Merge pull request #49 from AnalyticalGraphicsInc/major-cleanup

Refactor and Tests
This commit is contained in:
Patrick Cozzi 2017-04-11 20:12:28 -04:00 committed by GitHub
commit 74a7349d19
83 changed files with 4997 additions and 1015 deletions

12
.editorconfig Normal file
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@ -0,0 +1,12 @@
# http://editorconfig.org
root = true
[*]
indent_style = space
indent_size = 4
charset = utf-8
trim_trailing_whitespace = true
insert_final_newline = true
[*.md]
trim_trailing_whitespace = false

3
.gitignore vendored
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@ -2,9 +2,6 @@
node_modules
npm-debug.log
# TypeScript definitions
typings
# WebStorm user-specific
.idea/workspace.xml
.idea/tasks.xml

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@ -1,8 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="JavaScriptLibraryMappings">
<file url="PROJECT" libraries="{typings}" />
<includedPredefinedLibrary name="Node.js Core" />
<excludedPredefinedLibrary name="HTML" />
</component>
</project>

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@ -1,13 +0,0 @@
<component name="libraryTable">
<library name="typings" type="javaScript">
<properties>
<sourceFilesUrls>
<item url="file://$PROJECT_DIR$/typings" />
</sourceFilesUrls>
</properties>
<CLASSES>
<root url="file://$PROJECT_DIR$/typings" />
</CLASSES>
<SOURCES />
</library>
</component>

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@ -2,7 +2,7 @@
<project version="4">
<component name="ProjectModuleManager">
<modules>
<module fileurl="file://$PROJECT_DIR$/.idea/OBJ2GLTF.iml" filepath="$PROJECT_DIR$/.idea/OBJ2GLTF.iml" />
<module fileurl="file://$PROJECT_DIR$/.idea/obj2gltf.iml" filepath="$PROJECT_DIR$/.idea/obj2gltf.iml" />
</modules>
</component>
</project>

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@ -7,6 +7,5 @@
</content>
<orderEntry type="inheritedJdk" />
<orderEntry type="sourceFolder" forTests="false" />
<orderEntry type="library" name="typings" level="project" />
</component>
</module>

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@ -4,10 +4,9 @@
/output
/specs
/test
/typings
/output
.jshintrc
.npmignore
.travis.yml
gulpfile.js
typings.json
*.tgz

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@ -5,7 +5,8 @@ node_js:
script:
- npm run jsHint -- --failTaskOnError
- npm run test -- --failTaskOnError --suppressPassed
after_success:
## We only need to run coveralls for one node version (doesn't matter which one).
## We also ignore publishing failures, since restarting an existing travis build would otherwise break.
- if node --version | grep -q ^v6 ; npm run coveralls ; fi
- if node --version | grep -q ^v6 ; npm run coverage && npm run coveralls; fi

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@ -11,79 +11,29 @@ Third-Party Code
obj2gltf includes the following third-party code.
### async
https://www.npmjs.com/package/async
> Copyright (c) 2010-2016 Caolan McMahon
>
> Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
>
> The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
>
> THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
### bluebird
https://www.npmjs.com/package/bluebird
> The MIT License (MIT)
>
> Copyright (c) 2013-2015 Petka Antonov
>
> Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
> of this software and associated documentation files (the "Software"), to deal
> in the Software without restriction, including without limitation the rights
> to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
> copies of the Software, and to permit persons to whom the Software is
> furnished to do so, subject to the following conditions:
>
> The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
> all copies or substantial portions of the Software.
>
> THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
### byline
https://www.npmjs.com/package/byline
> node-byline (C) 2011-2015 John Hewson
>
> Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to
deal in the Software without restriction, including without limitation the
rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
sell copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
>
> The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
>
> THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
IN THE SOFTWARE.
> IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
> AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
> LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
> OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
> THE SOFTWARE.
### Cesium
@ -99,6 +49,35 @@ http://cesiumjs.org/
See https://github.com/AnalyticalGraphicsInc/cesium/blob/master/LICENSE.md
### event-stream
https://www.npmjs.com/package/event-stream
> The MIT License (MIT)
>
> Copyright (c) 2011 Dominic Tarr
>
> Permission is hereby granted, free of charge,
> to any person obtaining a copy of this software and
> associated documentation files (the "Software"), to
> deal in the Software without restriction, including
> without limitation the rights to use, copy, modify,
> merge, publish, distribute, sublicense, and/or sell
> copies of the Software, and to permit persons to whom
> the Software is furnished to do so,
> subject to the following conditions:
>
> The above copyright notice and this permission notice
> shall be included in all copies or substantial portions of the Software.
>
> THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
> EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
> OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
> IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
> ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
> TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
> SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
### fs-extra
https://www.npmjs.com/package/fs-extra
@ -108,16 +87,16 @@ https://www.npmjs.com/package/fs-extra
> Copyright (c) 2011-2016 JP Richardson
>
> Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files
(the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify,
> (the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify,
> merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is
> furnished to do so, subject to the following conditions:
>
> The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
>
> THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS
OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
> WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS
> OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
> ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
### gltf-pipeline
@ -131,6 +110,55 @@ https://www.npmjs.com/package/gltf-pipeline
>
> Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.
### mime
https://www.npmjs.com/package/mime
> Copyright (c) 2010 Benjamin Thomas, Robert Kieffer
>
> Permission is hereby granted, free of charge, to any person obtaining a copy
> of this software and associated documentation files (the "Software"), to deal
> in the Software without restriction, including without limitation the rights
> to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
> copies of the Software, and to permit persons to whom the Software is
> furnished to do so, subject to the following conditions:
>
> The above copyright notice and this permission notice shall be included in
> all copies or substantial portions of the Software.
>
> THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
> IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
> AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
> LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
> OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
> THE SOFTWARE.
### pngjs
https://www.npmjs.com/package/pngjs
> pngjs2 original work Copyright (c) 2015 Luke Page & Original Contributors
> pngjs derived work Copyright (c) 2012 Kuba Niegowski
>
> Permission is hereby granted, free of charge, to any person obtaining a copy
> of this software and associated documentation files (the "Software"), to deal
> in the Software without restriction, including without limitation the rights
> to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
> copies of the Software, and to permit persons to whom the Software is
> furnished to do so, subject to the following conditions:
>
> The above copyright notice and this permission notice shall be included in
> all copies or substantial portions of the Software.
>
> THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
> IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
> AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
> LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
> OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
> THE SOFTWARE.
### yargs
https://www.npmjs.com/package/yargs
@ -138,24 +166,24 @@ https://www.npmjs.com/package/yargs
The command-line tool uses yargs.
> Copyright 2010 James Halliday (mail@substack.net)
Modified work Copyright 2014 Contributors (ben@npmjs.com)
> Modified work Copyright 2014 Contributors (ben@npmjs.com)
>
> This project is free software released under the MIT/X11 license:
>
> Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
> of this software and associated documentation files (the "Software"), to deal
> in the Software without restriction, including without limitation the rights
> to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
> copies of the Software, and to permit persons to whom the Software is
> furnished to do so, subject to the following conditions:
>
> The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
> all copies or substantial portions of the Software.
>
> THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
> IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
> AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
> LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
> OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
> THE SOFTWARE.

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@ -11,39 +11,41 @@ npm install --save obj2gltf
Using obj2gltf as a library:
```javascript
var obj2gltf = require('obj2gltf');
var convert = obj2gltf.convert;
var options = {
embedImage : false // Don't embed image in the converted glTF
separateTextures : true // Don't embed textures in the converted glTF
}
convert('model.obj', 'model.gltf', options)
obj2gltf('model.obj', 'model.gltf', options)
.then(function() {
console.log('Converted model');
});
```
Using obj2gltf as a command-line tool:
`node bin/obj2gltf.js model.obj`
`node bin/obj2gltf.js model.obj model.gltf`
`node bin/obj2gltf.js -i model.obj`
`node bin/obj2gltf.js -i model.obj -o model.gltf`
`node bin/obj2gltf.js -i model.obj -o model.gltf -s`
## Usage
###Command line flags:
|Flag|Description|Required|
|----|-----------|--------|
|`-i`|Path to the input OBJ file.| :white_check_mark: Yes|
|`-o`|Directory or filename for the exported glTF file.|No|
|`-b`|Output binary glTF.|No, default `false`|
|`-s`|Writes out separate geometry/animation data files, shader files, and textures instead of embedding them in the glTF file.|No, default `false`|
|`-t`|Write out separate textures only.|No, default `false`|
|`-h`, `--help`|Display help.|No|
|`-i`, `--input`|Path to the obj file.| :white_check_mark: Yes|
|`-o`, `--output`|Path of the converted glTF file.|No|
|`-b`, `--binary`|Save as binary glTF.|No, default `false`|
|`-s`, `--separate`|Writes out separate geometry data files, shader files, and textures instead of embedding them in the glTF file.|No, default `false`|
|`-t`, `--separateTextures`|Write out separate textures only.|No, default `false`|
|`-c`, `--compress`|Quantize positions, compress texture coordinates, and oct-encode normals.|No, default `false`|
|`-z`, `--optimize`|Use the optimization stages in the glTF pipeline.|No, default `false`|
|`-n`, `--generateNormals`|Generate normals if they are missing.|No, default `false`|
|`--optimizeForCesium`|Optimize the glTF for Cesium by using the sun as a default light source.|No, default `false`|
|`--ao`|Apply ambient occlusion to the converted model.|No, default `false`|
|`-h`|Display help|No|
|`--kmc|Output glTF with the KHR_materials_common extension.|No, default `false`|
|`--bypassPipeline`|Bypass the gltf-pipeline for debugging purposes. This option overrides many of the options above and will save the glTF with the KHR_materials_common extension.|No, default `false`|
|`--checkTransparency`|Do a more exhaustive check for texture transparency by looking at the alpha channel of each pixel. By default textures are considered to be opaque.|No, default `false`|
|`--secure`|Prevent the converter from reading image or mtl files outside of the input obj directory.|No, default `false`|
## Build Instructions

