Commit Graph

58 Commits

Author SHA1 Message Date
Dan Halbert
c37f021791 regularize and shrink many builds 2021-05-05 12:35:41 -04:00
microDev
a52eb88031
run code formatting script 2021-03-15 19:27:36 +05:30
Jeff Epler
f1ada8e880 Automatically count EXTERNAL_FLASH_DEVICES 2021-03-07 11:48:39 -06:00
Dan Halbert
0a58d451ad
Merge pull request #4306 from Neradoc/fix-reset-to-safe
press reset to safe mode on ports where reset reason is not implemented
2021-03-02 15:44:52 -05:00
Scott Shawcroft
e4f0e47d9f
Merge pull request #4233 from pewpew-game/displayio-group-list
displayio: make Group use a python list internally
2021-03-02 09:59:58 -08:00
Dan Halbert
248acd07c8 shrink builds 2021-03-02 12:25:42 -05:00
Radomir Dopieralski
cb2cf81136 ugame10 - disable pulseio to make more room for the French 2021-03-02 11:11:55 +01:00
Kevin Matocha
a7a4f93ff8 Updated build configs to turn off BITMAPTOOLS for smaller builds 2021-02-25 15:44:32 -06:00
gamblor21
41b9196167 Disabling in more small boards 2021-01-17 00:00:06 -06:00
Scott Shawcroft
40118bcf57
Add board_deinit for use with sleep
This changes lots of files to unify `board.h` across ports. It adds
`board_deinit` when CIRCUITPY_ALARM is set. `main.c` uses it to
deinit the board before deep sleeping (even when pretending.)

Deep sleep is now a two step process for the port. First, the
port should prepare to deep sleep based on the given alarms. It
should set alarms for both deep and pretend sleep. In particular,
the pretend versions should be set immediately so that we don't
miss an alarm as we shutdown. These alarms should also wake from
`port_idle_until_interrupt` which is used when pretending to deep
sleep.

Second, when real deep sleeping, `alarm_enter_deep_sleep` is called.
The port should set any alarms it didn't during prepare based on
data it saved internally during prepare.

ESP32-S2 sleep is a bit reorganized to locate more logic with
TimeAlarm. This will help it scale to more alarm types.

Fixes #3786
2020-12-08 10:52:25 -08:00
Mark Roberts
22a7696fac Changes take 2: missed ugame10 board 2020-09-25 22:17:59 -04:00
Scott Shawcroft
4b827b25ad
Merge pull request #2966 from sommersoft/ci_check_vid_pid
Automate USB VID/PID Uniqueness Check
2020-09-17 11:48:46 -07:00
Scott Shawcroft
95e27bb8bf
Add more PIDs for unique boards 2020-09-15 13:43:35 -07:00
Dan Halbert
1771858f4a add RELEASE_NEEDS_CLEAN_BUILD for lang-specific CFLAGS_INLINE_LIMIT changes 2020-08-01 13:20:46 -04:00
Jeff Epler
1d2cc0b968 I2CPeripheral: Rename class and its module
This is an incompatible change.
2020-06-25 11:44:19 -05:00
Scott Shawcroft
bebf27e733
Merge remote-tracking branch 'adafruit/master' into lower_power
This isn't perfect and needs a bit more testing.
2020-04-20 18:25:13 -07:00
Radomir Dopieralski
43022d8294 Add copyrights to pewpew m4 and ugame board.c 2020-04-17 09:50:11 +02:00
Radomir Dopieralski
f39ca6052e Fix RGB/BGR colors in Stage
This makes the colors used by the stage library compatible with those
used by the displayio library.
2020-04-15 23:41:38 +02:00
Scott Shawcroft
b580b34cbf
Merge remote-tracking branch 'adafruit/master' into lower_power 2020-04-14 17:14:44 -07:00
Jeff Epler
09dc46a984 Add Protomatter and FramebufferDisplay 2020-04-14 18:24:54 -05:00
Scott Shawcroft
8fe512c7e9
Merge remote-tracking branch 'adafruit/master' into lower_power 2020-03-31 15:13:58 -07:00
Jeff Epler
54e8c63b4f
Merge pull request #2730 from tannewt/fix_fourwire_phase_polarity
Add polarity and phase to FourWire.
2020-03-28 07:28:37 -05:00
Scott Shawcroft
798118b74f
Update board.c's to remove remaining tick.h 2020-03-27 14:52:35 -07:00
Scott Shawcroft
b043384949
Update built in display init 2020-03-27 14:35:29 -07:00
siddacious
9e0c00dfd4 adding a backlight polarity flag to Display 2020-03-25 22:51:20 -07:00
Dan Halbert
7b79ac3739 Parameterize linker script 2019-10-20 23:50:12 -04:00
Radomir Dopieralski
d50ed3b6e7 Add support for PewPew M4 board 2019-09-05 10:50:33 +02:00
Scott Shawcroft
fd8050b369
Turn off features to make room for ePaper 2019-08-22 15:19:45 -07:00
Scott Shawcroft
4e7de436b4
Update constructors of boards with displays 2019-07-25 22:48:11 -07:00
Scott Shawcroft
1d1b8703b6
Review feedback including NO_BRIGHTNESS_COMMAND macro 2019-07-19 16:11:13 -07:00
Scott Shawcroft
6797ec6ed3
Add support for grayscale displays that are < 8 bit depth.
This also improves Palette so it stores the original RGB888 colors.

