Commit Graph

24 Commits

Author SHA1 Message Date
Dan Halbert 57c33059f3 board_deinit() everywhere 2021-11-30 11:00:10 -05:00
Neradoc 8625e53817 change board dicts to include a common macro with __name__ 2021-09-03 21:03:55 +02:00
Neradoc 4d05bb26bf change board.ID to board.board_id 2021-08-26 23:11:55 +02:00
Neradoc b14b294516 add board.ID 2021-08-26 23:11:55 +02:00
Dan Halbert 901a6c27c0 remove gamepad; deprecate gamepadshift 2021-07-26 22:15:09 -04:00
Scott Shawcroft ca2cb9af2b
Remove MICROPY_PORT_* macros used for never reset
Now we use never_reset which is generally more correct and easier
to get right.

Fixes #5001 and fixes #4997
2021-07-15 16:20:04 -07:00
Dan Halbert 04b69cde9b turn off gamepad on most builds;turn off keypad where appropriate 2021-06-17 13:46:45 -04:00
Ben Bleything 44f162bb64
free up PA00 and PA01 on BHB 2021-05-09 10:19:48 -07:00
microDev a52eb88031
run code formatting script 2021-03-15 19:27:36 +05:30
Jeff Epler f1ada8e880 Automatically count EXTERNAL_FLASH_DEVICES 2021-03-07 11:48:39 -06:00
Kevin Matocha a7a4f93ff8 Updated build configs to turn off BITMAPTOOLS for smaller builds 2021-02-25 15:44:32 -06:00
Thea Flowers fe32dd08b8 Update Big Honking Button configuration to support its newest board revision.
v5 of the BHB board has:

* GD25Q64C instead of the GD25Q16C.
* Pin PB10 tied to ground for board revision detection.
2020-12-12 19:16:35 -05:00
Scott Shawcroft 40118bcf57
Add `board_deinit` for use with sleep
This changes lots of files to unify `board.h` across ports. It adds
`board_deinit` when CIRCUITPY_ALARM is set. `main.c` uses it to
deinit the board before deep sleeping (even when pretending.)

Deep sleep is now a two step process for the port. First, the
port should prepare to deep sleep based on the given alarms. It
should set alarms for both deep and pretend sleep. In particular,
the pretend versions should be set immediately so that we don't
miss an alarm as we shutdown. These alarms should also wake from
`port_idle_until_interrupt` which is used when pretending to deep
sleep.

Second, when real deep sleeping, `alarm_enter_deep_sleep` is called.
The port should set any alarms it didn't during prepare based on
data it saved internally during prepare.

ESP32-S2 sleep is a bit reorganized to locate more logic with
TimeAlarm. This will help it scale to more alarm types.

Fixes #3786
2020-12-08 10:52:25 -08:00
Scott Shawcroft 0c6935e336
Merge branch 'main' into disable_network 2020-07-20 16:28:22 -07:00
Scott Shawcroft 12edb57aac
Merge pull request #3166 from theacodes/bhb-adc
Add _bhb user module for Big Honking Button
2020-07-20 16:24:36 -07:00
Thea Flowers 7ba89f5330 Add _bhb user module for Big Honking Button
BHB needs better accuracy from the ADC readings. To avoid changing the ADC configuration for all boards or adding complexity to AnalogIn, I implemented a custom user module to allow the BHB to talk to the ADC in the way that it needs to. I'm open to other approaches here, but this seemed like the least invasive and complex option.
2020-07-18 22:45:08 -07:00
Scott Shawcroft 610e0171aa
Disable existing native networking.
We're moving towards a co-processor model and a Wiznet library is
already available.

New native APIs will replace these for chips with networking like the
ESP32S2 but they won't be these.
2020-07-17 17:43:02 -07:00
Jeff Epler 1d2cc0b968 I2CPeripheral: Rename class and its module
This is an incompatible change.
2020-06-25 11:44:19 -05:00
Jeff Epler f232aef786 supervisor.mk: Compute USB_DEVICES; remove from boards and ports
Since Actions passed on the previous commit, where this computed value
was checked against the specified value (if any), this is no net change,
except that we no longer need to specify it for particular boards or
ports.
2020-06-23 12:59:01 -05:00
Jeff Epler 38659b566c atmel-samd: Finish disabling USB MIDI and/or HID on certain boards 2020-06-23 10:56:27 -05:00
Jeff Epler 5fcc6d6286 RGBMatrix: finish renaming from Protomatter
This gets all the purely internal references.  Some uses of
protomatter/Protomatter/PROTOMATTER remain, as they are references
to symbols in the Protomatter C library itself.
2020-04-17 18:44:07 -05:00
Jeff Epler 09dc46a984 Add Protomatter and FramebufferDisplay 2020-04-14 18:24:54 -05:00
Thea Flowers e027aaf433 Remove some build options, fix order of boards in build.yml 2020-03-18 16:49:10 -07:00
Thea Flowers 7332adfa21 Add board support for Winterbloom Big Honking Button 2020-03-18 16:29:44 -07:00