Merge branch 'master' into missing-usemtl

This commit is contained in:
Sean Lilley 2018-03-21 10:21:29 -04:00 committed by GitHub
commit af2e6aa43e
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5 changed files with 88 additions and 3 deletions

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@ -4,6 +4,7 @@ Change Log
### 2.3.0 ???
* Added ability to use the first material in the mtl file when the obj is missing `usemtl`. [#133](https://github.com/AnalyticalGraphicsInc/obj2gltf/pull/133)
* Fixed handling of unnormalized input normals. [#136](https://github.com/AnalyticalGraphicsInc/obj2gltf/pull/136)
### 2.2.0 2017-01-29

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@ -447,9 +447,15 @@ function loadObj(objPath, options) {
positions.push(parseFloat(result[2]));
positions.push(parseFloat(result[3]));
} else if ((result = normalPattern.exec(line) ) !== null) {
normals.push(parseFloat(result[1]));
normals.push(parseFloat(result[2]));
normals.push(parseFloat(result[3]));
var normal = Cartesian3.fromElements(parseFloat(result[1]), parseFloat(result[2]), parseFloat(result[3]), scratchNormal);
if (Cartesian3.equals(normal, Cartesian3.ZERO)) {
Cartesian3.clone(Cartesian3.UNIT_Z, normal);
} else {
Cartesian3.normalize(normal, normal);
}
normals.push(normal.x);
normals.push(normal.y);
normals.push(normal.z);
} else if ((result = uvPattern.exec(line)) !== null) {
uvs.push(parseFloat(result[1]));
uvs.push(1.0 - parseFloat(result[2])); // Flip y so 0.0 is the bottom of the image

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@ -0,0 +1,12 @@
# Blender MTL File: 'None'
# Material Count: 1
newmtl Material
Ns 96.078431
Ka 0.100000 0.000000 0.000000
Kd 0.640000 0.640000 0.640000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.100000
Ni 1.000000
d 1.000000
illum 2

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@ -0,0 +1,46 @@
# Blender v2.78 (sub 0) OBJ File: ''
# www.blender.org
mtllib box-unnormalized.mtl
o Cube
v -1.000000 -1.000000 1.000000
v -1.000000 1.000000 1.000000
v -1.000000 -1.000000 -1.000000
v -1.000000 1.000000 -1.000000
v 1.000000 -1.000000 1.000000
v 1.000000 1.000000 1.000000
v 1.000000 -1.000000 -1.000000
v 1.000000 1.000000 -1.000000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 0.0000
vt 0.0000 1.0000
vn 0.0000 0.0000 0.0000
vn 0.0000 0.0000 0.5
vn 1.0000 0.1000 0.0000
vn 0.0000 0.0000 -0.9
vn 0.0000 1.0000 0.0000
vn 10.0000 -10.0000 5.0000
usemtl Material
s off
f 1/1/1 2/2/1 4/3/1 3/4/1
f 3/5/2 4/6/2 8/7/2 7/8/2
f 7/9/3 8/10/3 6/11/3 5/12/3
f 5/13/4 6/14/4 2/15/4 1/16/4
f 3/5/5 7/17/5 5/18/5 1/16/5
f 8/19/6 4/6/6 2/15/6 6/20/6

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@ -4,6 +4,8 @@ var Promise = require('bluebird');
var loadObj = require('../../lib/loadObj');
var obj2gltf = require('../../lib/obj2gltf');
var Cartesian3 = Cesium.Cartesian3;
var CesiumMath = Cesium.Math;
var clone = Cesium.clone;
var RuntimeError = Cesium.RuntimeError;
@ -34,6 +36,7 @@ var objMissingTexturePath = 'specs/data/box-missing-texture/box-missing-texture.
var objSubdirectoriesPath = 'specs/data/box-subdirectories/box-textured.obj';
var objInvalidContentsPath = 'specs/data/box/box.mtl';
var objConcavePath = 'specs/data/concave/concave.obj';
var objUnnormalizedPath = 'specs/data/box-unnormalized/box-unnormalized.obj';
var objInvalidPath = 'invalid.obj';
function getMeshes(data) {
@ -108,6 +111,23 @@ describe('loadObj', function() {
}), done).toResolve();
});
it('normalizes normals', function(done) {
expect(loadObj(objUnnormalizedPath, options)
.then(function(data) {
var scratchNormal = new Cesium.Cartesian3();
var mesh = getMeshes(data)[0];
var normals = mesh.normals;
var normalsLength = normals.length / 3;
for (var i = 0; i < normalsLength; ++i) {
var normalX = normals.get(i * 3);
var normalY = normals.get(i * 3 + 1);
var normalZ = normals.get(i * 3 + 2);
var normal = Cartesian3.fromElements(normalX, normalY, normalZ, scratchNormal);
expect(Cartesian3.magnitude(normal)).toEqualEpsilon(1.0, CesiumMath.EPSILON5);
}
}), done).toResolve();
});
it('loads obj with uvs', function(done) {
expect(loadObj(objUvsPath, options)
.then(function(data) {