Merge pull request #5090 from WarriorOfWire/draw_protocol
Draw protocol
This commit is contained in:
commit
c87d90ec4b
@ -152,7 +152,6 @@ shared-bindings/ustack/__init__.rst shared-bindings/ustack/
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shared-bindings/vectorio/Circle.rst shared-bindings/vectorio/#vectorio.Circle
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shared-bindings/vectorio/Polygon.rst shared-bindings/vectorio/#vectorio.Polygon
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shared-bindings/vectorio/Rectangle.rst shared-bindings/vectorio/#vectorio.Rectangle
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shared-bindings/vectorio/VectorShape.rst shared-bindings/vectorio/#vectorio.VectorShape
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shared-bindings/vectorio/__init__.rst shared-bindings/vectorio/
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shared-bindings/watchdog/WatchDogMode.rst shared-bindings/watchdog/#watchdog.WatchDogMode
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shared-bindings/watchdog/WatchDogTimer.rst shared-bindings/watchdog/#watchdog.WatchDogTimer
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@ -318,6 +318,10 @@ msgstr ""
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msgid "'yield' outside function"
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msgstr ""
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#: shared-module/vectorio/VectorShape.c
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msgid "(x,y) integers required"
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msgstr ""
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#: py/compile.c
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msgid "*x must be assignment target"
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msgstr ""
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@ -4310,7 +4314,7 @@ msgid "unreadable attribute"
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msgstr ""
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#: shared-bindings/displayio/TileGrid.c shared-bindings/vectorio/VectorShape.c
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#: shared-module/vectorio/Polygon.c
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#: shared-module/vectorio/Polygon.c shared-module/vectorio/VectorShape.c
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msgid "unsupported %q type"
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msgstr ""
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@ -183,7 +183,7 @@ const mp_obj_property_t displayio_group_y_obj = {
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MP_ROM_NONE},
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};
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//| def append(self, layer: Union[vectorio.VectorShape, Group, TileGrid]) -> None:
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//| def append(self, layer: Union[vectorio.Circle, vectorio.Rectangle, vectorio.Polygon, Group, TileGrid]) -> None:
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//| """Append a layer to the group. It will be drawn above other layers."""
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//| ...
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//|
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@ -194,7 +194,7 @@ STATIC mp_obj_t displayio_group_obj_append(mp_obj_t self_in, mp_obj_t layer) {
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}
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MP_DEFINE_CONST_FUN_OBJ_2(displayio_group_append_obj, displayio_group_obj_append);
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//| def insert(self, index: int, layer: Union[vectorio.VectorShape, Group, TileGrid]) -> None:
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//| def insert(self, index: int, layer: Union[vectorio.Circle, vectorio.Rectangle, vectorio.Polygon, Group, TileGrid]) -> None:
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//| """Insert a layer into the group."""
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//| ...
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//|
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@ -210,7 +210,7 @@ STATIC mp_obj_t displayio_group_obj_insert(mp_obj_t self_in, mp_obj_t index_obj,
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MP_DEFINE_CONST_FUN_OBJ_3(displayio_group_insert_obj, displayio_group_obj_insert);
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//| def index(self, layer: Union[vectorio.VectorShape, Group, TileGrid]) -> int:
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//| def index(self, layer: Union[vectorio.Circle, vectorio.Rectangle, vectorio.Polygon, Group, TileGrid]) -> int:
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//| """Returns the index of the first copy of layer. Raises ValueError if not found."""
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//| ...
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//|
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@ -224,7 +224,7 @@ STATIC mp_obj_t displayio_group_obj_index(mp_obj_t self_in, mp_obj_t layer) {
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}
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MP_DEFINE_CONST_FUN_OBJ_2(displayio_group_index_obj, displayio_group_obj_index);
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//| def pop(self, i: int = -1) -> Union[vectorio.VectorShape, Group, TileGrid]:
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//| def pop(self, i: int = -1) -> Union[vectorio.Circle, vectorio.Rectangle, vectorio.Polygon, Group, TileGrid]:
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//| """Remove the ith item and return it."""
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//| ...
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//|
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@ -247,7 +247,7 @@ STATIC mp_obj_t displayio_group_obj_pop(size_t n_args, const mp_obj_t *pos_args,
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MP_DEFINE_CONST_FUN_OBJ_KW(displayio_group_pop_obj, 1, displayio_group_obj_pop);
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//| def remove(self, layer: Union[vectorio.VectorShape, Group, TileGrid]) -> None:
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//| def remove(self, layer: Union[vectorio.Circle, vectorio.Rectangle, vectorio.Polygon, Group, TileGrid]) -> None:
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//| """Remove the first copy of layer. Raises ValueError if it is not present."""
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//| ...
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//|
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@ -280,7 +280,7 @@ STATIC mp_obj_t group_unary_op(mp_unary_op_t op, mp_obj_t self_in) {
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}
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}
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//| def __getitem__(self, index: int) -> Union[vectorio.VectorShape, Group, TileGrid]:
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//| def __getitem__(self, index: int) -> Union[vectorio.Circle, vectorio.Rectangle, vectorio.Polygon, Group, TileGrid]:
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//| """Returns the value at the given index.
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//|
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//| This allows you to::
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@ -288,7 +288,7 @@ STATIC mp_obj_t group_unary_op(mp_unary_op_t op, mp_obj_t self_in) {
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//| print(group[0])"""
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//| ...
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//|
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//| def __setitem__(self, index: int, value: Union[vectorio.VectorShape, Group, TileGrid]) -> None:
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//| def __setitem__(self, index: int, value: Union[vectorio.Circle, vectorio.Rectangle, vectorio.Polygon, Group, TileGrid]) -> None:
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//| """Sets the value at the given index.
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//|
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//| This allows you to::
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@ -1,5 +1,6 @@
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#include "shared-bindings/vectorio/__init__.h"
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#include "shared-bindings/vectorio/Circle.h"
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#include "shared-bindings/vectorio/VectorShape.h"
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#include <stdint.h>
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@ -11,15 +12,21 @@
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//| class Circle:
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//|
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//| def __init__(self, radius: int) -> None:
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//| def __init__(self, pixel_shader: Union[displayio.ColorConverter, displayio.Palette], radius: int, x: int, y: int) -> None:
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//| """Circle is positioned on screen by its center point.
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//|
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//| :param radius: The radius of the circle in pixels"""
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//| :param pixel_shader: The pixel shader that produces colors from values
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//| :param radius: The radius of the circle in pixels
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//| :param x: Initial x position of the axis.
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//| :param y: Initial y position of the axis."""
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//|
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static mp_obj_t vectorio_circle_make_new(const mp_obj_type_t *type, size_t n_args, const mp_obj_t *pos_args, mp_map_t *kw_args) {
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enum { ARG_radius };
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enum { ARG_pixel_shader, ARG_radius, ARG_x, ARG_y };
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static const mp_arg_t allowed_args[] = {
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{ MP_QSTR_pixel_shader, MP_ARG_OBJ | MP_ARG_KW_ONLY | MP_ARG_REQUIRED },
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{ MP_QSTR_radius, MP_ARG_REQUIRED | MP_ARG_INT },
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{ MP_QSTR_x, MP_ARG_INT | MP_ARG_KW_ONLY, {.u_int = 0} },
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{ MP_QSTR_y, MP_ARG_INT | MP_ARG_KW_ONLY, {.u_int = 0} },
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};
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mp_arg_val_t args[MP_ARRAY_SIZE(allowed_args)];
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mp_arg_parse_all(n_args, pos_args, kw_args, MP_ARRAY_SIZE(allowed_args), allowed_args, args);
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@ -33,9 +40,22 @@ static mp_obj_t vectorio_circle_make_new(const mp_obj_type_t *type, size_t n_arg
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self->base.type = &vectorio_circle_type;
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common_hal_vectorio_circle_construct(self, radius);
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// VectorShape parts
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mp_obj_t pixel_shader = args[ARG_pixel_shader].u_obj;
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int16_t x = args[ARG_x].u_int;
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int16_t y = args[ARG_y].u_int;
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mp_obj_t vector_shape = vectorio_vector_shape_make_new(self, pixel_shader, x, y);
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self->draw_protocol_instance = vector_shape;
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return MP_OBJ_FROM_PTR(self);
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}
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STATIC const vectorio_draw_protocol_t circle_draw_protocol = {
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MP_PROTO_IMPLEMENT(MP_QSTR_protocol_draw)
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.draw_get_protocol_self = (draw_get_protocol_self_fun)common_hal_vectorio_circle_get_draw_protocol,
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.draw_protocol_impl = &vectorio_vector_shape_draw_protocol_impl
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};
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//| radius : int
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//| """The radius of the circle in pixels."""
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@ -62,13 +82,22 @@ const mp_obj_property_t vectorio_circle_radius_obj = {
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STATIC const mp_rom_map_elem_t vectorio_circle_locals_dict_table[] = {
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// Properties
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{ MP_ROM_QSTR(MP_QSTR_radius), MP_ROM_PTR(&vectorio_circle_radius_obj) },
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{ MP_ROM_QSTR(MP_QSTR_x), MP_ROM_PTR(&vectorio_vector_shape_x_obj) },
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{ MP_ROM_QSTR(MP_QSTR_y), MP_ROM_PTR(&vectorio_vector_shape_y_obj) },
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{ MP_ROM_QSTR(MP_QSTR_location), MP_ROM_PTR(&vectorio_vector_shape_location_obj) },
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{ MP_ROM_QSTR(MP_QSTR_pixel_shader), MP_ROM_PTR(&vectorio_vector_shape_pixel_shader_obj) },
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};
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STATIC MP_DEFINE_CONST_DICT(vectorio_circle_locals_dict, vectorio_circle_locals_dict_table);
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const mp_obj_type_t vectorio_circle_type = {
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{ &mp_type_type },
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.name = MP_QSTR_Circle,
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.flags = MP_TYPE_FLAG_EXTENDED,
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.make_new = vectorio_circle_make_new,
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.locals_dict = (mp_obj_dict_t *)&vectorio_circle_locals_dict,
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MP_TYPE_EXTENDED_FIELDS(
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.protocol = &circle_draw_protocol,
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),
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};
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@ -19,4 +19,6 @@ void common_hal_vectorio_circle_get_area(void *circle, displayio_area_t *out_are
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int16_t common_hal_vectorio_circle_get_radius(void *circle);
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void common_hal_vectorio_circle_set_radius(void *circle, int16_t radius);
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mp_obj_t common_hal_vectorio_circle_get_draw_protocol(void *circle);
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#endif // MICROPY_INCLUDED_SHARED_BINDINGS_VECTORIO_CIRCLE_H
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@ -1,6 +1,7 @@
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#include "shared-bindings/vectorio/__init__.h"
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#include "shared-module/vectorio/__init__.h"
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#include "shared-bindings/vectorio/Polygon.h"
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#include "shared-bindings/vectorio/VectorShape.h"
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#include <stdint.h>
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@ -16,15 +17,21 @@
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//| class Polygon:
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//| def __init__(self, points: List[Tuple[int, int]]) -> None:
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//| def __init__(self, pixel_shader: Union[displayio.ColorConverter, displayio.Palette], points: List[Tuple[int, int]], x: int, y: int) -> None:
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//| """Represents a closed shape by ordered vertices
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//|
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//| :param points: Vertices for the polygon"""
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//| :param pixel_shader: The pixel shader that produces colors from values
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//| :param points: Vertices for the polygon
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//| :param x: Initial screen x position of the 0,0 origin in the points list.
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//| :param y: Initial screen y position of the 0,0 origin in the points list."""
