Track more carefully which audio buffers to fill, based on interrupt channels
This commit is contained in:
parent
2451c788f4
commit
24e61a7da8
@ -28,6 +28,7 @@
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#include "shared-bindings/audiocore/RawSample.h"
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#include "shared-bindings/audiocore/WaveFile.h"
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#include "shared-bindings/microcontroller/__init__.h"
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#include "supervisor/background_callback.h"
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#include "py/mpstate.h"
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@ -47,71 +48,78 @@ void audio_dma_reset(void) {
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}
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}
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void audio_dma_convert_signed(audio_dma_t *dma, uint8_t *buffer, uint32_t buffer_length,
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uint8_t **output_buffer, uint32_t *output_buffer_length) {
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size_t output_buffer_max_length;
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if (dma->first_buffer_free) {
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*output_buffer = dma->first_buffer;
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output_buffer_max_length = dma->first_buffer_length;
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} else {
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*output_buffer = dma->second_buffer;
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output_buffer_max_length = dma->second_buffer_length;
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}
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STATIC void audio_dma_convert_samples(
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audio_dma_t *dma,
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uint8_t *input, uint32_t input_length,
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uint8_t *available_output_buffer, uint32_t available_output_buffer_length,
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uint8_t **output, uint32_t *output_length) {
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Wcast-align"
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// Check whether a conversion is necessary
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if (dma->signed_to_unsigned ||
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dma->unsigned_to_signed ||
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dma->sample_spacing > 1 ||
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(dma->sample_resolution != dma->output_resolution)) {
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*output_buffer_length = buffer_length / dma->sample_spacing;
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// Must convert.
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// Write the conversion into the passed-in output buffer
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*output = available_output_buffer;
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*output_length = input_length / dma->sample_spacing;
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if (*output_length > available_output_buffer_length) {
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mp_raise_RuntimeError(translate("Internal audio buffer too small"));
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}
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uint32_t out_i = 0;
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if (dma->sample_resolution <= 8 && dma->output_resolution > 8) {
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// reading bytes, writing 16-bit samples
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*output_buffer_length = *output_buffer_length * 2;
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if (*output_buffer_length > output_buffer_max_length) {
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// reading bytes, writing 16-bit words, so output buffer will be bigger.
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*output_length = *output_length * 2;
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if (*output_length > available_output_buffer_length) {
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mp_raise_RuntimeError(translate("Internal audio buffer too small"));
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}
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size_t shift = dma->output_resolution - dma->sample_resolution;
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for (uint32_t i = 0; i < buffer_length; i += dma->sample_spacing) {
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for (uint32_t i = 0; i < input_length; i += dma->sample_spacing) {
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if (dma->signed_to_unsigned) {
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((uint16_t *)*output_buffer)[out_i] = ((uint16_t)((int8_t *)buffer)[i] + 0x80) << shift;
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((uint16_t *)*output)[out_i] = ((uint16_t)((int8_t *)input)[i] + 0x80) << shift;
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} else if (dma->unsigned_to_signed) {
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((int16_t *)*output_buffer)[out_i] = ((int16_t)((uint8_t *)buffer)[i] - 0x80) << shift;
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((int16_t *)*output)[out_i] = ((int16_t)((uint8_t *)input)[i] - 0x80) << shift;
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} else {
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((uint16_t *)*output_buffer)[out_i] = ((uint16_t)((uint8_t *)buffer)[i]) << shift;
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((uint16_t *)*output)[out_i] = ((uint16_t)((uint8_t *)input)[i]) << shift;
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}
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out_i += 1;
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}
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} else if (dma->sample_resolution <= 8 && dma->output_resolution <= 8) {
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for (uint32_t i = 0; i < buffer_length; i += dma->sample_spacing) {
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for (uint32_t i = 0; i < input_length; i += dma->sample_spacing) {
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if (dma->signed_to_unsigned) {
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((uint8_t *)*output_buffer)[out_i] = ((int8_t *)buffer)[i] + 0x80;
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((uint8_t *)*output)[out_i] = ((int8_t *)input)[i] + 0x80;
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} else if (dma->unsigned_to_signed) {
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((int8_t *)*output_buffer)[out_i] = ((uint8_t *)buffer)[i] - 0x80;
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((int8_t *)*output)[out_i] = ((uint8_t *)input)[i] - 0x80;
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} else {
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((uint8_t *)*output_buffer)[out_i] = ((uint8_t *)buffer)[i];
