Merge pull request #124 from AnalyticalGraphicsInc/alpha-texture
Added alpha texture support
@ -3,7 +3,8 @@ Change Log
|
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### 2.2.0 ???
|
||||
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||||
* Fixed handling of `usemtl` when appearing before an `o` or `g` token. [#121](https://github.com/AnalyticalGraphicsInc/obj2gltf/pull/121)
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||||
* Added ability to load alpha textures. [#124](https://github.com/AnalyticalGraphicsInc/obj2gltf/pull/124)
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* Fixed handling of `usemtl` when appearing before an `o` or `g` token. [#123](https://github.com/AnalyticalGraphicsInc/obj2gltf/pull/123)
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||||
* Fixed output name when running from the command line. [#126](https://github.com/AnalyticalGraphicsInc/obj2gltf/pull/126)
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### 2.1.0 2017-12-28
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|
@ -112,6 +112,7 @@ map_Bump | normal texture | normal texture | normal texture
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|`--normalTexture`|Path to the normal texture that should override textures in the .mtl file.|No|
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|`--baseColorTexture`|Path to the baseColor/diffuse texture that should override textures in the .mtl file.|No|
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|`--emissiveTexture`|Path to the emissive texture that should override textures in the .mtl file.|No|
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|`--alphaTexture`|Path to the alpha texture that should override textures in the .mtl file.|No|
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## Build Instructions
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@ -109,6 +109,9 @@ var argv = yargs
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describe : 'Path to the emissive texture that should override textures in the .mtl file.',
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type : 'string',
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normalize : true
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},
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alphaTexture : {
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describe : 'Path to the alpha texture that should override textures in the .mtl file.'
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}
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}).parse(args);
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@ -139,7 +142,8 @@ var overridingTextures = {
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occlusionTexture : argv.occlusionTexture,
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normalTexture : argv.normalTexture,
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baseColorTexture : argv.baseColorTexture,
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emissiveTexture : argv.emissiveTexture
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emissiveTexture : argv.emissiveTexture,
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alphaTexture : argv.alphaTexture
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};
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var options = {
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|
115
lib/loadMtl.js
@ -47,6 +47,7 @@ function loadMtl(mtlPath, options) {
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var overridingNormalTexture = overridingTextures.normalTexture;
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var overridingDiffuseTexture = overridingTextures.baseColorTexture;
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var overridingEmissiveTexture = overridingTextures.emissiveTexture;
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var overridingAlphaTexture = overridingTextures.alphaTexture;
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// Textures that are packed into PBR textures need to be decoded first
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var decodeOptions = options.materialsCommon ? undefined : {
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@ -62,6 +63,9 @@ function loadMtl(mtlPath, options) {
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var specularShinessTextureOptions = defined(overridingSpecularShininessTexture) ? undefined : decodeOptions;
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var emissiveTextureOptions;
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var normalTextureOptions;
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var alphaTextureOptions = {
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decode : true
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};
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function createMaterial(name) {
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material = new Material();
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@ -73,6 +77,7 @@ function loadMtl(mtlPath, options) {
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material.ambientTexture = overridingAmbientTexture;
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material.normalTexture = overridingNormalTexture;
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material.emissiveTexture = overridingEmissiveTexture;
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material.alphaTexture = overridingAlphaTexture;
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materials.push(material);
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}
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@ -161,16 +166,24 @@ function loadMtl(mtlPath, options) {
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if (!defined(overridingNormalTexture)) {
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material.normalTexture = path.resolve(mtlDirectory, cleanTextureName(line.substring(9).trim()));
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}
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} else if (/^map_d /i.test(line)) {
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if (!defined(overridingAlphaTexture)) {
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material.alphaTexture = path.resolve(mtlDirectory, cleanTextureName(line.substring(6).trim()));
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}
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}
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}