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//|
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static mp_obj_t vectorio_polygon_make_new(const mp_obj_type_t *type, size_t n_args, const mp_obj_t *pos_args, mp_map_t *kw_args) {
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enum { ARG_points_list };
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enum { ARG_pixel_shader, ARG_points_list, ARG_x, ARG_y };
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static const mp_arg_t allowed_args[] = {
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{ MP_QSTR_pixel_shader, MP_ARG_OBJ | MP_ARG_KW_ONLY | MP_ARG_REQUIRED },
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{ MP_QSTR_points, MP_ARG_REQUIRED | MP_ARG_OBJ, {.u_obj = MP_OBJ_NULL} },
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{ MP_QSTR_x, MP_ARG_INT | MP_ARG_KW_ONLY, {.u_int = 0} },
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{ MP_QSTR_y, MP_ARG_INT | MP_ARG_KW_ONLY, {.u_int = 0} },
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};
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mp_arg_val_t args[MP_ARRAY_SIZE(allowed_args)];
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mp_arg_parse_all(n_args, pos_args, kw_args, MP_ARRAY_SIZE(allowed_args), allowed_args, args);
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@ -38,9 +45,22 @@ static mp_obj_t vectorio_polygon_make_new(const mp_obj_type_t *type, size_t n_ar
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common_hal_vectorio_polygon_construct(self, args[ARG_points_list].u_obj);
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// VectorShape parts
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mp_obj_t pixel_shader = args[ARG_pixel_shader].u_obj;
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int16_t x = args[ARG_x].u_int;
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int16_t y = args[ARG_y].u_int;
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mp_obj_t vector_shape = vectorio_vector_shape_make_new(self, pixel_shader, x, y);
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self->draw_protocol_instance = vector_shape;
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return MP_OBJ_FROM_PTR(self);
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}
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STATIC const vectorio_draw_protocol_t polygon_draw_protocol = {
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MP_PROTO_IMPLEMENT(MP_QSTR_protocol_draw)
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.draw_get_protocol_self = (draw_get_protocol_self_fun)common_hal_vectorio_polygon_get_draw_protocol,
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.draw_protocol_impl = &vectorio_vector_shape_draw_protocol_impl
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};
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//| points: List[Tuple[int, int]]
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//| """Set a new look and shape for this polygon"""
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@ -67,13 +87,22 @@ const mp_obj_property_t vectorio_polygon_points_obj = {
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};
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STATIC const mp_rom_map_elem_t vectorio_polygon_locals_dict_table[] = {
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// Properties
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{ MP_ROM_QSTR(MP_QSTR_points), MP_ROM_PTR(&vectorio_polygon_points_obj) },
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{ MP_ROM_QSTR(MP_QSTR_x), MP_ROM_PTR(&vectorio_vector_shape_x_obj) },
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{ MP_ROM_QSTR(MP_QSTR_y), MP_ROM_PTR(&vectorio_vector_shape_y_obj) },
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{ MP_ROM_QSTR(MP_QSTR_location), MP_ROM_PTR(&vectorio_vector_shape_location_obj) },
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{ MP_ROM_QSTR(MP_QSTR_pixel_shader), MP_ROM_PTR(&vectorio_vector_shape_pixel_shader_obj) },
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};
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STATIC MP_DEFINE_CONST_DICT(vectorio_polygon_locals_dict, vectorio_polygon_locals_dict_table);
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const mp_obj_type_t vectorio_polygon_type = {
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{ &mp_type_type },
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.name = MP_QSTR_Polygon,
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.flags = MP_TYPE_FLAG_EXTENDED,
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.make_new = vectorio_polygon_make_new,
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.locals_dict = (mp_obj_dict_t *)&vectorio_polygon_locals_dict,
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MP_TYPE_EXTENDED_FIELDS(
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.protocol = &polygon_draw_protocol,
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),
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};
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@ -20,5 +20,7 @@ void common_hal_vectorio_polygon_get_area(void *polygon, displayio_area_t *out_a
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mp_obj_t common_hal_vectorio_polygon_get_points(vectorio_polygon_t *self);
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void common_hal_vectorio_polygon_set_points(vectorio_polygon_t *self, mp_obj_t points_list);
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mp_obj_t common_hal_vectorio_polygon_get_draw_protocol(void *polygon);
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#endif // MICROPY_INCLUDED_SHARED_BINDINGS_VECTORIO_POLYGON_H
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@ -1,5 +1,7 @@
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#include "shared-bindings/vectorio/__init__.h"
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#include "shared-bindings/vectorio/Rectangle.h"
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#include "shared-module/vectorio/VectorShape.h"
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#include "shared-bindings/vectorio/VectorShape.h"
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#include <stdint.h>
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@ -8,17 +10,23 @@
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#include "supervisor/shared/translate.h"
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//| class Rectangle:
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//| def __init__(self, width: int, height: int) -> None:
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//| def __init__(self, pixel_shader: Union[displayio.ColorConverter, displayio.Palette], width: int, height: int, x: int, y: int) -> None:
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//| """Represents a rectangle by defining its bounds
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//|
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//| :param pixel_shader: The pixel shader that produces colors from values
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//| :param width: The number of pixels wide
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//| :param height: The number of pixels high"""
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//| :param height: The number of pixels high
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//| :param x: Initial x position of the top left corner.
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//| :param y: Initial y position of the top left corner."""
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//|
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static mp_obj_t vectorio_rectangle_make_new(const mp_obj_type_t *type, size_t n_args, const mp_obj_t *pos_args, mp_map_t *kw_args) {
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enum { ARG_width, ARG_height };
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enum { ARG_pixel_shader, ARG_width, ARG_height, ARG_x, ARG_y };
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static const mp_arg_t allowed_args[] = {
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{ MP_QSTR_pixel_shader, MP_ARG_OBJ | MP_ARG_KW_ONLY | MP_ARG_REQUIRED },
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{ MP_QSTR_width, MP_ARG_REQUIRED | MP_ARG_INT },
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{ MP_QSTR_height, MP_ARG_REQUIRED | MP_ARG_INT },
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{ MP_QSTR_x, MP_ARG_INT | MP_ARG_KW_ONLY, {.u_int = 0} },
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{ MP_QSTR_y, MP_ARG_INT | MP_ARG_KW_ONLY, {.u_int = 0} },
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};
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mp_arg_val_t args[MP_ARRAY_SIZE(allowed_args)];
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mp_arg_parse_all(n_args, pos_args, kw_args, MP_ARRAY_SIZE(allowed_args), allowed_args, args);
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@ -36,17 +44,38 @@ static mp_obj_t vectorio_rectangle_make_new(const mp_obj_type_t *type, size_t n_
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self->base.type = &vectorio_rectangle_type;
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common_hal_vectorio_rectangle_construct(self, width, height);
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// VectorShape parts
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mp_obj_t pixel_shader = args[ARG_pixel_shader].u_obj;
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int16_t x = args[ARG_x].u_int;
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int16_t y = args[ARG_y].u_int;
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mp_obj_t vector_shape = vectorio_vector_shape_make_new(self, pixel_shader, x, y);
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self->draw_protocol_instance = vector_shape;
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return MP_OBJ_FROM_PTR(self);
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}
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STATIC const vectorio_draw_protocol_t rectangle_draw_protocol = {
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MP_PROTO_IMPLEMENT(MP_QSTR_protocol_draw)
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.draw_get_protocol_self = (draw_get_protocol_self_fun)common_hal_vectorio_rectangle_get_draw_protocol,
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.draw_protocol_impl = &vectorio_vector_shape_draw_protocol_impl
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};
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STATIC const mp_rom_map_elem_t vectorio_rectangle_locals_dict_table[] = {
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// Properties
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{ MP_ROM_QSTR(MP_QSTR_x), MP_ROM_PTR(&vectorio_vector_shape_x_obj) },
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{ MP_ROM_QSTR(MP_QSTR_y), MP_ROM_PTR(&vectorio_vector_shape_y_obj) },
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{ MP_ROM_QSTR(MP_QSTR_location), MP_ROM_PTR(&vectorio_vector_shape_location_obj) },
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{ MP_ROM_QSTR(MP_QSTR_pixel_shader), MP_ROM_PTR(&vectorio_vector_shape_pixel_shader_obj) },
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};
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STATIC MP_DEFINE_CONST_DICT(vectorio_rectangle_locals_dict, vectorio_rectangle_locals_dict_table);
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const mp_obj_type_t vectorio_rectangle_type = {
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{ &mp_type_type },
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||||
.name = MP_QSTR_Rectangle,
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.flags = MP_TYPE_FLAG_EXTENDED,
|
||||
.make_new = vectorio_rectangle_make_new,
|
||||
.locals_dict = (mp_obj_dict_t *)&vectorio_rectangle_locals_dict,
|
||||
MP_TYPE_EXTENDED_FIELDS(
|
||||
.protocol = &rectangle_draw_protocol,
|
||||
),
|
||||
};
|
||||
|
@ -12,4 +12,6 @@ uint32_t common_hal_vectorio_rectangle_get_pixel(void *rectangle, int16_t x, int
|
||||
|
||||
void common_hal_vectorio_rectangle_get_area(void *rectangle, displayio_area_t *out_area);
|
||||
|
||||
mp_obj_t common_hal_vectorio_rectangle_get_draw_protocol(void *rectangle);
|
||||
|
||||
#endif // MICROPY_INCLUDED_SHARED_BINDINGS_VECTORIO_RECTANGLE_H
|
||||
|
@ -19,37 +19,16 @@
|
||||
#include "supervisor/shared/translate.h"
|
||||
|
||||
|
||||
//| class VectorShape:
|
||||
//| def __init__(self, shape: Union[Polygon, Rectangle, Circle], pixel_shader: Union[displayio.ColorConverter, displayio.Palette], x: int=0, y: int=0) -> None:
|
||||
//| """Binds a vector shape to a location and pixel color
|
||||
//|
|
||||
//| :param shape: The shape to draw.
|
||||
//| :param pixel_shader: The pixel shader that produces colors from values
|
||||
//| :param x: Initial x position of the center axis of the shape within the parent.
|
||||
//| :param y: Initial y position of the center axis of the shape within the parent."""
|
||||
//| ...
|
||||
//|
|
||||
STATIC mp_obj_t vectorio_vector_shape_make_new(const mp_obj_type_t *type, size_t n_args, const mp_obj_t *pos_args, mp_map_t *kw_args) {
|
||||
enum { ARG_shape, ARG_pixel_shader, ARG_x, ARG_y };
|
||||
static const mp_arg_t allowed_args[] = {
|
||||
{ MP_QSTR_shape, MP_ARG_OBJ | MP_ARG_KW_ONLY | MP_ARG_REQUIRED },
|
||||
{ MP_QSTR_pixel_shader, MP_ARG_OBJ | MP_ARG_KW_ONLY | MP_ARG_REQUIRED },
|
||||
{ MP_QSTR_x, MP_ARG_INT | MP_ARG_KW_ONLY, {.u_int = 0} },
|
||||
{ MP_QSTR_y, MP_ARG_INT | MP_ARG_KW_ONLY, {.u_int = 0} },
|
||||
};
|
||||
mp_arg_val_t args[MP_ARRAY_SIZE(allowed_args)];
|
||||
mp_arg_parse_all(n_args, pos_args, kw_args, MP_ARRAY_SIZE(allowed_args), allowed_args, args);
|
||||
|
||||
mp_obj_t pixel_shader = args[ARG_pixel_shader].u_obj;
|
||||
// shape: The shape implementation to draw.
|
||||
// pixel_shader: The pixel shader that produces colors from values. The shader can be a displayio.Palette(1); it will be asked to color pixel value 0.
|
||||
// x: Initial x position of the center axis of the shape within the parent.
|
||||
// y: Initial y position of the center axis of the shape within the parent."""
|
||||
mp_obj_t vectorio_vector_shape_make_new(const mp_obj_t shape, const mp_obj_t pixel_shader, int16_t x, int16_t y) {
|
||||
if (!mp_obj_is_type(pixel_shader, &displayio_colorconverter_type) &&
|
||||
!mp_obj_is_type(pixel_shader, &displayio_palette_type)) {
|
||||
mp_raise_TypeError_varg(translate("unsupported %q type"), MP_QSTR_pixel_shader);
|
||||
}
|
||||
|
||||
int16_t x = args[ARG_x].u_int;
|
||||
int16_t y = args[ARG_y].u_int;
|
||||
|
||||
mp_obj_t shape = args[ARG_shape].u_obj;
|
||||
vectorio_ishape_t ishape;
|
||||
// Wire up shape functions
|
||||
if (mp_obj_is_type(shape, &vectorio_polygon_type)) {
|
||||
@ -92,18 +71,32 @@ STATIC mp_obj_t vectorio_vector_shape_make_new(const mp_obj_type_t *type, size_t
|
||||
return MP_OBJ_FROM_PTR(self);
|
||||
}
|
||||
|
||||
vectorio_draw_protocol_impl_t vectorio_vector_shape_draw_protocol_impl = {
|
||||
.draw_fill_area = (draw_fill_area_fun)vectorio_vector_shape_fill_area,
|
||||
.draw_get_dirty_area = (draw_get_dirty_area_fun)vectorio_vector_shape_get_dirty_area,
|
||||
.draw_update_transform = (draw_update_transform_fun)vectorio_vector_shape_update_transform,
|
||||
.draw_finish_refresh = (draw_finish_refresh_fun)vectorio_vector_shape_finish_refresh,
|
||||
.draw_get_refresh_areas = (draw_get_refresh_areas_fun)vectorio_vector_shape_get_refresh_areas,
|
||||
};
|
||||
|
||||
|
||||
// Stub checker does not approve of these shared properties.