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@ -1,53 +1,133 @@
#!/usr/bin/env node
"use strict";
var argv = require('yargs').argv;
'use strict';
var Cesium = require('cesium');
var defined = Cesium.defined;
var defaultValue = Cesium.defaultValue;
var path = require('path');
var yargs = require('yargs');
var convert = require('../lib/convert');
if (process.argv.length < 3 || defined(argv.h) || defined(argv.help)) {
console.log('Usage: ./bin/obj2gltf.js [INPUT] [OPTIONS]');
console.log(' -i, --input Path to obj file');
console.log(' -o, --output Directory or filename for the exported glTF file');
console.log(' -b, --binary Output binary glTF');
console.log(' -s --separate Writes out separate geometry/animation data files, shader files, and textures instead of embedding them in the glTF file.');
console.log(' -t --separateImage Write out separate textures only.');
console.log(' -c --compress Quantize positions, compress texture coordinates, and oct-encode normals.');
console.log(' -h, --help Display this help');
console.log(' --ao Apply ambient occlusion to the converted model');
console.log(' --cesium Optimize the glTF for Cesium by using the sun as a default light source.');
process.exit(0);
var defined = Cesium.defined;
var defaults = convert.defaults;
var args = process.argv;
var argv = yargs
.usage('Usage: node $0 -i inputPath -o outputPath')
.example('node $0 -i ./specs/data/box/box.obj -o box.gltf')
.help('h')
.alias('h', 'help')
.options({
input : {
alias: 'i',
describe: 'Path to the obj file.',
type: 'string',
normalize: true,
demandOption: true
},
output : {
alias: 'o',
describe: 'Path of the converted glTF file.',
type: 'string',
normalize: true
},
binary : {
alias: 'b',
describe: 'Save as binary glTF.',
type: 'boolean',
default: defaults.binary
},
separate : {
alias: 's',
describe: 'Write separate geometry data files, shader files, and textures instead of embedding them in the glTF.',
type: 'boolean',
default: defaults.separate
},
separateTextures : {
alias: 't',
describe: 'Write out separate textures only.',
type: 'boolean',
default: defaults.separateTextures
},
compress : {
alias: 'c',
describe: 'Quantize positions, compress texture coordinates, and oct-encode normals.',
type: 'boolean',
default: defaults.compress
},
optimize : {
alias: 'z',
describe: 'Optimize the glTF for size and runtime performance.',
type: 'boolean',
default: defaults.optimize
},
optimizeForCesium : {
describe: 'Optimize the glTF for Cesium by using the sun as a default light source.',
type: 'boolean',
default: defaults.optimizeForCesium
},
generateNormals : {
alias: 'n',
describe: 'Generate normals if they are missing.',
type: 'boolean',
default: defaults.generateNormals
},
ao : {
describe: 'Apply ambient occlusion to the converted model.',
type: 'boolean',
default: defaults.ao
},
kmc : {
describe: 'Output glTF with the KHR_materials_common extension.',
type: 'boolean',
default: defaults.kmc
},
bypassPipeline : {
describe: 'Bypass the gltf-pipeline for debugging purposes. This option overrides many of the options above and will save the glTF with the KHR_materials_common extension.',
type: 'boolean',
default: defaults.bypassPipeline
},
checkTransparency : {
describe: 'Do a more exhaustive check for texture transparency by looking at the alpha channel of each pixel. By default textures are considered to be opaque.',
type: 'boolean',
default: defaults.checkTransparency
},
secure : {
describe: 'Prevent the converter from reading image or mtl files outside of the input obj directory.',
type: 'boolean',
default: defaults.secure
}
}).parse(args);
var objPath = argv.i;
var gltfPath = argv.o;
if (!defined(gltfPath)) {
var extension = argv.b ? '.glb' : '.gltf';
var modelName = path.basename(objPath, path.extname(objPath));
gltfPath = path.join(path.dirname(objPath), modelName + extension);
}
var objFile = defaultValue(argv._[0], defaultValue(argv.i, argv.input));
var outputPath = defaultValue(argv._[1], defaultValue(argv.o, argv.output));
var binary = defaultValue(defaultValue(argv.b, argv.binary), false);
var separate = defaultValue(defaultValue(argv.s, argv.separate), false);
var separateImage = defaultValue(defaultValue(argv.t, argv.separateImage), false);
var compress = defaultValue(defaultValue(argv.c, argv.compress), false);
var ao = defaultValue(argv.ao, false);
var optimizeForCesium = defaultValue(argv.cesium, false);
if (!defined(objFile)) {
throw new Error('-i or --input argument is required. See --help for details.');
}
var options = {
binary : argv.binary,
separate : argv.separate,
separateTextures : argv.separateTextures,
compress : argv.compress,
optimize : argv.optimize,
optimizeForCesium : argv.optimizeForCesium,
generateNormals : argv.generateNormals,
ao : argv.ao,
kmc : argv.kmc,
bypassPipeline : argv.bypassPipeline,
checkTransparency : argv.checkTransparency,
secure : argv.secure
};
console.time('Total');
var options = {
binary : binary,
embed : !separate,
embedImage : !separateImage,
compress : compress,
ao : ao,
optimizeForCesium : optimizeForCesium
};
convert(objFile, outputPath, options)
convert(objPath, gltfPath, options)
.then(function() {
console.timeEnd('Total');
})
.catch(function(err) {
console.log(err);
.catch(function(error) {
console.log(error.message);
});

View File

@ -6,7 +6,7 @@ var fsExtra = require('fs-extra');
var gulp = require('gulp');
var gulpJshint = require('gulp-jshint');
var Jasmine = require('jasmine');
var SpecReporter = require('jasmine-spec-reporter').SpecReporter;
var JasmineSpecReporter = require('jasmine-spec-reporter').SpecReporter;
var open = require('open');
var path = require('path');
var yargs = require('yargs');
@ -21,7 +21,7 @@ var nodeBinaries = path.join(__dirname, 'node_modules', '.bin');
process.env.PATH += environmentSeparator + nodeBinaries;
var jsHintFiles = ['**/*.js', '!node_modules/**', '!coverage/**', '!doc/**'];
var specFiles = ['**/*.js', '!node_modules/**', '!coverage/**'];
var specFiles = ['**/*.js', '!node_modules/**', '!coverage/**', '!doc/**', '!bin/**'];
gulp.task('jsHint', function () {
var stream = gulp.src(jsHintFiles)
@ -42,7 +42,7 @@ gulp.task('jsHint-watch', function () {
gulp.task('test', function (done) {
var jasmine = new Jasmine();
jasmine.loadConfigFile('specs/jasmine.json');
jasmine.addReporter(new SpecReporter({
jasmine.addReporter(new JasmineSpecReporter({
displaySuccessfulSpec: !defined(argv.suppressPassed) || !argv.suppressPassed
}));
jasmine.execute();
@ -71,7 +71,7 @@ gulp.task('coverage', function () {
' cover' +
' --include-all-sources' +
' --dir coverage' +
' -x "specs/** coverage/** index.js gulpfile.js"' +
' -x "specs/**" -x "coverage/**" -x "doc/**" -x "bin/**" -x "index.js" -x "gulpfile.js"' +
' node_modules/jasmine/bin/jasmine.js' +
' JASMINE_CONFIG_PATH=specs/jasmine.json', {
stdio: [process.stdin, process.stdout, process.stderr]

View File

@ -1,3 +1 @@
module.exports = {
convert : require('./lib/convert')
};
module.exports = require('./lib/convert');

107
lib/ArrayStorage.js Normal file
View File

@ -0,0 +1,107 @@
'use strict';
var Cesium = require('cesium');
var ComponentDatatype = Cesium.ComponentDatatype;
module.exports = ArrayStorage;
var initialLength = 1024; // 2^10
var doublingThreshold = 33554432; // 2^25 (~134 MB for a Float32Array)
var fixedExpansionLength = 33554432; // 2^25 (~134 MB for a Float32Array)
/**
* Provides expandable typed array storage for geometry data. This is preferable to JS arrays which are
* stored with double precision. The resizing mechanism is similar to std::vector.
*
* @param {ComponentDatatype} componentDatatype The data type.
* @constructor
*
* @private
*/
function ArrayStorage(componentDatatype) {
this.componentDatatype = componentDatatype;
this.typedArray = ComponentDatatype.createTypedArray(componentDatatype, 0);
this.length = 0;
}
function resize(storage, length) {
var typedArray = ComponentDatatype.createTypedArray(storage.componentDatatype, length);
typedArray.set(storage.typedArray);
storage.typedArray = typedArray;
}
ArrayStorage.prototype.push = function(value) {
var length = this.length;
var typedArrayLength = this.typedArray.length;
if (length === 0) {
resize(this, initialLength);
} else if (length === typedArrayLength) {
if (length < doublingThreshold) {
resize(this, typedArrayLength * 2);
} else {
resize(this, typedArrayLength + fixedExpansionLength);
}
}
this.typedArray[this.length++] = value;
};
ArrayStorage.prototype.get = function(index) {
return this.typedArray[index];
};
var sizeOfUint16 = 2;
var sizeOfUint32 = 4;
var sizeOfFloat = 4;
ArrayStorage.prototype.toUint16Buffer = function() {
var length = this.length;
var typedArray = this.typedArray;
var paddedLength = length + ((length % 2 === 0) ? 0 : 1); // Round to next multiple of 2
var buffer = Buffer.alloc(paddedLength * sizeOfUint16);
for (var i = 0; i < length; ++i) {
buffer.writeUInt16LE(typedArray[i], i * sizeOfUint16);
}
return buffer;
};
ArrayStorage.prototype.toUint32Buffer = function() {
var length = this.length;
var typedArray = this.typedArray;
var buffer = Buffer.alloc(length * sizeOfUint32);
for (var i = 0; i < length; ++i) {
buffer.writeUInt32LE(typedArray[i], i * sizeOfUint32);
}
return buffer;
};
ArrayStorage.prototype.toFloatBuffer = function() {
var length = this.length;
var typedArray = this.typedArray;
var buffer = Buffer.alloc(length * sizeOfFloat);
for (var i = 0; i < length; ++i) {
buffer.writeFloatLE(typedArray[i], i * sizeOfFloat);
}
return buffer;
};
ArrayStorage.prototype.getMinMax = function(components) {
var length = this.length;
var typedArray = this.typedArray;
var count = length / components;
var min = new Array(components).fill(Number.POSITIVE_INFINITY);
var max = new Array(components).fill(Number.NEGATIVE_INFINITY);
for (var i = 0; i < count; ++i) {
for (var j = 0; j < components; ++j) {
var index = i * components + j;
var value = typedArray[index];
min[j] = Math.min(min[j], value);
max[j] = Math.max(max[j], value);
}
}
return {
min : min,
max : max
};
};

19
lib/Material.js Normal file
View File

@ -0,0 +1,19 @@
'use strict';
module.exports = Material;
function Material() {
this.ambientColor = [0.0, 0.0, 0.0, 1.0]; // Ka
this.emissionColor = [0.0, 0.0, 0.0, 1.0]; // Ke
this.diffuseColor = [0.5, 0.5, 0.5, 1.0]; // Kd
this.specularColor = [0.0, 0.0, 0.0, 1.0]; // Ks
this.specularShininess = 0.0; // Ns
this.alpha = 1.0; // d / Tr
this.ambientTexture = undefined; // map_Ka
this.emissionTexture = undefined; // map_Ke
this.diffuseTexture = undefined; // map_Kd
this.specularTexture = undefined; // map_Ks
this.specularShininessMap = undefined; // map_Ns
this.normalMap = undefined; // map_Bump
this.alphaMap = undefined; // map_d
}

