obj2gltf/lib/writeGltf.js

186 lines
5.7 KiB
JavaScript

'use strict';
const Cesium = require('cesium');
const mime = require('mime');
const PNG = require('pngjs').PNG;
const Promise = require('bluebird');
const getBufferPadded = require('./getBufferPadded');
const gltfToGlb = require('./gltfToGlb');
const defined = Cesium.defined;
const RuntimeError = Cesium.RuntimeError;
module.exports = writeGltf;
/**
* Write glTF resources as embedded data uris or external files.
*
* @param {Object} gltf The glTF asset.
* @param {Object} options The options object passed along from lib/obj2gltf.js
* @returns {Promise} A promise that resolves to the glTF JSON or glb buffer.
*
* @private
*/
function writeGltf(gltf, options) {
return encodeTextures(gltf)
.then(function() {
const binary = options.binary;
const separate = options.separate;
const separateTextures = options.separateTextures;
const promises = [];
if (separateTextures) {
promises.push(writeSeparateTextures(gltf, options));
} else {
writeEmbeddedTextures(gltf);
}
if (separate) {
promises.push(writeSeparateBuffer(gltf, options));
} else if (!binary) {
writeEmbeddedBuffer(gltf);
}
const binaryBuffer = gltf.buffers[0].extras._obj2gltf.source;
return Promise.all(promises)
.then(function() {
deleteExtras(gltf);
removeEmpty(gltf);
if (binary) {
return gltfToGlb(gltf, binaryBuffer);
}
return gltf;
});
});
}
function encodePng(texture) {
// Constants defined by pngjs
const rgbColorType = 2;
const rgbaColorType = 6;
const png = new PNG({
width : texture.width,
height : texture.height,
colorType : texture.transparent ? rgbaColorType : rgbColorType,
inputColorType : rgbaColorType,
inputHasAlpha : true
});
png.data = texture.pixels;
return new Promise(function(resolve, reject) {
const chunks = [];
const stream = png.pack();
stream.on('data', function(chunk) {
chunks.push(chunk);
});
stream.on('end', function() {
resolve(Buffer.concat(chunks));
});
stream.on('error', reject);
});
}
function encodeTexture(texture) {
if (!defined(texture.source) && defined(texture.pixels) && texture.extension === '.png') {
return encodePng(texture)
.then(function(encoded) {
texture.source = encoded;
});
}
}
function encodeTextures(gltf) {
// Dynamically generated PBR textures need to be encoded to png prior to being saved
const encodePromises = [];
const images = gltf.images;
const length = images.length;
for (let i = 0; i < length; ++i) {
encodePromises.push(encodeTexture(images[i].extras._obj2gltf));
}
return Promise.all(encodePromises);
}
function deleteExtras(gltf) {
const buffer = gltf.buffers[0];
delete buffer.extras;
const images = gltf.images;
const imagesLength = images.length;
for (let i = 0; i < imagesLength; ++i) {
delete images[i].extras;
}
}
function removeEmpty(json) {
Object.keys(json).forEach(function(key) {
if (!defined(json[key]) || (Array.isArray(json[key]) && json[key].length === 0)) {
delete json[key]; // Delete values that are undefined or []
} else if (typeof json[key] === 'object') {
removeEmpty(json[key]);
}
});
}
function writeSeparateBuffer(gltf, options) {
const buffer = gltf.buffers[0];
const source = buffer.extras._obj2gltf.source;
const bufferUri = buffer.name + '.bin';
buffer.uri = bufferUri;
return options.writer(bufferUri, source);
}
function writeSeparateTextures(gltf, options) {
const images = gltf.images;
return Promise.map(images, function(image) {
const texture = image.extras._obj2gltf;
const imageUri = image.name + texture.extension;
image.uri = imageUri;
return options.writer(imageUri, texture.source);
}, {concurrency : 10});
}
function writeEmbeddedBuffer(gltf) {
const buffer = gltf.buffers[0];
const source = buffer.extras._obj2gltf.source;
try {
buffer.uri = 'data:application/octet-stream;base64,' + source.toString('base64');
} catch(error) {
// In some versions of Node a buffer larger than ~192MB cannot be base64 encoded due to string size limitations. Source: https://stackoverflow.com/posts/47781288/revisions
throw new RuntimeError('Buffer is too large to embed in the glTF. Use the --separate flag instead.');
}
}
function writeEmbeddedTextures(gltf) {
const buffer = gltf.buffers[0];
const bufferExtras = buffer.extras._obj2gltf;
const bufferSource = bufferExtras.source;
const images = gltf.images;
const imagesLength = images.length;
const sources = [bufferSource];
let byteOffset = bufferSource.length;
for (let i = 0; i < imagesLength; ++i) {
const image = images[i];
const texture = image.extras._obj2gltf;
const textureSource = texture.source;
const textureByteLength = textureSource.length;
image.mimeType = mime.getType(texture.extension);
image.bufferView = gltf.bufferViews.length;
gltf.bufferViews.push({
buffer : 0,
byteOffset : byteOffset,
byteLength : textureByteLength
});
byteOffset += textureByteLength;
sources.push(textureSource);
}
const source = getBufferPadded(Buffer.concat(sources));
bufferExtras.source = source;
buffer.byteLength = source.length;
}