|
||||
// x: int
|
||||
// """X position of the center point of the shape in the parent."""
|
||||
//
|
||||
STATIC mp_obj_t vectorio_vector_shape_obj_get_x(mp_obj_t wrapper_shape) {
|
||||
// Relies on the fact that only vector_shape impl gets matched with a VectorShape.
|
||||
const vectorio_draw_protocol_t *draw_protocol = mp_proto_get(MP_QSTR_protocol_draw, wrapper_shape);
|
||||
vectorio_vector_shape_t *self = MP_OBJ_TO_PTR(draw_protocol->draw_get_protocol_self(wrapper_shape));
|
||||
|
||||
//| x: int
|
||||
//| """X position of the center point of the shape in the parent."""
|
||||
//|
|
||||
STATIC mp_obj_t vectorio_vector_shape_obj_get_x(mp_obj_t self_in) {
|
||||
vectorio_vector_shape_t *self = MP_OBJ_TO_PTR(self_in);
|
||||
return MP_OBJ_NEW_SMALL_INT(common_hal_vectorio_vector_shape_get_x(self));
|
||||
}
|
||||
MP_DEFINE_CONST_FUN_OBJ_1(vectorio_vector_shape_get_x_obj, vectorio_vector_shape_obj_get_x);
|
||||
|
||||
STATIC mp_obj_t vectorio_vector_shape_obj_set_x(mp_obj_t self_in, mp_obj_t x_obj) {
|
||||
vectorio_vector_shape_t *self = MP_OBJ_TO_PTR(self_in);
|
||||
STATIC mp_obj_t vectorio_vector_shape_obj_set_x(mp_obj_t wrapper_shape, mp_obj_t x_obj) {
|
||||
// Relies on the fact that only vector_shape impl gets matched with a VectorShape.
|
||||
const vectorio_draw_protocol_t *draw_protocol = mp_proto_get(MP_QSTR_protocol_draw, wrapper_shape);
|
||||
vectorio_vector_shape_t *self = MP_OBJ_TO_PTR(draw_protocol->draw_get_protocol_self(wrapper_shape));
|
||||
|
||||
mp_int_t x = mp_obj_get_int(x_obj);
|
||||
common_hal_vectorio_vector_shape_set_x(self, x);
|
||||
@ -119,17 +112,22 @@ const mp_obj_property_t vectorio_vector_shape_x_obj = {
|
||||
};
|
||||
|
||||
|
||||
//| y: int
|
||||
//| """Y position of the center point of the shape in the parent."""
|
||||
//|
|
||||
STATIC mp_obj_t vectorio_vector_shape_obj_get_y(mp_obj_t self_in) {
|
||||
vectorio_vector_shape_t *self = MP_OBJ_TO_PTR(self_in);
|
||||
// y: int
|
||||
// """Y position of the center point of the shape in the parent."""
|
||||
//
|
||||
STATIC mp_obj_t vectorio_vector_shape_obj_get_y(mp_obj_t wrapper_shape) {
|
||||
// Relies on the fact that only vector_shape impl gets matched with a VectorShape.
|
||||
const vectorio_draw_protocol_t *draw_protocol = mp_proto_get(MP_QSTR_protocol_draw, wrapper_shape);
|
||||
vectorio_vector_shape_t *self = MP_OBJ_TO_PTR(draw_protocol->draw_get_protocol_self(wrapper_shape));
|
||||
|
||||
return MP_OBJ_NEW_SMALL_INT(common_hal_vectorio_vector_shape_get_y(self));
|
||||
}
|
||||
MP_DEFINE_CONST_FUN_OBJ_1(vectorio_vector_shape_get_y_obj, vectorio_vector_shape_obj_get_y);
|
||||
|
||||
STATIC mp_obj_t vectorio_vector_shape_obj_set_y(mp_obj_t self_in, mp_obj_t y_obj) {
|
||||
vectorio_vector_shape_t *self = MP_OBJ_TO_PTR(self_in);
|
||||
STATIC mp_obj_t vectorio_vector_shape_obj_set_y(mp_obj_t wrapper_shape, mp_obj_t y_obj) {
|
||||
// Relies on the fact that only vector_shape impl gets matched with a VectorShape.
|
||||
const vectorio_draw_protocol_t *draw_protocol = mp_proto_get(MP_QSTR_protocol_draw, wrapper_shape);
|
||||
vectorio_vector_shape_t *self = MP_OBJ_TO_PTR(draw_protocol->draw_get_protocol_self(wrapper_shape));
|
||||
|
||||
mp_int_t y = mp_obj_get_int(y_obj);
|
||||
common_hal_vectorio_vector_shape_set_y(self, y);
|
||||
@ -145,17 +143,53 @@ const mp_obj_property_t vectorio_vector_shape_y_obj = {
|
||||
};
|
||||
|
||||
|
||||
//| pixel_shader: Union[displayio.ColorConverter, displayio.Palette]
|
||||
//| """The pixel shader of the shape."""
|
||||
//|
|
||||
STATIC mp_obj_t vectorio_vector_shape_obj_get_pixel_shader(mp_obj_t self_in) {
|
||||
vectorio_vector_shape_t *self = MP_OBJ_TO_PTR(self_in);
|
||||
// location: Tuple[int, int]
|
||||
// """location of the center point of the shape in the parent."""
|
||||
//
|
||||
STATIC mp_obj_t vectorio_vector_shape_obj_get_location(mp_obj_t wrapper_shape) {
|
||||
// Relies on the fact that only vector_shape impl gets matched with a VectorShape.
|
||||
const vectorio_draw_protocol_t *draw_protocol = mp_proto_get(MP_QSTR_protocol_draw, wrapper_shape);
|
||||
vectorio_vector_shape_t *self = MP_OBJ_TO_PTR(draw_protocol->draw_get_protocol_self(wrapper_shape));
|
||||
|
||||
return MP_OBJ_TO_PTR(common_hal_vectorio_vector_shape_get_location(self));
|
||||
}
|
||||
MP_DEFINE_CONST_FUN_OBJ_1(vectorio_vector_shape_get_location_obj, vectorio_vector_shape_obj_get_location);
|
||||
|
||||
STATIC mp_obj_t vectorio_vector_shape_obj_set_location(mp_obj_t wrapper_shape, mp_obj_t location_obj) {
|
||||
// Relies on the fact that only vector_shape impl gets matched with a VectorShape.
|
||||
const vectorio_draw_protocol_t *draw_protocol = mp_proto_get(MP_QSTR_protocol_draw, wrapper_shape);
|
||||
vectorio_vector_shape_t *self = MP_OBJ_TO_PTR(draw_protocol->draw_get_protocol_self(wrapper_shape));
|
||||
|
||||
common_hal_vectorio_vector_shape_set_location(self, location_obj);
|
||||
return mp_const_none;
|
||||
}
|
||||
MP_DEFINE_CONST_FUN_OBJ_2(vectorio_vector_shape_set_location_obj, vectorio_vector_shape_obj_set_location);
|
||||
|
||||
const mp_obj_property_t vectorio_vector_shape_location_obj = {
|
||||
.base.type = &mp_type_property,
|
||||
.proxy = {(mp_obj_t)&vectorio_vector_shape_get_location_obj,
|
||||
(mp_obj_t)&vectorio_vector_shape_set_location_obj,
|
||||
MP_ROM_NONE},
|
||||
};
|
||||
|
||||
|
||||
// pixel_shader: Union[ColorConverter, Palette]
|
||||
// """The pixel shader of the shape."""
|
||||
//
|
||||
STATIC mp_obj_t vectorio_vector_shape_obj_get_pixel_shader(mp_obj_t wrapper_shape) {
|
||||
// Relies on the fact that only vector_shape impl gets matched with a VectorShape.
|
||||
const vectorio_draw_protocol_t *draw_protocol = mp_proto_get(MP_QSTR_protocol_draw, wrapper_shape);
|
||||
vectorio_vector_shape_t *self = MP_OBJ_TO_PTR(draw_protocol->draw_get_protocol_self(wrapper_shape));
|
||||
|
||||
return common_hal_vectorio_vector_shape_get_pixel_shader(self);
|
||||
}
|
||||
MP_DEFINE_CONST_FUN_OBJ_1(vectorio_vector_shape_get_pixel_shader_obj, vectorio_vector_shape_obj_get_pixel_shader);
|
||||
|
||||
STATIC mp_obj_t vectorio_vector_shape_obj_set_pixel_shader(mp_obj_t self_in, mp_obj_t pixel_shader) {
|
||||
vectorio_vector_shape_t *self = MP_OBJ_TO_PTR(self_in);
|
||||
STATIC mp_obj_t vectorio_vector_shape_obj_set_pixel_shader(mp_obj_t wrapper_shape, mp_obj_t pixel_shader) {
|
||||
// Relies on the fact that only vector_shape impl gets matched with a VectorShape.
|
||||
const vectorio_draw_protocol_t *draw_protocol = mp_proto_get(MP_QSTR_protocol_draw, wrapper_shape);
|
||||
vectorio_vector_shape_t *self = MP_OBJ_TO_PTR(draw_protocol->draw_get_protocol_self(wrapper_shape));
|
||||
|
||||
if (!mp_obj_is_type(pixel_shader, &displayio_palette_type) && !mp_obj_is_type(pixel_shader, &displayio_colorconverter_type)) {
|
||||
mp_raise_TypeError(translate("pixel_shader must be displayio.Palette or displayio.ColorConverter"));
|
||||
}
|
||||
@ -175,16 +209,11 @@ const mp_obj_property_t vectorio_vector_shape_pixel_shader_obj = {
|
||||
|
||||
|
||||
STATIC const mp_rom_map_elem_t vectorio_vector_shape_locals_dict_table[] = {
|
||||
// Properties
|
||||
{ MP_ROM_QSTR(MP_QSTR_x), MP_ROM_PTR(&vectorio_vector_shape_x_obj) },
|
||||
{ MP_ROM_QSTR(MP_QSTR_y), MP_ROM_PTR(&vectorio_vector_shape_y_obj) },
|
||||
{ MP_ROM_QSTR(MP_QSTR_pixel_shader), MP_ROM_PTR(&vectorio_vector_shape_pixel_shader_obj) },
|
||||
};
|
||||
STATIC MP_DEFINE_CONST_DICT(vectorio_vector_shape_locals_dict, vectorio_vector_shape_locals_dict_table);
|
||||
|
||||
const mp_obj_type_t vectorio_vector_shape_type = {
|
||||
{ &mp_type_type },
|
||||
.name = MP_QSTR_VectorShape,
|
||||
.make_new = vectorio_vector_shape_make_new,
|
||||
.locals_dict = (mp_obj_dict_t *)&vectorio_vector_shape_locals_dict,
|
||||
};
|
||||
|
@ -1,11 +1,19 @@
|
||||
#ifndef MICROPY_INCLUDED_SHARED_BINDINGS_VECTORIO_SHAPE_H
|
||||
#define MICROPY_INCLUDED_SHARED_BINDINGS_VECTORIO_SHAPE_H
|
||||
|
||||
#include "py/objproperty.h"
|
||||
#include "py/objtuple.h"
|
||||
|
||||
#include "shared-bindings/vectorio/__init__.h"
|
||||
#include "shared-module/vectorio/VectorShape.h"
|
||||
#include "shared-module/displayio/area.h"
|
||||
|
||||
extern const mp_obj_type_t vectorio_vector_shape_type;
|
||||
|
||||
// Python shared bindings constructor
|
||||
mp_obj_t vectorio_vector_shape_make_new(const mp_obj_t shape, const mp_obj_t pixel_shader, int16_t x, int16_t y);
|
||||
|
||||
// C data constructor
|
||||
void common_hal_vectorio_vector_shape_construct(vectorio_vector_shape_t *self,
|
||||
vectorio_ishape_t ishape,
|
||||
mp_obj_t pixel_shader, uint16_t x, uint16_t y);
|
||||
@ -15,13 +23,22 @@ void common_hal_vectorio_vector_shape_set_dirty(void *self);
|
||||
mp_int_t common_hal_vectorio_vector_shape_get_x(vectorio_vector_shape_t *self);
|
||||
void common_hal_vectorio_vector_shape_set_x(vectorio_vector_shape_t *self, mp_int_t x);
|
||||
|
||||
mp_obj_tuple_t *common_hal_vectorio_vector_shape_get_location(vectorio_vector_shape_t *self);
|
||||
void common_hal_vectorio_vector_shape_set_location(vectorio_vector_shape_t *self, mp_obj_t xy);
|
||||
|
||||
mp_int_t common_hal_vectorio_vector_shape_get_y(vectorio_vector_shape_t *self);
|
||||
void common_hal_vectorio_vector_shape_set_y(vectorio_vector_shape_t *self, mp_int_t y);
|
||||
|
||||
mp_obj_t common_hal_vectorio_vector_shape_get_pixel_shader(vectorio_vector_shape_t *self);
|
||||
void common_hal_vectorio_vector_shape_set_pixel_shader(vectorio_vector_shape_t *self, mp_obj_t pixel_shader);
|
||||
|
||||
|
||||
void vectorio_vector_shape_update_transform(vectorio_vector_shape_t *self, displayio_buffer_transform_t *group_transform);
|
||||
|
||||
// Composable property definition for shapes that use VectorShape
|
||||
extern vectorio_draw_protocol_impl_t vectorio_vector_shape_draw_protocol_impl;
|
||||
extern const mp_obj_property_t vectorio_vector_shape_x_obj;
|
||||
extern const mp_obj_property_t vectorio_vector_shape_y_obj;
|
||||
extern const mp_obj_property_t vectorio_vector_shape_location_obj;
|
||||
extern const mp_obj_property_t vectorio_vector_shape_pixel_shader_obj;
|
||||
|
||||
#endif // MICROPY_INCLUDED_SHARED_BINDINGS_VECTORIO_SHAPE_H
|
||||
|
@ -6,7 +6,6 @@
|
||||
#include "shared-bindings/vectorio/Circle.h"
|
||||
#include "shared-bindings/vectorio/Polygon.h"
|
||||
#include "shared-bindings/vectorio/Rectangle.h"
|
||||
#include "shared-bindings/vectorio/VectorShape.h"
|
||||
|
||||
//| """Lightweight 2d shapes for displays"""
|
||||
//|
|
||||
@ -16,7 +15,6 @@ STATIC const mp_rom_map_elem_t vectorio_module_globals_table[] = {
|
||||
{ MP_ROM_QSTR(MP_QSTR_Circle), MP_ROM_PTR(&vectorio_circle_type) },
|
||||
{ MP_ROM_QSTR(MP_QSTR_Polygon), MP_ROM_PTR(&vectorio_polygon_type) },
|
||||
{ MP_ROM_QSTR(MP_QSTR_Rectangle), MP_ROM_PTR(&vectorio_rectangle_type) },
|
||||
{ MP_ROM_QSTR(MP_QSTR_VectorShape), MP_ROM_PTR(&vectorio_vector_shape_type) },
|
||||
};
|
||||
|
||||
STATIC MP_DEFINE_CONST_DICT(vectorio_module_globals, vectorio_module_globals_table);
|
||||
|
41
shared-bindings/vectorio/__init__.h
Normal file
41
shared-bindings/vectorio/__init__.h
Normal file
@ -0,0 +1,41 @@
|
||||
#ifndef SHARED_MODULE_VECTORIO__INIT__H
|
||||
#define SHARED_MODULE_VECTORIO__INIT__H
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#include "py/obj.h"
|
||||
#include "py/proto.h"
|
||||
|
||||
#include "shared-module/displayio/area.h"
|
||||
#include "shared-module/displayio/Palette.h"
|
||||
|
||||
// Returns the object on which the rest of the draw protocol methods are invoked.