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((uint8_t *)*output)[out_i] = ((uint8_t *)input)[i];
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}
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out_i += 1;
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}
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} else if (dma->sample_resolution > 8 && dma->output_resolution > 8) {
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size_t shift = 16 - dma->output_resolution;
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for (uint32_t i = 0; i < buffer_length / 2; i += dma->sample_spacing) {
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for (uint32_t i = 0; i < input_length / 2; i += dma->sample_spacing) {
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if (dma->signed_to_unsigned) {
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((uint16_t *)*output_buffer)[out_i] = ((int16_t *)buffer)[i] + 0x8000;
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((uint16_t *)*output)[out_i] = ((int16_t *)input)[i] + 0x8000;
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} else if (dma->unsigned_to_signed) {
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((int16_t *)*output_buffer)[out_i] = ((uint16_t *)buffer)[i] - 0x8000;
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((int16_t *)*output)[out_i] = ((uint16_t *)input)[i] - 0x8000;
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} else {
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((uint16_t *)*output_buffer)[out_i] = ((uint16_t *)buffer)[i];
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((uint16_t *)*output)[out_i] = ((uint16_t *)input)[i];
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}
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if (dma->output_resolution < 16) {
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if (dma->output_signed) {
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((int16_t *)*output_buffer)[out_i] = ((int16_t *)*output_buffer)[out_i] >> shift;
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((int16_t *)*output)[out_i] = ((int16_t *)*output)[out_i] >> shift;
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} else {
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((uint16_t *)*output_buffer)[out_i] = ((uint16_t *)*output_buffer)[out_i] >> shift;
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((uint16_t *)*output)[out_i] = ((uint16_t *)*output)[out_i] >> shift;
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}
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}
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out_i += 1;
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@ -122,65 +130,70 @@ void audio_dma_convert_signed(audio_dma_t *dma, uint8_t *buffer, uint32_t buffer
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mp_raise_RuntimeError(translate("Audio conversion not implemented"));
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}
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} else {
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*output_buffer = buffer;
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*output_buffer_length = buffer_length;
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// No conversion necessary. Designate the input buffer as the output buffer.
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*output = input;
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*output_length = input_length;
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}
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#pragma GCC diagnostic pop
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dma->first_buffer_free = !dma->first_buffer_free;
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}
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void audio_dma_load_next_block(audio_dma_t *dma) {
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uint8_t dma_channel = dma->channel[1];
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if (dma->first_channel_free) {
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dma_channel = dma->channel[0];
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}
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dma->first_channel_free = !dma->first_channel_free;
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// channel_idx is 0 or 1.
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STATIC void audio_dma_load_next_block(audio_dma_t *dma, size_t buffer_idx) {
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size_t dma_channel = dma->channel[buffer_idx];
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uint8_t *output_buffer;
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uint32_t output_buffer_length;
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audioio_get_buffer_result_t get_buffer_result;
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uint8_t *buffer;
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uint32_t buffer_length;
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uint8_t *sample_buffer;
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uint32_t sample_buffer_length;
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get_buffer_result = audiosample_get_buffer(dma->sample,
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dma->single_channel_output, dma->audio_channel, &buffer, &buffer_length);
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dma->single_channel_output, dma->audio_channel, &sample_buffer, &sample_buffer_length);
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if (get_buffer_result == GET_BUFFER_ERROR) {
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audio_dma_stop(dma);
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return;
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}
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audio_dma_convert_signed(dma, buffer, buffer_length, &output_buffer, &output_buffer_length);
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// Convert the sample format resolution and signedness, as necessary.
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// The input sample buffer is what was read from a file or a raw sample buffer.
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// The output buffer is one of the DMA buffers (passed in), or if no conversion was done,
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// the original sample buffer (to save copying).
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// If we don't have an output buffer, save the pointer to first_buffer for use in the single
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// buffer special case.
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if (dma->first_buffer == NULL) {
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dma->first_buffer = output_buffer;
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}
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// audio_dma_convert_samples() will write the converted samples into the given output
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// buffer if necessary. If no conversion was needed, it will return the sample buffer
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// as the output buffer.
