mirror of
https://github.com/CesiumGS/obj2gltf.git
synced 2025-01-31 03:53:13 -05:00
55 lines
1.5 KiB
JavaScript
55 lines
1.5 KiB
JavaScript
'use strict';
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var Cesium = require('cesium');
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var ArrayStorage = require('./ArrayStorage');
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var defaultValue = Cesium.defaultValue;
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module.exports = clone;
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/**
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* Clones an object, returning a new object containing the same properties.
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* Modified from Cesium.clone to support typed arrays, buffers, and the ArrayStorage class.
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*
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* @param {Object} object The object to clone.
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* @param {Boolean} [deep=false] If true, all properties will be deep cloned recursively.
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* @returns {Object} The cloned object.
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*
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* @private
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*/
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function clone(object, deep) {
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if (object === null || typeof object !== 'object') {
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return object;
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}
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deep = defaultValue(deep, false);
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var isBuffer = Buffer.isBuffer(object);
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var isTypedArray = Object.prototype.toString.call(object.buffer) === '[object ArrayBuffer]';
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var isArrayStorage = object instanceof ArrayStorage;
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var result;
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if (isBuffer) {
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result = Buffer.from(object);
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return result;
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} else if (isTypedArray) {
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result = object.slice();
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return result;
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} else if (isArrayStorage) {
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result = new ArrayStorage(object.componentDatatype);
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} else {
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result = new object.constructor();
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}
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for (var propertyName in object) {
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if (object.hasOwnProperty(propertyName)) {
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var value = object[propertyName];
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if (deep) {
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value = clone(value, deep);
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}
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result[propertyName] = value;
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}
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}
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return result;
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}
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