Commit Graph

62 Commits

Author SHA1 Message Date
Scott Shawcroft eb21fc3e31
Add partial display update support.
Different operations to the display tree have different costs. Be
aware of these costs when optimizing your code.
* Changing tiles indices in a TileGrid will update an area
covering them all.
* Changing a palette will refresh every object that references it.
* Moving a TileGrid will update both where it was and where it moved to.
* Adding something to a Group will refresh each individual area it
covers.
* Removing things from a Group will refresh one area that covers all
previous locations. (Not separate areas like add.)
* Setting a new top level Group will refresh the entire display.

Only TileGrid moves are optimized for overlap. All other overlaps
cause sending of duplicate pixels.

This also adds flip_x, flip_y and transpose_xy to TileGrid. They
change the direction of the pixels but not the location.

Fixes #1169. Fixes #1705. Fixes #1923.
2019-06-12 11:32:39 -07:00
Scott Shawcroft 5d0791cafb
Fix off-by-one error
It caused the bottom and right edges to be one pixel short.
2019-05-31 15:50:55 -07:00
Scott Shawcroft 7a117f52ed
Make point 2 in areas exclusive and simplify full_coverage. 2019-05-22 15:00:47 -07:00
Scott Shawcroft 3fad7de8db
Rework the pixel computation to use areas
This changes the displayio pixel computation from per-pixel to
per-area. This is precursor work to updating portions of the screen
(#1169). It should provide mild speedups because bounds checks are
done once per area rather than once per pixel. Filling by area also
allows TileGrid to maintain a row-associative fill pattern even when
the display's refresh is orthogonal to it.
2019-05-21 17:41:06 -07:00
Dan Halbert 374f210771 TileGrid: pixel_shader is not always a palette 2019-03-27 10:55:50 -04:00
Scott Shawcroft 224e9b1009
Standardize TileGrid to x and y properties over position
This brings it inline with Group. Also fixes #1613

This also includes a number of fixes for where a method is called
through a subclass. We now correctly get the native object.
Fixes #1567

Lastly, this adds subscript support to TileGrid for changing tile
indices. Similar to Bitmap, it accepts ints or 2-tuples.
2019-03-12 17:18:33 -07:00
Scott Shawcroft 473bdf48f6
A safe mode fix and displayio fixes
* Fixes safe mode on the SAMD51. The "preserved" value was being
clobbered by the bootloader.
* Fixes auto-reload loop when in safe mode.
* Fixes reading Group children with [].
* Check that a TileGrid actually moves before queueing a refresh.
2019-02-13 15:31:06 -08:00
Scott Shawcroft c17f147be9
A variety of displayio improvements
This changes a number of things in displayio:
* Introduces BuiltinFont and Glyph so the built in font can be used by libraries. For boards with
  a font it is available as board.TERMINAL_FONT. Fixes #1172
* Remove _load_row from Bitmap in favor of bitmap[] access. Index can be x/y tuple or overall index. Fixes #1191
* Add width and height properties to Bitmap.
* Add insert and [] access to Group. Fixes #1518
* Add index param to pop on Group.
* Terminal no longer takes unicode character info. It takes a BuiltinFont instead.
* Fix Terminal's handling of [###D vt100 commands used when up arrowing into repl history.
* Add x and y positions to Group plus scale as well.
* Add bitmap accessor for BuiltinFont
2019-02-11 20:55:05 -08:00
Scott Shawcroft 601a910f4e
More improvements to Terminal:
* Fix Hallowing.
* Fix builds without displayio.
* Fix y bounds that appears as untrollable row of pixels.
* Add scrolling to TileGrid.
* Remove Sprite to save space. TileGrid is a drop in replacement.
2019-01-31 11:42:14 -08:00
Scott Shawcroft 1a1dbef992
Hook up the terminal based on the first display. 2019-01-31 11:42:14 -08:00
Scott Shawcroft fb0970ec6e
Add terminalio 2019-01-31 11:42:13 -08:00
Scott Shawcroft 73cf490635
Add TileGrid 2019-01-31 11:42:13 -08:00