|
||||
typedef mp_obj_t (*draw_get_protocol_self_fun)(mp_obj_t protocol_container);
|
||||
|
||||
typedef bool (*draw_fill_area_fun)(mp_obj_t draw_protocol_self, const _displayio_colorspace_t *colorspace, const displayio_area_t *area, uint32_t *mask, uint32_t *buffer);
|
||||
typedef bool (*draw_get_dirty_area_fun)(mp_obj_t draw_protocol_self, displayio_area_t *current_dirty_area);
|
||||
typedef void (*draw_update_transform_fun)(mp_obj_t draw_protocol_self, displayio_buffer_transform_t *group_transform);
|
||||
typedef void (*draw_finish_refresh_fun)(mp_obj_t draw_protocol_self);
|
||||
typedef displayio_area_t *(*draw_get_refresh_areas_fun)(mp_obj_t draw_protocol_self, displayio_area_t *tail);
|
||||
|
||||
typedef struct _vectorio_draw_protocol_impl_t {
|
||||
draw_fill_area_fun draw_fill_area;
|
||||
draw_get_dirty_area_fun draw_get_dirty_area;
|
||||
draw_update_transform_fun draw_update_transform;
|
||||
draw_finish_refresh_fun draw_finish_refresh;
|
||||
draw_get_refresh_areas_fun draw_get_refresh_areas;
|
||||
} vectorio_draw_protocol_impl_t;
|
||||
|
||||
// Draw protocol
|
||||
typedef struct _vectorio_draw_protocol_t {
|
||||
MP_PROTOCOL_HEAD // MP_QSTR_protocol_draw
|
||||
|
||||
// Instance of the draw protocol
|
||||
draw_get_protocol_self_fun draw_get_protocol_self;
|
||||
|
||||
// Implementation functions for the draw protocol
|
||||
vectorio_draw_protocol_impl_t *draw_protocol_impl;
|
||||
} vectorio_draw_protocol_t;
|
||||
|
||||
#endif
|
@ -144,10 +144,10 @@ static void _update_child_transforms(displayio_group_t *self) {
|
||||
for (size_t i = 0; i < self->members->len; i++) {
|
||||
mp_obj_t layer;
|
||||
#if CIRCUITPY_VECTORIO
|
||||
layer = mp_obj_cast_to_native_base(
|
||||
self->members->items[i], &vectorio_vector_shape_type);
|
||||
if (layer != MP_OBJ_NULL) {
|
||||
vectorio_vector_shape_update_transform(layer, &self->absolute_transform);
|
||||
const vectorio_draw_protocol_t *draw_protocol = mp_proto_get(MP_QSTR_protocol_draw, self->members->items[i]);
|
||||
if (draw_protocol != NULL) {
|
||||
layer = draw_protocol->draw_get_protocol_self(self->members->items[i]);
|
||||
draw_protocol->draw_protocol_impl->draw_update_transform(layer, &self->absolute_transform);
|
||||
continue;
|
||||
}
|
||||
#endif
|
||||
@ -241,15 +241,14 @@ void common_hal_displayio_group_set_y(displayio_group_t *self, mp_int_t y) {
|
||||
}
|
||||
|
||||
static void _add_layer(displayio_group_t *self, mp_obj_t layer) {
|
||||
mp_obj_t native_layer;
|
||||
#if CIRCUITPY_VECTORIO
|
||||
native_layer = mp_obj_cast_to_native_base(layer, &vectorio_vector_shape_type);
|
||||
if (native_layer != MP_OBJ_NULL) {
|
||||
vectorio_vector_shape_update_transform(native_layer, &self->absolute_transform);
|
||||
const vectorio_draw_protocol_t *draw_protocol = mp_proto_get(MP_QSTR_protocol_draw, layer);
|
||||
if (draw_protocol != NULL) {
|
||||
draw_protocol->draw_protocol_impl->draw_update_transform(draw_protocol->draw_get_protocol_self(layer), &self->absolute_transform);
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
native_layer = mp_obj_cast_to_native_base(layer, &displayio_tilegrid_type);
|
||||
mp_obj_t native_layer = mp_obj_cast_to_native_base(layer, &displayio_tilegrid_type);
|
||||
if (native_layer != MP_OBJ_NULL) {
|
||||
displayio_tilegrid_t *tilegrid = native_layer;
|
||||
if (tilegrid->in_group) {
|
||||
@ -283,12 +282,12 @@ static void _remove_layer(displayio_group_t *self, size_t index) {
|
||||
displayio_area_t layer_area;
|
||||
bool rendered_last_frame = false;
|
||||
#if CIRCUITPY_VECTORIO
|
||||
layer = mp_obj_cast_to_native_base(
|
||||
self->members->items[index], &vectorio_vector_shape_type);
|
||||
if (layer != MP_OBJ_NULL) {
|
||||
bool has_dirty_area = vectorio_vector_shape_get_dirty_area(layer, &layer_area);
|
||||
const vectorio_draw_protocol_t *draw_protocol = mp_proto_get(MP_QSTR_protocol_draw, self->members->items[index]);
|
||||
if (draw_protocol != NULL) {
|
||||
layer = draw_protocol->draw_get_protocol_self(self->members->items[index]);
|
||||
bool has_dirty_area = draw_protocol->draw_protocol_impl->draw_get_dirty_area(layer, &layer_area);
|
||||
rendered_last_frame = has_dirty_area;
|
||||
vectorio_vector_shape_update_transform(layer, NULL);
|
||||
draw_protocol->draw_protocol_impl->draw_update_transform(layer, NULL);
|
||||
}
|
||||
#endif
|
||||
layer = mp_obj_cast_to_native_base(
|
||||
@ -362,10 +361,10 @@ bool displayio_group_fill_area(displayio_group_t *self, const _displayio_colorsp
|
||||
for (int32_t i = self->members->len - 1; i >= 0; i--) {
|
||||
mp_obj_t layer;
|
||||
#if CIRCUITPY_VECTORIO
|
||||
layer = mp_obj_cast_to_native_base(
|
||||
self->members->items[i], &vectorio_vector_shape_type);
|
||||
if (layer != MP_OBJ_NULL) {
|
||||
if (vectorio_vector_shape_fill_area(layer, colorspace, area, mask, buffer)) {
|
||||
const vectorio_draw_protocol_t *draw_protocol = mp_proto_get(MP_QSTR_protocol_draw, self->members->items[i]);
|
||||
if (draw_protocol != NULL) {
|
||||
layer = draw_protocol->draw_get_protocol_self(self->members->items[i]);
|
||||
if (draw_protocol->draw_protocol_impl->draw_fill_area(layer, colorspace, area, mask, buffer)) {
|
||||
return true;
|
||||
}
|
||||
continue;
|
||||
@ -396,10 +395,10 @@ void displayio_group_finish_refresh(displayio_group_t *self) {
|
||||
for (int32_t i = self->members->len - 1; i >= 0; i--) {
|
||||
mp_obj_t layer;
|
||||
#if CIRCUITPY_VECTORIO
|
||||
layer = mp_obj_cast_to_native_base(
|
||||
self->members->items[i], &vectorio_vector_shape_type);
|
||||
if (layer != MP_OBJ_NULL) {
|
||||
vectorio_vector_shape_finish_refresh(layer);
|
||||
const vectorio_draw_protocol_t *draw_protocol = mp_proto_get(MP_QSTR_protocol_draw, self->members->items[i]);
|
||||
if (draw_protocol != NULL) {
|
||||
layer = draw_protocol->draw_get_protocol_self(self->members->items[i]);
|
||||
draw_protocol->draw_protocol_impl->draw_finish_refresh(layer);
|
||||
continue;
|
||||
}
|
||||
#endif
|
||||
@ -427,10 +426,10 @@ displayio_area_t *displayio_group_get_refresh_areas(displayio_group_t *self, dis
|
||||
for (int32_t i = self->members->len - 1; i >= 0; i--) {
|
||||
mp_obj_t layer;
|
||||
#if CIRCUITPY_VECTORIO
|
||||
layer = mp_obj_cast_to_native_base(
|
||||
self->members->items[i], &vectorio_vector_shape_type);
|
||||
if (layer != MP_OBJ_NULL) {
|
||||
tail = vectorio_vector_shape_get_refresh_areas(layer, tail);
|
||||
const vectorio_draw_protocol_t *draw_protocol = mp_proto_get(MP_QSTR_protocol_draw, self->members->items[i]);
|
||||
if (draw_protocol != NULL) {
|
||||
layer = draw_protocol->draw_get_protocol_self(self->members->items[i]);
|
||||
tail = draw_protocol->draw_protocol_impl->draw_get_refresh_areas(layer, tail);
|
||||
continue;
|
||||
}
|
||||
#endif
|
||||
|
@ -59,3 +59,8 @@ void common_hal_vectorio_circle_set_radius(void *obj, int16_t radius) {
|
||||
self->on_dirty.event(self->on_dirty.obj);
|
||||
}
|
||||
}
|
||||
|
||||
mp_obj_t common_hal_vectorio_circle_get_draw_protocol(void *circle) {
|
||||
vectorio_circle_t *self = circle;
|
||||
return self->draw_protocol_instance;
|
||||
}
|
||||
|
@ -11,6 +11,7 @@ typedef struct {
|
||||
mp_obj_base_t base;
|
||||
uint16_t radius;
|
||||
vectorio_event_t on_dirty;
|
||||
mp_obj_t draw_protocol_instance;
|
||||
} vectorio_circle_t;
|
||||
|
||||
#endif // MICROPY_INCLUDED_SHARED_MODULE_VECTORIO_CIRCLE_H
|
||||
|
@ -1,4 +1,3 @@
|
||||
|
||||
#include "shared-module/vectorio/__init__.h"
|
||||
#include "shared-bindings/vectorio/Polygon.h"
|
||||
#include "shared-module/displayio/area.h"
|
||||
@ -11,7 +10,7 @@
|
||||
|
||||
|
||||
#define VECTORIO_POLYGON_DEBUG(...) (void)0
|
||||
// #define VECTORIO_POLYGON_DEBUG(...) mp_printf(&mp_plat_print __VA_OPT__(,) __VA_ARGS__)
|
||||
// #define VECTORIO_POLYGON_DEBUG(...) mp_printf(&mp_plat_print, __VA_ARGS__)
|
||||
|
||||
|
||||
// Converts a list of points tuples to a flat list of ints for speedier internal use.