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uint8_t *output_buffer;
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uint32_t output_buffer_length;
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audio_dma_convert_samples(dma, sample_buffer, sample_buffer_length,
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dma->buffer[buffer_idx], dma->buffer_length[buffer_idx],
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&output_buffer, &output_buffer_length);
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dma_channel_set_trans_count(dma_channel, output_buffer_length / dma->output_size, false /* trigger */);
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dma_channel_set_read_addr(dma_channel, output_buffer, false /* trigger */);
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dma_channel_set_trans_count(dma_channel, output_buffer_length / dma->output_size, false /* trigger */);
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if (get_buffer_result == GET_BUFFER_DONE) {
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if (dma->loop) {
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audiosample_reset_buffer(dma->sample, dma->single_channel_output, dma->audio_channel);
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} else {
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// Set channel trigger to ourselves so we don't keep going.
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dma_channel_hw_t *c = &dma_hw->ch[dma_channel];
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c->al1_ctrl =
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(c->al1_ctrl & ~DMA_CH0_CTRL_TRIG_CHAIN_TO_BITS) |
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(dma_channel << DMA_CH0_CTRL_TRIG_CHAIN_TO_LSB);
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if (output_buffer_length == 0 &&
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!dma_channel_is_busy(dma->channel[0]) &&
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!dma_channel_is_busy(dma->channel[1])) {
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// No data has been read, and both DMA channels have now finished, so it's safe to stop.
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audio_dma_stop(dma);
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dma->playing_in_progress = false;
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} else {
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// Set channel trigger to ourselves so we don't keep going.
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dma_channel_hw_t *c = &dma_hw->ch[dma_channel];
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c->al1_ctrl = (c->al1_ctrl & ~DMA_CH0_CTRL_TRIG_CHAIN_TO_BITS) | (dma_channel << DMA_CH0_CTRL_TRIG_CHAIN_TO_LSB);
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}
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}
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}
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}
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// Playback should be shutdown before calling this.
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audio_dma_result audio_dma_setup_playback(audio_dma_t *dma,
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audio_dma_result audio_dma_setup_playback(
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audio_dma_t *dma,
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mp_obj_t sample,
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bool loop,
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bool single_channel_output,
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@ -189,6 +202,7 @@ audio_dma_result audio_dma_setup_playback(audio_dma_t *dma,
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uint8_t output_resolution,
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uint32_t output_register_address,
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uint8_t dma_trigger_source) {
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// Use two DMA channels to play because the DMA can't wrap to itself without the
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// buffer being power of two aligned.
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int dma_channel_0_maybe = dma_claim_unused_channel(false);
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@ -213,14 +227,15 @@ audio_dma_result audio_dma_setup_playback(audio_dma_t *dma,
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dma->unsigned_to_signed = false;
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dma->output_signed = output_signed;
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dma->sample_spacing = 1;
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dma->first_channel_free = true;
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dma->output_resolution = output_resolution;
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dma->sample_resolution = audiosample_bits_per_sample(sample);
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dma->output_register_address = output_register_address;
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audiosample_reset_buffer(sample, single_channel_output, audio_channel);
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bool single_buffer;
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bool single_buffer; // True if data fits in one single buffer.
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bool samples_signed;
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uint32_t max_buffer_length;
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audiosample_get_buffer_structure(sample, single_channel_output, &single_buffer, &samples_signed,
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@ -236,17 +251,16 @@ audio_dma_result audio_dma_setup_playback(audio_dma_t *dma,
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max_buffer_length /= dma->sample_spacing;
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}
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dma->first_buffer = (uint8_t *)m_realloc(dma->first_buffer, max_buffer_length);
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dma->first_buffer_length = max_buffer_length;
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if (dma->first_buffer == NULL) {
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dma->buffer[0] = (uint8_t *)m_realloc(dma->buffer[0], max_buffer_length);
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dma->buffer_length[0] = max_buffer_length;
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if (dma->buffer[0] == NULL) {
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return AUDIO_DMA_MEMORY_ERROR;
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}
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dma->first_buffer_free = true;
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if (!single_buffer) {
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dma->second_buffer = (uint8_t *)m_realloc(dma->second_buffer, max_buffer_length);
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dma->second_buffer_length = max_buffer_length;
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if (dma->second_buffer == NULL) {
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dma->buffer[1] = (uint8_t *)m_realloc(dma->buffer[1], max_buffer_length);
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dma->buffer_length[1] = max_buffer_length;
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if (dma->buffer[1] == NULL) {
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return AUDIO_DMA_MEMORY_ERROR;
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}
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}
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@ -276,9 +290,11 @@ audio_dma_result audio_dma_setup_playback(audio_dma_t *dma,
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channel_config_set_dreq(&c, dma_trigger_source);
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channel_config_set_read_increment(&c, true);
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channel_config_set_write_increment(&c, false);
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// Chain to the other channel by default.
