mirror of
https://github.com/CesiumGS/obj2gltf.git
synced 2024-11-27 10:30:16 -05:00
309 lines
11 KiB
JavaScript
309 lines
11 KiB
JavaScript
"use strict";
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const Cesium = require("cesium");
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const obj2gltf = require("../../lib/obj2gltf");
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const createGltf = require("../../lib/createGltf");
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const loadObj = require("../../lib/loadObj");
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const { getDefaultMaterial } = require("../../lib/loadMtl");
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const clone = Cesium.clone;
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const defined = Cesium.defined;
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const WebGLConstants = Cesium.WebGLConstants;
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const boxObjPath = "specs/data/box/box.obj";
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const groupObjPath =
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"specs/data/box-objects-groups-materials/box-objects-groups-materials.obj";
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const complexObjPath =
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"specs/data/box-complex-material/box-complex-material.obj";
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const noMaterialsObjPath = "specs/data/box-no-materials/box-no-materials.obj";
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const mixedAttributesObjPath =
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"specs/data/box-mixed-attributes-2/box-mixed-attributes-2.obj";
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let options;
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describe("createGltf", () => {
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let boxObjData;
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let groupObjData;
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let complexObjData;
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let noMaterialsObjData;
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let mixedAttributesObjData;
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beforeEach(async () => {
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options = clone(obj2gltf.defaults);
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options.overridingTextures = {};
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options.logger = () => {};
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boxObjData = await loadObj(boxObjPath, options);
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groupObjData = await loadObj(groupObjPath, options);
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complexObjData = await loadObj(complexObjPath, options);
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noMaterialsObjData = await loadObj(noMaterialsObjPath, options);
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mixedAttributesObjData = await loadObj(mixedAttributesObjPath, options);
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});
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it("simple gltf", () => {
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const gltf = createGltf(boxObjData, options);
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expect(gltf.materials.length).toBe(1);
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expect(gltf.scene).toBe(0);
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expect(gltf.scenes[0].nodes[0]).toBe(0);
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expect(gltf.nodes.length).toBe(1);
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expect(gltf.meshes.length).toBe(1);
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const primitives = gltf.meshes[0].primitives;
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const primitive = primitives[0];
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const attributes = primitive.attributes;
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const positionAccessor = gltf.accessors[attributes.POSITION];
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const normalAccessor = gltf.accessors[attributes.NORMAL];
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const uvAccessor = gltf.accessors[attributes.TEXCOORD_0];
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const indexAccessor = gltf.accessors[primitive.indices];
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expect(primitives.length).toBe(1);
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expect(positionAccessor.count).toBe(24);
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expect(normalAccessor.count).toBe(24);
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expect(uvAccessor.count).toBe(24);
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expect(indexAccessor.count).toBe(36);
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});
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it("does not combine buffers when that buffer would exceed the Node buffer size limit", () => {
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spyOn(createGltf, "_getBufferMaxByteLength").and.returnValue(0);
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const clonedOptions = clone(options, true);
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clonedOptions.separate = true;
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const gltf = createGltf(boxObjData, clonedOptions);
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expect(gltf.accessors.length).toBe(4);
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expect(gltf.buffers.length).toBe(4);
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expect(gltf.bufferViews.length).toBe(4);
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const length = gltf.buffers.length;
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for (let i = 0; i < length; ++i) {
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const accessor = gltf.accessors[i];
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const bufferView = gltf.bufferViews[i];
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const buffer = gltf.buffers[i];
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expect(accessor.bufferView).toBe(i);
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expect(accessor.byteOffset).toBe(0);
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expect(bufferView.buffer).toBe(i);
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expect(bufferView.byteOffset).toBe(0);
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expect(bufferView.byteLength).toBe(buffer.byteLength);
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}
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});
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it("multiple nodes, meshes, and primitives", () => {
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const gltf = createGltf(groupObjData, options);
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expect(gltf.materials.length).toBe(3);
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expect(gltf.scene).toBe(0);
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expect(gltf.scenes[0].nodes[0]).toBe(0);
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expect(gltf.nodes.length).toBe(4);
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expect(gltf.nodes[0].mesh).toBeUndefined();
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expect(gltf.nodes[0].children.length).toBe(3);
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expect(gltf.meshes.length).toBe(3);
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// Check for two primitives in each mesh
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const length = gltf.meshes.length;
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for (let i = 0; i < length; ++i) {
