Change Log ========== ### 1.3.5 2018-11-02 * Improved handling of primitives with different attributes using the same material. Materials are now duplicated. [#163](https://github.com/AnalyticalGraphicsInc/obj2gltf/pull/163) * Fixed a bug where primitives without texture coordinates could use materials containing textures. Those textures are now removed. [#163](https://github.com/AnalyticalGraphicsInc/obj2gltf/pull/163) * Improved parsing of faces with mismatching attributes. [#163](https://github.com/AnalyticalGraphicsInc/obj2gltf/pull/163) * Added ability to use the first material in the mtl file when the obj is missing `usemtl`. [#163](https://github.com/AnalyticalGraphicsInc/obj2gltf/pull/163) * Fixed handling of unnormalized input normals. [#163](https://github.com/AnalyticalGraphicsInc/obj2gltf/pull/163) * Fixed handling of materials where the diffuse and ambient texture are the same. [#163](https://github.com/AnalyticalGraphicsInc/obj2gltf/pull/163) * Fixed handling of `usemtl` when appearing before an `o` or `g` token. [#163](https://github.com/AnalyticalGraphicsInc/obj2gltf/pull/163) * Fixed loading faces that contain less than 3 vertices. [#163](https://github.com/AnalyticalGraphicsInc/obj2gltf/pull/163) * Attempt to load missing materials and textures from within the same directory as the obj. [#163](https://github.com/AnalyticalGraphicsInc/obj2gltf/pull/163) * Fixed loading mtllib paths that contain spaces. [#163](https://github.com/AnalyticalGraphicsInc/obj2gltf/pull/163) * Improved handling of materials with alpha. If the alpha value is 0.0 it is now treated as 1.0. [#164](https://github.com/AnalyticalGraphicsInc/obj2gltf/pull/164) ### 1.3.4 2018-10-16 * Improved parsing models with concave or n-sided faces. [#158](https://github.com/AnalyticalGraphicsInc/obj2gltf/pull/158) * Fixed handling of objs with interleaved materials. [#156](https://github.com/AnalyticalGraphicsInc/obj2gltf/pull/156) ### 1.3.3 2018-09-19 * Fixed handling of objs with mismatching attribute layouts. [#154](https://github.com/AnalyticalGraphicsInc/obj2gltf/pull/154) * Fixed parsing mtl textures that contain texture map options. [#151](https://github.com/AnalyticalGraphicsInc/obj2gltf/pull/151) * Fixed normalization of Windows paths when running the converter on Linux. [#151](https://github.com/AnalyticalGraphicsInc/obj2gltf/pull/151) ### 1.3.2 2018-06-07 * Fixed greyscale images loading as alpha instead of luminance. [#144](https://github.com/AnalyticalGraphicsInc/obj2gltf/pull/144) ### 1.3.1 2018-03-28 * Maintenance release to update major version Node dependencies. ### 1.3.0 2017-08-11 * Fixed parsing models with concave or n-sided faces. [#85](https://github.com/AnalyticalGraphicsInc/obj2gltf/pull/85) * Fixed parsing models with line breaks. [#85](https://github.com/AnalyticalGraphicsInc/obj2gltf/pull/85) ### 1.2.0 2017-07-11 * Change texture sampling to use `NEAREST_MIPMAP_LINEAR` by default. [#83](https://github.com/AnalyticalGraphicsInc/obj2gltf/pull/83). * Fixed lighting when generating normals. [#89](https://github.com/AnalyticalGraphicsInc/obj2gltf/pull/89) ### 1.1.1 2017-04-25 * Fixed `CHANGES.md` formatting. ### 1.1.0 2017-04-25 * Added ability to convert the up-axis of the obj model. [#68](https://github.com/AnalyticalGraphicsInc/obj2gltf/pull/68) * Fixed issues with an extra .bin file being saved when using `--separate`. [#62](https://github.com/AnalyticalGraphicsInc/obj2gltf/pull/62) * Fixed issue where an ambient color of `[1, 1, 1]` overly brightens the converted model. [#70](https://github.com/AnalyticalGraphicsInc/obj2gltf/pull/70) ### 1.0.0 2017-04-13 * Breaking changes * To use `obj2gltf` as a library, call `require('obj2gltf')(input, output, options)`. The previous calling code was `require('obj2gltf').convert(input, output, options)`. * Many library options and command-line parameters have been renamed. * Project cleanup. [#49](https://github.com/AnalyticalGraphicsInc/obj2gltf/pull/49) * Speed improvements, especially for larger models. * Preserves the objects and groups in the obj. * Added documentation and tests. * Material fixes. ### 0.1.7 2017-01-06 * Update gltf-pipeline to 0.1.0-alpha9 * Added command to generate documentation (npm run jsdoc) ### 0.1.6 2016-09-07 * Changed obj2gltf.js line endings from CRLF to LF in npm package. ### 0.1.5 2016-08-26 * Fixed incorrect parameter to the gltf-pipeline. ### 0.1.4 2016-08-25 * Added compression flag for quantizing positions, compressing texture coordinates, and oct-encoding normals. ### 0.1.3 - 2016-08-08 * Fixed a bug causing models with no mtl file to not convert. ### 0.1.2 - 2016-07-25 * Converted the API to now use promises instead of callbacks. [#21](https://github.com/AnalyticalGraphicsInc/OBJ2GLTF/pull/21) * Added the ability to optimize the converted glTF for Cesium by using the sun as a default light source. ### 0.1.1 - 2016-07-21 * Updated to use gltf-pipeline 0.1.0-alpha2. ### 0.1.0 - 2016-07-20 * Initial release.