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channel_config_set_chain_to(&c, dma->channel[(i + 1) % 2]);
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dma_channel_set_config(dma->channel[i], &c, false /* trigger */);
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dma_channel_set_write_addr(dma->channel[i], (void *)output_register_address, false /* trigger */);
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}
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@ -288,9 +304,9 @@ audio_dma_result audio_dma_setup_playback(audio_dma_t *dma,
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MP_STATE_PORT(playing_audio)[dma->channel[1]] = dma;
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// Load the first two blocks up front.
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audio_dma_load_next_block(dma);
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audio_dma_load_next_block(dma, 0);
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if (!single_buffer) {
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audio_dma_load_next_block(dma);
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audio_dma_load_next_block(dma, 1);
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}
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// Special case the DMA for a single buffer. It's commonly used for a single wave length of sound
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@ -307,11 +323,11 @@ audio_dma_result audio_dma_setup_playback(audio_dma_t *dma,
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channel_config_set_chain_to(&c, dma->channel[1]); // Chain to ourselves so we stop.
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dma_channel_configure(dma->channel[1], &c,
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&dma_hw->ch[dma->channel[0]].al3_read_addr_trig, // write address
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&dma->first_buffer, // read address
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&dma->buffer[0], // read address
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1, // transaction count
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false); // trigger
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} else {
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// Enable our DMA channels on DMA0 to the CPU. This will wake us up when
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// Enable our DMA channels on DMA_IRQ_0 to the CPU. This will wake us up when
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// we're WFI.
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dma_hw->inte0 |= (1 << dma->channel[0]) | (1 << dma->channel[1]);
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irq_set_mask_enabled(1 << DMA_IRQ_0, true);
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@ -402,18 +418,19 @@ bool audio_dma_get_paused(audio_dma_t *dma) {
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}
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void audio_dma_init(audio_dma_t *dma) {
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dma->first_buffer = NULL;
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dma->second_buffer = NULL;
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dma->buffer[0] = NULL;
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dma->buffer[1] = NULL;
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dma->channel[0] = NUM_DMA_CHANNELS;
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dma->channel[1] = NUM_DMA_CHANNELS;
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}
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void audio_dma_deinit(audio_dma_t *dma) {
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m_free(dma->first_buffer);
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dma->first_buffer = NULL;
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m_free(dma->buffer[0]);
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dma->buffer[0] = NULL;
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m_free(dma->second_buffer);
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dma->second_buffer = NULL;
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m_free(dma->buffer[1]);
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dma->buffer[1] = NULL;
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}
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bool audio_dma_get_playing(audio_dma_t *dma) {
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@ -433,7 +450,25 @@ STATIC void dma_callback_fun(void *arg) {
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return;
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}
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audio_dma_load_next_block(dma);
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common_hal_mcu_disable_interrupts();
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uint32_t channels_to_load_mask = dma->channels_to_load_mask;
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dma->channels_to_load_mask = 0;
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common_hal_mcu_enable_interrupts();
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// Load the blocks for the requested channels.
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uint32_t channel = 0;
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while (channels_to_load_mask) {
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if (channels_to_load_mask & 1) {
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if (dma->channel[0] == channel) {
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audio_dma_load_next_block(dma, 0);
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}
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if (dma->channel[1] == channel) {
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audio_dma_load_next_block(dma, 1);
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}
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}
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channels_to_load_mask >>= 1;
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channel++;
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}
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}
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void isr_dma_0(void) {
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@ -441,6 +476,8 @@ void isr_dma_0(void) {
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uint32_t mask = 1 << i;
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if ((dma_hw->intr & mask) != 0 && MP_STATE_PORT(playing_audio)[i] != NULL) {
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audio_dma_t *dma = MP_STATE_PORT(playing_audio)[i];
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// Record all channels whose DMA has completed; they need loading.