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function loadMaterialTextures(material) {
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loadMaterialTexture(material, 'diffuseTexture', diffuseTextureOptions, mtlDirectory, texturePromiseMap, texturePromises, options);
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// If an alpha texture is present the diffuse texture needs to be decoded so they can be packed together
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var diffuseAlphaTextureOptions = defined(material.alphaTexture) ? alphaTextureOptions : diffuseTextureOptions;
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loadMaterialTexture(material, 'diffuseTexture', diffuseAlphaTextureOptions, mtlDirectory, texturePromiseMap, texturePromises, options);
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loadMaterialTexture(material, 'ambientTexture', ambientTextureOptions, mtlDirectory, texturePromiseMap, texturePromises, options);
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loadMaterialTexture(material, 'emissiveTexture', emissiveTextureOptions, mtlDirectory, texturePromiseMap, texturePromises, options);
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loadMaterialTexture(material, 'specularTexture', specularTextureOptions, mtlDirectory, texturePromiseMap, texturePromises, options);
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loadMaterialTexture(material, 'specularShininessTexture', specularShinessTextureOptions, mtlDirectory, texturePromiseMap, texturePromises, options);
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loadMaterialTexture(material, 'normalTexture', normalTextureOptions, mtlDirectory, texturePromiseMap, texturePromises, options);
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loadMaterialTexture(material, 'alphaTexture', alphaTextureOptions, mtlDirectory, texturePromiseMap, texturePromises, options);
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}
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return readLines(mtlPath, parseLine)
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@ -205,6 +218,7 @@ function Material() {
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this.specularTexture = undefined; // map_Ks
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this.specularShininessTexture = undefined; // map_Ns
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this.normalTexture = undefined; // map_Bump
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this.alphaTexture = undefined; // map_d
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}
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loadMtl.getDefaultMaterial = function(options) {
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@ -354,6 +368,68 @@ function getMinimumDimensions(textures, options) {
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return [width, height];
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}
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function isChannelSingleColor(buffer) {
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var first = buffer.readUInt8(0);
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var length = buffer.length;
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for (var i = 1; i < length; ++i) {
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if (buffer[i] !== first) {
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return false;
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}
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}
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return true;
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}
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function createDiffuseAlphaTexture(diffuseTexture, alphaTexture, options) {
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var packDiffuse = defined(diffuseTexture);
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var packAlpha = defined(alphaTexture);
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if (!packDiffuse) {
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return undefined;
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}
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if (!packAlpha) {
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return diffuseTexture;
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}
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if (!defined(diffuseTexture.pixels) || !defined(alphaTexture.pixels)) {
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options.logger('Could not get decoded texture data for ' + diffuseTexture.path + ' or ' + alphaTexture.path + '. The material will be created without an alpha texture.');
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return diffuseTexture;
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}
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var packedTextures = [diffuseTexture, alphaTexture];
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var dimensions = getMinimumDimensions(packedTextures, options);
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var width = dimensions[0];
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var height = dimensions[1];
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var pixelsLength = width * height;
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var pixels = Buffer.alloc(pixelsLength * 4, 0xFF); // Initialize with 4 channels
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var scratchChannel = Buffer.alloc(pixelsLength);
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// Write into the R, G, B channels
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var redChannel = getTextureChannel(diffuseTexture, 0, width, height, scratchChannel);
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writeChannel(pixels, redChannel, 0);
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var greenChannel = getTextureChannel(diffuseTexture, 1, width, height, scratchChannel);
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writeChannel(pixels, greenChannel, 1);
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var blueChannel = getTextureChannel(diffuseTexture, 2, width, height, scratchChannel);
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writeChannel(pixels, blueChannel, 2);
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// First try reading the alpha component from the alpha channel, but if it is a single color read from the red channel instead.
