mirror of https://github.com/CesiumGS/obj2gltf.git
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@ -42,7 +42,7 @@ Using obj2gltf as a command-line tool:
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|`-n`, `--generateNormals`|Generate normals if they are missing.|No, default `false`|
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|`--optimizeForCesium`|Optimize the glTF for Cesium by using the sun as a default light source.|No, default `false`|
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|`--ao`|Apply ambient occlusion to the converted model.|No, default `false`|
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|`--kmc|Output glTF with the KHR_materials_common extension.|No, default `false`|
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|`--kmc`|Output glTF with the KHR_materials_common extension.|No, default `false`|
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|`--bypassPipeline`|Bypass the gltf-pipeline for debugging purposes. This option overrides many of the options above and will save the glTF with the KHR_materials_common extension.|No, default `false`|
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|`--checkTransparency`|Do a more exhaustive check for texture transparency by looking at the alpha channel of each pixel. By default textures are considered to be opaque.|No, default `false`|
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|`--secure`|Prevent the converter from reading image or mtl files outside of the input obj directory.|No, default `false`|
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