obj2gltf/CHANGES.md

2.0 KiB

Change Log

1.1.1 2017-04-25

  • Fixed CHANGES.md formatting.
  • Change texture sampling to use NEAREST_MIPMAP_LINEAR by default #83.

1.1.0 2017-04-25

  • Added ability to convert the up-axis of the obj model. #68
  • Fixed issues with an extra .bin file being saved when using --separate. #62
  • Fixed issue where an ambient color of [1, 1, 1] overly brightens the converted model. #70

1.0.0 2017-04-13

  • Breaking changes
    • To use obj2gltf as a library, call require('obj2gltf')(input, output, options). The previous calling code was require('obj2gltf').convert(input, output, options).
    • Many library options and command-line parameters have been renamed.
  • Project cleanup. #49
    • Speed improvements, especially for larger models.
    • Preserves the objects and groups in the obj.
    • Added documentation and tests.
    • Material fixes.

0.1.7 2017-01-06

  • Update gltf-pipeline to 0.1.0-alpha9
  • Added command to generate documentation (npm run jsdoc)

0.1.6 2016-09-07

  • Changed obj2gltf.js line endings from CRLF to LF in npm package.

0.1.5 2016-08-26

  • Fixed incorrect parameter to the gltf-pipeline.

0.1.4 2016-08-25

  • Added compression flag for quantizing positions, compressing texture coordinates, and oct-encoding normals.

0.1.3 - 2016-08-08

  • Fixed a bug causing models with no mtl file to not convert.

0.1.2 - 2016-07-25

  • Converted the API to now use promises instead of callbacks. #21
  • Added the ability to optimize the converted glTF for Cesium by using the sun as a default light source.

0.1.1 - 2016-07-21

  • Updated to use gltf-pipeline 0.1.0-alpha2.

0.1.0 - 2016-07-20

  • Initial release.