ffplayout/docs/developer.md

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Cross Compile

For cross compiling on fedora linux, you need to install some extra packages:

  • mingw compiler:
dnf install mingw64-filesystem mingw64-binutils mingw64-gcc{,-c++} mingw64-crt mingw64-headers mingw64-pkg-config mingw64-hamlib mingw64-libpng mingw64-libusbx mingw64-portaudio mingw64-fltk mingw64-libgnurx mingw64-gettext mingw64-winpthreads-static intltool
  • rust tools:
rustup target add x86_64-pc-windows-gnu

Cross could be an option to.

To build, run: cargo build --release --target=x86_64-pc-windows-gnu

Static Linking

Running cargo build ends up in a binary which depend on libc.so. But you can compile also the binary totally static:

  • install musl compiler:
    • dnf install musl-gcc
  • add target:
    • rustup target add x86_64-unknown-linux-musl

Compile with: cargo build --release --target=x86_64-unknown-linux-musl.

This release should run on any Linux distro.

Compile from Linux for macOS

Add toolchain:

# for arm64
rustup target add aarch64-apple-darwin

# for x86_64
rustup target add x86_64-apple-darwin

Add linker and ar settings to ~/.cargo/config:

[target.x86_64-apple-darwin]
linker = "x86_64-apple-darwin20.4-clang"
ar = "x86_64-apple-darwin20.4-ar"

[target.aarch64-apple-darwin]
linker = "aarch64-apple-darwin20.4-clang"
ar = "aarch64-apple-darwin20.4-ar"

Follow this guide: rust-cross-compile-linux-to-macos

Or setup osxcross correctly.

Add osxcross/target/bin to your PATH and run cargo with:

# for arm64
CC="aarch64-apple-darwin20.4-clang -arch arm64e" cargo build --release --target=aarch64-apple-darwin

# for x86_64
CC="o64-clang" cargo build --release --target=x86_64-apple-darwin