|
||||
@ -31,12 +30,12 @@ static void _clobber_points_list(vectorio_polygon_t *self, mp_obj_t points_tuple
|
||||
VECTORIO_POLYGON_DEBUG("free(%d), ", sizeof(self->points_list));
|
||||
gc_free(self->points_list);
|
||||
}
|
||||
self->points_list = gc_alloc(2 * len * sizeof(int), false, false);
|
||||
VECTORIO_POLYGON_DEBUG("alloc(%p, %d)", self->points_list, 2 * len * sizeof(int));
|
||||
self->points_list = gc_alloc(2 * len * sizeof(uint16_t), false, false);
|
||||
VECTORIO_POLYGON_DEBUG("alloc(%p, %d)", self->points_list, 2 * len * sizeof(uint16_t));
|
||||
}
|
||||
self->len = 2 * len;
|
||||
|
||||
for (size_t i = 0; i < len; ++i) {
|
||||
for (uint16_t i = 0; i < len; ++i) {
|
||||
size_t tuple_len = 0;
|
||||
mp_obj_t *tuple_items;
|
||||
mp_obj_tuple_get(items[i], &tuple_len, &tuple_items);
|
||||
@ -44,14 +43,19 @@ static void _clobber_points_list(vectorio_polygon_t *self, mp_obj_t points_tuple
|
||||
if (tuple_len != 2) {
|
||||
mp_raise_ValueError_varg(translate("%q must be a tuple of length 2"), MP_QSTR_point);
|
||||
}
|
||||
if (!mp_obj_get_int_maybe(tuple_items[ 0 ], &self->points_list[2 * i ])
|
||||
|| !mp_obj_get_int_maybe(tuple_items[ 1 ], &self->points_list[2 * i + 1])
|
||||
mp_int_t x;
|
||||
mp_int_t y;
|
||||
if (!mp_obj_get_int_maybe(tuple_items[ 0 ], &x)
|
||||
|| !mp_obj_get_int_maybe(tuple_items[ 1 ], &y)
|
||||
|| x < SHRT_MIN || x > SHRT_MAX || y < SHRT_MIN || y > SHRT_MAX
|
||||
) {
|
||||
self->len = 0;
|
||||
gc_free(self->points_list);
|
||||
self->points_list = NULL;
|
||||
mp_raise_ValueError_varg(translate("unsupported %q type"), MP_QSTR_point);
|
||||
self->len = 0;
|
||||
}
|
||||
self->points_list[2 * i ] = (int16_t)x;
|
||||
self->points_list[2 * i + 1] = (int16_t)y;
|
||||
}
|
||||
}
|
||||
|
||||
@ -69,16 +73,23 @@ void common_hal_vectorio_polygon_construct(vectorio_polygon_t *self, mp_obj_t po
|
||||
|
||||
mp_obj_t common_hal_vectorio_polygon_get_points(vectorio_polygon_t *self) {
|
||||
VECTORIO_POLYGON_DEBUG("%p common_hal_vectorio_polygon_get_points {len: %d, points_list: %p}\n", self, self->len, self->points_list);
|
||||
mp_obj_t list = mp_obj_new_list(self->len / 2, NULL);
|
||||
mp_obj_list_t *list = MP_OBJ_TO_PTR(mp_obj_new_list(0, NULL));
|
||||
|
||||
VECTORIO_POLYGON_DEBUG(" >points\n");
|
||||
for (uint16_t i = 0; i < self->len; i += 2) {
|
||||
VECTORIO_POLYGON_DEBUG(" (%4d, %4d)\n", self->points_list[i], self->points_list[i + 1]);
|
||||
|
||||
mp_obj_tuple_t *pair = MP_OBJ_TO_PTR(mp_obj_new_tuple(2, NULL));
|
||||
pair->items[0] = mp_obj_new_int((mp_int_t)self->points_list[i ]);
|
||||
pair->items[1] = mp_obj_new_int((mp_int_t)self->points_list[i + 1]);
|
||||
|
||||
for (size_t i = 0; i < self->len; i += 2) {
|
||||
mp_obj_t tuple[] = { mp_obj_new_int(self->points_list[i]), mp_obj_new_int(self->points_list[i + 1]) };
|
||||
mp_obj_list_append(
|
||||
list,
|
||||
mp_obj_new_tuple(2, tuple)
|
||||
pair
|
||||
);
|
||||
}
|
||||
return list;
|
||||
VECTORIO_POLYGON_DEBUG(" <points\n");
|
||||
return MP_OBJ_FROM_PTR(list);
|
||||
}
|
||||
void common_hal_vectorio_polygon_set_points(vectorio_polygon_t *self, mp_obj_t points_list) {
|
||||
VECTORIO_POLYGON_DEBUG("%p common_hal_vectorio_polygon_set_points: ", self);
|
||||
@ -99,26 +110,31 @@ void common_hal_vectorio_polygon_set_on_dirty(vectorio_polygon_t *self, vectorio
|
||||
|
||||
void common_hal_vectorio_polygon_get_area(void *polygon, displayio_area_t *area) {
|
||||
vectorio_polygon_t *self = polygon;
|
||||
VECTORIO_POLYGON_DEBUG("%p common_hal_vectorio_polygon_get_area\n");
|
||||
|
||||
area->x1 = SHRT_MAX;
|
||||
area->y1 = SHRT_MAX;
|
||||
area->x2 = SHRT_MIN;
|
||||
area->y2 = SHRT_MIN;
|
||||
for (size_t i = 0; i < self->len; ++i) {
|
||||
int x = self->points_list[i];
|
||||
for (uint16_t i = 0; i < self->len; ++i) {
|
||||
int16_t x = self->points_list[i];
|
||||
++i;
|
||||
int y = self->points_list[i];
|
||||
if (x <= area->x1) {
|
||||
area->x1 = x - 1;
|
||||
int16_t y = self->points_list[i];
|
||||
if (x < area->x1) {
|
||||
VECTORIO_POLYGON_DEBUG(" x1: %d\n", x);
|
||||
area->x1 = x;
|
||||
}
|
||||
if (y <= area->y1) {
|
||||
area->y1 = y - 1;
|
||||
if (y < area->y1) {
|
||||
VECTORIO_POLYGON_DEBUG(" y1: %d\n", y);
|
||||
area->y1 = y;
|
||||
}
|
||||
if (x >= area->x2) {
|
||||
area->x2 = x + 1;
|
||||
if (x > area->x2) {
|
||||
VECTORIO_POLYGON_DEBUG(" x2: %d\n", x);
|
||||
area->x2 = x;
|
||||
}
|
||||
if (y >= area->y2) {
|
||||
area->y2 = y + 1;
|
||||
if (y > area->y2) {
|
||||
VECTORIO_POLYGON_DEBUG(" y2: %d\n", y);
|
||||
area->y2 = y;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -127,7 +143,7 @@ void common_hal_vectorio_polygon_get_area(void *polygon, displayio_area_t *area)
|
||||
// <0 if the point is to the left of the line vector
|
||||
// 0 if the point is on the line
|
||||
// >0 if the point is to the right of the line vector
|
||||
__attribute__((always_inline)) static inline int line_side(mp_int_t x1, mp_int_t y1, mp_int_t x2, mp_int_t y2, int16_t px, int16_t py) {
|
||||
__attribute__((always_inline)) static inline int line_side(int16_t x1, int16_t y1, int16_t x2, int16_t y2, int16_t px, int16_t py) {
|
||||
return (px - x1) * (y2 - y1)
|
||||
- (py - y1) * (x2 - x1);
|
||||
}
|
||||
@ -141,14 +157,14 @@ uint32_t common_hal_vectorio_polygon_get_pixel(void *obj, int16_t x, int16_t y)
|
||||
return 0;
|
||||
}
|
||||
|
||||
int winding_number = 0;
|
||||
int x1 = self->points_list[0];
|
||||
int y1 = self->points_list[1];
|
||||
for (size_t i = 2; i <= self->len + 1; ++i) {
|
||||
int16_t winding_number = 0;
|
||||
int16_t x1 = self->points_list[0];
|
||||
int16_t y1 = self->points_list[1];
|
||||
for (uint16_t i = 2; i <= self->len + 1; ++i) {
|
||||
VECTORIO_POLYGON_DEBUG(" {(%3d, %3d),", x1, y1);
|
||||
int x2 = self->points_list[i % self->len];
|
||||
int16_t x2 = self->points_list[i % self->len];
|
||||
++i;
|
||||
int y2 = self->points_list[i % self->len];
|
||||
int16_t y2 = self->points_list[i % self->len];
|
||||
VECTORIO_POLYGON_DEBUG(" (%3d, %3d)}\n", x2, y2);
|
||||
if (y1 <= y) {
|
||||
if (y2 > y && line_side(x1, y1, x2, y2, x, y) < 0) {
|
||||
@ -167,3 +183,8 @@ uint32_t common_hal_vectorio_polygon_get_pixel(void *obj, int16_t x, int16_t y)
|
||||
}
|
||||
return winding_number == 0 ? 0 : 1;
|
||||
}
|
||||
|
||||
mp_obj_t common_hal_vectorio_polygon_get_draw_protocol(void *polygon) {
|
||||
vectorio_polygon_t *self = polygon;
|
||||
return self->draw_protocol_instance;
|
||||
}
|
||||
|
@ -9,9 +9,10 @@
|
||||
typedef struct {
|
||||
mp_obj_base_t base;
|
||||
// An int array[ x, y, ... ]
|
||||
int *points_list;
|
||||
size_t len;
|
||||
int16_t *points_list;
|
||||
uint16_t len;
|
||||
vectorio_event_t on_dirty;
|
||||
mp_obj_t draw_protocol_instance;
|
||||
} vectorio_polygon_t;
|
||||
|
||||
#endif // MICROPY_INCLUDED_SHARED_MODULE_VECTORIO_POLYGON_H
|
||||
|
@ -12,10 +12,10 @@ void common_hal_vectorio_rectangle_construct(vectorio_rectangle_t *self, uint32_
|
||||
|
||||
uint32_t common_hal_vectorio_rectangle_get_pixel(void *obj, int16_t x, int16_t y) {
|
||||
vectorio_rectangle_t *self = obj;
|
||||
if (x < 0 || x >= self->width || y >= self->height || y < 0) {
|
||||
return 0;
|
||||
if (x >= 0 && y >= 0 && x < self->width && y < self->height) {
|
||||
return 1;
|
||||
}
|
||||
return 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
@ -32,3 +32,8 @@ uint32_t common_hal_vectorio_rectangle_get_height(void *rectangle) {
|
||||
vectorio_rectangle_t *self = rectangle;
|
||||
return self->height;
|
||||
}
|
||||
|
||||
mp_obj_t common_hal_vectorio_rectangle_get_draw_protocol(void *rectangle) {
|
||||
vectorio_rectangle_t *self = rectangle;
|
||||
return self->draw_protocol_instance;
|
||||
}
|
||||
|
@ -9,6 +9,7 @@ typedef struct {
|
||||
mp_obj_base_t base;
|
||||
uint16_t width;
|
||||
uint16_t height;
|
||||
mp_obj_t draw_protocol_instance;
|
||||
} vectorio_rectangle_t;
|
||||
|
||||
#endif // MICROPY_INCLUDED_SHARED_MODULE_VECTORIO_RECTANGLE_H
|
||||
|
@ -15,16 +15,51 @@
|
||||
|
||||
// Lifecycle actions.