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var alphaChannel = getTextureChannel(alphaTexture, 3, width, height, scratchChannel);
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if (isChannelSingleColor(alphaChannel)) {
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alphaChannel = getTextureChannel(alphaTexture, 0, width, height, scratchChannel);
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}
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writeChannel(pixels, alphaChannel, 3);
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var texture = new Texture();
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texture.name = diffuseTexture.name;
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texture.extension = '.png';
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texture.pixels = pixels;
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texture.width = width;
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texture.height = height;
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texture.transparent = true;
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return texture;
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}
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function createMetallicRoughnessTexture(metallicTexture, roughnessTexture, occlusionTexture, options) {
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if (defined(options.overridingTextures.metallicRoughnessOcclusionTexture)) {
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return metallicTexture;
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@ -499,9 +575,11 @@ function createSpecularGlossinessMaterial(material, options) {
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var normalTexture = material.normalTexture;
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var occlusionTexture = material.ambientTexture;
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var diffuseTexture = material.diffuseTexture;
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var alphaTexture = material.alphaTexture;
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var specularTexture = material.specularTexture;
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var glossinessTexture = material.specularShininessTexture;
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var specularGlossinessTexture = createSpecularGlossinessTexture(specularTexture, glossinessTexture, options);
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var diffuseAlphaTexture = createDiffuseAlphaTexture(diffuseTexture, alphaTexture, options);
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var emissiveFactor = material.emissiveColor.slice(0, 3);
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var diffuseFactor = material.diffuseColor;
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@ -524,10 +602,15 @@ function createSpecularGlossinessMaterial(material, options) {
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glossinessFactor = 1.0;
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}
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var alpha = material.alpha;
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diffuseFactor[3] = alpha;
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var transparent = false;
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if (defined(alphaTexture)) {
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transparent = true;
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} else {
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var alpha = material.alpha;
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diffuseFactor[3] = alpha;
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transparent = alpha < 1.0;
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}
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var transparent = alpha < 1.0;
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if (defined(diffuseTexture)) {
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transparent = transparent || diffuseTexture.transparent;
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}
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@ -539,7 +622,7 @@ function createSpecularGlossinessMaterial(material, options) {
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name : material.name,
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extensions : {
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KHR_materials_pbrSpecularGlossiness: {
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diffuseTexture : diffuseTexture,
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diffuseTexture : diffuseAlphaTexture,
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specularGlossinessTexture : specularGlossinessTexture,
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diffuseFactor : diffuseFactor,
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specularFactor : specularFactor,
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@ -560,9 +643,11 @@ function createMetallicRoughnessMaterial(material, options) {
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var normalTexture = material.normalTexture;
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var occlusionTexture = material.ambientTexture;
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var baseColorTexture = material.diffuseTexture;
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var alphaTexture = material.alphaTexture;
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var metallicTexture = material.specularTexture;
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var roughnessTexture = material.specularShininessTexture;
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var metallicRoughnessTexture = createMetallicRoughnessTexture(metallicTexture, roughnessTexture, occlusionTexture, options);
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var diffuseAlphaTexture = createDiffuseAlphaTexture(baseColorTexture, alphaTexture, options);
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if (options.packOcclusion) {
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occlusionTexture = metallicRoughnessTexture;
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@ -589,10 +674,15 @@ function createMetallicRoughnessMaterial(material, options) {
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roughnessFactor = 1.0;
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}
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var alpha = material.alpha;
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baseColorFactor[3] = alpha;
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var transparent = false;
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if (defined(alphaTexture)) {
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transparent = true;
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} else {
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var alpha = material.alpha;
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baseColorFactor[3] = alpha;
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transparent = alpha < 1.0;
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}
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var transparent = alpha < 1.0;
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if (defined(baseColorTexture)) {
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transparent = transparent || baseColorTexture.transparent;
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}
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@ -603,7 +693,7 @@ function createMetallicRoughnessMaterial(material, options) {
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return {
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name : material.name,
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pbrMetallicRoughness : {
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baseColorTexture : baseColorTexture,
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baseColorTexture : diffuseAlphaTexture,
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metallicRoughnessTexture : metallicRoughnessTexture,
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baseColorFactor : baseColorFactor,
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metallicFactor : metallicFactor,
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@ -647,8 +737,9 @@ function convertTraditionalToMetallicRoughness(material) {
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}
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function createMaterialsCommonMaterial(material, options) {
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var diffuseAlphaTexture = createDiffuseAlphaTexture(material.diffuseTexture, material.alphaTexture, options);
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var ambient = defaultValue(material.ambientTexture, material.ambientColor);
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var diffuse = defaultValue(material.diffuseTexture, material.diffuseColor);
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var diffuse = defaultValue(diffuseAlphaTexture, material.diffuseColor);
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var emission = defaultValue(material.emissiveTexture, material.emissiveColor);
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var specular = defaultValue(material.specularTexture, material.specularColor);
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@ -658,7 +749,9 @@ function createMaterialsCommonMaterial(material, options) {
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var transparent;
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var transparency = 1.0;
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if (defined(material.diffuseTexture)) {
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if (defined(material.alphaTexture)) {
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transparent = true;
|
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} else if (defined(material.diffuseTexture)) {
|
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transparency = alpha;
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transparent = material.diffuseTexture.transparent || (transparency < 1.0);
|
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} else {
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|
@ -33,6 +33,7 @@ module.exports = obj2gltf;
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* @param {String} [options.overridingTextures.normalTexture] Path to the normal texture.