View File

@ -1,60 +1,221 @@
"use strict";
var path = require('path');
var GltfPipeline = require('gltf-pipeline').Pipeline;
var parseObj = require('./obj');
var createGltf = require('./gltf');
'use strict';
var Cesium = require('cesium');
var defined = Cesium.defined;
var fsExtra = require('fs-extra');
var GltfPipeline = require('gltf-pipeline').Pipeline;
var path = require('path');
var Promise = require('bluebird');
var createGltf = require('./gltf');
var loadObj = require('./obj');
var writeUris = require('./writeUris');
var fsExtraOutputJson = Promise.promisify(fsExtra.outputJson);
var defaultValue = Cesium.defaultValue;
var defined = Cesium.defined;
var DeveloperError = Cesium.DeveloperError;
module.exports = convert;
function convert(objFile, outputPath, options) {
/**
* Converts an obj file to a glTF file.
*
* @param {String} objPath Path to the obj file.
* @param {String} gltfPath Path of the converted glTF file.
* @param {Object} [options] An object with the following properties:
* @param {Boolean} [options.binary=false] Save as binary glTF.
* @param {Boolean} [options.separate=false] Writes out separate geometry data files, shader files, and textures instead of embedding them in the glTF.
* @param {Boolean} [options.separateTextures=false] Write out separate textures only.
* @param {Boolean} [options.compress=false] Quantize positions, compress texture coordinates, and oct-encode normals.
* @param {Boolean} [options.optimize=false] Optimize the glTF for size and runtime performance.
* @param {Boolean} [options.optimizeForCesium=false] Optimize the glTF for Cesium by using the sun as a default light source.
* @param {Boolean} [options.generateNormals=false] Generate normals if they are missing.
* @param {Boolean} [options.ao=false] Apply ambient occlusion to the converted model.
* @param {Boolean} [options.kmc=false] Output glTF with the KHR_materials_common extension.
* @param {Boolean} [options.textureCompressionOptions] Options sent to the compressTextures stage of gltf-pipeline.
* @param {Boolean} [options.bypassPipeline=false] Bypass the gltf-pipeline for debugging purposes. This option overrides many of the options above and will save the glTF with the KHR_materials_common extension.
* @param {Boolean} [options.checkTransparency=false] Do a more exhaustive check for texture transparency by looking at the alpha channel of each pixel.
* @param {Boolean} [options.secure=false] Prevent the converter from reading image or mtl files outside of the input obj directory.
* @param {Logger} [options.logger] A callback function for handling logged messages. Defaults to console.log.
*/
function convert(objPath, gltfPath, options) {
var defaults = convert.defaults;
options = defaultValue(options, {});
var binary = defaultValue(options.binary, false);
var embed = defaultValue(options.embed, true);
var embedImage = defaultValue(options.embedImage, true);
var compress = defaultValue(options.compress, false);
var ao = defaultValue(options.ao, false);
var optimizeForCesium = defaultValue(options.optimizeForCesium, false);
var binary = defaultValue(options.binary, defaults.binary);
var separate = defaultValue(options.separate, defaults.separate);
var separateTextures = defaultValue(options.separateTextures, defaults.separateTextures) || separate;
var compress = defaultValue(options.compress, defaults.compress);
var optimize = defaultValue(options.optimize, defaults.optimize);
var optimizeForCesium = defaultValue(options.optimizeForCesium, defaults.optimizeForCesium);
var generateNormals = defaultValue(options.generateNormals, defaults.generateNormals);
var ao = defaultValue(options.ao, defaults.ao);
var kmc = defaultValue(options.kmc, defaults.kmc);
var textureCompressionOptions = options.textureCompressionOptions;
var bypassPipeline = defaultValue(options.bypassPipeline, defaults.bypassPipeline);
var checkTransparency = defaultValue(options.checkTransparency, defaults.checkTransparency);
var secure = defaultValue(options.secure, defaults.secure);
var logger = defaultValue(options.logger, defaults.logger);
if (!defined(objFile)) {
throw new Error('objFile is required');
options.separate = separate;
options.separateTextures = separateTextures;
options.checkTransparency = checkTransparency;
options.secure = secure;
options.logger = logger;
if (!defined(objPath)) {
throw new DeveloperError('objPath is required');
}
if (!defined(outputPath)) {
outputPath = path.dirname(objFile);
if (!defined(gltfPath)) {
throw new DeveloperError('gltfPath is required');
}
var inputPath = path.dirname(objFile);
var modelName = path.basename(objFile, '.obj');
var extension = path.extname(outputPath);
if (extension !== '') {
modelName = path.basename(outputPath, extension);
outputPath = path.dirname(outputPath);
var extension = path.extname(gltfPath).toLowerCase();
var basePath = path.dirname(gltfPath);
var modelName = path.basename(gltfPath, path.extname(gltfPath));
if (extension === '.glb') {
binary = true;
}
extension = binary ? '.glb' : '.gltf';
var gltfFile = path.join(outputPath, modelName + extension);
if (binary && bypassPipeline) {
throw new DeveloperError('--bypassPipeline does not convert to binary glTF');
}
return parseObj(objFile, inputPath)
.then(function(data) {
return createGltf(data, inputPath, modelName);
gltfPath = path.join(path.dirname(gltfPath), modelName + extension);
var aoOptions = ao ? {} : undefined;
var kmcOptions = kmc ? {} : undefined;
var pipelineOptions = {
createDirectory : false,
basePath : basePath,
binary : binary,
embed : !separate,
embedImage : !separateTextures,
quantize : compress,
compressTextureCoordinates : compress,
encodeNormals : compress,
preserve : !optimize,
optimizeForCesium : optimizeForCesium,
smoothNormals : generateNormals,
aoOptions : aoOptions,
kmcOptions : kmcOptions,
textureCompressionOptions : textureCompressionOptions
};
return loadObj(objPath, options)
.then(function(objData) {
return createGltf(objData);
})
.then(function(gltf) {
var aoOptions = ao ? {enable : true} : undefined;
var options = {
binary: binary,
embed: embed,
embedImage: embedImage,
encodeNormals: compress,
quantize: compress,
aoOptions: aoOptions,
optimizeForCesium : optimizeForCesium,
createDirectory: false,
basePath: inputPath
};
return GltfPipeline.processJSONToDisk(gltf, gltfFile, options);
return writeUris(gltf, gltfPath, options);
})
.then(function(gltf) {
if (bypassPipeline) {
return convert._outputJson(gltfPath, gltf);
} else {
return GltfPipeline.processJSONToDisk(gltf, gltfPath, pipelineOptions);
}
});
}
/**
* Default values that will be used when calling convert(options) unless specified in the options object.
*/
convert.defaults = {
/**
* Gets or sets whether the model will be saved as binary glTF.
* @type Boolean
* @default false
*/
binary: false,
/**
* Gets or sets whether to write out separate geometry/animation data files,
* shader files, and textures instead of embedding them in the glTF.
* @type Boolean
* @default false
*/
separate: false,
/**
* Gets or sets whether to write out separate textures only.
* @type Boolean
* @default false
*/
separateTextures: false,
/**
* Gets or sets whether to compress attribute data. This includes quantizing positions, compressing texture coordinates, and oct-encoding normals.
* @type Boolean
* @default false
*/
compress: false,
/**
* Gets or sets whether the model is optimized for size and runtime performance.
* @type Boolean
* @default false
*/
optimize: false,
/**
* Gets or sets whether the model is optimized for Cesium by using the sun as a default light source.
* @type Boolean
* @default false
*/
optimizeForCesium: false,
/**
* Gets or sets whether normals will be generated for the model if they are missing.
* @type Boolean
* @default false
*/
generateNormals: false,
/**
* Gets or sets whether the model will have ambient occlusion applied.
* @type Boolean
* @default false
*/
ao: false,
/**
* Gets or sets whether the model will be saved with the KHR_materials_common extension.
* @type Boolean
* @default false
*/
kmc: false,
/**
* Gets or sets whether the converter will bypass the gltf-pipeline for debugging purposes.
* @type Boolean
* @default false
*/
bypassPipeline: false,
/**
* Gets or sets whether the converter will do a more exhaustive check for texture transparency by looking at the alpha channel of each pixel.
* @type Boolean
* @default false
*/
checkTransparency: false,
/**
* Gets or sets whether the source model can reference paths outside of its directory.
* @type Boolean
* @default false
*/
secure: false,
/**
* @private
*/
logger: function(message) {
console.log(message);
}
};
/**
* Exposed for testing
*
* @private
*/
convert._outputJson = fsExtraOutputJson;
/**
* A callback function that logs messages.
* @callback Logger
*
* @param {String} message The message to log.
*/

