mirror of
https://github.com/CesiumGS/obj2gltf.git
synced 2024-11-23 08:34:14 -05:00
Fixed normalizing Windows paths
This commit is contained in:
parent
26526c0f51
commit
26db16d892
@ -81,19 +81,15 @@ function loadMtl(mtlPath, options) {
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materials.push(material);
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}
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/**
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* Removes texture options from texture name
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* NOTE: assumes no spaces in texture name
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*
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* @param {String} name
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* @returns {String} The clean texture name
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*/
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function cleanTextureName (name) {
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function normalizeTexturePath(texturePath, mtlDirectory) {
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// Removes texture options from texture name
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// Assumes no spaces in texture name
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var re = /-(bm|t|s|o|blendu|blendv|boost|mm|texres|clamp|imfchan|type)/;
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if (re.test(name)) {
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return name.split(/\s+/).pop();
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if (re.test(texturePath)) {
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texturePath = texturePath.split(/\s+/).pop();
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}
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return name;
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texturePath = texturePath.replace(/\\/g, '/');
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return path.normalize(path.join(mtlDirectory, texturePath));
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}
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function parseLine(line) {
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@ -144,31 +140,31 @@ function loadMtl(mtlPath, options) {
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material.alpha = correctAlpha(1.0 - parseFloat(value));
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} else if (/^map_Ka /i.test(line)) {
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if (!defined(overridingAmbientTexture)) {
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material.ambientTexture = path.resolve(mtlDirectory, cleanTextureName(line.substring(7).trim()));
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material.ambientTexture = normalizeTexturePath(line.substring(7).trim(), mtlDirectory);
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}
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} else if (/^map_Ke /i.test(line)) {
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if (!defined(overridingEmissiveTexture)) {
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material.emissiveTexture = path.resolve(mtlDirectory, cleanTextureName(line.substring(7).trim()));
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material.emissiveTexture = normalizeTexturePath(line.substring(7).trim(), mtlDirectory);
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}
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} else if (/^map_Kd /i.test(line)) {
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if (!defined(overridingDiffuseTexture)) {
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material.diffuseTexture = path.resolve(mtlDirectory, cleanTextureName(line.substring(7).trim()));
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material.diffuseTexture = normalizeTexturePath(line.substring(7).trim(), mtlDirectory);
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}
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} else if (/^map_Ks /i.test(line)) {
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if (!defined(overridingSpecularTexture)) {
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material.specularTexture = path.resolve(mtlDirectory, cleanTextureName(line.substring(7).trim()));
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material.specularTexture = normalizeTexturePath(line.substring(7).trim(), mtlDirectory);
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}
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} else if (/^map_Ns /i.test(line)) {
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if (!defined(overridingSpecularShininessTexture)) {
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material.specularShininessTexture = path.resolve(mtlDirectory, cleanTextureName(line.substring(7).trim()));
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material.specularShininessTexture = normalizeTexturePath(line.substring(7).trim(), mtlDirectory);
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}
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} else if (/^map_Bump /i.test(line)) {
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if (!defined(overridingNormalTexture)) {
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material.normalTexture = path.resolve(mtlDirectory, cleanTextureName(line.substring(9).trim()));
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material.normalTexture = normalizeTexturePath(line.substring(9).trim(), mtlDirectory);
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}
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} else if (/^map_d /i.test(line)) {
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if (!defined(overridingAlphaTexture)) {
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material.alphaTexture = path.resolve(mtlDirectory, cleanTextureName(line.substring(6).trim()));
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material.alphaTexture = normalizeTexturePath(line.substring(6).trim(), mtlDirectory);
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}
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}
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}
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@ -244,7 +240,7 @@ function loadMaterialTexture(material, name, textureOptions, mtlDirectory, textu
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var texturePromise = texturePromiseMap[texturePath];
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if (!defined(texturePromise)) {
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var shallowPath = path.resolve(path.join(mtlDirectory, path.basename(texturePath)));