Lastly, it adds I2CDisplay as a display bus to talk over I2C. Particularly
useful for the SSD1306.

Fixes #1828. Fixes #1956
2019-07-19 16:06:11 -07:00
Radomir Dopieralski
e45eac5016 Switch the terminal font for ugame10
I designed this really tiny, minimalist font for use on very small
displays. On uGame it lets one see the whole text that CircuitPython
prints on boot. The characters are 4x6 pixels each, and they are
optimized for legibility (large x-height, right angles, blocky shapes).

It might make sense to also use that font in other boards.
2019-07-01 23:05:07 +02:00
Scott Shawcroft
2dddccb99e
Update board inits for new api. 2019-06-17 18:03:30 -07:00
Dan Halbert
1bb4fccc3b Turn off SUPEROPT on gc.c instead of trying to squueze inline limit so much; reorganize mpconfigboard.mk files 2019-06-12 11:08:22 -04:00
Dan Halbert
0113e0970e add Display.__init__() args for brightness and auto_brightness 2019-04-18 15:59:16 -04:00
Radomir Dopieralski
0599286e32 Use never_reset in ugame10 2019-04-12 20:45:52 +02:00
Radomir Dopieralski
dabbded622 Got back to using Display object in the Stage library 2019-04-12 11:19:19 +02:00
Radomir Dopieralski
c3136f4f32 Enable displayio for uGame10 board
Also, make the _stage library work with the fourwire bus, to re-use the
display.
2019-04-12 01:10:57 +02:00
Scott Shawcroft
0f003ac5b8
Reorganize board busses into shared-bindings and shared-module. 2019-04-08 16:58:50 -07:00
Radomir Dopieralski
a50ee4f650 Add frozen stage module to ugame10 board
And also ignore some more pins.

This is needed for the builds on the circuitpython.org to be functional.
2019-03-17 14:03:50 +01:00
Scott Shawcroft
2d136d58bf
Fix other builds and hallowing 2019-01-17 14:45:29 -08:00
Scott Shawcroft
9d91111b1b
Move atmel-samd to tinyusb and support nRF flash.
This started while adding USB MIDI support (and descriptor support is
in this change.) When seeing that I'd have to implement the MIDI class
logic twice, once for atmel-samd and once for nrf, I decided to refactor
the USB stack so its shared across ports. This has led to a number of
changes that remove items from the ports folder and move them into
supervisor.

Furthermore, we had external SPI flash support for nrf pending so I
factored out the connection between the usb stack and the flash API as
well. This PR also includes the QSPI support for nRF.
2018-11-08 17:25:30 -08:00
Scott Shawcroft
769788d3c7 Turn off USB pin objects since they are always used for USB. 2018-06-08 12:56:32 -07:00
Scott Shawcroft
fd71e56891 atmel-samd: Re-org helper peripheral files into their own subdirectory.
Ideally in the future they won't depend on ASF4 or MicroPython.
2018-06-01 15:07:31 -07:00
Scott Shawcroft
165b28438a
Merge pull request #854 from python-ugame/extra-override
Allow overriding EXTRA_BUILTIN_MODULES in mpconfigboard.h
2018-05-22 10:22:35 -07:00
Dan Halbert
45db48bbaa make longint choice mechanism more readable 2018-05-22 08:04:14 -04:00
Dan Halbert
5680933483 refactor longint settings; make crickit cpx build 2018-05-21 23:58:03 -04:00
Radomir Dopieralski
6a6ab2b0ec Allow overriding EXTRA_BUILTIN_MODULES in mpconfigboard.h
Some boards (like the uGame10) may want to have their own set of extra
modules. This change lets them override EXTRA_BUILTIN_MODULES in their
mpconfigboard.h and makes the ugame10 board do that.
2018-05-21 09:23:58 +02:00
Matt Land
06b293af29 pirkey, trinket, ugame 2018-05-17 13:56:10 -04:00
Matt Land
b9b742cc69 add spi def to all boards pins file 2018-05-16 17:43:14 -04:00