View File

@ -1,148 +1,38 @@
"use strict";
'use strict';
var Cesium = require('cesium');
var Promise = require('bluebird');
var fs = require('fs-extra');
var path = require('path');
var Material = require('./Material');
var defined = Cesium.defined;
var defaultValue = Cesium.defaultValue;
var WebGLConstants = Cesium.WebGLConstants;
var fsWriteFile = Promise.promisify(fs.writeFile);
module.exports = createGltf;
function createGltf(data, inputPath, modelName) {
var vertexCount = data.vertexCount;
var vertexArray = data.vertexArray;
var positionMin = data.positionMin;
var positionMax = data.positionMax;
var hasUVs = data.hasUVs;
var hasNormals = data.hasNormals;
var materialGroups = data.materialGroups;
var materials = data.materials;
var images = data.images;
var i, j, name;
var sizeOfFloat32 = 4;
var sizeOfUint32 = 4;
var sizeOfUint16 = 2;
var indexComponentType;
var indexComponentSize;
// Reserve the 65535 index for primitive restart
if (vertexCount < 65535) {
indexComponentType = WebGLConstants.UNSIGNED_SHORT;
indexComponentSize = sizeOfUint16;
} else {
indexComponentType = WebGLConstants.UNSIGNED_INT;
indexComponentSize = sizeOfUint32;
}
// Create primitives
var primitives = [];
var indexArrayLength = 0;
var indexArray;
var indexCount;
for (name in materialGroups) {
if (materialGroups.hasOwnProperty(name)) {
indexArray = materialGroups[name];
indexCount = indexArray.length;
primitives.push({
indexArray : indexArray,
indexOffset : indexArrayLength,
indexCount : indexCount,
material : name
});
indexArrayLength += indexCount;
}
}
// Create buffer to store vertex and index data
var indexArrayByteLength = indexArrayLength * indexComponentSize;
var vertexArrayLength = vertexArray.length; // In floats
var vertexArrayByteLength = vertexArrayLength * sizeOfFloat32;
var bufferByteLength = vertexArrayByteLength + indexArrayByteLength;
var buffer = new Buffer(bufferByteLength);
// Write vertex data
var byteOffset = 0;
for (i = 0; i < vertexArrayLength; ++i) {
buffer.writeFloatLE(vertexArray[i], byteOffset);
byteOffset += sizeOfFloat32;
}
// Write index data
var primitivesLength = primitives.length;
for (i = 0; i < primitivesLength; ++i) {
indexArray = primitives[i].indexArray;
indexCount = indexArray.length;
for (j = 0; j < indexCount; ++j) {
if (indexComponentSize === sizeOfUint16) {
buffer.writeUInt16LE(indexArray[j], byteOffset);
} else {
buffer.writeUInt32LE(indexArray[j], byteOffset);
}
byteOffset += indexComponentSize;
}
}
var positionByteOffset = 0;
var normalByteOffset = 0;
var uvByteOffset = 0;
var vertexByteStride = 0;
if (hasNormals && hasUVs) {
normalByteOffset = sizeOfFloat32 * 3;
uvByteOffset = sizeOfFloat32 * 6;
vertexByteStride = sizeOfFloat32 * 8;
} else if (hasNormals && !hasUVs) {
normalByteOffset = sizeOfFloat32 * 3;
vertexByteStride = sizeOfFloat32 * 6;
} else if (!hasNormals && hasUVs) {
uvByteOffset = sizeOfFloat32 * 3;
vertexByteStride = sizeOfFloat32 * 5;
} else if (!hasNormals && !hasUVs) {
vertexByteStride = sizeOfFloat32 * 3;
}
var bufferId = modelName + '_buffer';
var bufferViewVertexId = 'bufferView_vertex';
var bufferViewIndexId = 'bufferView_index';
var accessorPositionId = 'accessor_position';
var accessorUVId = 'accessor_uv';
var accessorNormalId = 'accessor_normal';
var meshId = 'mesh_' + modelName;
var sceneId = 'scene_' + modelName;
var nodeId = 'node_' + modelName;
var samplerId = 'sampler_0';
function getAccessorIndexId(i) {
return 'accessor_index_' + i;
}
function getMaterialId(material) {
return 'material_' + material;
}
function getTextureId(image) {
if (!defined(image)) {
return undefined;
}
return 'texture_' + path.basename(image).substr(0, image.lastIndexOf('.'));
}
function getImageId(image) {
return path.basename(image, path.extname(image));
}
/**
* Create a glTF from obj data.
*
* @param {Object} objData Output of obj.js, containing an array of nodes containing geometry information, materials, and images.
* @returns {Object} A glTF asset with the KHR_materials_common extension.
*
* @private
*/
function createGltf(objData) {
var nodes = objData.nodes;
var materials = objData.materials;
var images = objData.images;
var sceneId = 'scene';
var samplerId = 'sampler';
var bufferId = 'buffer';
var vertexBufferViewId = 'bufferView_vertex';
var indexBufferViewId = 'bufferView_index';
var gltf = {
accessors : {},
asset : {},
buffers : {},
bufferViews : {},
extensionsUsed : ['KHR_materials_common'],
images : {},
materials : {},
meshes : {},
@ -154,174 +44,105 @@ function createGltf(data, inputPath, modelName) {
};
gltf.asset = {
"generator": "OBJ2GLTF",
"premultipliedAlpha": true,
"profile": {
"api": "WebGL",
"version": "1.0"
generator : 'obj2gltf',
profile : {
api : 'WebGL',
version : '1.0'
},
"version": 1
version: '1.0'
};
gltf.scenes[sceneId] = {
nodes : [nodeId]
nodes : []
};
gltf.nodes[nodeId] = {
children : [],
matrix : [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1],
meshes : [meshId],
name : modelName
};
function getImageId(imagePath) {
return path.basename(imagePath, path.extname(imagePath));
}
gltf.samplers[samplerId] = {}; // Use default values
function getTextureId(imagePath) {
if (!defined(imagePath) || !defined(images[imagePath])) {
return undefined;
}
return 'texture_' + getImageId(imagePath);
}
var bufferSeparate = false;
var bufferUri;
if (buffer.length > 201326580) {
// toString fails for buffers larger than ~192MB. Instead save the buffer to a .bin file.
// Source: https://github.com/nodejs/node/issues/4266
bufferSeparate = true;
bufferUri = modelName + '.bin';
function createMaterial(material, hasNormals) {
var ambient = defaultValue(defaultValue(getTextureId(material.ambientTexture), material.ambientColor));
var diffuse = defaultValue(defaultValue(getTextureId(material.diffuseTexture), material.diffuseColor));
var emission = defaultValue(defaultValue(getTextureId(material.emissionTexture), material.emissionColor));
var specular = defaultValue(defaultValue(getTextureId(material.specularTexture), material.specularColor));
var alpha = defaultValue(defaultValue(material.alpha), 1.0);
var shininess = defaultValue(material.specularShininess, 0.0);
var hasSpecular = (shininess > 0.0) && (specular[0] > 0.0 || specular[1] > 0.0 || specular[2] > 0.0);
var transparent;
var transparency = 1.0;
if (typeof diffuse === 'string') {
transparency = alpha;
transparent = images[material.diffuseTexture].transparent || (transparency < 1.0);
} else {
bufferUri = 'data:application/octet-stream;base64,' + buffer.toString('base64');
diffuse[3] = alpha;
transparent = diffuse[3] < 1.0;
}
gltf.buffers[bufferId] = {
byteLength : bufferByteLength,
type : 'arraybuffer',
uri : bufferUri
};
var doubleSided = transparent;
gltf.bufferViews[bufferViewVertexId] = {
buffer : bufferId,
byteLength : vertexArrayByteLength,
byteOffset : 0,
target : WebGLConstants.ARRAY_BUFFER
};
gltf.bufferViews[bufferViewIndexId] = {
buffer : bufferId,
byteLength : indexArrayByteLength,
byteOffset : vertexArrayByteLength,
target : WebGLConstants.ELEMENT_ARRAY_BUFFER
};
if (!hasNormals) {
// Constant technique only factors in ambient and emission sources - set emission to diffuse
emission = diffuse;
diffuse = [0, 0, 0, 1];
}
for (i = 0; i < primitivesLength; ++i) {
var primitive = primitives[i];
gltf.accessors[getAccessorIndexId(i)] = {
bufferView : bufferViewIndexId,
byteOffset : primitive.indexOffset * indexComponentSize,
byteStride : 0,
componentType : indexComponentType,
count : primitive.indexCount,
type : 'SCALAR'
var technique = hasNormals ? (hasSpecular ? 'PHONG' : 'LAMBERT') : 'CONSTANT';
return {
extensions : {
KHR_materials_common : {
technique : technique,
transparent : transparent,
doubleSided : doubleSided,
values : {
ambient : ambient,
diffuse : diffuse,
emission : emission,
specular : specular,
shininess : shininess,
transparency : transparency,
transparent : transparent,
doubleSided : doubleSided
}
}
}
};
}
gltf.accessors[accessorPositionId] = {
bufferView : bufferViewVertexId,
byteOffset : positionByteOffset,
byteStride : vertexByteStride,
componentType : WebGLConstants.FLOAT,
count : vertexCount,
min : positionMin,
max : positionMax,
type : 'VEC3'
};
if (hasNormals) {
gltf.accessors[accessorNormalId] = {
bufferView : bufferViewVertexId,
byteOffset : normalByteOffset,
byteStride : vertexByteStride,
componentType : WebGLConstants.FLOAT,
count : vertexCount,
type : 'VEC3'
if (Object.keys(images).length > 0) {
gltf.samplers[samplerId] = {
magFilter : WebGLConstants.LINEAR,
minFilter : WebGLConstants.LINEAR,
wrapS : WebGLConstants.REPEAT,
wrapT : WebGLConstants.REPEAT
};
}
if (hasUVs) {
gltf.accessors[accessorUVId] = {
bufferView : bufferViewVertexId,
byteOffset : uvByteOffset,
byteStride : vertexByteStride,
componentType : WebGLConstants.FLOAT,
count : vertexCount,
type : 'VEC2'
};
}
var gltfPrimitives = [];
gltf.meshes[meshId] = {
name : modelName,
primitives : gltfPrimitives
};
var gltfAttributes = {};
gltfAttributes.POSITION = accessorPositionId;
if (hasNormals) {
gltfAttributes.NORMAL = accessorNormalId;
}
if (hasUVs) {
gltfAttributes.TEXCOORD_0 = accessorUVId;
}
for (i = 0; i < primitivesLength; ++i) {
gltfPrimitives.push({
attributes : gltfAttributes,
indices : getAccessorIndexId(i),
material : getMaterialId(primitives[i].material),
mode : WebGLConstants.TRIANGLES
});
}
for (name in materials) {
if (materials.hasOwnProperty(name)) {
var material = materials[name];
var materialId = getMaterialId(name);
var values = {
ambient : defaultValue(defaultValue(getTextureId(material.ambientColorMap), material.ambientColor), [0, 0, 0, 1]),
diffuse : defaultValue(defaultValue(getTextureId(material.diffuseColorMap), material.diffuseColor), [0, 0, 0, 1]),
emission : defaultValue(defaultValue(getTextureId(material.emissionColorMap), material.emissionColor), [0, 0, 0, 1]),
specular : defaultValue(defaultValue(getTextureId(material.specularColorMap), material.specularColor), [0, 0, 0, 1]),
shininess : defaultValue(material.specularShininess, 0.0)
};
gltf.materials[materialId] = {
name: name,
values: values
};
}
}
for (name in images) {
if (images.hasOwnProperty(name)) {
var image = images[name];
var imageId = getImageId(name);
var textureId = getTextureId(name);
var format;
var channels = image.channels;
switch (channels) {
case 1:
format = WebGLConstants.ALPHA;
break;
case 2:
format = WebGLConstants.LUMINANCE_ALPHA;
break;
case 3:
format = WebGLConstants.RGB;
break;
case 4:
format = WebGLConstants.RGBA;
break;
}
for (var imagePath in images) {
if (images.hasOwnProperty(imagePath)) {
var image = images[imagePath];
var imageId = getImageId(imagePath);
var textureId = getTextureId(imagePath);
gltf.images[imageId] = {
uri : image.uri
name : imageId,
extras : {
_obj2gltf : {
source : image.source,
extension : image.extension
}
}
};
gltf.textures[textureId] = {
format : format,
internalFormat : format,
format : image.format,
internalFormat : image.format,
sampler : samplerId,
source : imageId,
target : WebGLConstants.TEXTURE_2D,
@ -330,9 +151,190 @@ function createGltf(data, inputPath, modelName) {
}
}
if (bufferSeparate) {
var bufferPath = path.join(inputPath, modelName + '.bin');
return fsWriteFile(bufferPath, buffer);
var vertexBuffers = [];
var vertexBufferByteOffset = 0;
var indexBuffers = [];
var indexBufferByteOffset = 0;
var accessorCount = 0;
function addVertexAttribute(array, components) {
var count = array.length / components;
var buffer = array.toFloatBuffer();
var minMax = array.getMinMax(components);
var type = (components === 3 ? 'VEC3' : 'VEC2');
var accessor = {
bufferView : vertexBufferViewId,
byteOffset : vertexBufferByteOffset,
byteStride : 0,
componentType : WebGLConstants.FLOAT,
count : count,
min : minMax.min,
max : minMax.max,
type : type
};
vertexBufferByteOffset += buffer.length;
vertexBuffers.push(buffer);
var accessorId = 'accessor_' + accessorCount++;
gltf.accessors[accessorId] = accessor;
return accessorId;
}
function addIndexArray(array, uint32Indices) {
var buffer = uint32Indices ? array.toUint32Buffer() : array.toUint16Buffer();
var componentType = uint32Indices ? WebGLConstants.UNSIGNED_INT : WebGLConstants.UNSIGNED_SHORT;
var length = array.length;
var minMax = array.getMinMax(1);
var accessor = {
bufferView : indexBufferViewId,
byteOffset : indexBufferByteOffset,
byteStride : 0,
componentType : componentType,
count : length,
min : minMax.min,
max : minMax.max,
type : 'SCALAR'
};
indexBufferByteOffset += buffer.length;
indexBuffers.push(buffer);
var accessorId = 'accessor_' + accessorCount++;
gltf.accessors[accessorId] = accessor;
return accessorId;
}
function requiresUint32Indices(nodes) {
var nodesLength = nodes.length;
for (var i = 0; i < nodesLength; ++i) {
var meshes = nodes[i].meshes;
var meshesLength = meshes.length;
for (var j = 0; j < meshesLength; ++j) {
// Reserve the 65535 index for primitive restart
var vertexCount = meshes[j].positions.length / 3;
if (vertexCount > 65534) {
return true;
}
}
}
return false;
}
var uint32Indices = requiresUint32Indices(nodes);
var gltfSceneNodes = gltf.scenes[sceneId].nodes;
var nodesLength = nodes.length;
for (var i = 0; i < nodesLength; ++i) {
// Add node
var node = nodes[i];
var nodeId = node.name;
gltfSceneNodes.push(nodeId);
var gltfNodeMeshes = [];
gltf.nodes[nodeId] = {
name : nodeId,
meshes : gltfNodeMeshes
};
// Add meshes to node
var meshes = node.meshes;
var meshesLength = meshes.length;
for (var j = 0; j < meshesLength; ++j) {
var mesh = meshes[j];
var meshId = mesh.name;
gltfNodeMeshes.push(meshId);
var hasPositions = mesh.positions.length > 0;
var hasNormals = mesh.normals.length > 0;
var hasUVs = mesh.uvs.length > 0;
var attributes = {};
if (hasPositions) {
attributes.POSITION = addVertexAttribute(mesh.positions, 3);
}
if (hasNormals) {
attributes.NORMAL = addVertexAttribute(mesh.normals, 3);
}
if (hasUVs) {
attributes.TEXCOORD_0 = addVertexAttribute(mesh.uvs, 2);
}
// Unload resources
mesh.positions = undefined;
mesh.normals = undefined;
mesh.uvs = undefined;
var gltfMeshPrimitives = [];
gltf.meshes[meshId] = {
name : meshId,
primitives : gltfMeshPrimitives
};
// Add primitives to mesh
var primitives = mesh.primitives;
var primitivesLength = primitives.length;
for (var k = 0; k < primitivesLength; ++k) {
var primitive = primitives[k];
var indexAccessorId = addIndexArray(primitive.indices, uint32Indices);
primitive.indices = undefined; // Unload resources
var materialId = primitive.material;
if (!defined(materialId)) {
// Create a default material if the primitive does not specify one
materialId = 'default';
}
var material = materials[materialId];
material = defined(material) ? material : new Material();
var gltfMaterial = gltf.materials[materialId];
if (defined(gltfMaterial)) {
// Check if this material has already been added but with incompatible shading
var normalShading = (gltfMaterial.extensions.KHR_materials_common.technique !== 'CONSTANT');
if (hasNormals !== normalShading) {
materialId += (hasNormals ? '_shaded' : '_constant');
gltfMaterial = gltf.materials[materialId];
}
}
if (!defined(gltfMaterial)) {
gltf.materials[materialId] = createMaterial(material, hasNormals);
}
gltfMeshPrimitives.push({
attributes : attributes,
indices : indexAccessorId,
material : materialId,
mode : WebGLConstants.TRIANGLES
});
}
}
}
var buffers = [];
buffers = buffers.concat(vertexBuffers, indexBuffers);
var buffer = Buffer.concat(buffers);
gltf.buffers[bufferId] = {
byteLength : buffer.byteLength,
extras : {
_obj2gltf : {
source : buffer
}
}
};
gltf.bufferViews[vertexBufferViewId] = {
buffer : bufferId,
byteLength : vertexBufferByteOffset,
byteOffset : 0,
target : WebGLConstants.ARRAY_BUFFER
};
gltf.bufferViews[indexBufferViewId] = {
buffer : bufferId,
byteLength : indexBufferByteOffset,
byteOffset : vertexBufferByteOffset,
target : WebGLConstants.ELEMENT_ARRAY_BUFFER
};
return gltf;
}