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var shallowPath = path.join(mtlDirectory, path.basename(texturePath));
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if (options.secure && outsideDirectory(texturePath, mtlDirectory)) {
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// Try looking for the texture in the same directory as the obj
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options.logger('Texture file is outside of the mtl directory and the secure flag is true. Attempting to read the texture file from within the obj directory instead.');
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@ -540,6 +540,11 @@ function finishLoading(nodes, mtlPaths, objPath, options) {
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});
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}
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function normalizeMtlPath(mtlPath, objDirectory) {
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mtlPath = mtlPath.replace(/\\/g, '/');
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return path.normalize(path.join(objDirectory, mtlPath));
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}
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function loadMtls(mtlPaths, objPath, options) {
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var objDirectory = path.dirname(objPath);
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var materials = [];
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@ -550,8 +555,8 @@ function loadMtls(mtlPaths, objPath, options) {
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});
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return Promise.map(mtlPaths, function(mtlPath) {
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mtlPath = path.resolve(objDirectory, mtlPath);
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var shallowPath = path.resolve(path.join(objDirectory, path.basename(mtlPath)));
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mtlPath = normalizeMtlPath(mtlPath, objDirectory);
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var shallowPath = path.join(objDirectory, path.basename(mtlPath));
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if (options.secure && outsideDirectory(mtlPath, objDirectory)) {
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// Try looking for the .mtl in the same directory as the obj
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options.logger('The material file is outside of the obj directory and the secure flag is true. Attempting to read the material file from within the obj directory instead.');
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@ -1,19 +1,19 @@
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# Blender MTL File: 'box.blend'
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# Material Count: 1
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newmtl Material
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Ns 96.078431
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Ka 0.200000 0.200000 0.200000
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Kd 0.640000 0.640000 0.640000
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Ks 0.500000 0.500000 0.500000
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Ke 0.100000 0.100000 0.100000
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Ni 1.000000
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d 0.900000
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Tr 0.100000
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map_Ka -s 1.0 1.0 1.0 -o 0.0 0.0 0.0 ambient.gif
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map_Ke -s 1.0 1.0 1.0 -o 0.0 0.0 0.0 emission.jpg
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map_Kd -s 1.0 1.0 1.0 -o 0.0 0.0 0.0 diffuse.png
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map_Ks -s 1.0 1.0 1.0 -o 0.0 0.0 0.0 specular.jpeg
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map_Ns -s 1.0 1.0 1.0 -o 0.0 0.0 0.0 shininess.png
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map_Bump -bm 0.2 bump.png
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illum 2
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# Blender MTL File: 'box.blend'
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# Material Count: 1
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newmtl Material
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Ns 96.078431
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Ka 0.200000 0.200000 0.200000
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Kd 0.640000 0.640000 0.640000
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Ks 0.500000 0.500000 0.500000
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Ke 0.100000 0.100000 0.100000
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Ni 1.000000
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d 0.900000
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Tr 0.100000
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map_Ka -s 1.0 1.0 1.0 -o 0.0 0.0 0.0 ambient.gif
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map_Ke -s 1.0 1.0 1.0 -o 0.0 0.0 0.0 emission.jpg
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map_Kd -s 1.0 1.0 1.0 -o 0.0 0.0 0.0 diffuse.png
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map_Ks -s 1.0 1.0 1.0 -o 0.0 0.0 0.0 specular.jpeg
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map_Ns -s 1.0 1.0 1.0 -o 0.0 0.0 0.0 shininess.png
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map_Bump -bm 0.2 bump.png
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illum 2
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@ -1,46 +1,46 @@
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# Blender v2.78 (sub 0) OBJ File: 'box.blend'
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# www.blender.org
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mtllib box-texture-options.mtl
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o Cube
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v -1.000000 -1.000000 1.000000
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v -1.000000 1.000000 1.000000
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v -1.000000 -1.000000 -1.000000
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v -1.000000 1.000000 -1.000000
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v 1.000000 -1.000000 1.000000
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v 1.000000 1.000000 1.000000
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v 1.000000 -1.000000 -1.000000
