The "scale" parameter wasn't exposed in the library, and there
were some problems in how it was handled.
This also fixes some types in the pixel-drawing functions.
complete pin mapping for Feather pins
stubbed out files needed for complilation. still to be modified
0 out all CPY modules in mpconfigboard.mk until we get the build running
add csv for pin generation for STM32L4R5
add F4R5 references in peripherals files
refactored out board files BECAUSE I AM AN IDIOT; add L4 series system clocks file from CubeMX
took a guess at the number of USB endpoint pairs to get the build done
guess was close, but wrong. It is 8
clean up peripheral DEFs
Fixes build error:
```
In file included from ../../py/mpstate.h:33,
from ../../py/mpstate.c:27:
../../py/misc.h: In function 'vstr_str':
../../py/misc.h:196:1: sorry, unimplemented: Thumb-1 hard-float VFP ABI
static inline char *vstr_str(vstr_t *vstr) {
^~~~~~
```
Sleuthing steps:
* verify that the feather_stm32f4_express board builds correctly
* put a `#error` at the bottom of the `mpstate.c` file.
* build for the feather and swan boards, with V=2 to capture the build command for that file.
* use a differencing tool to inspect the differences between the two invocations
* inspecting the differences, I saw a missing `-mcpu=cortex-m4` I tested by adding that to the Swan build command. The file built fine (stopping at the hard error, but no other warnings.)
A grep through the sources revealed where this flag was being set for the stm ports.
With this commit, the build gets further, but does not complete. The next exciting episode in this unfolding coding saga is just a commit away!
working build with minimal set of modules for the Blues Swan r5
chore:change header copyright name to Blues Wireless Contributors
USB operational. Fixed up clocks to be hardwired for LSE no HSE case. (Trying to combine HSE in there made the code much more complex, and I don't have a board to test it out on.)
USART working
adds support for `ENABLE_3V3` and `DISCHARGE_3V3` pins. I am surprised that pin definitions are quite low-level and don't include default direction and state, so the code currently has to initialize `ENABLE_3V3` pin as output. The LED takes over a second to discharge, so I wonder if the board startup code is not having the desired affect.
short circuit implementation of backup memory for the STM32L4
all the ports
remove company name from board name to be consistent with the Arduino board definition.
add default pins for I2C, SPI and UART, so that `board.I2C` et al. works as expected. Confirmed I2C timing.
fix board name
fix incorrect pin definition. add test to allow manual check of each output pin
analog IO
code changes for WebUSB. Doesn't appear to work, will revisit later.
ensure that `sys.platform` is available
checkin missing file
feat: make room for a larger filesystem so the sensor tutorial will fit on the device.
fix:(stm32l4r5zi.csv): merged AF0-7 and AF8-15 into single lines and removed extraneous headers mixed in with the data.
fix(parse_af_csv.py): pin index in the csv is 0 not 1, and AF index made 1 larger
chore(Swan R5): update peripherals pins from `parse_af_csv.py` output
optimize flash sector access
* Reduce the number of supported HID reports of IDs per descriptor.
This saves ~200 bytes in the default HID objects.
* (Not enabled) Compute QSTR attrs on init. This trades 1k RAM for
flash. Flash is the default (1).
The default KEYBOARD report descriptor had a signed/unsigned error,
and also could have allowed more keycodes. So I changed it, using the
very vanilla descriptor from a very plain extremely common commercial
keyboard, modifying it only have 5 LED's instead of 3, and added a
report ID.
* The new nonstandard '%S' format takes a pointer to compressed_string_t
and prints it
* The new mp_cprintf and mp_vcprintf take a format string that is a
compressed_string_t
* fix absolute_transform dirtying early instead of after the change, missing the draw
* fix transpose and mirror. (0,0) -> location in all vector shapes now in all rotations.
now works with all vector shapes, even those with internal reference locations
that are negative. All shape locations are anchored to their 0,0 but they can
display pixels from negative coordinates if the shape's location on the screen
would have room for it.
* add heuristic to avoid drawing area unnecessarily
* fix Polygon.points
* fix transpose
* fix mirror x and y
Known broken:
Polygon with negative Y coordinates does not work right.
* Removes VectorShape from user python interactions
* Re-integrates vectorio with displayio behind draw protocol implementations
* Implements draw protocol with VectorShape
* Composes VectorShape behaviors into Rectangle, Circle and Polygon
* Fixes terrible pixel garbage being left behind
* Improves redraw performance (heuristically) by tracking dirty area separately from current area.
Known Issues:
It does not work with transposed views.
Call `supervisor.disable_ble_workflow()` and the BLE workflow will
be disabled until the chip is reset.
This also includes a couple fixes:
1. Terminals can now be deinit by setting the tilegrid to NULL. This
prevents using the tilegrid before display is init.
2. Fix BLE serial send amount when sending more than a single packet.
Fixes#5049
This is a breaking change with previous palette semantic with respect to python code that uses vectorio.
Displayio has breaking changes in cpy 7 for Group's removal of max_size parameter so this is as good a
time as any to break everything.
Currently:
To color vectorio shapes correctly you have to pass in a palette with length 2. Palette[0] must be set transparent and palette[1] must be the color you want.
New:
To color vectorio shapes correctly you pass in a palette with length >= 1. Palette[0] will be the color of the shape.
Also improves pixels per second when skipping areas that aren't covered by the shape.