x66px polygon, updating both location and shape
  at 10hz.  Tested on an m4 express feather.

As a curiosity, the flat-out fill rate of a shape whose get_pixel is `return 0;`
  fills just shy of 375k pixels per second.
2020-05-18 13:32:06 -07:00
Jeff Epler
fbf052bb27 Gamepad & GamepadShift: Enable ticks while object exists
Otherwise, button presses might not be noticed.
2020-05-13 10:14:37 -05:00
warriorofwire
fd94c08cf4 add performance measurement to VectorShape 2020-05-12 11:49:15 -07:00
warriorofwire
6aa9709d98 make Circle return explicit 2020-05-12 11:47:19 -07:00
warriorofwire
32f85f7a44 vectorio: fix up Rectangle
* Fix drawing 1 pixel too large
* Need to pad dirty area to ensure removed shapes are fully removed
2020-05-10 16:21:07 -07:00
warriorofwire
58c8e00745 vectorio: clean up after group removal
VectorShape tells the Group to redraw whatever it left behind when it is removed now.
2020-05-10 15:36:23 -07:00
warriorofwire
6660311a96 vectorio: respect display transpose and mirror.
VectorShape now just uses the Group's and Display's absolute transforms.
2020-05-10 14:18:13 -07:00
warriorofwire
4086600b61 vectorio: switch per-shape transform to Display
Rather than maintain a transform per-shape, we'll just use whatever
  settings are on the Display.  Currently only transpose is done.
2020-05-09 22:15:51 -07:00