mirror of
https://github.com/CesiumGS/obj2gltf.git
synced 2024-11-23 08:34:14 -05:00
Mirror of https://github.com/CesiumGS/obj2gltf
bin | ||
doc | ||
lib | ||
.gitignore | ||
LICENSE.md | ||
package.json | ||
README.md |
OBJ2GLTF
Convert OBJ assets to glTF.
Getting Started
Install Node.js if you don't already have it, clone this repo, and then:
cd OBJ2GLTF
npm install
Run node bin/obj2gltf.js
and pass it the path to an OBJ file.
Usage
###Command line flags:
Flag | Description | Required |
---|---|---|
-i |
Path to the input OBJ file. | ✅ Yes |
-o |
Directory or filename for the exported glTF file. | No |
-c |
Combine glTF resources, including images, into the exported glTF file. | No, default false |
-t |
Shading technique. Possible values are lambert , phong , blinn , and constant . The shading technique is typically determined by the MTL file, but this is good for more explicit control. |
No |
-h |
Display help | No |
###Examples:
node bin/obj2gltf.js model.obj
node bin/obj2gltf.js model.obj model.gltf
node bin/obj2gltf.js -i model.obj -o model.gltf
node bin/obj2gltf.js -i model.obj -o model.gltf -c -t phong
Limitations
This tool is still in development. We plan on adding additional features like gzip compression, binary glTF export, and a testing suite.
Pull requests are appreciated. Please use the same Contributor License Agreement (CLA) used for Cesium.
Developed by the Cesium team.