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Merge pull request #295 from CesiumGS/double-sided-material
New optional parameter `doubleSidedMaterial` to force materials to be rendered on both sides
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commit
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@ -1,5 +1,9 @@
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# Change Log
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### 3.2.0 - 2023-??-??
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- Added `doubleSidedMaterial` option to force materials to be rendered double sided. [#294](https://github.com/CesiumGS/obj2gltf/pull/294)
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### 3.1.6 - 2023-02-10
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- Update npm module dependencies.
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@ -114,6 +114,7 @@ As a convenience the PBR textures may be supplied directly to the command line.
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| `--input-up-axis` | Up axis of the obj. | No |
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| `--output-up-axis` | Up axis of the converted glTF. | No |
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| `--triangle-winding-order-sanitization` | Apply triangle winding order sanitization. | No |
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| `--doubleSidedMaterial` | Allow the material properties to be double-sided | No, default `false` |
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## Build Instructions
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@ -160,6 +160,11 @@ const argv = yargs
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type: "boolean",
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default: defaults.triangleWindingOrderSanitization,
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},
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doubleSidedMaterial: {
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describe: "Allow the material properties to be double-sided",
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type: "boolean",
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default: defaults.doubleSidedMaterial,
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},
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})
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.parse(args);
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@ -216,6 +221,7 @@ const options = {
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inputUpAxis: argv.inputUpAxis,
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outputUpAxis: argv.outputUpAxis,
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triangleWindingOrderSanitization: argv.triangleWindingOrderSanitization,
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doubleSidedMaterial: argv.doubleSidedMaterial,
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};
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console.time("Total");
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@ -853,7 +853,7 @@ function createSpecularGlossinessMaterial(material, options) {
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transparent = transparent || diffuseTexture.transparent;
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}
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const doubleSided = transparent;
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const doubleSided = transparent || options.doubleSidedMaterial;
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const alphaMode = transparent ? "BLEND" : "OPAQUE";
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return {
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@ -934,7 +934,7 @@ function createMetallicRoughnessMaterial(material, options) {
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transparent = transparent || baseColorTexture.transparent;
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}
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const doubleSided = transparent;
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const doubleSided = transparent || options.doubleSidedMaterial;
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const alphaMode = transparent ? "BLEND" : "OPAQUE";
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return {
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@ -40,6 +40,7 @@ module.exports = obj2gltf;
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* @param {Logger} [options.logger] A callback function for handling logged messages. Defaults to console.log.
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* @param {Writer} [options.writer] A callback function that writes files that are saved as separate resources.
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* @param {String} [options.outputDirectory] Output directory for writing separate resources when options.writer is not defined.
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* @param {Boolean} [options.doubleSidedMaterial=false] Allows materials to be double sided.
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* @return {Promise} A promise that resolves to the glTF JSON or glb buffer.
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*/
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function obj2gltf(objPath, options) {
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@ -54,6 +55,10 @@ function obj2gltf(objPath, options) {
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options.checkTransparency,
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defaults.checkTransparency
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);
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options.doubleSidedMaterial = defaultValue(
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options.doubleSidedMaterial,
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defaults.doubleSidedMaterial
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);
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options.secure = defaultValue(options.secure, defaults.secure);
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options.packOcclusion = defaultValue(
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options.packOcclusion,
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@ -179,6 +184,12 @@ obj2gltf.defaults = {
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* @default false
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*/
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checkTransparency: false,
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/**
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* Gets and sets whether a material will be doubleSided or not
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* @type Boolean
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* @default false
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*/
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doubleSidedMaterial: false,
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/**
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* Gets or sets whether the source model can reference paths outside of its directory.
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* @type Boolean
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@ -406,6 +406,14 @@ describe("loadMtl", () => {
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expect(material.alphaMode).toBe("BLEND");
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expect(material.doubleSided).toBe(true);
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});
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it("uses doubleSidedMaterial option", () => {
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options.metallicRoughness = true;
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options.doubleSidedMaterial = true;
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const material = loadMtl._createMaterial(undefined, options);
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expect(material.doubleSided).toBe(true);
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});
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});
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describe("specularGlossiness", () => {
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@ -530,5 +538,13 @@ describe("loadMtl", () => {
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expect(material.alphaMode).toBe("BLEND");
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expect(material.doubleSided).toBe(true);
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});
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it("uses doubleSidedMaterial option", () => {
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options.specularGlossiness = true;
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options.doubleSidedMaterial = true;
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const material = loadMtl._createMaterial(undefined, options);
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expect(material.doubleSided).toBe(true);
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});
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});
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});
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