This gets all the purely internal references. Some uses of
protomatter/Protomatter/PROTOMATTER remain, as they are references
to symbols in the Protomatter C library itself.
I originally believed that there would be a wrapper library around it,
like with _pixelbuf; but this proves not to be the case, as there's
too little for the library to do.
This also improves Palette so it stores the original RGB888 colors.
Lastly, it adds I2CDisplay as a display bus to talk over I2C. Particularly
useful for the SSD1306.
Fixes#1828. Fixes#1956
This changes the displayio pixel computation from per-pixel to
per-area. This is precursor work to updating portions of the screen
(#1169). It should provide mild speedups because bounds checks are
done once per area rather than once per pixel. Filling by area also
allows TileGrid to maintain a row-associative fill pattern even when
the display's refresh is orthogonal to it.
It's designed to minimize RAM footprint by using Sprites to
represent objects on the screen. The object model also facilitates
partial screen updating which reduces the bandwidth needed to display.
This is all handled in C. Python simply manipulates the objects with
the ability to synchronize to frame timing.