There were two main problems
- word_buffer was being filled as though with unsigned samples,
but during mixing all samples are kept in signed mode
- If the first buffer was stopped, the voices_active flag got set
anyway, even though the output buffer wasn't initialized yet,
so the samples were mixed with indeterminate data
We also cover the case where no buffer was playing, and ensure
the output buffer is filled.
This now works much better. Tested on neotrellis m4 playing back
4 mp3 streams at a time in signed-16, 22050Hz
When handling negative steps, start and stop need to be mp_int_t so they
can be checked against a potential negative value during the for loop
used to set the slice values.
This change takes polygon from 126k pixels per second fill to 240k pps fill
on a reference 5 point star 50x66px polygon, updating both location and shape
at 10hz. Tested on an m4 express feather.
As a curiosity, the flat-out fill rate of a shape whose get_pixel is `return 0;`
fills just shy of 375k pixels per second.
vectorio builds on m4 express feather
Concrete shapes are composed into a VectorShape which is put into a displayio Group for display.
VectorShape provides transpose and x/y positioning for shape implementations.
Included Shapes:
* Circle
- A radius; Circle is positioned at its axis in the VectorShape.
- You can freely modify the radius to grow and shrink the circle in-place.
* Polygon
- An ordered list of points.
- Beteween each successive point an edge is inferred. A final edge closing the shape is inferred between the last
point and the first point.
- You can modify the points in a Polygon. The points' coordinate system is relative to (0, 0) so if you'd like a
top-center justified 10x20 rectangle you can do points [(-5, 0), (5, 0), (5, 20), (0, 20)] and your VectorShape
x and y properties will position the rectangle relative to its top center point
* Rectangle
A width and a height.
This adds initial support for an AES module named aesio. This
implementation supports only a subset of AES modes, namely
ECB, CBC, and CTR modes.
Example usage:
```
>>> import aesio
>>>
>>> key = b'Sixteen byte key'
>>> cipher = aesio.AES(key, aesio.MODE_ECB)
>>> output = bytearray(16)
>>> cipher.encrypt_into(b'Circuit Python!!', output)
>>> output
bytearray(b'E\x14\x85\x18\x9a\x9c\r\x95>\xa7kV\xa2`\x8b\n')
>>>
```
This key is 16-bytes, so it uses AES128. If your key is 24- or 32-
bytes long, it will switch to AES192 or AES256 respectively.
This has been tested with many of the official NIST test vectors,
such as those used in `pycryptodome` at
39626a5b01/lib/Crypto/SelfTest/Cipher/test_vectors/AES
CTR has not been tested as NIST does not provide test vectors for it.
Signed-off-by: Sean Cross <sean@xobs.io>
This gets all the purely internal references. Some uses of
protomatter/Protomatter/PROTOMATTER remain, as they are references
to symbols in the Protomatter C library itself.
I originally believed that there would be a wrapper library around it,
like with _pixelbuf; but this proves not to be the case, as there's
too little for the library to do.
- bump supervisor alloc count by 4 (we actually use 5)
- move reconstruct to after gc heap is reset
- destroy protomatter object entirely if not used by a FramebufferDisplay
- ensure previous supervisor allocations are released
- zero out pointers so GC can collect them