mirror of
https://github.com/CesiumGS/obj2gltf.git
synced 2024-11-23 08:34:14 -05:00
Merge pull request #136 from AnalyticalGraphicsInc/normalize-normals
Normalize normals
This commit is contained in:
commit
a0a3938323
@ -1,6 +1,10 @@
|
||||
Change Log
|
||||
==========
|
||||
|
||||
### 2.3.0 ???
|
||||
|
||||
* Fixed handling of unnormalized input normals. [#136](https://github.com/AnalyticalGraphicsInc/obj2gltf/pull/136)
|
||||
|
||||
### 2.2.0 2017-01-29
|
||||
|
||||
* Fixed handling of materials where the diffuse and ambient texture are the same. [#127](https://github.com/AnalyticalGraphicsInc/obj2gltf/pull/127)
|
||||
|
@ -447,9 +447,15 @@ function loadObj(objPath, options) {
|
||||
positions.push(parseFloat(result[2]));
|
||||
positions.push(parseFloat(result[3]));
|
||||
} else if ((result = normalPattern.exec(line) ) !== null) {
|
||||
normals.push(parseFloat(result[1]));
|
||||
normals.push(parseFloat(result[2]));
|
||||
normals.push(parseFloat(result[3]));
|
||||
var normal = Cartesian3.fromElements(parseFloat(result[1]), parseFloat(result[2]), parseFloat(result[3]), scratchNormal);
|
||||
if (Cartesian3.equals(normal, Cartesian3.ZERO)) {
|
||||
Cartesian3.clone(Cartesian3.UNIT_Z, normal);
|
||||
} else {
|
||||
Cartesian3.normalize(normal, normal);
|
||||
}
|
||||
normals.push(normal.x);
|
||||
normals.push(normal.y);
|
||||
normals.push(normal.z);
|
||||
} else if ((result = uvPattern.exec(line)) !== null) {
|
||||
uvs.push(parseFloat(result[1]));
|
||||
uvs.push(1.0 - parseFloat(result[2])); // Flip y so 0.0 is the bottom of the image
|
||||
|
12
specs/data/box-unnormalized/box-unnormalized.mtl
Normal file
12
specs/data/box-unnormalized/box-unnormalized.mtl
Normal file
@ -0,0 +1,12 @@
|
||||
# Blender MTL File: 'None'
|
||||
# Material Count: 1
|
||||
|
||||
newmtl Material
|
||||
Ns 96.078431
|
||||
Ka 0.100000 0.000000 0.000000
|
||||
Kd 0.640000 0.640000 0.640000
|
||||
Ks 0.500000 0.500000 0.500000
|
||||
Ke 0.000000 0.000000 0.100000
|
||||
Ni 1.000000
|
||||
d 1.000000
|
||||
illum 2
|
46
specs/data/box-unnormalized/box-unnormalized.obj
Normal file
46
specs/data/box-unnormalized/box-unnormalized.obj
Normal file
@ -0,0 +1,46 @@
|
||||
# Blender v2.78 (sub 0) OBJ File: ''
|
||||
# www.blender.org
|
||||
mtllib box-unnormalized.mtl
|
||||
o Cube
|
||||
v -1.000000 -1.000000 1.000000
|
||||
v -1.000000 1.000000 1.000000
|
||||
v -1.000000 -1.000000 -1.000000
|
||||
v -1.000000 1.000000 -1.000000
|
||||
v 1.000000 -1.000000 1.000000
|
||||
v 1.000000 1.000000 1.000000
|
||||
v 1.000000 -1.000000 -1.000000
|
||||
v 1.000000 1.000000 -1.000000
|
||||
vt 0.0000 0.0000
|
||||
vt 1.0000 0.0000
|
||||
