Commit Graph

9 Commits

Author SHA1 Message Date
microDev a52eb88031
run code formatting script 2021-03-15 19:27:36 +05:30
Scott Shawcroft 4e8de3c554
Swap sphinx to autoapi and the inline stubs 2020-05-12 17:28:24 -07:00
dherrada 4f33a20d17
Added gamepad, gamepadshift, and i2cslave 2020-05-07 15:10:44 -04:00
Scott Shawcroft 0e03a321e4
Fully split gamepadshift from gamepad 2019-04-16 10:11:54 -07:00
Scott Shawcroft c927e6b938
Split GamePadShift from GamePad to save space on most boards. 2019-04-15 15:40:06 -07:00
Radomir Dopieralski 016efb5c68 Add GamePadShift to docs 2019-04-12 22:00:03 +02:00
Radomir Dopieralski 4dc286fa14 Reorganize the gamepad code 2019-04-12 20:43:29 +02:00
Radomir Dopieralski 6ff4e0ecb0 Add GamePadShift for handling shift-register-based buttons 2019-04-12 20:43:29 +02:00
Radomir Dopieralski f4981677b0 Add a `gamepad` module for handling buttons in the background. (#295)
The `GamePad` singleton monitors buttons in the background to make sure a button press is never missed and debouncing happens consistently.
2017-10-03 13:35:57 -07:00