Commit Graph

11 Commits

Author SHA1 Message Date
foamyguy
e5ea1d2247 try to revert pixelbuf merge brokenness. remove second color_u def. 2022-11-22 18:47:25 -06:00
foamyguy
19f1119994 Merge branch 'main' into fastpixelmap
# Conflicts:
#	shared-module/adafruit_pixelbuf/PixelBuf.c
2022-11-21 20:25:58 -06:00
Jeff Epler
14ba5a75a3
skip converting from long int if long ints aren't enabled
.. saves 20 bytes on proxlight trinkey
2022-11-14 21:26:58 -06:00
Jeff Epler
2d08473ee0
this version actually saves more code space on cortex-m0 with -Os (samd21s) 2022-11-14 21:18:40 -06:00
Jeff Epler
adca341d3b
Save code space by packing rgbw values into C union
It's more efficient passing one register-sized structure than 4
arguments or 4 pointers; working on intermediate values of 'int' size
is also more efficient in code size!

On raspberry pi pico w, this increased free flash space by +104 bytes.
It also increased the speed of my testing animation very slightly, from
187fps to 189fps when run 'unthrottled'
2022-11-14 09:29:45 -06:00
Jeff Epler
f5c637dc10
Add adafruit_pixelmap.PixelMap
.. a fast helper for animations. It is similar to and inspired by the
PixelMap helper in Adafruit LED Animation library, but with an extremely
fast 'paste' method for setting a series of pixels. This is a common
operation for many animations, and can give a substantial speed improvement.

It's named `adafruit_pixelmap` so that we can package a compatible version
in pure Python for systems that can't fit it in C in flash, or for
Blinka.

This is a proof of concept and can make a very fast comet animation:
```python
import time
import adafruit_pixelbuf
import adafruti_pixelmap
import board
import neopixel
from supervisor import ticks_ms
from adafruit_led_animation.animation.solid import Solid
from adafruit_led_animation import color

pixel_pin = board.GP0
pixel_num = 96

pixels = neopixel.NeoPixel(pixel_pin, pixel_num, brightness=1, auto_write=False, pixel_order="RGB")

evens = adafruit_pixelmap.PixelMap(pixels, tuple(range(0, pixel_num, 2)))
odd_indices = tuple((i, i+2) for i in range(1, pixel_num, 4))
print(odd_indices)
odds = adafruit_pixelbuf.PixelMap(pixels, odd_indices)
assert len(odds) == len(odd_indices)


comet_length = 16

comet1 = [color.calculate_intensity(color.GREEN, ((1+i) / comet_length) ** 2.4)
        for i in range(comet_length)]
comet2 = [color.calculate_intensity(color.PURPLE, ((1+i) / comet_length) ** 2.4)
        for i in range(comet_length)]

pos1 = 0
pos2 = 96//4

while True:
    evens.paste(comet1, pos1, wrap=True, reverse=False, others=0)
    pos1 = (pos1 + 1) % len(evens)

    odds.paste(comet2, pos2, wrap=True, reverse=True, others=0)
    pos2 = (pos2 - 1) % len(odds)
    pixels.show()

    m = ticks_ms()
    if m % 2000 > 1000:
        time.sleep(.02)
```
2022-11-11 07:54:33 -06:00
Dan Halbert
a01dec1df9 message consolidation and more use of validators 2022-05-19 15:38:37 -04:00
George Waters
c615daff30
Explicitly cast float to mp_int_t
Not sure why this is necessary, but it prevents an off-by-one error in
some (rare?) circumstances.
2021-12-17 16:23:58 -05:00
Jeff Epler
621953c960
Additional missing-prototypes fixes
I think this correctly enables missing-prototypes in atmel-samd
and raspberrypi ports.
2021-11-10 10:55:53 -06:00
Kattni Rembor
c21e16162c Remove _ from common_hal__adafruit_pixelbuf. 2021-07-16 14:08:39 -04:00
Kattni Rembor
dc2907ac1b Rename _pixelbuf to adafruit_pixelbuf, alias. 2021-07-16 13:31:40 -04:00