SPIM3 is faster than all other SPI blocks, and is capable of generating
a 32 MHz clock. However, it cannot be used at the same time as the BLE
radio without dedicating an additional 8 kB of RAM to it.
Therefore, some boards may want to disable this. Support pre-defining
NRFX_SPIM3_ENABLED on the command line to disable it on some bords.
Signed-off-by: Sean Cross <sean@xobs.io>
Ujson should only worry about whitespace before JSON. This becomes apparent when you are using MP stream protocol to read directly from input buffers.
When you attempt to read(1) on a UART (and possibly other protocols) you have to wait for either the byte or the timeout.
Fixes:
- Waiting for a timeout after you have completed reading a correct and complete JSON off the input.
- Raising an OSError after reading a correct and complete JSON off the input.
- Eating more data than semantically owned off the input buffer.
- Blocking to start parsing JSON until the entire JSON body has been loaded into a potentially large, contiguous Python object.
Code you would write before:
```
line = board_busio_uart_port.read_line()
json_dict = json.loads(line)
```
or reaching for fixed buffers and swapping them around in Python.
Code that did not work before that does now:
```
json_dict = json.load(board_busio_uart_port)
```
- This removes the need for intermediate copies of data when reading JSON from micropython stream protocol inputs.
- It also increases total application speed by parsing JSON concurrently with receiving on boards that read from UART via DMA.
- It simplifies code that users write while improving their apps.
vectorio builds on m4 express feather
Concrete shapes are composed into a VectorShape which is put into a displayio Group for display.
VectorShape provides transpose and x/y positioning for shape implementations.
Included Shapes:
* Circle
- A radius; Circle is positioned at its axis in the VectorShape.
- You can freely modify the radius to grow and shrink the circle in-place.
* Polygon
- An ordered list of points.
- Beteween each successive point an edge is inferred. A final edge closing the shape is inferred between the last
point and the first point.
- You can modify the points in a Polygon. The points' coordinate system is relative to (0, 0) so if you'd like a
top-center justified 10x20 rectangle you can do points [(-5, 0), (5, 0), (5, 20), (0, 20)] and your VectorShape
x and y properties will position the rectangle relative to its top center point
* Rectangle
A width and a height.