31de44775c
This patch uses the newly-added esp32.Partition class to replace the existing FlashBdev class. Partition objects implement the block protocol so can be directly mounted via uos.mount(). This has the following benefits: - allows the filesystem partition location and size to be specified in partitions.csv, and overridden by a particular board - very easily allows to have multiple filesystems by simply adding extra entries to partitions.csv - improves efficiency/speed of filesystem operations because the block device is implemented fully in C - opens the possibility to have encrypted flash storage (since Partitions can be encrypted) Note that this patch is fully backwards compatible: existing filesystems remain untouched and work with this new code.
7 lines
331 B
Plaintext
7 lines
331 B
Plaintext
# Name, Type, SubType, Offset, Size, Flags
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# Note: if you change the phy_init or app partition offset, make sure to change the offset in Kconfig.projbuild
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nvs, data, nvs, 0x9000, 0x6000,
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phy_init, data, phy, 0xf000, 0x1000,
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factory, app, factory, 0x10000, 0x180000,
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vfs, data, fat, 0x200000, 0x200000,
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