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v 1.000000 1.000000 -1.000000
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vt 0.0000 0.0000
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vt 1.0000 0.0000
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vt 1.0000 1.0000
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vt 0.0000 1.0000
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vt 0.0000 0.0000
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vt 1.0000 0.0000
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vt 1.0000 1.0000
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vt 0.0000 1.0000
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vt 0.0000 0.0000
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vt 1.0000 0.0000
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vt 1.0000 1.0000
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vt 0.0000 1.0000
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vt 0.0000 0.0000
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vt 1.0000 0.0000
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vt 1.0000 1.0000
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vt 0.0000 1.0000
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vt 1.0000 0.0000
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vt 1.0000 1.0000
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vt 0.0000 0.0000
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vt 0.0000 1.0000
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vn -1.0000 0.0000 0.0000
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vn 0.0000 0.0000 -1.0000
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vn 1.0000 0.0000 0.0000
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vn 0.0000 0.0000 1.0000
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vn 0.0000 -1.0000 0.0000
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vn 0.0000 1.0000 0.0000
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usemtl Material
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s off
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f 1/1/1 2/2/1 4/3/1 3/4/1
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f 3/5/2 4/6/2 8/7/2 7/8/2
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f 7/9/3 8/10/3 6/11/3 5/12/3
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f 5/13/4 6/14/4 2/15/4 1/16/4
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f 3/5/5 7/17/5 5/18/5 1/16/5
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f 8/19/6 4/6/6 2/15/6 6/20/6
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# Blender v2.78 (sub 0) OBJ File: 'box.blend'
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# www.blender.org
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mtllib box-texture-options.mtl
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o Cube
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v -1.000000 -1.000000 1.000000
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v -1.000000 1.000000 1.000000
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v -1.000000 -1.000000 -1.000000
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v -1.000000 1.000000 -1.000000
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v 1.000000 -1.000000 1.000000
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v 1.000000 1.000000 1.000000
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v 1.000000 -1.000000 -1.000000
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v 1.000000 1.000000 -1.000000
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vt 0.0000 0.0000
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vt 1.0000 0.0000
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vt 1.0000 1.0000
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vt 0.0000 1.0000
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vt 0.0000 0.0000
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vt 1.0000 0.0000
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vt 1.0000 1.0000
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vt 0.0000 1.0000
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vt 0.0000 0.0000
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vt 1.0000 0.0000
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vt 1.0000 1.0000
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vt 0.0000 1.0000
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vt 0.0000 0.0000
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vt 1.0000 0.0000
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vt 1.0000 1.0000
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vt 0.0000 1.0000
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vt 1.0000 0.0000
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vt 1.0000 1.0000
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vt 0.0000 0.0000
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vt 0.0000 1.0000
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vn -1.0000 0.0000 0.0000
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vn 0.0000 0.0000 -1.0000
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vn 1.0000 0.0000 0.0000
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vn 0.0000 0.0000 1.0000
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vn 0.0000 -1.0000 0.0000
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vn 0.0000 1.0000 0.0000
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usemtl Material
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s off
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f 1/1/1 2/2/1 4/3/1 3/4/1
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f 3/5/2 4/6/2 8/7/2 7/8/2
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f 7/9/3 8/10/3 6/11/3 5/12/3
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f 5/13/4 6/14/4 2/15/4 1/16/4
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f 3/5/5 7/17/5 5/18/5 1/16/5
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f 8/19/6 4/6/6 2/15/6 6/20/6
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46
specs/data/box-windows-paths/box-windows-paths.obj
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46
specs/data/box-windows-paths/box-windows-paths.obj
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@ -0,0 +1,46 @@
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# Blender v2.78 (sub 0) OBJ File: 'box.blend'
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# www.blender.org
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mtllib materials\\box-windows-paths.mtl
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o Cube
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v -1.000000 -1.000000 1.000000