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const mesh = gltf.meshes[i];
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expect(mesh.primitives.length).toBe(2);
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}
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});
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it("multiple textures", () => {
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const gltf = createGltf(complexObjData, options);
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const material = gltf.materials[0];
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const pbr = material.pbrMetallicRoughness;
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const textures = [
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pbr.metallicRoughnessTexture,
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pbr.baseColorTexture,
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material.emissiveTexture,
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material.normalTexture,
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material.occlusionTexture,
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];
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expect(
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textures
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.map((texture) => {
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return texture.index;
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})
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.sort()
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).toEqual([0, 1, 2, 3, 4]);
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expect(gltf.samplers[0]).toBeDefined();
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});
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it("creates default material", () => {
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const gltf = createGltf(noMaterialsObjData, options);
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const material = gltf.materials[0];
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const pbr = material.pbrMetallicRoughness;
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expect(material.name).toBe("default");
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expect(pbr.baseColorTexture).toBeUndefined();
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expect(pbr.metallicRoughnessTexture).toBeUndefined();
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expect(pbr.baseColorFactor).toEqual([0.5, 0.5, 0.5, 1.0]);
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expect(pbr.metallicFactor).toBe(0.0); // No metallic
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expect(pbr.roughnessFactor).toBe(1.0); // Fully rough
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expect(material.emissiveTexture).toBeUndefined();
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expect(material.normalTexture).toBeUndefined();
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expect(material.ambientTexture).toBeUndefined();
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expect(material.emissiveFactor).toEqual([0.0, 0.0, 0.0]);
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expect(material.alphaMode).toBe("OPAQUE");
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expect(material.doubleSided).toBe(false);
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});
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it("adds KHR_materials_pbrSpecularGlossiness extension when specularGlossiness is set", () => {
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options.specularGlossiness = true;
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const gltf = createGltf(noMaterialsObjData, options);
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expect(gltf.extensionsUsed).toEqual([
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"KHR_materials_pbrSpecularGlossiness",
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]);
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expect(gltf.extensionsRequired).toEqual([
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"KHR_materials_pbrSpecularGlossiness",
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]);
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});
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it("adds KHR_materials_unlit extension when unlit is set", () => {
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options.unlit = true;
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const gltf = createGltf(noMaterialsObjData, options);
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expect(gltf.extensionsUsed).toEqual(["KHR_materials_unlit"]);
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expect(gltf.extensionsRequired).toEqual(["KHR_materials_unlit"]);
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});
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it("runs without normals", () => {
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boxObjData.nodes[0].meshes[0].primitives[0].normals.length = 0;
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const gltf = createGltf(boxObjData, options);
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const attributes = gltf.meshes[0].primitives[0].attributes;
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expect(attributes.POSITION).toBeDefined();
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expect(attributes.NORMAL).toBeUndefined();
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expect(attributes.TEXCOORD_0).toBeDefined();
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});
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it("runs without uvs", () => {
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boxObjData.nodes[0].meshes[0].primitives[0].uvs.length = 0;
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const gltf = createGltf(boxObjData, options);
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const attributes = gltf.meshes[0].primitives[0].attributes;
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expect(attributes.POSITION).toBeDefined();
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expect(attributes.NORMAL).toBeDefined();
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expect(attributes.TEXCOORD_0).toBeUndefined();
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});
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it("runs without uvs and normals", () => {
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boxObjData.nodes[0].meshes[0].primitives[0].normals.length = 0;
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boxObjData.nodes[0].meshes[0].primitives[0].uvs.length = 0;
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const gltf = createGltf(boxObjData, options);
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const attributes = gltf.meshes[0].primitives[0].attributes;
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expect(attributes.POSITION).toBeDefined();
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expect(attributes.NORMAL).toBeUndefined();
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expect(attributes.TEXCOORD_0).toBeUndefined();
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});
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it("splits incompatible materials", () => {
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const gltf = createGltf(mixedAttributesObjData, options);
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const materials = gltf.materials;
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const meshes = gltf.meshes;
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const referenceMaterial = mixedAttributesObjData.materials[0];
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delete referenceMaterial.name;
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referenceMaterial.pbrMetallicRoughness.baseColorTexture = {