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dma->channels_to_load_mask |= mask;
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background_callback_add(&dma->callback, dma_callback_fun, (void *)dma);
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dma_hw->ints0 = mask;
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}
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@ -43,15 +43,12 @@ typedef struct {
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bool signed_to_unsigned;
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bool unsigned_to_signed;
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bool output_signed;
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bool first_channel_free;
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bool first_buffer_free;
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bool playing_in_progress;
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uint8_t output_resolution; // in bits
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uint8_t sample_resolution; // in bits
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uint8_t *first_buffer;
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size_t first_buffer_length;
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uint8_t *second_buffer;
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size_t second_buffer_length;
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uint8_t *buffer[2];
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size_t buffer_length[2];
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uint32_t channels_to_load_mask;
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uint32_t output_register_address;
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background_callback_t callback;
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} audio_dma_t;
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@ -157,27 +157,6 @@ void common_hal_audiopwmio_pwmaudioout_play(audiopwmio_pwmaudioout_obj_t *self,
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tx_register += self->left_pwm.channel * sizeof(uint16_t);
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}
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||||
|
||||
audio_dma_result result = audio_dma_setup_playback(
|
||||
&self->dma,
|
||||
sample,
|
||||
loop,
|
||||
false, // single channel
|
||||
0, // audio channel
|
||||
false, // output signed
|
||||
BITS_PER_SAMPLE,
|
||||
(uint32_t)tx_register, // output register: PWM cc register
|
||||
0x3b + pacing_timer); // data request line
|
||||
|
||||
if (result == AUDIO_DMA_DMA_BUSY) {
|
||||
common_hal_audiopwmio_pwmaudioout_stop(self);
|
||||
mp_raise_RuntimeError(translate("No DMA channel found"));
|
||||
}
|
||||
if (result == AUDIO_DMA_MEMORY_ERROR) {
|
||||
common_hal_audiopwmio_pwmaudioout_stop(self);
|
||||
mp_raise_RuntimeError(translate("Unable to allocate buffers for signed conversion"));
|
||||
}
|
||||
|
||||
// OK! We got all of the resources we need and dma is ready.
|
||||
self->pacing_timer = pacing_timer;
|
||||
|
||||
// Playback with two independent clocks. One is the sample rate which
|
||||
@ -214,6 +193,27 @@ void common_hal_audiopwmio_pwmaudioout_play(audiopwmio_pwmaudioout_obj_t *self,
|
||||
}
|
||||
|
||||
dma_hw->timer[pacing_timer] = best_numerator << 16 | best_denominator;
|
||||
|
||||
audio_dma_result result = audio_dma_setup_playback(
|
||||
&self->dma,
|
||||
sample,
|
||||
loop,
|
||||
false, // single channel
|
||||
0, // audio channel
|
||||
false, // output signed
|
||||
BITS_PER_SAMPLE,
|
||||
(uint32_t)tx_register, // output register: PWM cc register
|
||||
0x3b + pacing_timer); // data request line
|
||||
|
||||
if (result == AUDIO_DMA_DMA_BUSY) {
|
||||
common_hal_audiopwmio_pwmaudioout_stop(self);
|
||||
mp_raise_RuntimeError(translate("No DMA channel found"));
|
||||
}
|
||||
if (result == AUDIO_DMA_MEMORY_ERROR) {
|
||||
common_hal_audiopwmio_pwmaudioout_stop(self);
|
||||
mp_raise_RuntimeError(translate("Unable to allocate buffers for signed conversion"));
|
||||
}
|
||||
// OK! We got all of the resources we need and dma is ready.
|
||||
}
|
||||
|
||||
void common_hal_audiopwmio_pwmaudioout_stop(audiopwmio_pwmaudioout_obj_t *self) {
|
||||
|
@ -206,7 +206,7 @@ audioio_get_buffer_result_t audioio_wavefile_get_buffer(audioio_wavefile_obj_t *
|
||||
}
|
||||
|
||||
if (need_more_data) {
|
||||
uint16_t num_bytes_to_load = self->len;
|
||||
uint32_t num_bytes_to_load = self->len;
|
||||
if (num_bytes_to_load > self->bytes_remaining) {
|
||||
num_bytes_to_load = self->bytes_remaining;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user