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* @param {String} [options.overridingTextures.baseColorTexture] Path to the baseColor/diffuse texture.
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* @param {String} [options.overridingTextures.emissiveTexture] Path to the emissive texture.
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* @param {String} [options.overridingTextures.alphaTexture] Path to the alpha texture.
|
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* @param {Logger} [options.logger] A callback function for handling logged messages. Defaults to console.log.
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||||
* @param {Writer} [options.writer] A callback function that writes files that are saved as separate resources.
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* @param {String} [options.outputDirectory] Output directory for writing separate resources when options.writer is not defined.
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||||
|
Before Width: | Height: | Size: 2.2 KiB After Width: | Height: | Size: 2.2 KiB |
BIN
specs/data/box-complex-material-alpha/ambient.gif
Normal file
After Width: | Height: | Size: 3.9 KiB |
@ -0,0 +1,20 @@
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# Blender MTL File: 'None'
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# Material Count: 1
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newmtl Material
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Ns 96.078431
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||||
Ka 0.200000 0.200000 0.200000
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Kd 0.640000 0.640000 0.640000
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Ks 0.500000 0.500000 0.500000
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Ke 0.100000 0.100000 0.100000
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Ni 1.000000
|
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d 0.900000
|
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Tr 0.100000
|
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map_Ka ambient.gif
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map_Ke emission.jpg
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map_Kd diffuse.png
|
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map_Ks specular.jpeg
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map_Ns shininess.png
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map_Bump bump.png
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map_d alpha.png
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illum 2
|
@ -0,0 +1,46 @@
|
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# Blender v2.78 (sub 0) OBJ File: ''
|
||||
# www.blender.org
|
||||
mtllib box-complex-material-alpha.mtl
|
||||
o Cube
|
||||
v -1.000000 -1.000000 1.000000
|
||||
v -1.000000 1.000000 1.000000
|
||||
v -1.000000 -1.000000 -1.000000
|
||||
v -1.000000 1.000000 -1.000000
|
||||
v 1.000000 -1.000000 1.000000
|
||||
v 1.000000 1.000000 1.000000
|
||||
v 1.000000 -1.000000 -1.000000
|
||||
v 1.000000 1.000000 -1.000000
|
||||
vt 0.0000 0.0000
|
||||
vt 1.0000 0.0000
|
||||
vt 1.0000 1.0000
|
||||
vt 0.0000 1.0000
|
||||
vt 0.0000 0.0000
|
||||
vt 1.0000 0.0000
|
||||
vt 1.0000 1.0000
|
||||
vt 0.0000 1.0000
|
||||
vt 0.0000 0.0000
|
||||
vt 1.0000 0.0000
|
||||
vt 1.0000 1.0000
|
||||
vt 0.0000 1.0000
|
||||
vt 0.0000 0.0000
|
||||
vt 1.0000 0.0000
|
||||
vt 1.0000 1.0000
|
||||
vt 0.0000 1.0000
|
||||
vt 1.0000 0.0000
|
||||
vt 1.0000 1.0000
|
||||
vt 0.0000 0.0000
|
||||
vt 0.0000 1.0000
|
||||
vn -1.0000 0.0000 0.0000
|
