31de44775c
This patch uses the newly-added esp32.Partition class to replace the existing FlashBdev class. Partition objects implement the block protocol so can be directly mounted via uos.mount(). This has the following benefits: - allows the filesystem partition location and size to be specified in partitions.csv, and overridden by a particular board - very easily allows to have multiple filesystems by simply adding extra entries to partitions.csv - improves efficiency/speed of filesystem operations because the block device is implemented fully in C - opens the possibility to have encrypted flash storage (since Partitions can be encrypted) Note that this patch is fully backwards compatible: existing filesystems remain untouched and work with this new code.
331 B
331 B
1 | # Name, Type, SubType, Offset, Size, Flags |
---|---|
2 | # Note: if you change the phy_init or app partition offset, make sure to change the offset in Kconfig.projbuild |
3 | nvs, data, nvs, 0x9000, 0x6000, |
4 | phy_init, data, phy, 0xf000, 0x1000, |
5 | factory, app, factory, 0x10000, 0x180000, |
6 | vfs, data, fat, 0x200000, 0x200000, |