View File

@ -1,12 +1,85 @@
"use strict";
var Promise = require('bluebird');
var fs = require('fs-extra');
'use strict';
var Cesium = require('cesium');
var fsExtra = require('fs-extra');
var path = require('path');
var PNG = require('pngjs').PNG;
var Promise = require('bluebird');
var fsReadFile = Promise.promisify(fs.readFile);
var fsExtraReadFile = Promise.promisify(fsExtra.readFile);
var defined = Cesium.defined;
var WebGLConstants = Cesium.WebGLConstants;
module.exports = loadImage;
/**
* Load an image file and get information about it.
*
* @param {String} imagePath Path to the image file.
* @param {Object} options An object with the following properties:
* @param {Boolean} options.checkTransparency Do a more exhaustive check for texture transparency by looking at the alpha channel of each pixel.
* @returns {Promise} A promise resolving to the image information, or undefined if the file doesn't exist.
*
* @private
*/
function loadImage(imagePath, options) {
return fsExtraReadFile(imagePath)
.then(function(data) {
var extension = path.extname(imagePath).toLowerCase();
var info = {
transparent : false,
format : getFormat(3),
source : data,
extension : extension
};
if (extension === '.png') {
return getPngInfo(data, info, options);
}
return info;
});
}
function getPngInfo(data, info, options) {
// Color type is encoded in the 25th bit of the png
var colorType = data[25];
var channels = getChannels(colorType);
info.format = getFormat(channels);
if (channels === 4) {
if (options.checkTransparency) {
return isTransparent(data)
.then(function(transparent) {
info.transparent = transparent;
return info;
});
}
}
return info;
}
function isTransparent(data) {
return new Promise(function(resolve, reject) {
new PNG().parse(data, function(error, data) {
if (defined(error)) {
reject(error);
return;
}
var pixels = data.data;
var pixelsLength = data.width * data.height;
for (var i = 0; i < pixelsLength; ++i) {
if (pixels[i * 4 + 3] < 255) {
resolve(true);
return;
}
}
resolve(false);
});
});
}
function getChannels(colorType) {
switch (colorType) {
case 0: // greyscale
@ -22,42 +95,15 @@ function getChannels(colorType) {
}
}
function getUriType(extension) {
switch (extension) {
case 'png':
return 'data:image/png';
case 'jpg':
return 'data:image/jpeg';
case 'jpeg':
return 'data:image/jpeg';
case 'gif':
return 'data:image/gif';
default:
return 'data:image/' + extension;
function getFormat(channels) {
switch (channels) {
case 1:
return WebGLConstants.ALPHA;
case 2:
return WebGLConstants.LUMINANCE_ALPHA;
case 3:
return WebGLConstants.RGB;
case 4:
return WebGLConstants.RGBA;
}
}
function loadImage(imagePath) {
return fsReadFile(imagePath)
.then(function(data) {
var extension = path.extname(imagePath).slice(1);
var uriType = getUriType(extension);
var uri = uriType + ';base64,' + data.toString('base64');
var info = {
transparent: false,
channels: 3,
data: data,
uri: uri
};
if (path.extname(imagePath) === 'png') {
// Color type is encoded in the 25th bit of the png
var colorType = data[25];
var channels = getChannels(colorType);
info.channels = channels;
info.transparent = (channels === 4);
}
return info;
});
}

View File

@ -1,53 +1,30 @@
"use strict";
var Promise = require('bluebird');
var fs = require('fs-extra');
var defined = require('cesium').defined;
'use strict';
var path = require('path');
var Material = require('./Material');
var readLines = require('./readLines');
var fsReadFile = Promise.promisify(fs.readFile);
module.exports = loadMtl;
module.exports = {
getDefault : getDefault,
parse : parse
};
function createMaterial() {
return {
ambientColor : undefined, // Ka
emissionColor : undefined, // Ke
diffuseColor : undefined, // Kd
specularColor : undefined, // Ks
specularShininess : undefined, // Ns
alpha : undefined, // d / Tr
ambientColorMap : undefined, // map_Ka
emissionColorMap : undefined, // map_Ke
diffuseColorMap : undefined, // map_Kd
specularColorMap : undefined, // map_Ks
specularShininessMap : undefined, // map_Ns
normalMap : undefined, // map_Bump
alphaMap : undefined // map_d
};
}
function getDefault() {
var material = createMaterial();
material.diffuseColor = [0.5, 0.5, 0.5, 1.0];
return material;
}
function parse(mtlPath) {
return fsReadFile(mtlPath, 'utf8')
.then(function (contents) {
var materials = {};
/**
* Parse an mtl file.
*
* @param {String} mtlPath Path to the mtl file.
* @returns {Promise} A promise resolving to the materials.
*
* @private
*/
function loadMtl(mtlPath) {
var material;
var values;
var value;
var lines = contents.split('\n');
var length = lines.length;
for (var i = 0; i < length; ++i) {
var line = lines[i].trim();
var mtlDirectory = path.dirname(mtlPath);
var materials = {};
function parseLine(line) {
line = line.trim();
if (/^newmtl /i.test(line)) {
var name = line.substring(7).trim();
material = createMaterial();
material = new Material();
materials[name] = material;
} else if (/^Ka /i.test(line)) {
values = line.substring(3).trim().split(' ');
@ -91,28 +68,24 @@ function parse(mtlPath) {
value = line.substring(3).trim();
material.alpha = parseFloat(value);
} else if (/^map_Ka /i.test(line)) {
material.ambientColorMap = line.substring(7).trim();
material.ambientTexture = path.resolve(mtlDirectory, line.substring(7).trim());
} else if (/^map_Ke /i.test(line)) {
material.emissionColorMap = line.substring(7).trim();
material.emissionTexture = path.resolve(mtlDirectory, line.substring(7).trim());
} else if (/^map_Kd /i.test(line)) {
material.diffuseColorMap = line.substring(7).trim();
material.diffuseTexture = path.resolve(mtlDirectory, line.substring(7).trim());
} else if (/^map_Ks /i.test(line)) {
material.specularColorMap = line.substring(7).trim();
material.specularTexture = path.resolve(mtlDirectory, line.substring(7).trim());
} else if (/^map_Ns /i.test(line)) {
material.specularShininessMap = line.substring(7).trim();
material.specularShininessMap = path.resolve(mtlDirectory, line.substring(7).trim());
} else if (/^map_Bump /i.test(line)) {
material.normalMap = line.substring(9).trim();
material.normalMap = path.resolve(mtlDirectory, line.substring(9).trim());
} else if (/^map_d /i.test(line)) {
material.alphaMap = line.substring(6).trim();
material.alphaMap = path.resolve(mtlDirectory, line.substring(6).trim());
}
}
if (defined(material.alpha)) {
material.diffuseColor[3] = material.alpha;
}
return readLines(mtlPath, parseLine)
.then(function() {
return materials;
})
.catch(function() {
console.log('Could not read material file at ' + mtlPath + '. Using default material instead.');
return {};
});
}

