transposing and mirroring work
* fix absolute_transform dirtying early instead of after the change, missing the draw * fix transpose and mirror. (0,0) -> location in all vector shapes now in all rotations.
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@ -14,8 +14,8 @@
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#include "shared-bindings/vectorio/Rectangle.h"
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// Lifecycle actions.
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// #define VECTORIO_SHAPE_DEBUG(...) (void)0
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#define VECTORIO_SHAPE_DEBUG(...) mp_printf(&mp_plat_print, __VA_ARGS__)
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#define VECTORIO_SHAPE_DEBUG(...) (void)0
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// #define VECTORIO_SHAPE_DEBUG(...) mp_printf(&mp_plat_print, __VA_ARGS__)
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// Used in both logging and ifdefs, for extra variables
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@ -23,8 +23,8 @@
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// Really verbose.
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// #define VECTORIO_SHAPE_PIXEL_DEBUG(...) (void)0
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#define VECTORIO_SHAPE_PIXEL_DEBUG(...) mp_printf(&mp_plat_print, __VA_ARGS__)
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#define VECTORIO_SHAPE_PIXEL_DEBUG(...) (void)0
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// #define VECTORIO_SHAPE_PIXEL_DEBUG(...) mp_printf(&mp_plat_print, __VA_ARGS__)
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#define U32_TO_BINARY_FMT "%c%c%c%c%c%c%c%c%c%c%c%c%c%c%c%c%c%c%c%c%c%c%c%c%c%c%c%c%c%c%c%c"
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#define U32_TO_BINARY(u32) \
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@ -96,8 +96,19 @@ static void _get_screen_area(vectorio_vector_shape_t *self, displayio_area_t *ou
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if (self->absolute_transform->transpose_xy) {
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x = self->absolute_transform->x + self->absolute_transform->dx * self->y;
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y = self->absolute_transform->y + self->absolute_transform->dy * self->x;
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if (self->absolute_transform->dx < 1) {
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out_area->y1 = out_area->y1 * -1 + 1;
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out_area->y2 = out_area->y2 * -1 + 1;
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}
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if (self->absolute_transform->dy < 1) {
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out_area->x1 = out_area->x1 * -1 + 1;
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out_area->x2 = out_area->x2 * -1 + 1;
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}
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area_transpose(out_area);
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} else {
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x = self->absolute_transform->x + self->absolute_transform->dx * self->x;
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y = self->absolute_transform->y + self->absolute_transform->dy * self->y;
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if (self->absolute_transform->dx < 1) {
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out_area->x1 = out_area->x1 * -1 + 1;
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out_area->x2 = out_area->x2 * -1 + 1;
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@ -106,8 +117,6 @@ static void _get_screen_area(vectorio_vector_shape_t *self, displayio_area_t *ou
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out_area->y1 = out_area->y1 * -1 + 1;
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out_area->y2 = out_area->y2 * -1 + 1;
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}
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x = self->absolute_transform->x + self->absolute_transform->dx * self->x;
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y = self->absolute_transform->y + self->absolute_transform->dy * self->y;
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}
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displayio_area_canon(out_area);
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displayio_area_shift(out_area, x, y);
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@ -307,25 +316,35 @@ bool vectorio_vector_shape_fill_area(vectorio_vector_shape_t *self, const _displ
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if (self->absolute_transform->transpose_xy) {
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pixel_to_get_x = input_pixel.y - self->absolute_transform->y - self->absolute_transform->dy * self->x;
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pixel_to_get_y = input_pixel.x - self->absolute_transform->x - self->absolute_transform->dx * self->y;
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VECTORIO_SHAPE_PIXEL_DEBUG(" a(%3d, %3d)", pixel_to_get_x, pixel_to_get_y);
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if (self->absolute_transform->mirror_x) {
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pixel_to_get_y = shape_area.y2 - 1 - pixel_to_get_y;
