Commit Graph

87 Commits

Author SHA1 Message Date
Sean Lilley
d912e28571 Fix for when specular and diffuse reference the same texture 2019-10-26 20:07:29 -04:00
Sean Lilley
2fb661c8cf Fix negative indices 2019-04-07 17:31:22 -04:00
Sean Lilley
73205a874b Don't let separate resources exceed Node buffer size limit 2019-03-19 21:25:42 -04:00
Sean Lilley
d979a93745 Merge branch 'master' into newmtl-without-name 2019-02-10 09:45:46 -05:00
Sean Lilley
075beb60d4 var to let/const 2019-02-05 22:03:42 -05:00
Sean Lilley
50f4192afd Removed matchers 2019-02-05 20:59:00 -05:00
Sean Lilley
ed54251fec Fix parsing mtl with newmtl without a name 2019-01-03 20:51:39 -05:00
Omar Shehata
7e9a7a87b8 Cleanup 2018-12-04 14:34:04 -05:00
Sean Lilley
b5da7be229 Merge branch 'master' into unlit 2018-11-24 17:04:09 -05:00
Sean Lilley
5d522daaa8
Merge branch 'master' into material-duplication 2018-11-01 18:43:11 -04:00
Sean Lilley
a55ea69661 Cleanup test 2018-10-29 23:58:55 -04:00
Sean Lilley
1bca54c376 Added test 2018-10-29 18:19:55 -04:00
Sean Lilley
82ad86370b Change test 2018-10-17 21:52:14 -04:00
Sean Lilley
1426d0e43d Update triangulation algorithm 2018-10-11 16:58:54 -04:00
Sean Lilley
a87087b0dd Reset vertex count properly 2018-10-10 18:37:52 -04:00
Sean Lilley
30bf9095fa Discard faces that don't have the same attributes 2018-08-30 23:37:03 -04:00
Omar Shehata
a8dc3ccc23 Fixed linting 2018-08-30 16:02:54 -04:00
Omar Shehata
5ae3175907 Updated tests 2018-08-30 15:55:40 -04:00
Sean Lilley
574d06db2b Adding position, normals, and uvs to primitive level rather than mesh level 2018-08-30 15:24:34 -04:00
Sean Lilley
26db16d892 Fixed normalizing Windows paths 2018-08-30 12:08:12 -04:00
Sean Lilley
af2e6aa43e
Merge branch 'master' into missing-usemtl 2018-03-21 10:21:29 -04:00
Sean Lilley
7d934503ad Normalize normals 2018-03-20 22:38:37 -04:00
Sean Lilley
5730d2371f Set default material if usemtl is missing 2018-03-06 19:22:06 -05:00
Sean Lilley
1140e50987 Merge branch 'master' into diffuse-ambient 2018-01-29 09:28:55 -05:00
Sean Lilley
902e877eca Ignore ambient texture if it is the same as the diffuse texture 2018-01-19 11:02:14 -05:00
Sean Lilley
378479b8f1 Added alpha texture support 2018-01-03 21:01:10 -05:00
Sean Lilley
60c99a3f63 Added test 2017-12-29 11:59:15 -05:00
likangning93
365efa10fd
Merge pull request #117 from AnalyticalGraphicsInc/resources-in-root
Attempt to load missing resources by looking in the same directory as the obj
2017-12-28 13:19:52 -05:00
Sean Lilley
e2db0ac59d More accurate error messages 2017-12-21 22:23:28 -05:00
Sean Lilley
57a95a6623 Try to load files in root directory when secure is true 2017-11-29 14:21:59 -05:00
Sean Lilley
2c21105d38 Attempt to load missing resources by looking in the same directory as the obj 2017-11-17 15:11:59 -05:00
Sean Lilley
78a41c35a7 Load mtllib that has spaces in its path 2017-11-17 11:54:32 -05:00
Tim Knip
fab88cfdfa remove texture options from texture name 2017-10-10 13:23:09 +02:00
Sean Lilley
3c5f055182 Constant lighting added back to materialsCommon 2017-09-21 10:40:44 -04:00
Sean Lilley
3015383fa3 Added test and updated CHANGES.md 2017-09-19 13:10:32 -04:00
Sean Lilley
72baced2ed Merge branch 'master' into gltf-2.0 2017-08-10 09:52:19 -04:00
Sean Lilley
b20df62524 Merge pull request #85 from rahwang/more-vertices-faces
Support concave and/or n-vertex faces
2017-08-09 17:54:19 -04:00
Sean Lilley
60a080be46 Reorganization of material loading and returning buffer rather than writing file 2017-08-08 15:09:00 -04:00
Sean Lilley
3da691df62 Cleanup overriding images 2017-07-28 17:01:45 -04:00
Sean Lilley
e54f3af37f Async image reading/writing and other cleanup 2017-07-27 11:28:14 -04:00
Sean Lilley
125edddef9 Fix eslint error 2017-07-25 13:04:38 -04:00
Sean Lilley
2a44e0d1a8 Misc fixes 2017-07-25 12:32:24 -04:00
Sean Lilley
3b4e30d5e3 Supply images on the command line 2017-07-24 21:26:56 -04:00
Sean Lilley
b52f63543e Small fixes 2017-07-24 09:36:45 -04:00
Sean Lilley
ab6786e463 Remove dependence on gltf-pipeline and added gltfToGlb function 2017-07-19 13:23:06 -04:00
Sean Lilley
608234dcc4 Rounded out materialCommon, pbrMetallicRoughness, and pbrSpecularGlosiness tests 2017-07-17 17:45:58 -04:00
Sean Lilley
df20748d60 Merge branch 'master' into gltf-2.0 2017-07-17 14:38:20 -04:00
Sean Lilley
3df055c42a Rework fragile tests 2017-07-11 11:33:18 -04:00
Sean Lilley
d728340ad4 Keep diffuse intact so that shader generation for generateNormals works correctly 2017-06-22 21:18:12 -04:00
Rachel Hwang
d1ac5816d4 make mip-mapping on by default 2017-06-14 19:27:14 -04:00