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v -1.000000 1.000000 1.000000
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v -1.000000 -1.000000 -1.000000
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v -1.000000 1.000000 -1.000000
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v 1.000000 -1.000000 1.000000
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v 1.000000 1.000000 1.000000
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v 1.000000 -1.000000 -1.000000
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v 1.000000 1.000000 -1.000000
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vt 0.0000 0.0000
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vt 1.0000 0.0000
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vt 1.0000 1.0000
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vt 0.0000 1.0000
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vt 0.0000 0.0000
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vt 1.0000 0.0000
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vt 1.0000 1.0000
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vt 0.0000 1.0000
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vt 0.0000 0.0000
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vt 1.0000 0.0000
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vt 1.0000 1.0000
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vt 0.0000 1.0000
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vt 0.0000 0.0000
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vt 1.0000 0.0000
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vt 1.0000 1.0000
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vt 0.0000 1.0000
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vt 1.0000 0.0000
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vt 1.0000 1.0000
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vt 0.0000 0.0000
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vt 0.0000 1.0000
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vn -1.0000 0.0000 0.0000
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vn 0.0000 0.0000 -1.0000
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vn 1.0000 0.0000 0.0000
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vn 0.0000 0.0000 1.0000
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vn 0.0000 -1.0000 0.0000
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vn 0.0000 1.0000 0.0000
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usemtl Material
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s off
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f 1/1/1 2/2/1 4/3/1 3/4/1
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f 3/5/2 4/6/2 8/7/2 7/8/2
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f 7/9/3 8/10/3 6/11/3 5/12/3
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f 5/13/4 6/14/4 2/15/4 1/16/4
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f 3/5/5 7/17/5 5/18/5 1/16/5
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f 8/19/6 4/6/6 2/15/6 6/20/6
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13
specs/data/box-windows-paths/materials/box-windows-paths.mtl
Normal file
13
specs/data/box-windows-paths/materials/box-windows-paths.mtl
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@ -0,0 +1,13 @@
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# Blender MTL File: 'box.blend'
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# Material Count: 1
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newmtl Material
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Ns 96.078431
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Ka 0.000000 0.000000 0.000000
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Kd 0.640000 0.640000 0.640000
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Ks 0.500000 0.500000 0.500000
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Ke 0.000000 0.000000 0.000000
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Ni 1.000000
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d 1.000000
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illum 2
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map_Kd .\images\cesium.png
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BIN
specs/data/box-windows-paths/materials/images/cesium.png
Normal file
BIN
specs/data/box-windows-paths/materials/images/cesium.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 7.5 KiB |
@ -34,6 +34,7 @@ var objExternalResourcesInRootPath = 'specs/data/box-external-resources-in-root/
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var objTexturedPath = 'specs/data/box-textured/box-textured.obj';
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var objMissingTexturePath = 'specs/data/box-missing-texture/box-missing-texture.obj';
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var objSubdirectoriesPath = 'specs/data/box-subdirectories/box-textured.obj';
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var objWindowsPaths = 'specs/data/box-windows-paths/box-windows-paths.obj';
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var objInvalidContentsPath = 'specs/data/box/box.mtl';
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var objConcavePath = 'specs/data/concave/concave.obj';
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var objUnnormalizedPath = 'specs/data/box-unnormalized/box-unnormalized.obj';
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@ -478,6 +479,15 @@ describe('loadObj', function() {
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}), done).toResolve();
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});
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it('loads obj with windows paths', function(done) {
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expect(loadObj(objWindowsPaths, options)
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.then(function(data) {
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var baseColorTexture = data.materials[0].pbrMetallicRoughness.baseColorTexture;
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expect(baseColorTexture.name).toBe('cesium');
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expect(baseColorTexture.source).toBeDefined();
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}), done).toResolve();
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});
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it('throws when file has invalid contents', function(done) {
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expect(loadObj(objInvalidContentsPath, options), done).toRejectWith(RuntimeError);
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});
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