Scott Shawcroft
bebf27e733
Merge remote-tracking branch 'adafruit/master' into lower_power
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This isn't perfect and needs a bit more testing.
2020-04-20 18:25:13 -07:00
Radomir Dopieralski
43022d8294
Add copyrights to pewpew m4 and ugame board.c
2020-04-17 09:50:11 +02:00
Radomir Dopieralski
f39ca6052e
Fix RGB/BGR colors in Stage
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This makes the colors used by the stage library compatible with those
used by the displayio library.
2020-04-15 23:41:38 +02:00
Scott Shawcroft
b580b34cbf
Merge remote-tracking branch 'adafruit/master' into lower_power
2020-04-14 17:14:44 -07:00
Jeff Epler
09dc46a984
Add Protomatter and FramebufferDisplay
2020-04-14 18:24:54 -05:00
Scott Shawcroft
8fe512c7e9
Merge remote-tracking branch 'adafruit/master' into lower_power
2020-03-31 15:13:58 -07:00
Jeff Epler
54e8c63b4f
Merge pull request #2730 from tannewt/fix_fourwire_phase_polarity
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Add polarity and phase to FourWire.
2020-03-28 07:28:37 -05:00
Scott Shawcroft
798118b74f
Update board.c's to remove remaining tick.h
2020-03-27 14:52:35 -07:00
Scott Shawcroft
b043384949
Update built in display init
2020-03-27 14:35:29 -07:00
siddacious
9e0c00dfd4
adding a backlight polarity flag to Display
2020-03-25 22:51:20 -07:00
Dan Halbert
7b79ac3739
Parameterize linker script
2019-10-20 23:50:12 -04:00
Radomir Dopieralski
d50ed3b6e7
Add support for PewPew M4 board
2019-09-05 10:50:33 +02:00
Scott Shawcroft
fd8050b369
Turn off features to make room for ePaper
2019-08-22 15:19:45 -07:00
Scott Shawcroft
4e7de436b4
Update constructors of boards with displays
2019-07-25 22:48:11 -07:00
Scott Shawcroft
1d1b8703b6
Review feedback including NO_BRIGHTNESS_COMMAND macro
2019-07-19 16:11:13 -07:00
Scott Shawcroft
6797ec6ed3
Add support for grayscale displays that are < 8 bit depth.
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This also improves Palette so it stores the original RGB888 colors.
Lastly, it adds I2CDisplay as a display bus to talk over I2C. Particularly
useful for the SSD1306.
Fixes #1828 . Fixes #1956
2019-07-19 16:06:11 -07:00
Radomir Dopieralski
e45eac5016
Switch the terminal font for ugame10
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I designed this really tiny, minimalist font for use on very small
displays. On uGame it lets one see the whole text that CircuitPython
prints on boot. The characters are 4x6 pixels each, and they are
optimized for legibility (large x-height, right angles, blocky shapes).
It might make sense to also use that font in other boards.
2019-07-01 23:05:07 +02:00
Scott Shawcroft
2dddccb99e
Update board inits for new api.
2019-06-17 18:03:30 -07:00
Dan Halbert
1bb4fccc3b
Turn off SUPEROPT on gc.c instead of trying to squueze inline limit so much; reorganize mpconfigboard.mk files
2019-06-12 11:08:22 -04:00
Dan Halbert
0113e0970e
add Display.__init__() args for brightness and auto_brightness
2019-04-18 15:59:16 -04:00
Radomir Dopieralski
0599286e32
Use never_reset in ugame10
2019-04-12 20:45:52 +02:00
Radomir Dopieralski
dabbded622
Got back to using Display object in the Stage library
2019-04-12 11:19:19 +02:00
Radomir Dopieralski
c3136f4f32
Enable displayio for uGame10 board
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Also, make the _stage library work with the fourwire bus, to re-use the
display.
2019-04-12 01:10:57 +02:00
Scott Shawcroft
0f003ac5b8
Reorganize board busses into shared-bindings and shared-module.
