mirror of
https://github.com/CesiumGS/obj2gltf.git
synced 2024-11-23 16:44:05 -05:00
186 lines
5.6 KiB
JavaScript
186 lines
5.6 KiB
JavaScript
'use strict';
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var Cesium = require('cesium');
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var mime = require('mime');
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var PNG = require('pngjs').PNG;
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var Promise = require('bluebird');
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var getBufferPadded = require('./getBufferPadded');
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var gltfToGlb = require('./gltfToGlb');
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var defined = Cesium.defined;
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var RuntimeError = Cesium.RuntimeError;
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module.exports = writeGltf;
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/**
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* Write glTF resources as embedded data uris or external files.
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*
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* @param {Object} gltf The glTF asset.
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* @param {Object} options The options object passed along from lib/obj2gltf.js
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* @returns {Promise} A promise that resolves to the glTF JSON or glb buffer.
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*
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* @private
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*/
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function writeGltf(gltf, options) {
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return encodeTextures(gltf)
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.then(function() {
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var binary = options.binary;
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var separate = options.separate;
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var separateTextures = options.separateTextures;
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var promises = [];
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if (separateTextures) {
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promises.push(writeSeparateTextures(gltf, options));
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} else {
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writeEmbeddedTextures(gltf);
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}
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if (separate) {
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promises.push(writeSeparateBuffer(gltf, options));
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} else if (!binary) {
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writeEmbeddedBuffer(gltf);
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}
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var binaryBuffer = gltf.buffers[0].extras._obj2gltf.source;
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return Promise.all(promises)
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.then(function() {
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deleteExtras(gltf);
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removeEmpty(gltf);
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if (binary) {
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return gltfToGlb(gltf, binaryBuffer);
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}
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return gltf;
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});
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});
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}
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function encodePng(texture) {
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// Constants defined by pngjs
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var rgbColorType = 2;
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var rgbaColorType = 6;
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var png = new PNG({
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width : texture.width,
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height : texture.height,
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colorType : texture.transparent ? rgbaColorType : rgbColorType,
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inputColorType : rgbaColorType,
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inputHasAlpha : true
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});
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png.data = texture.pixels;
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return new Promise(function(resolve, reject) {
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var chunks = [];
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var stream = png.pack();
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stream.on('data', function(chunk) {
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chunks.push(chunk);
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});
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stream.on('end', function() {
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resolve(Buffer.concat(chunks));
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});
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stream.on('error', reject);
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});
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}
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function encodeTexture(texture) {
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if (!defined(texture.source) && defined(texture.pixels) && texture.extension === '.png') {
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return encodePng(texture)
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.then(function(encoded) {
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texture.source = encoded;
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});
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}
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}
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function encodeTextures(gltf) {
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// Dynamically generated PBR textures need to be encoded to png prior to being saved
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var encodePromises = [];
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var images = gltf.images;
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var length = images.length;
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for (var i = 0; i < length; ++i) {
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encodePromises.push(encodeTexture(images[i].extras._obj2gltf));
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}
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return Promise.all(encodePromises);
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}
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function deleteExtras(gltf) {
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var buffer = gltf.buffers[0];
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delete buffer.extras;
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var images = gltf.images;
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var imagesLength = images.length;
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for (var i = 0; i < imagesLength; ++i) {
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delete images[i].extras;
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}
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}
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function removeEmpty(json) {
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Object.keys(json).forEach(function(key) {
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if (!defined(json[key]) || (Array.isArray(json[key]) && json[key].length === 0)) {
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delete json[key]; // Delete values that are undefined or []
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} else if (typeof json[key] === 'object') {
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removeEmpty(json[key]);
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}
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});
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}
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function writeSeparateBuffer(gltf, options) {
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var buffer = gltf.buffers[0];
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var source = buffer.extras._obj2gltf.source;
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var bufferUri = buffer.name + '.bin';
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buffer.uri = bufferUri;
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return options.writer(bufferUri, source);
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}
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function writeSeparateTextures(gltf, options) {
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var images = gltf.images;
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return Promise.map(images, function(image) {
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var texture = image.extras._obj2gltf;
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var imageUri = image.name + texture.extension;
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image.uri = imageUri;
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return options.writer(imageUri, texture.source);
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}, {concurrency : 10});
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}
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function writeEmbeddedBuffer(gltf) {
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var buffer = gltf.buffers[0];
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var source = buffer.extras._obj2gltf.source;
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// Buffers larger than ~192MB cannot be base64 encoded due to a NodeJS limitation. Source: https://github.com/nodejs/node/issues/4266
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if (source.length > 201326580) {
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throw new RuntimeError('Buffer is too large to embed in the glTF. Use the --separate flag instead.');
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}
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buffer.uri = 'data:application/octet-stream;base64,' + source.toString('base64');
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}
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function writeEmbeddedTextures(gltf) {
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var buffer = gltf.buffers[0];
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var bufferExtras = buffer.extras._obj2gltf;
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var bufferSource = bufferExtras.source;
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var images = gltf.images;
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var imagesLength = images.length;
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var sources = [bufferSource];
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var byteOffset = bufferSource.length;
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for (var i = 0; i < imagesLength; ++i) {
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var image = images[i];
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var texture = image.extras._obj2gltf;
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var textureSource = texture.source;
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var textureByteLength = textureSource.length;
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image.mimeType = mime.getType(texture.extension);
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image.bufferView = gltf.bufferViews.length;
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gltf.bufferViews.push({
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buffer : 0,
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byteOffset : byteOffset,
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byteLength : textureByteLength
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});
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byteOffset += textureByteLength;
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sources.push(textureSource);
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}
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var source = getBufferPadded(Buffer.concat(sources));
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bufferExtras.source = source;
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buffer.byteLength = source.length;
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}
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