View File

@ -1,125 +1,170 @@
"use strict";
'use strict';
var Cesium = require('cesium');
var Promise = require('bluebird');
var byline = require('byline');
var fs = require('fs-extra');
var path = require('path');
var Promise = require('bluebird');
var ArrayStorage = require('./ArrayStorage');
var loadImage = require('./image');
var Material = require('./mtl');
var loadMtl = require('./mtl');
var readLines = require('./readLines');
var Cartesian3 = Cesium.Cartesian3;
var ComponentDatatype = Cesium.ComponentDatatype;
var defaultValue = Cesium.defaultValue;
var defined = Cesium.defined;
var RuntimeError = Cesium.RuntimeError;
module.exports = parseObj;
module.exports = loadObj;
// OBJ regex patterns are from ThreeJS (https://github.com/mrdoob/three.js/blob/master/examples/js/loaders/OBJLoader.js)
// Object name (o) -> node
// Group name (g) -> mesh
// Material name (usemtl) -> primitive
function parseObj(objFile, inputPath) {
return getObjInfo(objFile, inputPath)
.then(function(result) {
var info = result.info;
var materials = result.materials;
var images = result.images;
return processObj(objFile, info, materials, images);
});
function Node() {
this.name = undefined;
this.meshes = [];
}
function processObj(objFile, info, materials, images) {
return new Promise(function(resolve) {
// A vertex is specified by indexes into each of the attribute arrays,
// but these indexes may be different. This maps the separate indexes to a single index.
function Mesh() {
this.name = undefined;
this.primitives = [];
this.positions = new ArrayStorage(ComponentDatatype.FLOAT);
this.normals = new ArrayStorage(ComponentDatatype.FLOAT);
this.uvs = new ArrayStorage(ComponentDatatype.FLOAT);
}
function Primitive() {
this.material = undefined;
this.indices = new ArrayStorage(ComponentDatatype.UNSIGNED_INT);
}
// OBJ regex patterns are modified from ThreeJS (https://github.com/mrdoob/three.js/blob/master/examples/js/loaders/OBJLoader.js)
var vertexPattern = /v( +[\d|\.|\+|\-|e|E]+)( +[\d|\.|\+|\-|e|E]+)( +[\d|\.|\+|\-|e|E]+)/; // v float float float
var normalPattern = /vn( +[\d|\.|\+|\-|e|E]+)( +[\d|\.|\+|\-|e|E]+)( +[\d|\.|\+|\-|e|E]+)/; // vn float float float
var uvPattern = /vt( +[\d|\.|\+|\-|e|E]+)( +[\d|\.|\+|\-|e|E]+)/; // vt float float
var facePattern1 = /f( +-?\d+)\/?( +-?\d+)\/?( +-?\d+)\/?( +-?\d+)?\/?/; // f vertex vertex vertex ...
var facePattern2 = /f( +(-?\d+)\/(-?\d+)\/?)( +(-?\d+)\/(-?\d+)\/?)( +(-?\d+)\/(-?\d+)\/?)( +(-?\d+)\/(-?\d+)\/?)?/; // f vertex/uv vertex/uv vertex/uv ...
var facePattern3 = /f( +(-?\d+)\/(-?\d+)\/(-?\d+))( +(-?\d+)\/(-?\d+)\/(-?\d+))( +(-?\d+)\/(-?\d+)\/(-?\d+))( +(-?\d+)\/(-?\d+)\/(-?\d+))?/; // f vertex/uv/normal vertex/uv/normal vertex/uv/normal ...
var facePattern4 = /f( +(-?\d+)\/\/(-?\d+))( +(-?\d+)\/\/(-?\d+))( +(-?\d+)\/\/(-?\d+))( +(-?\d+)\/\/(-?\d+))?/; // f vertex//normal vertex//normal vertex//normal ...
/**
* Parse an obj file.
*
* @param {String} objPath Path to the obj file.
* @param {Object} options An object with the following properties:
* @param {Boolean} options.checkTransparency Do a more exhaustive check for texture transparency by looking at the alpha channel of each pixel.
* @param {Boolean} options.secure Prevent the converter from reading image or mtl files outside of the input obj directory.
* @param {Boolean} options.logger A callback function for handling logged messages. Defaults to console.log.
* @returns {Promise} A promise resolving to the obj data.
* @exception {RuntimeError} The file does not have any geometry information in it.
*
* @private
*/
function loadObj(objPath, options) {
// Global store of vertex attributes listed in the obj file
var positions = new ArrayStorage(ComponentDatatype.FLOAT);
var normals = new ArrayStorage(ComponentDatatype.FLOAT);
var uvs = new ArrayStorage(ComponentDatatype.FLOAT);
// The current node, mesh, and primitive
var node;
var mesh;
var primitive;
// All nodes seen in the obj
var nodes = [];
// Used to build the indices. The vertex cache is unique to each mesh.
var vertexCache = {};
var vertexCacheLimit = 1000000;
var vertexCacheCount = 0;
var vertexCount = 0;
var vertexArray = [];
// All mtl paths seen in the obj
var mtlPaths = [];
var positions = [];
var normals = [];
var uvs = [];
var positionMin = [Number.MAX_VALUE, Number.MAX_VALUE, Number.MAX_VALUE];
var positionMax = [-Number.MAX_VALUE, -Number.MAX_VALUE, -Number.MAX_VALUE];
var hasNormals = info.hasNormals;
var hasUVs = info.hasUVs;
var materialGroups = {}; // Map material to index array
var currentIndexArray;
// Switch to the material-specific index array, or create it if it doesn't exist
function useMaterial(material) {
if (!defined(materials[material])) {
useDefaultMaterial();
} else {
currentIndexArray = materialGroups[material];
if (!defined(currentIndexArray)) {
currentIndexArray = [];
materialGroups[material] = currentIndexArray;
}
}
function getName(name) {
return (name === '' ? undefined : name);
}
function useDefaultMaterial() {
var defaultMaterial = 'czmDefaultMat';
if (!defined(materials[defaultMaterial])) {
materials[defaultMaterial] = Material.getDefault();
}
useMaterial(defaultMaterial);
function addNode(name) {
node = new Node();
node.name = getName(name);
nodes.push(node);
addMesh();
}
var materialsLength = Object.keys(materials).length;
if (materialsLength === 0) {
useDefaultMaterial();
function addMesh(name) {
mesh = new Mesh();
mesh.name = getName(name);
node.meshes.push(mesh);
addPrimitive();
// Clear the vertex cache for each new mesh
vertexCache = {};
vertexCacheCount = 0;
vertexCount = 0;
}
function getOffset(a, data, components) {
function addPrimitive() {
primitive = new Primitive();
mesh.primitives.push(primitive);
}
function useMaterial(name) {
// Look to see if this material has already been used by a primitive in the mesh
var material = getName(name);
var primitives = mesh.primitives;
var primitivesLength = primitives.length;
for (var i = 0; i < primitivesLength; ++i) {
if (primitives[i].material === material) {
primitive = primitives[i];
return;
}
}
// Add a new primitive with this material
addPrimitive();
primitive.material = getName(name);
}
function getOffset(a, attributeData, components) {
var i = parseInt(a);
if (i < 0) {
// Negative vertex indexes reference the vertices immediately above it
return (data.length / components + i) * components;
return (attributeData.length / components + i) * components;
}
return (i - 1) * components;
}
function createVertex(p, u, n) {
// Positions
if (defined(p)) {
var pi = getOffset(p, positions, 3);
var px = positions[pi + 0];
var py = positions[pi + 1];
var pz = positions[pi + 2];
positionMin[0] = Math.min(px, positionMin[0]);
positionMin[1] = Math.min(py, positionMin[1]);
positionMin[2] = Math.min(pz, positionMin[2]);
positionMax[0] = Math.max(px, positionMax[0]);
positionMax[1] = Math.max(py, positionMax[1]);
positionMax[2] = Math.max(pz, positionMax[2]);
vertexArray.push(px, py, pz);
var px = positions.get(pi + 0);
var py = positions.get(pi + 1);
var pz = positions.get(pi + 2);
mesh.positions.push(px);
mesh.positions.push(py);
mesh.positions.push(pz);
}
// Normals
if (hasNormals) {
if (defined(n)) {
var ni = getOffset(n, normals, 3);
var nx = normals[ni + 0];
var ny = normals[ni + 1];
var nz = normals[ni + 2];
vertexArray.push(nx, ny, nz);
var nx = normals.get(ni + 0);
var ny = normals.get(ni + 1);
var nz = normals.get(ni + 2);
mesh.normals.push(nx);
mesh.normals.push(ny);
mesh.normals.push(nz);
}
// UVs
if (hasUVs) {
if (defined(u)) {
var ui = getOffset(u, uvs, 2);
var ux = uvs[ui + 0];
var uy = uvs[ui + 1];
// Flip y so 0.0 is the bottom of the image
uy = 1.0 - uy;
vertexArray.push(ux, uy);
} else {
// Some objects in the model may not have uvs, fill with 0's for consistency
vertexArray.push(0.0, 0.0);
}
var ux = uvs.get(ui + 0);
var uy = uvs.get(ui + 1);
mesh.uvs.push(ux);
mesh.uvs.push(uy);
}
}
@ -129,8 +174,15 @@ function processObj(objFile, info, materials, images) {
index = vertexCount++;
vertexCache[v] = index;
createVertex(p, u, n);
}
// Prevent the vertex cache from growing too large. As a result of clearing the cache there
// may be some duplicate vertices.
vertexCacheCount++;
if (vertexCacheCount > vertexCacheLimit) {
vertexCacheCount = 0;
vertexCache = {};
}
}
return index;
}
@ -139,63 +191,48 @@ function processObj(objFile, info, materials, images) {
var index2 = addVertex(v2, p2, u2, n2);
var index3 = addVertex(v3, p3, u3, n3);
currentIndexArray.push(index1);
currentIndexArray.push(index2);
currentIndexArray.push(index3);
primitive.indices.push(index1);
primitive.indices.push(index2);
primitive.indices.push(index3);
// Triangulate if the face is a quad
if (defined(v4)) {
var index4 = addVertex(v4, p4, u4, n4);
currentIndexArray.push(index1);
currentIndexArray.push(index3);
currentIndexArray.push(index4);
primitive.indices.push(index1);
primitive.indices.push(index3);
primitive.indices.push(index4);
}
}
// v float float float
var vertexPattern = /v( +[\d|\.|\+|\-|e|E]+)( +[\d|\.|\+|\-|e|E]+)( +[\d|\.|\+|\-|e|E]+)/;
// vn float float float
var normalPattern = /vn( +[\d|\.|\+|\-|e|E]+)( +[\d|\.|\+|\-|e|E]+)( +[\d|\.|\+|\-|e|E]+)/;
// vt float float
var uvPattern = /vt( +[\d|\.|\+|\-|e|E]+)( +[\d|\.|\+|\-|e|E]+)/;
// f vertex vertex vertex ...
var facePattern1 = /f( +-?\d+)\/?( +-?\d+)\/?( +-?\d+)\/?( +-?\d+)?\/?/;
// f vertex/uv vertex/uv vertex/uv ...
var facePattern2 = /f( +(-?\d+)\/(-?\d+)\/?)( +(-?\d+)\/(-?\d+)\/?)( +(-?\d+)\/(-?\d+)\/?)( +(-?\d+)\/(-?\d+)\/?)?/;
// f vertex/uv/normal vertex/uv/normal vertex/uv/normal ...
var facePattern3 = /f( +(-?\d+)\/(-?\d+)\/(-?\d+))( +(-?\d+)\/(-?\d+)\/(-?\d+))( +(-?\d+)\/(-?\d+)\/(-?\d+))( +(-?\d+)\/(-?\d+)\/(-?\d+))?/;
// f vertex//normal vertex//normal vertex//normal ...