2019-04-08 16:58:50 -07:00
Radomir Dopieralski
a50ee4f650
Add frozen stage module to ugame10 board
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And also ignore some more pins.
This is needed for the builds on the circuitpython.org to be functional.
2019-03-17 14:03:50 +01:00
Scott Shawcroft
2d136d58bf
Fix other builds and hallowing
2019-01-17 14:45:29 -08:00
Scott Shawcroft
9d91111b1b
Move atmel-samd to tinyusb and support nRF flash.
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This started while adding USB MIDI support (and descriptor support is
in this change.) When seeing that I'd have to implement the MIDI class
logic twice, once for atmel-samd and once for nrf, I decided to refactor
the USB stack so its shared across ports. This has led to a number of
changes that remove items from the ports folder and move them into
supervisor.
Furthermore, we had external SPI flash support for nrf pending so I
factored out the connection between the usb stack and the flash API as
well. This PR also includes the QSPI support for nRF.
2018-11-08 17:25:30 -08:00
Scott Shawcroft
769788d3c7
Turn off USB pin objects since they are always used for USB.
2018-06-08 12:56:32 -07:00
Scott Shawcroft
fd71e56891
atmel-samd: Re-org helper peripheral files into their own subdirectory.
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Ideally in the future they won't depend on ASF4 or MicroPython.
2018-06-01 15:07:31 -07:00
Scott Shawcroft
165b28438a
Merge pull request #854 from python-ugame/extra-override
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Allow overriding EXTRA_BUILTIN_MODULES in mpconfigboard.h
2018-05-22 10:22:35 -07:00
Dan Halbert
45db48bbaa
make longint choice mechanism more readable
2018-05-22 08:04:14 -04:00
Dan Halbert
5680933483
refactor longint settings; make crickit cpx build
2018-05-21 23:58:03 -04:00
Radomir Dopieralski
6a6ab2b0ec
Allow overriding EXTRA_BUILTIN_MODULES in mpconfigboard.h
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Some boards (like the uGame10) may want to have their own set of extra
modules. This change lets them override EXTRA_BUILTIN_MODULES in their
mpconfigboard.h and makes the ugame10 board do that.
2018-05-21 09:23:58 +02:00
Matt Land
06b293af29
pirkey, trinket, ugame
2018-05-17 13:56:10 -04:00
Matt Land
b9b742cc69
add spi def to all boards pins file
2018-05-16 17:43:14 -04:00
Matt Land
e8e75c056a
For the two boards without SCL and SDA can you still add the board global entry for I2C? That way they'll raise the NotImplementedError with the better message instead of a NameError.
2018-05-16 17:02:41 -04:00
Matt Land
2c067edf54
used pins.c instead of README.rst
2018-05-16 15:54:01 -04:00
Matt Land
ff6e6b5155
best effort
2018-05-15 15:33:27 -04:00
Scott Shawcroft
812fe0c93f
Turn on nvm in 3.0.
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Its 256b on M0 and 8k on M4 to match flash erase sizes.
Fixes #758
2018-04-13 16:22:28 -07:00
Scott Shawcroft
01aceaae50
Support all boards and remove erase and page sizes because they never change.
2018-03-01 12:45:12 -08:00
Scott Shawcroft
15f626be58
m4 qspi works. m0 compiles
2018-02-19 14:02:04 -08:00
Scott Shawcroft
4710a2adba
Compiles for m4. Untested on m0.
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This introduces a new spi_flash_api.h that works for both SPI and
QSPI. The previous spi_flash functions are now called external_flash
to minimize confusion.
2018-02-19 14:02:04 -08:00
Radomir Dopieralski
d595a03bbd
Update ugame port for the final ugame10 version
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There have been multiple uGame prototypes with differences in the pins
and other details. This updates the board definition to fit the final
uGame 10 design.
2018-01-29 22:19:09 +01:00