|
||||
#define VECTORIO_SHAPE_DEBUG(...) (void)0
|
||||
// #define VECTORIO_SHAPE_DEBUG(...) mp_printf(&mp_plat_print __VA_OPT__(,) __VA_ARGS__)
|
||||
// #define VECTORIO_SHAPE_DEBUG(...) mp_printf(&mp_plat_print, __VA_ARGS__)
|
||||
|
||||
|
||||
// Used in both logging and ifdefs, for extra variables
|
||||
// #define VECTORIO_PERF(...) mp_printf(&mp_plat_print __VA_OPT__(,) __VA_ARGS__)
|
||||
// #define VECTORIO_PERF(...) mp_printf(&mp_plat_print, __VA_ARGS__)
|
||||
|
||||
|
||||
// Really verbose.
|
||||
#define VECTORIO_SHAPE_PIXEL_DEBUG(...) (void)0
|
||||
// #define VECTORIO_SHAPE_PIXEL_DEBUG(...) mp_printf(&mp_plat_print __VA_OPT__(,) __VA_ARGS__)
|
||||
// #define VECTORIO_SHAPE_PIXEL_DEBUG(...) mp_printf(&mp_plat_print, __VA_ARGS__)
|
||||
|
||||
#define U32_TO_BINARY_FMT "%c%c%c%c%c%c%c%c%c%c%c%c%c%c%c%c%c%c%c%c%c%c%c%c%c%c%c%c%c%c%c%c"
|
||||
#define U32_TO_BINARY(u32) \
|
||||
(u32 & 0x80000000 ? '1' : '0'), \
|
||||
(u32 & 0x40000000 ? '1' : '0'), \
|
||||
(u32 & 0x20000000 ? '1' : '0'), \
|
||||
(u32 & 0x10000000 ? '1' : '0'), \
|
||||
(u32 & 0x8000000 ? '1' : '0'), \
|
||||
(u32 & 0x4000000 ? '1' : '0'), \
|
||||
(u32 & 0x2000000 ? '1' : '0'), \
|
||||
(u32 & 0x1000000 ? '1' : '0'), \
|
||||
(u32 & 0x800000 ? '1' : '0'), \
|
||||
(u32 & 0x400000 ? '1' : '0'), \
|
||||
(u32 & 0x200000 ? '1' : '0'), \
|
||||
(u32 & 0x100000 ? '1' : '0'), \
|
||||
(u32 & 0x80000 ? '1' : '0'), \
|
||||
(u32 & 0x40000 ? '1' : '0'), \
|
||||
(u32 & 0x20000 ? '1' : '0'), \
|
||||
(u32 & 0x10000 ? '1' : '0'), \
|
||||
(u32 & 0x8000 ? '1' : '0'), \
|
||||
(u32 & 0x4000 ? '1' : '0'), \
|
||||
(u32 & 0x2000 ? '1' : '0'), \
|
||||
(u32 & 0x1000 ? '1' : '0'), \
|
||||
(u32 & 0x800 ? '1' : '0'), \
|
||||
(u32 & 0x400 ? '1' : '0'), \
|
||||
(u32 & 0x200 ? '1' : '0'), \
|
||||
(u32 & 0x100 ? '1' : '0'), \
|
||||
(u32 & 0x80 ? '1' : '0'), \
|
||||
(u32 & 0x40 ? '1' : '0'), \
|
||||
(u32 & 0x20 ? '1' : '0'), \
|
||||
(u32 & 0x10 ? '1' : '0'), \
|
||||
(u32 & 0x8 ? '1' : '0'), \
|
||||
(u32 & 0x4 ? '1' : '0'), \
|
||||
(u32 & 0x2 ? '1' : '0'), \
|
||||
(u32 & 0x1 ? '1' : '0')
|
||||
|
||||
|
||||
inline __attribute__((always_inline))
|
||||
@ -32,55 +67,98 @@ static int32_t max(int32_t a, int32_t b) {
|
||||
return a > b ? a : b;
|
||||
}
|
||||
|
||||
inline __attribute__((always_inline))
|
||||
static uint32_t min(uint32_t a, uint32_t b) {
|
||||
return a < b ? a : b;
|
||||
}
|
||||
|
||||
inline __attribute__((always_inline))
|
||||
static void area_transpose(displayio_area_t *to_transpose) {
|
||||
int16_t swap = to_transpose->y1;
|
||||
to_transpose->y1 = to_transpose->x1;
|
||||
to_transpose->x1 = swap;
|
||||
swap = to_transpose->y2;
|
||||
to_transpose->y2 = to_transpose->x2;
|
||||
to_transpose->x2 = swap;
|
||||
}
|
||||
|
||||
inline __attribute__((always_inline))
|
||||
static void _get_screen_area(vectorio_vector_shape_t *self, displayio_area_t *out_area) {
|
||||
VECTORIO_SHAPE_DEBUG("%p get_screen_area tform:{x:%d y:%d dx:%d dy:%d scl:%d w:%d h:%d mx:%d my:%d tr:%d}", self,
|
||||
VECTORIO_SHAPE_DEBUG("%p get_screen_area (%3d,%3d) tform:{x:%d y:%d dx:%d dy:%d scl:%d w:%d h:%d mx:%d my:%d tr:%d}", self, self->x, self->y,
|
||||
self->absolute_transform->x, self->absolute_transform->y, self->absolute_transform->dx, self->absolute_transform->dy, self->absolute_transform->scale,
|
||||
self->absolute_transform->width, self->absolute_transform->height, self->absolute_transform->mirror_x, self->absolute_transform->mirror_y, self->absolute_transform->transpose_xy
|
||||
);
|
||||
self->ishape.get_area(self->ishape.shape, out_area);
|
||||
VECTORIO_SHAPE_DEBUG(" in:{(%5d,%5d), (%5d,%5d)}", out_area->x1, out_area->y1, out_area->x2, out_area->y2);
|
||||
|
||||
int16_t x;
|
||||
int16_t y;
|
||||
if (self->absolute_transform->transpose_xy) {
|
||||
int16_t swap = out_area->x1;
|
||||
out_area->x1 = (out_area->y1 + self->y) * self->absolute_transform->dx + self->absolute_transform->x;
|
||||
out_area->y1 = (swap + self->x) * self->absolute_transform->dy + self->absolute_transform->y;
|
||||
swap = out_area->x2;
|
||||
out_area->x2 = (out_area->y2 + self->y) * self->absolute_transform->dx + self->absolute_transform->x;
|
||||
out_area->y2 = (swap + self->x) * self->absolute_transform->dy + self->absolute_transform->y;
|
||||
x = self->absolute_transform->x + self->absolute_transform->dx * self->y;
|
||||
y = self->absolute_transform->y + self->absolute_transform->dy * self->x;
|
||||
if (self->absolute_transform->dx < 1) {
|
||||
out_area->y1 = out_area->y1 * -1 + 1;
|
||||
out_area->y2 = out_area->y2 * -1 + 1;
|
||||
}
|
||||
if (self->absolute_transform->dy < 1) {
|
||||
out_area->x1 = out_area->x1 * -1 + 1;
|
||||
out_area->x2 = out_area->x2 * -1 + 1;
|
||||
}
|
||||
area_transpose(out_area);
|
||||
} else {
|
||||
out_area->x1 = (out_area->x1 + self->x) * self->absolute_transform->dx + self->absolute_transform->x;
|
||||
out_area->y1 = (out_area->y1 + self->y) * self->absolute_transform->dy + self->absolute_transform->y;
|
||||
out_area->x2 = (out_area->x2 + self->x) * self->absolute_transform->dx + self->absolute_transform->x;
|
||||
out_area->y2 = (out_area->y2 + self->y) * self->absolute_transform->dy + self->absolute_transform->y;
|
||||
x = self->absolute_transform->x + self->absolute_transform->dx * self->x;
|
||||
y = self->absolute_transform->y + self->absolute_transform->dy * self->y;
|
||||
|
||||
if (self->absolute_transform->dx < 1) {
|
||||
out_area->x1 = out_area->x1 * -1 + 1;
|
||||
out_area->x2 = out_area->x2 * -1 + 1;
|
||||
}
|
||||
if (self->absolute_transform->dy < 1) {
|
||||
out_area->y1 = out_area->y1 * -1 + 1;
|
||||
out_area->y2 = out_area->y2 * -1 + 1;
|
||||
}
|
||||
}
|
||||
// We might have mirrored due to dx
|
||||
displayio_area_canon(out_area);
|
||||
displayio_area_shift(out_area, x, y);
|
||||
|
||||
VECTORIO_SHAPE_DEBUG(" out:{(%5d,%5d), (%5d,%5d)}\n", out_area->x1, out_area->y1, out_area->x2, out_area->y2);
|
||||
}
|
||||
|
||||
|
||||
// For use by Group to know where it needs to redraw on layer removal.
|
||||
bool vectorio_vector_shape_get_dirty_area(vectorio_vector_shape_t *self, displayio_area_t *out_area) {
|
||||
displayio_area_copy(&self->ephemeral_dirty_area, out_area);
|
||||
out_area->x1 = out_area->x2;
|
||||
displayio_area_union(
|
||||
&self->ephemeral_dirty_area,
|
||||
&self->current_area,
|
||||
out_area
|
||||
);
|
||||
return true; // For now just always redraw.
|
||||
}
|
||||
|
||||
|
||||
// This must be invoked each time a shape changes its position or its shape in any way.
|
||||
// This must be invoked after each time a shape changes its position, shape or appearance in any way.
|
||||
void common_hal_vectorio_vector_shape_set_dirty(void *vector_shape) {
|
||||
vectorio_vector_shape_t *self = vector_shape;
|
||||
// In screen space. Need to offset the shape space.
|
||||
displayio_area_t current_area;
|
||||
_get_screen_area(self, ¤t_area);
|
||||
VECTORIO_SHAPE_DEBUG("%p shape_dirty current:{(%3d,%3d), (%3d,%3d)} dirty:{(%3d,%3d), (%3d,%3d)}",
|
||||
VECTORIO_SHAPE_DEBUG("%p shape_dirty new:{(%3d,%3d), (%3d,%3d)} dirty:{(%3d,%3d), (%3d,%3d)}",
|
||||
self,
|
||||
current_area.x1, current_area.y1, current_area.x2, current_area.y2,
|
||||
self->ephemeral_dirty_area.x1, self->ephemeral_dirty_area.y1, self->ephemeral_dirty_area.x2, self->ephemeral_dirty_area.y2);
|
||||
self->dirty = true;
|
||||
// Dirty area tracks the shape's footprint between draws. It's reset on refresh finish,
|
||||
displayio_area_union(&self->ephemeral_dirty_area, ¤t_area, &self->ephemeral_dirty_area);
|
||||
VECTORIO_SHAPE_DEBUG(" -> expanded:{(%3d,%3d), (%3d,%3d)}\n", self->ephemeral_dirty_area.x1, self->ephemeral_dirty_area.y1, self->ephemeral_dirty_area.x2, self->ephemeral_dirty_area.y2);
|
||||
|
||||
bool moved = !displayio_area_equal(¤t_area, &self->current_area);
|
||||
if (moved) {
|
||||
displayio_area_union(&self->current_area, &self->ephemeral_dirty_area, &self->ephemeral_dirty_area);
|
||||
VECTORIO_SHAPE_DEBUG(" stale:{(%3d,%3d), (%3d,%3d)} -> expanded:{(%3d,%3d), (%3d,%3d)}\n",
|
||||
self->current_area.x1, self->current_area.y1, self->current_area.x2, self->current_area.y2,
|
||||
self->ephemeral_dirty_area.x1, self->ephemeral_dirty_area.y1, self->ephemeral_dirty_area.x2, self->ephemeral_dirty_area.y2);
|
||||
|
||||
// Dirty area tracks the shape's footprint between draws. It's reset on refresh finish.
|
||||
displayio_area_copy(¤t_area, &self->current_area);
|
||||
}
|
||||
self->current_area_dirty = true;
|
||||
}
|
||||
|
||||
|
||||
@ -92,10 +170,11 @@ void common_hal_vectorio_vector_shape_construct(vectorio_vector_shape_t *self,
|
||||
self->y = y;
|
||||
self->pixel_shader = pixel_shader;
|
||||
self->ishape = ishape;
|
||||
self->dirty = true;
|
||||
self->absolute_transform = &null_transform; // Critical to have a valid transform before getting screen area.