var facePattern4 = /f( +(-?\d+)\/\/(-?\d+))( +(-?\d+)\/\/(-?\d+))( +(-?\d+)\/\/(-?\d+))( +(-?\d+)\/\/(-?\d+))?/;
var stream = byline(fs.createReadStream(objFile, {encoding: 'utf8'}));
stream.on('data', function (line) {
function parseLine(line) {
line = line.trim();
var result;
if ((line.length === 0) || (line.charAt(0) === '#')) {
// Don't process empty lines or comments
} else if (/^o\s/i.test(line)) {
var objectName = line.substring(2).trim();
addNode(objectName);
} else if (/^g\s/i.test(line)) {
var groupName = line.substring(2).trim();
addMesh(groupName);
} else if (/^usemtl\s/i.test(line)) {
var materialName = line.substring(7).trim();
useMaterial(materialName);
} else if (/^mtllib/i.test(line)) {
var paths = line.substring(7).trim().split(' ');
mtlPaths = mtlPaths.concat(paths);
} else if ((result = vertexPattern.exec(line)) !== null) {
positions.push(
parseFloat(result[1]),
parseFloat(result[2]),
parseFloat(result[3])
);
positions.push(parseFloat(result[1]));
positions.push(parseFloat(result[2]));
positions.push(parseFloat(result[3]));
} else if ((result = normalPattern.exec(line) ) !== null) {
var nx = parseFloat(result[1]);
var ny = parseFloat(result[2]);
var nz = parseFloat(result[3]);
var normal = Cartesian3.normalize(new Cartesian3(nx, ny, nz), new Cartesian3());
normals.push(normal.x, normal.y, normal.z);
normals.push(parseFloat(result[1]));
normals.push(parseFloat(result[2]));
normals.push(parseFloat(result[3]));
} else if ((result = uvPattern.exec(line)) !== null) {
uvs.push(
parseFloat(result[1]),
parseFloat(result[2])
);
uvs.push(parseFloat(result[1]));
uvs.push(1.0 - parseFloat(result[2])); // Flip y so 0.0 is the bottom of the image
} else if ((result = facePattern1.exec(line)) !== null) {
addFace(
result[1], result[1], undefined, undefined,
@ -224,142 +261,188 @@ function processObj(objFile, info, materials, images) {
result[7], result[8], undefined, result[9],
result[10], result[11], undefined, result[12]
);
} else if (/^usemtl /.test(line)) {
var materialName = line.substring(7).trim();
useMaterial(materialName);
}
});
}
stream.on('end', function () {
resolve({
vertexCount: vertexCount,
vertexArray: vertexArray,
positionMin: positionMin,
positionMax: positionMax,
hasUVs: hasUVs,
hasNormals: hasNormals,
materialGroups: materialGroups,
// Create a default node in case there are no o/g/usemtl lines in the obj
addNode();
// Parse the obj file
return readLines(objPath, parseLine)
.then(function() {
// Unload resources
positions = undefined;
normals = undefined;
uvs = undefined;
// Load materials and images
return finishLoading(nodes, mtlPaths, objPath, options);
});
}
function finishLoading(nodes, mtlPaths, objPath, options) {
nodes = cleanNodes(nodes);
if (nodes.length === 0) {
return Promise.reject(new RuntimeError(objPath + ' does not have any geometry data'));
}
return loadMaterials(mtlPaths, objPath, options)
.then(function(materials) {
var imagePaths = getImagePaths(materials);
return loadImages(imagePaths, objPath, options)
.then(function(images) {
return {
nodes : nodes,
materials : materials,
images : images
});
};
});
});
}
function getImages(inputPath, materials) {
// Collect all the image files from the materials
var images = [];
function outsideDirectory(filePath, objPath) {
return (path.relative(path.dirname(objPath), filePath).indexOf('..') === 0);
}
function loadMaterials(mtlPaths, objPath, options) {
var secure = options.secure;
var logger = options.logger;
var objDirectory = path.dirname(objPath);
var materials = {};
return Promise.map(mtlPaths, function(mtlPath) {
mtlPath = path.resolve(objDirectory, mtlPath);
if (secure && outsideDirectory(mtlPath, objPath)) {
logger('Could not read mtl file at ' + mtlPath + ' because it is outside of the obj directory and the secure flag is true. Using default material instead.');
return;
}
return loadMtl(mtlPath)
.then(function(materialsInMtl) {
materials = Object.assign(materials, materialsInMtl);
})
.catch(function() {
logger('Could not read mtl file at ' + mtlPath + '. Using default material instead.');
});
}, {concurrency : 10})
.thenReturn(materials);
}
function loadImages(imagePaths, objPath, options) {
var secure = options.secure;
var logger = options.logger;
var images = {};
return Promise.map(imagePaths, function(imagePath) {
if (secure && outsideDirectory(imagePath, objPath)) {
logger('Could not read image file at ' + imagePath + ' because it is outside of the obj directory and the secure flag is true. Material will ignore this image.');
return;
}
return loadImage(imagePath, options)
.then(function(image) {
images[imagePath] = image;
})
.catch(function() {
logger('Could not read image file at ' + imagePath + '. Material will ignore this image.');
});
}, {concurrency : 10})
.thenReturn(images);
}
function getImagePaths(materials) {
var imagePaths = {};
for (var name in materials) {
if (materials.hasOwnProperty(name)) {
var material = materials[name];
if (defined(material.ambientColorMap) && (images.indexOf(material.ambientColorMap) === -1)) {
images.push(material.ambientColorMap);
if (defined(material.ambientTexture)) {
imagePaths[material.ambientTexture] = true;
}
if (defined(material.diffuseColorMap) && (images.indexOf(material.diffuseColorMap) === -1)) {
images.push(material.diffuseColorMap);
if (defined(material.diffuseTexture)) {
imagePaths[material.diffuseTexture] = true;
}
if (defined(material.emissionColorMap) && (images.indexOf(material.emissionColorMap) === -1)) {
images.push(material.emissionColorMap);
if (defined(material.emissionTexture)) {
imagePaths[material.emissionTexture] = true;
}
if (defined(material.specularColorMap) && (images.indexOf(material.specularColorMap) === -1)) {
images.push(material.specularColorMap);
if (defined(material.specularTexture)) {
imagePaths[material.specularTexture] = true;
}
}
}
return Object.keys(imagePaths);
}
// Load the image files
var promises = [];
var imagesInfo = {};
var imagesLength = images.length;
for (var i = 0; i < imagesLength; i++) {
var imagePath = images[i];
if (!path.isAbsolute(imagePath)) {
imagePath = path.join(inputPath, imagePath);
}
promises.push(loadImage(imagePath));
}
return Promise.all(promises)
.then(function(imageInfoArray) {
var imageInfoArrayLength = imageInfoArray.length;
for (var j = 0; j < imageInfoArrayLength; j++) {
var image = images[j];
var imageInfo = imageInfoArray[j];
imagesInfo[image] = imageInfo;
}
return imagesInfo;
function removeEmptyMeshes(meshes) {
return meshes.filter(function(mesh) {
// Remove empty primitives
mesh.primitives = mesh.primitives.filter(function(primitive) {
return primitive.indices.length > 0;
});
// Valid meshes must have at least one primitive and contain positions
return (mesh.primitives.length > 0) && (mesh.positions.length > 0);
});
}
function getMaterials(mtlPath, hasMaterialGroups) {
if (hasMaterialGroups && defined(mtlPath)) {
return Material.parse(mtlPath);
function meshesHaveNames(meshes) {
var meshesLength = meshes.length;
for (var i = 0; i < meshesLength; ++i) {
if (defined(meshes[i].name)) {
return true;
}
}
return false;
}
return {};
function removeEmptyNodes(nodes) {
var final = [];
var nodesLength = nodes.length;
for (var i = 0; i < nodesLength; ++i) {
var node = nodes[i];
var meshes = removeEmptyMeshes(node.meshes);
if (meshes.length === 0) {
continue;
}
node.meshes = meshes;
if (!defined(node.name) && meshesHaveNames(meshes)) {
// If the obj has groups (g) but not object groups (o) then convert meshes to nodes
var meshesLength = meshes.length;
for (var j = 0; j < meshesLength; ++j) {
var mesh = meshes[j];
var convertedNode = new Node();
convertedNode.name = mesh.name;
convertedNode.meshes = [mesh];
final.push(convertedNode);
}
} else {
final.push(node);
}
}
return final;
}
function getObjInfo(objFile, inputPath) {
var mtlPath;
var materials;
var info;
var hasMaterialGroups = false;
var hasPositions = false;
var hasNormals = false;
var hasUVs = false;
return new Promise(function(resolve, reject) {
var stream = byline(fs.createReadStream(objFile, {encoding: 'utf8'}));
stream.on('data', function (line) {
if (!defined(mtlPath)) {
var mtllibMatches = line.match(/^mtllib.*/gm);
if (mtllibMatches !== null) {
var mtlFile = mtllibMatches[0].substring(7).trim();
mtlPath = mtlFile;
if (!path.isAbsolute(mtlPath)) {
mtlPath = path.join(inputPath, mtlFile);
function setDefaultNames(items, defaultName, usedNames) {
var itemsLength = items.length;
for (var i = 0; i < itemsLength; ++i) {
var item = items[i];
var name = defaultValue(item.name, defaultName);
var occurrences = usedNames[name];
if (defined(occurrences)) {
usedNames[name]++;
name = name + '_' + occurrences;
} else {
usedNames[name] = 1;
}
item.name = name;
}
}
}
if (!hasMaterialGroups) {
hasMaterialGroups = /^usemtl/gm.test(line);
}
if (!hasPositions) {
hasPositions = /^v\s/gm.test(line);
}
if (!hasNormals) {
hasNormals = /^vn/gm.test(line);
}
if (!hasUVs) {
hasUVs = /^vt/gm.test(line);
}
});
stream.on('error', function(err) {
reject(err);
});
function setDefaults(nodes) {
var usedNames = {};
setDefaultNames(nodes, 'Node', usedNames);
var nodesLength = nodes.length;
for (var i = 0; i < nodesLength; ++i) {
var node = nodes[i];
setDefaultNames(node.meshes, node.name + '-Mesh', usedNames);
}
}
stream.on('end', function () {
if (!hasPositions) {
reject(new Error('Could not process OBJ file, no positions.'));
}
info = {
hasNormals: hasNormals,
hasUVs: hasUVs
};
resolve();
});
})
.then(function() {
return getMaterials(mtlPath, hasMaterialGroups);
})
.then(function(returnedMaterials) {
materials = returnedMaterials;
return getImages(inputPath, materials);
})
.then(function(images) {
return {
info : info,
materials : materials,
images : images
};
});
function cleanNodes(nodes) {
nodes = removeEmptyNodes(nodes);
setDefaults(nodes);
return nodes;
}

