Change Log ========== ### 2.2.0 ??? * Fixed handling of `usemtl` when appearing before an `o` or `g` token. [#121](https://github.com/AnalyticalGraphicsInc/obj2gltf/pull/121) * Fixed output name when running from the command line. [#126](https://github.com/AnalyticalGraphicsInc/obj2gltf/pull/126) ### 2.1.0 2017-12-28 * Fixed loading faces that contain less than 3 vertices. [#120](https://github.com/AnalyticalGraphicsInc/obj2gltf/pull/120) * Attempt to load missing materials and textures from within the same directory as the obj. [#117](https://github.com/AnalyticalGraphicsInc/obj2gltf/pull/117) * Fixed loading mtllib paths that contain spaces. [#116](https://github.com/AnalyticalGraphicsInc/obj2gltf/pull/116) * Fixed checking for transparency when the diffuse texture is used in another texture slot. [#115](https://github.com/AnalyticalGraphicsInc/obj2gltf/pull/115) * Fixed parsing mtl textures that contain texture map options. [#109](https://github.com/AnalyticalGraphicsInc/obj2gltf/pull/109) * Added back support for the `CONSTANT` technique when a model uses the `KHR_materials_common` extension and has no normals. [#108](https://github.com/AnalyticalGraphicsInc/obj2gltf/pull/108) * Improved handling of materials with alpha. If the alpha value is 0.0 it is now treated as 1.0. [#107](https://github.com/AnalyticalGraphicsInc/obj2gltf/pull/107) ### 2.0.0 2017-08-11 * Breaking changes * Obj models now convert to glTF 2.0. Possible material profiles are `metallicRoughness`, `specGlossiness` (using the `KHR_materials_pbrSpecularGlossiness` extension), and `materialsCommon` (using the `KHR_materials_common` extension). * Removed `gltf-pipeline` dependency. The following options have been removed: `compress`, `optimize`, `generateNormals`, `optimizeForCesium`, `ao`, and `bypassPipeline`. * Removed `inputUpAxis` and `outputUpAxis`. This stage will be incorporated into `gltf-pipeline` instead. * `obj2gltf` no longer takes a `gltfPath` argument and saves a glTF file. Instead it returns a promise that resolves to the glTF JSON or glb buffer. ### 1.3.0 2017-08-11 * Fixed parsing models with concave or n-sided faces. [#85](https://github.com/AnalyticalGraphicsInc/obj2gltf/pull/85) * Fixed parsing models with line breaks. [#85](https://github.com/AnalyticalGraphicsInc/obj2gltf/pull/85) ### 1.2.0 2017-07-11 * Change texture sampling to use `NEAREST_MIPMAP_LINEAR` by default. [#83](https://github.com/AnalyticalGraphicsInc/obj2gltf/pull/83). * Fixed lighting when generating normals. [#89](https://github.com/AnalyticalGraphicsInc/obj2gltf/pull/89) ### 1.1.1 2017-04-25 * Fixed `CHANGES.md` formatting. ### 1.1.0 2017-04-25 * Added ability to convert the up-axis of the obj model. [#68](https://github.com/AnalyticalGraphicsInc/obj2gltf/pull/68) * Fixed issues with an extra .bin file being saved when using `--separate`. [#62](https://github.com/AnalyticalGraphicsInc/obj2gltf/pull/62) * Fixed issue where an ambient color of `[1, 1, 1]` overly brightens the converted model. [#70](https://github.com/AnalyticalGraphicsInc/obj2gltf/pull/70) ### 1.0.0 2017-04-13 * Breaking changes * To use `obj2gltf` as a library, call `require('obj2gltf')(input, output, options)`. The previous calling code was `require('obj2gltf').convert(input, output, options)`. * Many library options and command-line parameters have been renamed. * Project cleanup. [#49](https://github.com/AnalyticalGraphicsInc/obj2gltf/pull/49) * Speed improvements, especially for larger models. * Preserves the objects and groups in the obj. * Added documentation and tests. * Material fixes. ### 0.1.7 2017-01-06 * Update gltf-pipeline to 0.1.0-alpha9 * Added command to generate documentation (npm run jsdoc) ### 0.1.6 2016-09-07 * Changed obj2gltf.js line endings from CRLF to LF in npm package. ### 0.1.5 2016-08-26 * Fixed incorrect parameter to the gltf-pipeline. ### 0.1.4 2016-08-25 * Added compression flag for quantizing positions, compressing texture coordinates, and oct-encoding normals. ### 0.1.3 - 2016-08-08 * Fixed a bug causing models with no mtl file to not convert. ### 0.1.2 - 2016-07-25 * Converted the API to now use promises instead of callbacks. [#21](https://github.com/AnalyticalGraphicsInc/OBJ2GLTF/pull/21) * Added the ability to optimize the converted glTF for Cesium by using the sun as a default light source. ### 0.1.1 - 2016-07-21 * Updated to use gltf-pipeline 0.1.0-alpha2. ### 0.1.0 - 2016-07-20 * Initial release.