Commit Graph

9 Commits

Author SHA1 Message Date
Radomir Dopieralski
a50ee4f650 Add frozen stage module to ugame10 board
And also ignore some more pins.

This is needed for the builds on the circuitpython.org to be functional.
2019-03-17 14:03:50 +01:00
Scott Shawcroft
9d91111b1b
Move atmel-samd to tinyusb and support nRF flash.
This started while adding USB MIDI support (and descriptor support is
in this change.) When seeing that I'd have to implement the MIDI class
logic twice, once for atmel-samd and once for nrf, I decided to refactor
the USB stack so its shared across ports. This has led to a number of
changes that remove items from the ports folder and move them into
supervisor.

Furthermore, we had external SPI flash support for nrf pending so I
factored out the connection between the usb stack and the flash API as
well. This PR also includes the QSPI support for nRF.
2018-11-08 17:25:30 -08:00
Scott Shawcroft
769788d3c7 Turn off USB pin objects since they are always used for USB. 2018-06-08 12:56:32 -07:00
Radomir Dopieralski
6a6ab2b0ec Allow overriding EXTRA_BUILTIN_MODULES in mpconfigboard.h
Some boards (like the uGame10) may want to have their own set of extra
modules. This change lets them override EXTRA_BUILTIN_MODULES in their
mpconfigboard.h and makes the ugame10 board do that.
2018-05-21 09:23:58 +02:00
Scott Shawcroft
812fe0c93f Turn on nvm in 3.0.
Its 256b on M0 and 8k on M4 to match flash erase sizes.

Fixes #758
2018-04-13 16:22:28 -07:00
Scott Shawcroft
01aceaae50 Support all boards and remove erase and page sizes because they never change. 2018-03-01 12:45:12 -08:00
Scott Shawcroft
15f626be58 m4 qspi works. m0 compiles 2018-02-19 14:02:04 -08:00
Scott Shawcroft
4710a2adba Compiles for m4. Untested on m0.
This introduces a new spi_flash_api.h that works for both SPI and
QSPI. The previous spi_flash functions are now called external_flash
to minimize confusion.
2018-02-19 14:02:04 -08:00
Radomir Dopieralski
d595a03bbd Update ugame port for the final ugame10 version
There have been multiple uGame prototypes with differences in the pins
and other details. This updates the board definition to fit the final
uGame 10 design.
2018-01-29 22:19:09 +01:00