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index: 0,
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};
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const referenceMaterialNoTextures = clone(referenceMaterial, true);
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referenceMaterialNoTextures.pbrMetallicRoughness.baseColorTexture =
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undefined;
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const defaultMaterial = getDefaultMaterial(options);
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delete defaultMaterial.name;
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const materialNames = materials.map((material) => {
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const name = material.name;
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delete material.name;
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return name;
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});
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// Expect three copies of each material for
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// * positions/normals/uvs
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// * positions/normals
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// * positions/uvs
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expect(materialNames).toEqual([
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"default",
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"default-2",
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"default-3",
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"Material",
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"Material-2",
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"Material-3",
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"Missing",
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"Missing-2",
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"Missing-3",
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]);
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expect(materials.length).toBe(9);
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expect(materials[0]).toEqual(defaultMaterial);
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expect(materials[1]).toEqual(defaultMaterial);
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expect(materials[2]).toEqual(defaultMaterial);
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expect(materials[3]).toEqual(referenceMaterial);
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expect(materials[4]).toEqual(referenceMaterial);
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expect(materials[5]).toEqual(referenceMaterialNoTextures);
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expect(materials[6]).toEqual(defaultMaterial);
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expect(materials[7]).toEqual(defaultMaterial);
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expect(materials[8]).toEqual(defaultMaterial);
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// Test that primitives without uvs reference materials without textures
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const meshesLength = meshes.length;
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for (let i = 0; i < meshesLength; ++i) {
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const mesh = meshes[i];
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const primitives = mesh.primitives;
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const primitivesLength = primitives.length;
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for (let j = 0; j < primitivesLength; ++j) {
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const primitive = primitives[j];
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const material = materials[primitive.material];
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if (!defined(primitive.attributes.TEXCOORD_0)) {
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expect(
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material.pbrMetallicRoughness.baseColorTexture
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).toBeUndefined();
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}
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}
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}
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});
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function expandObjData(objData, duplicatesLength) {
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const primitive = objData.nodes[0].meshes[0].primitives[0];
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const indices = primitive.indices;
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const positions = primitive.positions;
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const normals = primitive.normals;
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const uvs = primitive.uvs;
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const indicesLength = indices.length;
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const vertexCount = positions.length / 3;
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for (let i = 1; i < duplicatesLength; ++i) {
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for (let j = 0; j < vertexCount; ++j) {
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positions.push(0.0);
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positions.push(0.0);
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positions.push(0.0);
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normals.push(0.0);
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normals.push(0.0);
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normals.push(0.0);
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uvs.push(0.0);
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uvs.push(0.0);
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}
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for (let k = 0; k < indicesLength; ++k) {
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indices.push(indices.get(k) + vertexCount * i);
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}
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}
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}
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it("detects need to use uint32 indices", () => {
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expandObjData(boxObjData, 2731); // Right above 65536 limit
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let primitive = boxObjData.nodes[0].meshes[0].primitives[0];
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const indicesLength = primitive.indices.length;
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const vertexCount = primitive.positions.length / 3;
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const gltf = createGltf(boxObjData, options);
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primitive = gltf.meshes[0].primitives[0];
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const indicesAccessor = gltf.accessors[primitive.indices];
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expect(indicesAccessor.count).toBe(indicesLength);
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expect(indicesAccessor.max[0]).toBe(vertexCount - 1);
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expect(indicesAccessor.componentType).toBe(WebGLConstants.UNSIGNED_INT);
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const positionAccessor = gltf.accessors[primitive.attributes.POSITION];
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expect(positionAccessor.count).toBe(vertexCount);
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});
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});
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