||||
vn 0.0000 0.0000 -1.0000
|
||||
vn 1.0000 0.0000 0.0000
|
||||
vn 0.0000 0.0000 1.0000
|
||||
vn 0.0000 -1.0000 0.0000
|
||||
vn 0.0000 1.0000 0.0000
|
||||
usemtl Material
|
||||
s off
|
||||
f 1/1/1 2/2/1 4/3/1 3/4/1
|
||||
f 3/5/2 4/6/2 8/7/2 7/8/2
|
||||
f 7/9/3 8/10/3 6/11/3 5/12/3
|
||||
f 5/13/4 6/14/4 2/15/4 1/16/4
|
||||
f 3/5/5 7/17/5 5/18/5 1/16/5
|
||||
f 8/19/6 4/6/6 2/15/6 6/20/6
|
BIN
specs/data/box-complex-material-alpha/bump.png
Normal file
After Width: | Height: | Size: 4.9 KiB |
BIN
specs/data/box-complex-material-alpha/diffuse.png
Normal file
After Width: | Height: | Size: 8.7 KiB |
BIN
specs/data/box-complex-material-alpha/emission.jpg
Normal file
After Width: | Height: | Size: 6.9 KiB |
BIN
specs/data/box-complex-material-alpha/shininess.png
Normal file
After Width: | Height: | Size: 4.0 KiB |
BIN
specs/data/box-complex-material-alpha/specular.jpeg
Normal file
After Width: | Height: | Size: 5.5 KiB |
@ -16,5 +16,4 @@ map_Kd diffuse.png
|
||||
map_Ks specular.jpeg
|
||||
map_Ns shininess.png
|
||||
map_Bump bump.png
|
||||
map_d alpha.png
|
||||
illum 2
|
||||
|
Before Width: | Height: | Size: 2.2 KiB |
@ -16,5 +16,4 @@ map_Kd -s 1.0 1.0 1.0 -o 0.0 0.0 0.0 diffuse.png
|
||||
map_Ks -s 1.0 1.0 1.0 -o 0.0 0.0 0.0 specular.jpeg
|
||||
map_Ns -s 1.0 1.0 1.0 -o 0.0 0.0 0.0 shininess.png
|
||||
map_Bump -bm 0.2 bump.png
|
||||
map_d alpha.png
|
||||
illum 2
|
||||
|
@ -20,7 +20,7 @@ var transparentMaterialPath = 'specs/data/box-transparent/box-transparent.mtl';
|
||||
|
||||
var diffuseTexturePath = 'specs/data/box-textured/cesium.png';
|
||||
var transparentDiffuseTexturePath = 'specs/data/box-complex-material/diffuse.png';
|
||||
var alphaTexturePath = 'specs/data/box-complex-material/alpha.png';
|
||||
var alphaTexturePath = 'specs/data/box-complex-material-alpha/alpha.png';
|
||||
var ambientTexturePath = 'specs/data/box-complex-material/ambient.gif';
|
||||
var normalTexturePath = 'specs/data/box-complex-material/bump.png';
|
||||
var emissiveTexturePath = 'specs/data/box-complex-material/emission.jpg';
|
||||
@ -48,7 +48,7 @@ var options;
|
||||
describe('loadMtl', function() {
|
||||
beforeAll(function(done) {
|
||||
return Promise.all([
|
||||
loadTexture(diffuseTexturePath)
|
||||
loadTexture(diffuseTexturePath, decodeOptions)
|
||||
.then(function(texture) {
|
||||
diffuseTexture = texture;
|
||||
}),
|
||||
@ -333,6 +333,33 @@ describe('loadMtl', function() {
|
||||
expect(material.alphaMode).toBe('BLEND');
|
||||
expect(material.doubleSided).toBe(true);
|
||||
});
|
||||
|
||||
it('packs alpha texture in base color texture', function() {
|
||||
options.metallicRoughness = true;
|
||||
|
||||
var material = loadMtl._createMaterial({
|
||||
diffuseTexture : diffuseTexture,
|
||||
alphaTexture : alphaTexture
|
||||
}, options);
|
||||
|
||||
var pbr = material.pbrMetallicRoughness;
|
||||
expect(pbr.baseColorTexture).toBeDefined();
|
||||
|
||||
var hasBlack = false;
|
||||
var hasWhite = false;
|
||||
var pixels = pbr.baseColorTexture.pixels;
|
||||
var pixelsLength = pixels.length / 4;
|
||||
for (var i = 0; i < pixelsLength; ++i) {
|
||||
var alpha = pixels[i * 4 + 3];
|
||||
hasBlack = hasBlack || (alpha === 0);
|
||||
hasWhite = hasWhite || (alpha === 255);
|
||||
}
|
||||
expect(hasBlack).toBe(true);
|
||||
expect(hasWhite).toBe(true);
|
||||
expect(pbr.baseColorFactor[3]).toEqual(1);
|
||||
expect(material.alphaMode).toBe('BLEND');
|
||||
expect(material.doubleSided).toBe(true);
|
||||
});
|
||||
});
|
||||
|
||||
describe('specularGlossiness', function() {
|
||||
@ -401,6 +428,33 @@ describe('loadMtl', function() {
|
||||