|
||||
_get_screen_area(self, &self->ephemeral_dirty_area);
|
||||
self->ephemeral_dirty_area.x1 = self->ephemeral_dirty_area.x2; // Cheat to set area to 0
|
||||
self->ephemeral_dirty_area.next = NULL;
|
||||
self->current_area_dirty = true;
|
||||
_get_screen_area(self, &self->current_area);
|
||||
}
|
||||
|
||||
|
||||
@ -130,6 +209,37 @@ void common_hal_vectorio_vector_shape_set_y(vectorio_vector_shape_t *self, mp_in
|
||||
common_hal_vectorio_vector_shape_set_dirty(self);
|
||||
}
|
||||
|
||||
mp_obj_tuple_t *common_hal_vectorio_vector_shape_get_location(vectorio_vector_shape_t *self) {
|
||||
VECTORIO_SHAPE_DEBUG("%p get_location\n", self);
|
||||
mp_obj_tuple_t *pair = MP_OBJ_TO_PTR(mp_obj_new_tuple(2, NULL));
|
||||
pair->items[0] = mp_obj_new_int((mp_int_t)self->x);
|
||||
pair->items[1] = mp_obj_new_int((mp_int_t)self->y);
|
||||
return pair;
|
||||
}
|
||||
|
||||
|
||||
void common_hal_vectorio_vector_shape_set_location(vectorio_vector_shape_t *self, mp_obj_t xy) {
|
||||
VECTORIO_SHAPE_DEBUG("%p set_location\n", self);
|
||||
size_t tuple_len = 0;
|
||||
mp_obj_t *tuple_items;
|
||||
mp_obj_tuple_get(xy, &tuple_len, &tuple_items);
|
||||
if (tuple_len != 2) {
|
||||
mp_raise_TypeError_varg(translate("(x,y) integers required"));
|
||||
}
|
||||
|
||||
mp_int_t x;
|
||||
mp_int_t y;
|
||||
if (!mp_obj_get_int_maybe(tuple_items[ 0 ], &x)
|
||||
|| !mp_obj_get_int_maybe(tuple_items[ 1 ], &y)
|
||||
|| x < SHRT_MIN || x > SHRT_MAX || y < SHRT_MIN || y > SHRT_MAX
|
||||
) {
|
||||
mp_raise_ValueError_varg(translate("unsupported %q type"), MP_QSTR_point);
|
||||
}
|
||||
self->x = (int16_t)x;
|
||||
self->y = (int16_t)y;
|
||||
common_hal_vectorio_vector_shape_set_dirty(self);
|
||||
}
|
||||
|
||||
|
||||
mp_obj_t common_hal_vectorio_vector_shape_get_pixel_shader(vectorio_vector_shape_t *self) {
|
||||
VECTORIO_SHAPE_DEBUG("%p get_pixel_shader\n", self);
|
||||
@ -153,13 +263,12 @@ bool vectorio_vector_shape_fill_area(vectorio_vector_shape_t *self, const _displ
|
||||
uint64_t start = common_hal_time_monotonic_ns();
|
||||
uint64_t pixel_time = 0;
|
||||
#endif
|
||||
displayio_area_t overlap;
|
||||
VECTORIO_SHAPE_DEBUG("%p fill_area dirty:%d fill: {(%5d,%5d), (%5d,%5d)} dirty: {(%5d,%5d), (%5d,%5d)}",
|
||||
self, self->dirty,
|
||||
area->x1, area->y1, area->x2, area->y2,
|
||||
self->ephemeral_dirty_area.x1, self->ephemeral_dirty_area.y1, self->ephemeral_dirty_area.x2, self->ephemeral_dirty_area.y2
|
||||
VECTORIO_SHAPE_DEBUG("%p fill_area: fill: {(%5d,%5d), (%5d,%5d)}",
|
||||
self,
|
||||
area->x1, area->y1, area->x2, area->y2
|
||||
);
|
||||
if (!displayio_area_compute_overlap(area, &self->ephemeral_dirty_area, &overlap)) {
|
||||
displayio_area_t overlap;
|
||||
if (!displayio_area_compute_overlap(area, &self->current_area, &overlap)) {
|
||||
VECTORIO_SHAPE_DEBUG(" no overlap\n");
|
||||
return false;
|
||||
}
|
||||
@ -168,27 +277,35 @@ bool vectorio_vector_shape_fill_area(vectorio_vector_shape_t *self, const _displ
|
||||
bool full_coverage = displayio_area_equal(area, &overlap);
|
||||
|
||||
uint8_t pixels_per_byte = 8 / colorspace->depth;
|
||||
VECTORIO_SHAPE_DEBUG(" xy:(%3d %3d) tform:{x:%d y:%d dx:%d dy:%d scl:%d w:%d h:%d mx:%d my:%d tr:%d}",
|
||||
self->x, self->y,
|
||||
self->absolute_transform->x, self->absolute_transform->y, self->absolute_transform->dx, self->absolute_transform->dy, self->absolute_transform->scale,
|
||||
self->absolute_transform->width, self->absolute_transform->height, self->absolute_transform->mirror_x, self->absolute_transform->mirror_y, self->absolute_transform->transpose_xy
|
||||
);
|
||||
|
||||
uint32_t linestride_px = displayio_area_width(area);
|
||||
uint32_t line_dirty_offset_px = (overlap.y1 - area->y1) * linestride_px;
|
||||
uint32_t column_dirty_offset_px = overlap.x1 - area->x1;
|
||||
uint16_t linestride_px = displayio_area_width(area);
|
||||
uint16_t line_dirty_offset_px = (overlap.y1 - area->y1) * linestride_px;
|
||||
uint16_t column_dirty_offset_px = overlap.x1 - area->x1;
|
||||
VECTORIO_SHAPE_DEBUG(", linestride:%3d line_offset:%3d col_offset:%3d depth:%2d ppb:%2d shape:%s",
|
||||
linestride_px, line_dirty_offset_px, column_dirty_offset_px, colorspace->depth, pixels_per_byte, mp_obj_get_type_str(self->ishape.shape));
|
||||
|
||||
displayio_input_pixel_t input_pixel;
|
||||
displayio_output_pixel_t output_pixel;
|
||||
|
||||
uint32_t mask_start_px = line_dirty_offset_px;
|
||||
displayio_area_t shape_area;
|
||||
self->ishape.get_area(self->ishape.shape, &shape_area);
|
||||
|
||||
uint16_t mask_start_px = line_dirty_offset_px;
|
||||
for (input_pixel.y = overlap.y1; input_pixel.y < overlap.y2; ++input_pixel.y) {
|
||||
mask_start_px += column_dirty_offset_px;
|
||||
for (input_pixel.x = overlap.x1; input_pixel.x < overlap.x2; ++input_pixel.x) {
|
||||
// Check the mask first to see if the pixel has already been set.
|
||||
uint32_t pixel_index = mask_start_px + (input_pixel.x - overlap.x1);
|
||||
uint16_t pixel_index = mask_start_px + (input_pixel.x - overlap.x1);
|
||||
uint32_t *mask_doubleword = &(mask[pixel_index / 32]);
|
||||
uint8_t mask_bit = pixel_index % 32;
|
||||
VECTORIO_SHAPE_PIXEL_DEBUG("%p pixel_index: %5u mask_bit: %2u", self, pixel_index, mask_bit);
|
||||
VECTORIO_SHAPE_PIXEL_DEBUG("\n%p pixel_index: %5u mask_bit: %2u mask: "U32_TO_BINARY_FMT, self, pixel_index, mask_bit, U32_TO_BINARY(*mask_doubleword));
|
||||
if ((*mask_doubleword & (1u << mask_bit)) != 0) {
|
||||
VECTORIO_SHAPE_PIXEL_DEBUG(" masked\n");
|
||||
VECTORIO_SHAPE_PIXEL_DEBUG(" masked");
|
||||
continue;
|
||||
}
|
||||
output_pixel.pixel = 0;
|
||||
@ -197,12 +314,39 @@ bool vectorio_vector_shape_fill_area(vectorio_vector_shape_t *self, const _displ
|
||||
int16_t pixel_to_get_x;
|
||||
int16_t pixel_to_get_y;
|
||||
if (self->absolute_transform->transpose_xy) {
|
||||
pixel_to_get_x = (input_pixel.y - self->absolute_transform->dy * self->x - self->absolute_transform->y) / self->absolute_transform->dy;
|
||||
pixel_to_get_y = (input_pixel.x - self->absolute_transform->dx * self->y - self->absolute_transform->x) / self->absolute_transform->dx;
|
||||
pixel_to_get_x = input_pixel.y - self->absolute_transform->y - self->absolute_transform->dy * self->x;
|
||||
pixel_to_get_y = input_pixel.x - self->absolute_transform->x - self->absolute_transform->dx * self->y;
|
||||
|
||||
VECTORIO_SHAPE_PIXEL_DEBUG(" a(%3d, %3d)", pixel_to_get_x, pixel_to_get_y);
|
||||
if (self->absolute_transform->dx < 1) {
|
||||
pixel_to_get_y *= -1;
|
||||
}
|
||||
if (self->absolute_transform->dy < 1) {
|
||||
pixel_to_get_x *= -1;
|
||||
}
|
||||
VECTORIO_SHAPE_PIXEL_DEBUG(" b(%3d, %3d)", pixel_to_get_x, pixel_to_get_y);
|
||||
} else {
|
||||
pixel_to_get_x = (input_pixel.x - self->absolute_transform->dx * self->x - self->absolute_transform->x) / self->absolute_transform->dx;
|
||||
pixel_to_get_y = (input_pixel.y - self->absolute_transform->dy * self->y - self->absolute_transform->y) / self->absolute_transform->dy;
|
||||
pixel_to_get_x = input_pixel.x - self->absolute_transform->x - self->absolute_transform->dx * self->x;
|
||||
pixel_to_get_y = input_pixel.y - self->absolute_transform->y - self->absolute_transform->dy * self->y;
|
||||
|
||||
VECTORIO_SHAPE_PIXEL_DEBUG(" a(%3d, %3d)", pixel_to_get_x, pixel_to_get_y);
|
||||
if (self->absolute_transform->dx < 1) {
|
||||
pixel_to_get_x *= -1;
|
||||
}
|
||||
if (self->absolute_transform->dy < 1) {
|
||||
pixel_to_get_y *= -1;
|
||||
}
|
||||
VECTORIO_SHAPE_PIXEL_DEBUG(" b(%3d, %3d)", pixel_to_get_x, pixel_to_get_y);
|
||||
|
||||
// It's mirrored via dx. Maybe we need to add support for also separately mirroring?
|
||||
// if (self->absolute_transform->mirror_x) {
|
||||
// pixel_to_get_x = (shape_area.x2 - shape_area.x1) - (pixel_to_get_x - shape_area.x1) + shape_area.x1 - 1;
|
||||
// }
|
||||
// if (self->absolute_transform->mirror_y) {
|
||||
// pixel_to_get_y = (shape_area.y2 - shape_area.y1) - (pixel_to_get_y - shape_area.y1) + +shape_area.y1 - 1;
|
||||
// }
|
||||
}
|
||||
|
||||
VECTORIO_SHAPE_PIXEL_DEBUG(" get_pixel %p (%3d, %3d) -> ( %3d, %3d )", self->ishape.shape, input_pixel.x, input_pixel.y, pixel_to_get_x, pixel_to_get_y);
|
||||
#ifdef VECTORIO_PERF
|
||||
uint64_t pre_pixel = common_hal_time_monotonic_ns();
|
||||
@ -214,39 +358,50 @@ bool vectorio_vector_shape_fill_area(vectorio_vector_shape_t *self, const _displ
|
||||
#endif
|
||||
VECTORIO_SHAPE_PIXEL_DEBUG(" -> %d", input_pixel.pixel);
|
||||
|
||||
output_pixel.opaque = true;
|
||||
if (self->pixel_shader == mp_const_none) {
|
||||
output_pixel.pixel = input_pixel.pixel;
|
||||
} else if (mp_obj_is_type(self->pixel_shader, &displayio_palette_type)) {
|
||||
output_pixel.opaque = displayio_palette_get_color(self->pixel_shader, colorspace, input_pixel.pixel, &output_pixel.pixel);
|
||||
} else if (mp_obj_is_type(self->pixel_shader, &displayio_colorconverter_type)) {
|
||||
displayio_colorconverter_convert(self->pixel_shader, colorspace, &input_pixel, &output_pixel);
|
||||
}
|
||||
if (!output_pixel.opaque) {
|
||||
VECTORIO_SHAPE_PIXEL_DEBUG(" (encountered transparent pixel; input area is not fully covered)\n");
|
||||
// vectorio shapes use 0 to mean "area is not covered."