vt 1.0000 1.0000
|
||||
vt 0.0000 1.0000
|
||||
vt 0.0000 0.0000
|
||||
vt 1.0000 0.0000
|
||||
vt 1.0000 1.0000
|
||||
vt 0.0000 1.0000
|
||||
vt 0.0000 0.0000
|
||||
vt 1.0000 0.0000
|
||||
vt 1.0000 1.0000
|
||||
vt 0.0000 1.0000
|
||||
vt 0.0000 0.0000
|
||||
vt 1.0000 0.0000
|
||||
vt 1.0000 1.0000
|
||||
vt 0.0000 1.0000
|
||||
vt 1.0000 0.0000
|
||||
vt 1.0000 1.0000
|
||||
vt 0.0000 0.0000
|
||||
vt 0.0000 1.0000
|
||||
vn 0.0000 0.0000 0.0000
|
||||
vn 0.0000 0.0000 0.5
|
||||
vn 1.0000 0.1000 0.0000
|
||||
vn 0.0000 0.0000 -0.9
|
||||
vn 0.0000 1.0000 0.0000
|
||||
vn 10.0000 -10.0000 5.0000
|
||||
usemtl Material
|
||||
s off
|
||||
f 1/1/1 2/2/1 4/3/1 3/4/1
|
||||
f 3/5/2 4/6/2 8/7/2 7/8/2
|
||||
f 7/9/3 8/10/3 6/11/3 5/12/3
|
||||
f 5/13/4 6/14/4 2/15/4 1/16/4
|
||||
f 3/5/5 7/17/5 5/18/5 1/16/5
|
||||
f 8/19/6 4/6/6 2/15/6 6/20/6
|
@ -4,6 +4,8 @@ var Promise = require('bluebird');
|
||||
var loadObj = require('../../lib/loadObj');
|
||||
var obj2gltf = require('../../lib/obj2gltf');
|
||||
|
||||
var Cartesian3 = Cesium.Cartesian3;
|
||||
var CesiumMath = Cesium.Math;
|
||||
var clone = Cesium.clone;
|
||||
var RuntimeError = Cesium.RuntimeError;
|
||||
|
||||
@ -33,6 +35,7 @@ var objMissingTexturePath = 'specs/data/box-missing-texture/box-missing-texture.
|
||||
var objSubdirectoriesPath = 'specs/data/box-subdirectories/box-textured.obj';
|
||||
var objInvalidContentsPath = 'specs/data/box/box.mtl';
|
||||
var objConcavePath = 'specs/data/concave/concave.obj';
|
||||
var objUnnormalizedPath = 'specs/data/box-unnormalized/box-unnormalized.obj';
|
||||
var objInvalidPath = 'invalid.obj';
|
||||
|
||||
function getMeshes(data) {
|
||||
@ -107,6 +110,23 @@ describe('loadObj', function() {
|
||||
}), done).toResolve();
|
||||
});
|
||||
|
||||
it('normalizes normals', function(done) {
|
||||
expect(loadObj(objUnnormalizedPath, options)
|
||||
.then(function(data) {
|
||||
var scratchNormal = new Cesium.Cartesian3();
|
||||
var mesh = getMeshes(data)[0];
|
||||
var normals = mesh.normals;
|
||||
var normalsLength = normals.length / 3;
|
||||
for (var i = 0; i < normalsLength; ++i) {
|
||||
var normalX = normals.get(i * 3);
|
||||
var normalY = normals.get(i * 3 + 1);
|
||||
var normalZ = normals.get(i * 3 + 2);
|
||||
var normal = Cartesian3.fromElements(normalX, normalY, normalZ, scratchNormal);
|
||||
expect(Cartesian3.magnitude(normal)).toEqualEpsilon(1.0, CesiumMath.EPSILON5);
|
||||
}
|
||||
}), done).toResolve();
|
||||
});
|
||||
|
||||
it('loads obj with uvs', function(done) {
|
||||
expect(loadObj(objUvsPath, options)
|
||||
.then(function(data) {
|
||||
|
Loading…
Reference in New Issue
Block a user