Commit Graph

29 Commits

Author SHA1 Message Date
Radomir Dopieralski
0a0c03c3d2 Fix ugame.py for the ugame10 board
It was still trying to use the gamepad module, and there was a typo
2022-08-26 17:07:44 +02:00
Dan Halbert
84807cd6eb Change I2C terminology from "peripheral" to "target" 2022-08-09 13:13:19 -04:00
Jeff Epler
8f024316ad explicitly disable paralleldisplay on a few boards 2021-08-29 07:33:54 -05:00
Dan Halbert
901a6c27c0 remove gamepad; deprecate gamepadshift 2021-07-26 22:15:09 -04:00
Dan Halbert
c37f021791 regularize and shrink many builds 2021-05-05 12:35:41 -04:00
Jeff Epler
f1ada8e880 Automatically count EXTERNAL_FLASH_DEVICES 2021-03-07 11:48:39 -06:00
Dan Halbert
0a58d451ad
Merge pull request #4306 from Neradoc/fix-reset-to-safe
press reset to safe mode on ports where reset reason is not implemented
2021-03-02 15:44:52 -05:00
Scott Shawcroft
e4f0e47d9f
Merge pull request #4233 from pewpew-game/displayio-group-list
displayio: make Group use a python list internally
2021-03-02 09:59:58 -08:00
Dan Halbert
248acd07c8 shrink builds 2021-03-02 12:25:42 -05:00
Radomir Dopieralski
cb2cf81136 ugame10 - disable pulseio to make more room for the French 2021-03-02 11:11:55 +01:00
Kevin Matocha
a7a4f93ff8 Updated build configs to turn off BITMAPTOOLS for smaller builds 2021-02-25 15:44:32 -06:00
gamblor21
41b9196167 Disabling in more small boards 2021-01-17 00:00:06 -06:00
Scott Shawcroft
4b827b25ad
Merge pull request #2966 from sommersoft/ci_check_vid_pid
Automate USB VID/PID Uniqueness Check
2020-09-17 11:48:46 -07:00
Scott Shawcroft
95e27bb8bf
Add more PIDs for unique boards 2020-09-15 13:43:35 -07:00
Dan Halbert
1771858f4a add RELEASE_NEEDS_CLEAN_BUILD for lang-specific CFLAGS_INLINE_LIMIT changes 2020-08-01 13:20:46 -04:00
Jeff Epler
1d2cc0b968 I2CPeripheral: Rename class and its module
This is an incompatible change.
2020-06-25 11:44:19 -05:00
Dan Halbert
7b79ac3739 Parameterize linker script 2019-10-20 23:50:12 -04:00
Radomir Dopieralski
d50ed3b6e7 Add support for PewPew M4 board 2019-09-05 10:50:33 +02:00
Radomir Dopieralski
e45eac5016 Switch the terminal font for ugame10
I designed this really tiny, minimalist font for use on very small
displays. On uGame it lets one see the whole text that CircuitPython
prints on boot. The characters are 4x6 pixels each, and they are
optimized for legibility (large x-height, right angles, blocky shapes).

It might make sense to also use that font in other boards.
2019-07-01 23:05:07 +02:00
Dan Halbert
1bb4fccc3b Turn off SUPEROPT on gc.c instead of trying to squueze inline limit so much; reorganize mpconfigboard.mk files 2019-06-12 11:08:22 -04:00
Radomir Dopieralski
dabbded622 Got back to using Display object in the Stage library 2019-04-12 11:19:19 +02:00
Radomir Dopieralski
c3136f4f32 Enable displayio for uGame10 board
Also, make the _stage library work with the fourwire bus, to re-use the
display.
2019-04-12 01:10:57 +02:00
Radomir Dopieralski
a50ee4f650 Add frozen stage module to ugame10 board
And also ignore some more pins.

This is needed for the builds on the circuitpython.org to be functional.
2019-03-17 14:03:50 +01:00
Scott Shawcroft
9d91111b1b
Move atmel-samd to tinyusb and support nRF flash.
This started while adding USB MIDI support (and descriptor support is
in this change.) When seeing that I'd have to implement the MIDI class
logic twice, once for atmel-samd and once for nrf, I decided to refactor
the USB stack so its shared across ports. This has led to a number of
changes that remove items from the ports folder and move them into
supervisor.

Furthermore, we had external SPI flash support for nrf pending so I
factored out the connection between the usb stack and the flash API as
well. This PR also includes the QSPI support for nRF.
2018-11-08 17:25:30 -08:00
Scott Shawcroft
165b28438a
Merge pull request #854 from python-ugame/extra-override
Allow overriding EXTRA_BUILTIN_MODULES in mpconfigboard.h
2018-05-22 10:22:35 -07:00
Dan Halbert
45db48bbaa make longint choice mechanism more readable 2018-05-22 08:04:14 -04:00
Dan Halbert
5680933483 refactor longint settings; make crickit cpx build 2018-05-21 23:58:03 -04:00
Radomir Dopieralski
6a6ab2b0ec Allow overriding EXTRA_BUILTIN_MODULES in mpconfigboard.h
Some boards (like the uGame10) may want to have their own set of extra
modules. This change lets them override EXTRA_BUILTIN_MODULES in their
mpconfigboard.h and makes the ugame10 board do that.
2018-05-21 09:23:58 +02:00
Radomir Dopieralski
d595a03bbd Update ugame port for the final ugame10 version
There have been multiple uGame prototypes with differences in the pins
and other details. This updates the board definition to fit the final
uGame 10 design.
2018-01-29 22:19:09 +01:00