expect(material.alphaMode).toBe('BLEND');
|
||||
expect(material.doubleSided).toBe(true);
|
||||
});
|
||||
|
||||
it('packs alpha texture in diffuse texture', function() {
|
||||
options.specularGlossiness = true;
|
||||
|
||||
var material = loadMtl._createMaterial({
|
||||
diffuseTexture : diffuseTexture,
|
||||
alphaTexture : alphaTexture
|
||||
}, options);
|
||||
|
||||
var pbr = material.extensions.KHR_materials_pbrSpecularGlossiness;
|
||||
expect(pbr.diffuseTexture).toBeDefined();
|
||||
|
||||
var hasBlack = false;
|
||||
var hasWhite = false;
|
||||
var pixels = pbr.diffuseTexture.pixels;
|
||||
var pixelsLength = pixels.length / 4;
|
||||
for (var i = 0; i < pixelsLength; ++i) {
|
||||
var alpha = pixels[i * 4 + 3];
|
||||
hasBlack = hasBlack || (alpha === 0);
|
||||
hasWhite = hasWhite || (alpha === 255);
|
||||
}
|
||||
expect(hasBlack).toBe(true);
|
||||
expect(hasWhite).toBe(true);
|
||||
expect(pbr.diffuseFactor[3]).toEqual(1);
|
||||
expect(material.alphaMode).toBe('BLEND');
|
||||
expect(material.doubleSided).toBe(true);
|
||||
});
|
||||
});
|
||||
|
||||
describe('materialsCommon', function() {
|
||||
@ -535,5 +589,31 @@ describe('loadMtl', function() {
|
||||
var values = material.extensions.KHR_materials_common.values;
|
||||
expect(values.ambient).toEqual([0.0, 0.0, 0.0, 1.0]);
|
||||
});
|
||||
|
||||
it('packs alpha texture in diffuse texture', function() {
|
||||
options.materialsCommon = true;
|
||||
|
||||
var material = loadMtl._createMaterial({
|
||||
diffuseTexture : diffuseTexture,
|
||||
alphaTexture : alphaTexture
|
||||
}, options);
|
||||
|
||||
var values = material.extensions.KHR_materials_common.values;
|
||||
|
||||
var hasBlack = false;
|
||||
var hasWhite = false;
|
||||
var pixels = values.diffuse.pixels;
|
||||
var pixelsLength = pixels.length / 4;
|
||||
for (var i = 0; i < pixelsLength; ++i) {
|
||||
var alpha = pixels[i * 4 + 3];
|
||||
hasBlack = hasBlack || (alpha === 0);
|
||||
hasWhite = hasWhite || (alpha === 255);
|
||||
}
|
||||
expect(hasBlack).toBe(true);
|
||||
expect(hasWhite).toBe(true);
|
||||
expect(values.transparency).toBe(1.0);
|
||||
expect(values.transparent).toBe(true);
|
||||
expect(values.doubleSided).toBe(true);
|
||||
});
|
||||
});
|
||||
});
|
||||
|
@ -5,7 +5,7 @@ var pngTexturePath = 'specs/data/box-complex-material/shininess.png';
|
||||
var jpgTexturePath = 'specs/data/box-complex-material/emission.jpg';
|
||||
var jpegTexturePath = 'specs/data/box-complex-material/specular.jpeg';
|
||||
var gifTexturePath = 'specs/data/box-complex-material/ambient.gif';
|
||||
var grayscaleTexturePath = 'specs/data/box-complex-material/alpha.png';
|
||||
var grayscaleTexturePath = 'specs/data/box-complex-material-alpha/alpha.png';
|
||||
var transparentTexturePath = 'specs/data/box-complex-material/diffuse.png';
|
||||
|
||||
describe('loadTexture', function() {
|
||||
|
@ -78,7 +78,8 @@ describe('obj2gltf', function() {
|
||||
metallicRoughnessOcclusionTexture : textureUrl,
|
||||
normalTexture : textureUrl,
|
||||
baseColorTexture : textureUrl,
|
||||
emissiveTexture : textureUrl
|
||||
emissiveTexture : textureUrl,
|
||||
alphaTexture : textureUrl
|
||||
},
|
||||
separateTextures : true,
|
||||
outputDirectory : outputDirectory
|
||||
@ -100,7 +101,8 @@ describe('obj2gltf', function() {
|
||||
occlusionTexture : textureUrl,
|
||||
normalTexture : textureUrl,
|
||||
baseColorTexture : textureUrl,
|
||||
emissiveTexture : textureUrl
|
||||
emissiveTexture : textureUrl,
|
||||
alphaTexture : textureUrl
|
||||
},
|
||||
separateTextures : true,
|
||||
outputDirectory : outputDirectory
|
||||
|