Massive savings. Thanks so much @ciscorn for providing the initial
code for choosing the dictionary.
This adds a bit of time to the build, both to find the dictionary
but also because (for reasons I don't fully understand), the binary
search in the compress() function no longer worked and had to be
replaced with a linear search.
I think this is because the intended invariant is that for codebook
entries that encode to the same number of bits, the entries are ordered
in ascending value. However, I mis-placed the transition from "words"
to "byte/char values" so the codebook entries for words are in word-order
rather than their code order.
Because this price is only paid at build time, I didn't care to determine
exactly where the correct fix was.
I also commented out a line to produce the "estimated total memory size"
-- at least on the unix build with TRANSLATION=ja, this led to a build
time KeyError trying to compute the codebook size for all the strings.
I think this occurs because some single unicode code point ('ァ') is
no longer present as itself in the compressed strings, due to always
being replaced by a word.
As promised, this seems to save hundreds of bytes in the German translation
on the trinket m0.
Testing performed:
- built trinket_m0 in several languages
- built and ran unix port in several languages (en, de_DE, ja) and ran
simple error-producing codes like ./micropython -c '1/0'
Two problems: The lead byte for 3-byte sequences was wrong, and one
mid-byte was not even filled in due to a missing "++"!
Apparently this was broken ever since the first "Compress as unicode,
not bytes" commit, but I believed I'd "tested" it by running on the
Pinyin translation.
This rendered at least the Korean and Japanese translations completely
illegible, affecting 5.0 and all later releases.
Compress common unicode bigrams by making code points in the range
0x80 - 0xbf (inclusive) represent them. Then, they can be greedily
encoded and the substituted code points handled by the existing Huffman
compression. Normally code points in the range 0x80-0xbf are not used
in Unicode, so we stake our own claim. Using the more arguably correct
"Private Use Area" (PUA) would mean that for scripts that only use
code points under 256 we would use more memory for the "values" table.
bigram means "two letters", and is also sometimes called a "digram".
It's nothing to do with "big RAM". For our purposes, a bigram represents
two successive unicode code points, so for instance in our build on
trinket m0 for english the most frequent are:
['t ', 'e ', 'in', 'd ', ...].
The bigrams are selected based on frequency in the corpus, but the
selection is not necessarily optimal, for these reasons I can think of:
* Suppose the corpus was just "tea" repeated 100 times. The
top bigrams would be "te", and "ea". However,
overlap, "te" could never be used. Thus, some bigrams might actually
waste space
* I _assume_ this has to be why e.g., bigram 0x86 "s " is more
frequent than bigram 0x85 " a" in English for Trinket M0, because
sequences like "can't add" would get the "t " digram and then
be unable to use the " a" digram.
* And generally, if a bigram is frequent then so are its constituents.
Say that "i" and "n" both encode to just 5 or 6 bits, then the huffman
code for "in" had better compress to 10 or fewer bits or it's a net
loss!
* I checked though! "i" is 5 bits, "n" is 6 bits (lucky guess)
but the bigram 0x83 also just 6 bits, so this one is a win of
5 bits for every "it" minus overhead. Yay, this round goes to team
compression.
* On the other hand, the least frequent bigram 0x9d " n" is 10 bits
long and its constituent code points are 4+6 bits so there's no
savings, but there is the cost of the table entry.
* and somehow 0x9f 'an' is never used at all!
With or without accounting for overlaps, there is some optimum number
of bigrams. Adding one more bigram uses at least 2 bytes (for the
entry in the bigram table; 4 bytes if code points >255 are in the
source text) and also needs a slot in the Huffman dictionary, so
adding bigrams beyond the optimim number makes compression worse again.
If it's an improvement, the fact that it's not guaranteed optimal
doesn't seem to matter too much. It just leaves a little more fruit
for the next sweep to pick up. Perhaps try adding the most frequent
bigram not yet present, until it doesn't improve compression overall.
Right now, de_DE is again the "fullest" build on trinket_m0. (It's
reclaimed that spot from the ja translation somehow) This change saves
104 bytes there, increasing free space about 6.8%. In the larger
(but not critically full) pyportal build it saves 324 bytes.
The specific number of bigrams used (32) was chosen as it is the max
number that fit within the 0x80..0xbf range. Larger tables would
require the use of 16 bit code points in the de_DE build, losing savings
overall.
(Side note: The most frequent letters in English have been said
to be: ETA OIN SHRDLU; but we have UAC EIL MOPRST in our corpus)
Otherwise, out of range writes would occur in tilegrid_set_tile, causing a safe mode reset.