|
||||
// We can skip all the rest of the work for this pixel if it's not currently covered by the shape.
|
||||
if (input_pixel.pixel == 0) {
|
||||
VECTORIO_SHAPE_PIXEL_DEBUG(" (encountered transparent pixel; input area is not fully covered)");
|
||||
full_coverage = false;
|
||||
} else {
|
||||
// Pixel is not transparent. Let's pull the pixel value index down to 0-base for more error-resistant palettes.
|
||||
input_pixel.pixel -= 1;
|
||||
output_pixel.opaque = true;
|
||||
|
||||
if (self->pixel_shader == mp_const_none) {
|
||||
output_pixel.pixel = input_pixel.pixel;
|
||||
} else if (mp_obj_is_type(self->pixel_shader, &displayio_palette_type)) {
|
||||
output_pixel.opaque = displayio_palette_get_color(self->pixel_shader, colorspace, input_pixel.pixel, &output_pixel.pixel);
|
||||
} else if (mp_obj_is_type(self->pixel_shader, &displayio_colorconverter_type)) {
|
||||
displayio_colorconverter_convert(self->pixel_shader, colorspace, &input_pixel, &output_pixel);
|
||||
}
|
||||
|
||||
// We double-check this to fast-path the case when a pixel is not covered by the shape & not call the color converter unnecessarily.
|
||||
if (!output_pixel.opaque) {
|
||||
VECTORIO_SHAPE_PIXEL_DEBUG(" (encountered transparent pixel from colorconverter; input area is not fully covered)");
|
||||
full_coverage = false;
|
||||
}
|
||||
|
||||
*mask_doubleword |= 1u << mask_bit;
|
||||
if (colorspace->depth == 16) {
|
||||
VECTORIO_SHAPE_PIXEL_DEBUG(" buffer = %04x 16\n", output_pixel.pixel);
|
||||
VECTORIO_SHAPE_PIXEL_DEBUG(" buffer = %04x 16", output_pixel.pixel);
|
||||
*(((uint16_t *)buffer) + pixel_index) = output_pixel.pixel;
|
||||
} else if (colorspace->depth == 8) {
|
||||
VECTORIO_SHAPE_PIXEL_DEBUG(" buffer = %02x 8\n", output_pixel.pixel);
|
||||
VECTORIO_SHAPE_PIXEL_DEBUG(" buffer = %02x 8", output_pixel.pixel);
|
||||
*(((uint8_t *)buffer) + pixel_index) = output_pixel.pixel;
|
||||
} else if (colorspace->depth < 8) {
|
||||
// Reorder the offsets to pack multiple rows into a byte (meaning they share a column).
|
||||
if (!colorspace->pixels_in_byte_share_row) {
|
||||
uint16_t width = linestride_px;
|
||||
uint16_t row = pixel_index / width;
|
||||
uint16_t col = pixel_index % width;
|
||||
pixel_index = col * pixels_per_byte + (row / pixels_per_byte) * pixels_per_byte * width + row % pixels_per_byte;
|
||||
uint16_t row = pixel_index / linestride_px;
|
||||
uint16_t col = pixel_index % linestride_px;
|
||||
pixel_index = col * pixels_per_byte + (row / pixels_per_byte) * pixels_per_byte * linestride_px + row % pixels_per_byte;
|
||||
}
|
||||
uint8_t shift = (pixel_index % pixels_per_byte) * colorspace->depth;
|
||||
if (colorspace->reverse_pixels_in_byte) {
|
||||
// Reverse the shift by subtracting it from the leftmost shift.
|
||||
shift = (pixels_per_byte - 1) * colorspace->depth - shift;
|
||||
}
|
||||
VECTORIO_SHAPE_PIXEL_DEBUG(" buffer = %2d %d\n", output_pixel.pixel, colorspace->depth);
|
||||
VECTORIO_SHAPE_PIXEL_DEBUG(" buffer = %2d %d", output_pixel.pixel, colorspace->depth);
|
||||
((uint8_t *)buffer)[pixel_index / pixels_per_byte] |= output_pixel.pixel << shift;
|
||||
}
|
||||
}
|
||||
@ -265,20 +420,23 @@ bool vectorio_vector_shape_fill_area(vectorio_vector_shape_t *self, const _displ
|
||||
(double)(pixel_time / 1000.0 / pixels)
|
||||
);
|
||||
#endif
|
||||
VECTORIO_SHAPE_DEBUG(" -> pixels:%4d\n");
|
||||
VECTORIO_SHAPE_DEBUG(" -> pixels:%4d\n", (overlap.x2 - overlap.x1) * (overlap.y2 - overlap.y1));
|
||||
return full_coverage;
|
||||
}
|
||||
|
||||
|
||||
void vectorio_vector_shape_finish_refresh(vectorio_vector_shape_t *self) {
|
||||
if (!self->dirty) {
|
||||
if (displayio_area_empty(&self->ephemeral_dirty_area) && !self->current_area_dirty) {
|
||||
return;
|
||||
}
|
||||
VECTORIO_SHAPE_DEBUG("%p finish_refresh was:{(%3d,%3d), (%3d,%3d)}\n", self, self->ephemeral_dirty_area.x1, self->ephemeral_dirty_area.y1, self->ephemeral_dirty_area.x2, self->ephemeral_dirty_area.y2);
|
||||
self->dirty = false;
|
||||
// Reset dirty area tracking to current footprint
|
||||
_get_screen_area(self, &self->ephemeral_dirty_area);
|
||||
// Reset dirty area to nothing
|
||||
self->ephemeral_dirty_area.x1 = self->ephemeral_dirty_area.x2; // Cheat to set area to empty
|
||||
self->ephemeral_dirty_area.next = NULL;
|
||||
|
||||
self->current_area_dirty = false; // We don't clear current area so we can remember what to clean up if we move
|
||||
self->current_area.next = NULL;
|
||||
|
||||
VECTORIO_SHAPE_DEBUG("%p finish_refresh now:{(%3d,%3d), (%3d,%3d)}\n", self, self->ephemeral_dirty_area.x1, self->ephemeral_dirty_area.y1, self->ephemeral_dirty_area.x2, self->ephemeral_dirty_area.y2);
|
||||
|
||||
if (mp_obj_is_type(self->pixel_shader, &displayio_palette_type)) {
|
||||
@ -291,16 +449,55 @@ void vectorio_vector_shape_finish_refresh(vectorio_vector_shape_t *self) {
|
||||
|
||||
// Assembles a singly linked list of dirty areas from all components on the display.
|
||||
displayio_area_t *vectorio_vector_shape_get_refresh_areas(vectorio_vector_shape_t *self, displayio_area_t *tail) {
|
||||
if (self->dirty
|
||||
if (self->current_area_dirty
|
||||
|| (mp_obj_is_type(self->pixel_shader, &displayio_palette_type) && displayio_palette_needs_refresh(self->pixel_shader))
|
||||
|| (mp_obj_is_type(self->pixel_shader, &displayio_colorconverter_type) && displayio_colorconverter_needs_refresh(self->pixel_shader))
|
||||
) {
|
||||
VECTORIO_SHAPE_DEBUG("%p get_refresh_area dirty:%d {(%3d,%3d), (%3d,%3d)}", self, self->dirty, self->ephemeral_dirty_area.x1, self->ephemeral_dirty_area.y1, self->ephemeral_dirty_area.x2, self->ephemeral_dirty_area.y2);
|
||||
common_hal_vectorio_vector_shape_set_dirty(self);
|
||||
// vector.add_to_head
|
||||
if (!displayio_area_empty(&self->ephemeral_dirty_area)) {
|
||||
// Both are dirty, check if we should combine the areas or draw separately
|
||||
// Draws as few pixels as possible both when animations move short distances and large distances.
|
||||
// The display core implementation currently doesn't combine areas to reduce redrawing of masked areas. If it does,
|
||||
// this could be simplified to just return the 2 possibly overlapping areas.
|
||||
displayio_area_t area_swap;
|
||||
displayio_area_compute_overlap(&self->ephemeral_dirty_area, &self->current_area, &area_swap);
|
||||
uint32_t overlap_size = displayio_area_size(&area_swap);
|
||||
displayio_area_union(&self->ephemeral_dirty_area, &self->current_area, &area_swap); // Leave area_swap as the union area for later.
|
||||
uint32_t union_size = displayio_area_size(&area_swap);
|
||||
uint32_t current_size = displayio_area_size(&self->current_area);
|
||||
uint32_t dirty_size = displayio_area_size(&self->ephemeral_dirty_area);
|
||||
|
||||
VECTORIO_SHAPE_DEBUG("%p get_refresh_area: dirty{(%3d,%3d), (%3d,%3d)} + current{(%3d,%3d), (%3d,%3d)} = union{(%3d,%3d), (%3d,%3d)}: union%d - dirty%d - curr%d + overlap%d = excluded%d : ", self,
|
||||
self->ephemeral_dirty_area.x1, self->ephemeral_dirty_area.y1, self->ephemeral_dirty_area.x2, self->ephemeral_dirty_area.y2,
|
||||
self->current_area.x1, self->current_area.y1, self->current_area.x2, self->current_area.y2,
|
||||
area_swap.x1, area_swap.y1, area_swap.x2, area_swap.y2,
|
||||
union_size, dirty_size, current_size, overlap_size, (int32_t)union_size - dirty_size - current_size + overlap_size
|
||||
);
|
||||
|
||||
if ((int32_t)union_size - dirty_size - current_size + overlap_size <= min(dirty_size, current_size)) {
|
||||
// The excluded / non-overlapping area from the disjoint dirty and current areas is smaller
|
||||
// than the smallest area we need to draw. Redrawing the overlapping area would cost more
|
||||
// than just drawing the union disjoint area once.
|
||||
VECTORIO_SHAPE_DEBUG("combining to take disjoint area\n");
|
||||
displayio_area_copy(&area_swap, &self->ephemeral_dirty_area);
|
||||
} else {
|
||||
// The excluded area between the 2 dirty areas is larger than the smallest dirty area. It would be
|
||||
// more costly to combine these areas than possibly redraw some overlap.
|
||||
VECTORIO_SHAPE_DEBUG("excluded area too large, drawing separate area\n");
|
||||
self->current_area.next = tail;
|
||||
tail = &self->current_area;
|
||||
}
|
||||
|
||||
self->ephemeral_dirty_area.next = tail;
|
||||
tail = &self->ephemeral_dirty_area;
|
||||
} else {
|
||||
self->current_area.next = tail;
|
||||
tail = &self->current_area;
|
||||
VECTORIO_SHAPE_DEBUG("%p get_refresh_area: redrawing current: {(%3d,%3d), (%3d,%3d)}\n", self, self->current_area.x1, self->current_area.y1, self->current_area.x2, self->current_area.y2);
|
||||
}
|
||||
} else if (!displayio_area_empty(&self->ephemeral_dirty_area)) {
|
||||
self->ephemeral_dirty_area.next = tail;
|
||||
VECTORIO_SHAPE_DEBUG(" this_area: %p next: %p after: %p\n", &self->ephemeral_dirty_area, tail, tail == NULL ? NULL : tail->next);
|
||||
return &self->ephemeral_dirty_area;
|
||||
tail = &self->ephemeral_dirty_area;
|
||||
VECTORIO_SHAPE_DEBUG("%p get_refresh_area redrawing dirty: {(%3d,%3d), (%3d,%3d)}\n", self, self->ephemeral_dirty_area.x1, self->ephemeral_dirty_area.y1, self->ephemeral_dirty_area.x2, self->ephemeral_dirty_area.y2);
|
||||
}
|
||||
return tail;
|
||||
}
|
||||
|
@ -31,11 +31,12 @@ typedef struct {
|
||||
int16_t x;
|
||||
int16_t y;
|
||||
displayio_buffer_transform_t *absolute_transform;
|
||||
bool dirty; // True if we need to draw
|
||||
// Tracks current shape footprint and expands outward as the shape dirties and changes.
|
||||
// This is suboptimal if you move your shape far. Could add more state to only redraw
|
||||
// exactly what we left behind.
|
||||
displayio_area_t ephemeral_dirty_area;
|
||||
displayio_area_t current_area;
|
||||
bool current_area_dirty;
|
||||
} vectorio_vector_shape_t;
|
||||
|
||||
displayio_area_t *vectorio_vector_shape_get_refresh_areas(vectorio_vector_shape_t *self, displayio_area_t *tail);
|
||||
|
Loading…
x
Reference in New Issue
Block a user