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VECTORIO_SHAPE_PIXEL_DEBUG(" a(%3d, %3d)", pixel_to_get_x, pixel_to_get_y);
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if (self->absolute_transform->dx < 1) {
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pixel_to_get_y *= -1;
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}
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if (self->absolute_transform->mirror_y) {
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pixel_to_get_x = shape_area.x2 - 1 - pixel_to_get_x;
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if (self->absolute_transform->dy < 1) {
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pixel_to_get_x *= -1;
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}
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VECTORIO_SHAPE_PIXEL_DEBUG(" b(%3d, %3d)", pixel_to_get_x, pixel_to_get_y);
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} else {
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pixel_to_get_x = input_pixel.x - self->absolute_transform->x - self->absolute_transform->dx * self->x;
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pixel_to_get_y = input_pixel.y - self->absolute_transform->y - self->absolute_transform->dy * self->y;
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VECTORIO_SHAPE_PIXEL_DEBUG(" a(%3d, %3d)", pixel_to_get_x, pixel_to_get_y);
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if (self->absolute_transform->mirror_x) {
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pixel_to_get_x = (shape_area.x2 - shape_area.x1) - (pixel_to_get_x + shape_area.x1) + shape_area.x1 - 1;
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VECTORIO_SHAPE_PIXEL_DEBUG(" a(%3d, %3d)", pixel_to_get_x, pixel_to_get_y);
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if (self->absolute_transform->dx < 1) {
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pixel_to_get_x *= -1;
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}
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if (self->absolute_transform->mirror_y) {
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pixel_to_get_y = (shape_area.y2 - shape_area.y1) - (pixel_to_get_y + shape_area.y1) + +shape_area.y1 - 1;
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if (self->absolute_transform->dy < 1) {
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pixel_to_get_y *= -1;
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}
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VECTORIO_SHAPE_PIXEL_DEBUG(" b(%3d, %3d)", pixel_to_get_x, pixel_to_get_y);
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// It's mirrored via dx. Maybe we need to add support for also separately mirroring?
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// if (self->absolute_transform->mirror_x) {
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// pixel_to_get_x = (shape_area.x2 - shape_area.x1) - (pixel_to_get_x - shape_area.x1) + shape_area.x1 - 1;
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// }
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// if (self->absolute_transform->mirror_y) {
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// pixel_to_get_y = (shape_area.y2 - shape_area.y1) - (pixel_to_get_y - shape_area.y1) + +shape_area.y1 - 1;
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// }
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}
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VECTORIO_SHAPE_PIXEL_DEBUG(" get_pixel %p (%3d, %3d) -> ( %3d, %3d )", self->ishape.shape, input_pixel.x, input_pixel.y, pixel_to_get_x, pixel_to_get_y);
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@ -407,7 +426,7 @@ bool vectorio_vector_shape_fill_area(vectorio_vector_shape_t *self, const _displ
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void vectorio_vector_shape_finish_refresh(vectorio_vector_shape_t *self) {
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if (displayio_area_empty(&self->ephemeral_dirty_area)) {
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if (displayio_area_empty(&self->ephemeral_dirty_area) && !self->current_area_dirty) {
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return;
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}
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VECTORIO_SHAPE_DEBUG("%p finish_refresh was:{(%3d,%3d), (%3d,%3d)}\n", self, self->ephemeral_dirty_area.x1, self->ephemeral_dirty_area.y1, self->ephemeral_dirty_area.x2, self->ephemeral_dirty_area.y2);
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@ -484,6 +503,6 @@ displayio_area_t *vectorio_vector_shape_get_refresh_areas(vectorio_vector_shape_
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}
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void vectorio_vector_shape_update_transform(vectorio_vector_shape_t *self, displayio_buffer_transform_t *group_transform) {
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common_hal_vectorio_vector_shape_set_dirty(self);
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self->absolute_transform = group_transform == NULL ? &null_transform : group_transform;
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common_hal_vectorio_vector_shape_set_dirty(self);
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}
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