```
Hardware watchpoint 6: -location *stack_alloc->ptr
Old value = 24652061
New value = 24641565
0x000444f2 in common_hal_displayio_tilegrid_set_tile (self=0x200002c8 <supervisor_terminal_text_grid>, x=1, y=1, tile_index=0 '\000')
at ../../shared-module/displayio/TileGrid.c:236
236 if (!self->partial_change) {
(gdb)
```
.. however, the number of endpoints is only set for SAMD (8).
Other ports need to set the value. Otherwise, the build will show
the message
```
Unable to check whether maximum number of endpoints is respected
```
The font is missing many characters and the build needs the space.
We can optimize font storage when we get a good font.
The serial output will work as usual.
Before this, a background callback that was on the list when
background_callback_reset was called could have ended up in a state
that made it "un-queueable": its "prev" pointer could have been non-NULL.
A background callback must never outlive its related object. By
collecting the head of the linked list of background tasks, this will
not happen.
One hypothetical case where this could happen is if an MP3Decoder is
deleted while its callback to fill its buffer is scheduled.
CALLBACK_CRITICAL_BEGIN is heavyweight, but we can be confident we do
not have work to do as long as callback_head is NULL.
This gives back performance on nRF.
In time, we should transition interrupt driven background tasks out of the
overall run_background_tasks into distinct background callbacks,
so that the number of checks that occur with each tick is reduced.
This restores the ability to remove CDC and/or MSC, at the price of
giving up the new automatic check that USB_DEVICES is correct.
Since devices have to have CDC and MSC to be "CircuitPython",
this is not a facility that is going to be used by any in-tree drivers.
Since Actions passed on the previous commit, where this computed value
was checked against the specified value (if any), this is no net change,
except that we no longer need to specify it for particular boards or
ports.
Few peripherals are actually tested. However, USB, I2C and GPIO seem to work.
Most pins are silkscreened with the "PX00" style, so the board module
only includes the small number that are screened differently.
The default SPI, I2C, and UART are the ones on the EXT2 header. This is
arbitrary, but the I2C on this connector is shared with the on-board I2C
devices and the PCC header, making it the most versatile.
Length was stored as a 16-bit number always. Most translations have
a max length far less. For example, US English translation lengths
always fit in just 8 bits. probably all languages fit in 9 bits.
This also has the side effect of reducing the alignment of
compressed_string_t from 2 bytes to 1.
testing performed: ran in german and english on pyruler, printed messages
looked right.
Firmware size, en_US
Before: 3044 bytes free in flash
After: 3408 bytes free in flash
Firmware size, de_DE (with #2967 merged to restore translations)
Before: 1236 bytes free in flash
After: 1600 bytes free in flash
Check to see if the current exception is a Watchdog exception, if it's
enabled. This ensures we break out of the current sleep() if a watchdog
timeout hits.
Signed-off-by: Sean Cross <sean@xobs.io>
Allow for passing `-DCFG_TUSB_DEBUG=1` or `-DCFG_TUSB_DEBUG=2` on the
command line to enable debugging tinyusb within circuitpython.
Signed-off-by: Sean Cross <sean@xobs.io>
Add a field to allow specifying a timeout when initiating advertising.
As part of this, add a new property to determine if the device is still
advertising.
Additionally, have the `anonymous` property require a timeout, and set
the timeout to the maximum possible value if no timeout is specified.
Signed-off-by: Sean Cross <sean@xobs.io>
Add a new parameter to the `start_advertising()` function to enable
anonymous advertising. This forces a call to `sd_ble_gap_privacy_set()`
with `privacy_mode` set to `BLE_GAP_PRIVACY_MODE_DEVICE_PRIVACY` and
`private_addr_type` set to
`BLE_GAP_ADDR_TYPE_RANDOM_PRIVATE_RESOLVABLE`.
With this, addresses will cycle at a predefined rate (currently once
every 15 minutes).
Signed-off-by: Sean Cross <sean@xobs.io>
This gets all the purely internal references. Some uses of
protomatter/Protomatter/PROTOMATTER remain, as they are references
to symbols in the Protomatter C library itself.
- bump supervisor alloc count by 4 (we actually use 5)
- move reconstruct to after gc heap is reset
- destroy protomatter object entirely if not used by a FramebufferDisplay
- ensure previous supervisor allocations are released
- zero out pointers so GC can collect them
testing performed:
* successfully store and retrieve a 500kB file on the flash
* square wave output on each pin appears on o'scope
* board.SPI(), board.SERIAL(), board.I2C() all construct
Introduces a way to place CircuitPython code and data into
tightly coupled memory (TCM) which is accessible by the CPU in a
single cycle. It also frees up room in the corresponding cache for
intermittent data. Loading from external flash is slow!
The data cache is also now enabled.
Adds support for the iMX RT 1021 chip. Adds three new boards:
* iMX RT 1020 EVK
* iMX RT 1060 EVK
* Teensy 4.0
Related to #2492, #2472 and #2477. Fixes#2475.