27
lib/readLines.js Normal file
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@ -0,0 +1,27 @@
'use strict';
var eventStream = require('event-stream');
var fsExtra = require('fs-extra');
var Promise = require('bluebird');
module.exports = readLines;
/**
* Read a file line-by-line.
*
* @param {String} path Path to the file.
* @param {Function} callback Function to call when reading each line.
* @returns {Promise} A promise when the reader is finished.
*
* @private
*/
function readLines(path, callback) {
return new Promise(function(resolve, reject) {
fsExtra.createReadStream(path)
.on('error', reject)
.on('end', resolve)
.pipe(eventStream.split())
.pipe(eventStream.mapSync(function (line) {
callback(line);
}));
});
}

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lib/writeUris.js Normal file
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@ -0,0 +1,126 @@
'use strict';
var Cesium = require('cesium');
var fsExtra = require('fs-extra');
var mime = require('mime');
var path = require('path');
var Promise = require('bluebird');
var fsExtraOutputFile = Promise.promisify(fsExtra.outputFile);
var RuntimeError = Cesium.RuntimeError;
module.exports = writeUris;
/**
* Write glTF resources as embedded data uris or external files.
*
* @param {Object} gltf The glTF asset.
* @param {String} gltfPath Path where the glTF will be saved.
* @param {Object} options An object with the following properties:
* @param {Boolean} options.separate Writes out separate buffers.
* @param {Boolean} options.separateTextures Write out separate textures only.
* @returns {Promise} A promise that resolves to the glTF asset.
*
* @private
*/
function writeUris(gltf, gltfPath, options) {
var separate = options.separate;
var separateTextures = options.separateTextures;
var promises = [];
var buffer = gltf.buffers[Object.keys(gltf.buffers)[0]];
var bufferByteLength = buffer.extras._obj2gltf.source.length;
var texturesByteLength = 0;
var images = gltf.images;
for (var id in images) {
if (images.hasOwnProperty(id)) {
texturesByteLength += images[id].extras._obj2gltf.source.length;
}
}
// Buffers larger than ~192MB cannot be base64 encoded due to a NodeJS limitation. Source: https://github.com/nodejs/node/issues/4266
var exceedsMaximum = (texturesByteLength + bufferByteLength > 201326580);
if (exceedsMaximum && !separate) {
return Promise.reject(new RuntimeError('Buffers and textures are too large to encode in the glTF, saving as separate resources.'));
}
if (separate) {
promises.push(writeSeparateBuffer(gltf, gltfPath));
} else {
writeEmbeddedBuffer(gltf);
}
if (separateTextures) {
promises.push(writeSeparateTextures(gltf, gltfPath));
} else {
writeEmbeddedTextures(gltf);
}
return Promise.all(promises)
.then(function() {
deleteExtras(gltf);
return gltf;
});
}
function deleteExtras(gltf) {
var buffer = gltf.buffers[Object.keys(gltf.buffers)[0]];
delete buffer.extras;
var images = gltf.images;
for (var id in images) {
if (images.hasOwnProperty(id)) {
var image = images[id];
delete image.extras;
}
}
}
function writeSeparateBuffer(gltf, gltfPath) {
var buffer = gltf.buffers[Object.keys(gltf.buffers)[0]];
var source = buffer.extras._obj2gltf.source;
var bufferName = path.basename(gltfPath, path.extname(gltfPath));
var bufferUri = bufferName + '.bin';
buffer.uri = bufferUri;
var bufferPath = path.join(path.dirname(gltfPath), bufferUri);
return writeUris._outputFile(bufferPath, source);
}
function writeSeparateTextures(gltf, gltfPath) {
var images = gltf.images;
return Promise.map(Object.keys(images), function(id) {
var image = images[id];
var extras = image.extras._obj2gltf;
var imageUri = image.name + extras.extension;
image.uri = imageUri;
var imagePath = path.join(path.dirname(gltfPath), imageUri);
return writeUris._outputFile(imagePath, extras.source);
}, {concurrency : 10});
}
function writeEmbeddedBuffer(gltf) {
var buffer = gltf.buffers[Object.keys(gltf.buffers)[0]];
var source = buffer.extras._obj2gltf.source;
buffer.uri = 'data:application/octet-stream;base64,' + source.toString('base64');
}
function writeEmbeddedTextures(gltf) {
var images = gltf.images;
for (var id in images) {
if (images.hasOwnProperty(id)) {
var image = images[id];
var extras = image.extras._obj2gltf;
image.uri = 'data:' + mime.lookup(extras.extension) + ';base64,' + extras.source.toString('base64');
}
}
}
/**
* Exposed for testing.
*
* @private
*/
writeUris._outputFile = fsExtraOutputFile;

View File

@ -6,50 +6,48 @@
"contributors": [
{
"name": "Analytical Graphics, Inc., and Contributors",
"url": "https://github.com/AnalyticalGraphicsInc/OBJ2GLTF/graphs/contributors"
"url": "https://github.com/AnalyticalGraphicsInc/obj2gltf/graphs/contributors"
}
],
"keywords": [
"obj",
"gltf"
],
"homepage": "https://github.com/AnalyticalGraphicsInc/OBJ2GLTF",
"homepage": "https://github.com/AnalyticalGraphicsInc/obj2gltf",
"repository": {
"type": "git",
"url": "git@github.com:AnalyticalGraphicsInc/OBJ2GLTF.git"
"url": "git@github.com:AnalyticalGraphicsInc/obj2gltf.git"
},
"bugs": {
"url": "https://github.com/AnalyticalGraphicsInc/OBJ2GLTF/issues"
"url": "https://github.com/AnalyticalGraphicsInc/obj2gltf/issues"
},
"main": "index.js",
"engines": {
"node": ">=4.0.0"
},
"dependencies": {
"async": "^2.1.4",
"bluebird": "^3.4.7",
"byline": "^5.0.0",
"cesium": "^1.29.0",
"fs-extra": "^1.0.0",
"gltf-pipeline": "^0.1.0-alpha9",
"yargs": "^6.6.0"
"cesium": "^1.31.0",
"event-stream": "^3.3.4",
"fs-extra": "^2.0.0",
"gltf-pipeline": "^0.1.0-alpha11",
"mime": "^1.3.4",
"pngjs": "^3.0.1",
"yargs": "^7.0.1"
},
"devDependencies": {
"coveralls": "^2.11.15",
"coveralls": "^2.12.0",
"gulp": "^3.9.1",
"gulp-jshint": "^2.0.4",
"istanbul": "^0.4.5",
"jasmine": "^2.5.2",
"jasmine-spec-reporter": "^3.0.0",
"jsdoc": "^3.4.3",
"jasmine": "^2.5.3",
"jasmine-spec-reporter": "^3.2.0",
"jshint": "^2.9.4",
"jshint-stylish": "^2.2.1",
"open": "^0.0.5",
"requirejs": "^2.3.2",
"typings": "^2.1.0"
"requirejs": "^2.3.3"
},
"scripts": {
"prepublish": "typings install",
"jsdoc": "jsdoc ./lib -R ./README.md -d doc",
"jsHint": "gulp jsHint",
"jsHint-watch": "gulp jsHint-watch",

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# Blender MTL File: 'None'
# Material Count: 1
newmtl Material
Ns 96.078431
Ka 0.200000 0.200000 0.200000
Kd 0.640000 0.640000 0.640000
Ks 0.500000 0.500000 0.500000
Ke 0.100000 0.100000 0.100000
Ni 1.000000
d 0.900000
Tr 0.900000
map_Ka ambient.gif
map_Ke emission.jpg
map_Kd diffuse.png
map_Ks specular.jpeg
map_Ns shininess.png
map_Bump bump.png
map_d alpha.png
illum 2

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@ -1,7 +1,7 @@
# Blender v2.77 (sub 0) OBJ File: 'BoxTextured.blend'
# Blender v2.78 (sub 0) OBJ File: ''
# www.blender.org
mtllib BoxTextured.mtl
o Cube_Cube.001
mtllib box-complex-material.mtl
o Cube
v -1.000000 -1.000000 1.000000
v -1.000000 1.000000 1.000000
v -1.000000 -1.000000 -1.000000
@ -26,9 +26,9 @@ vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 0.0000
vt 0.0000 1.0000
vn -1.0000 0.0000 0.0000
vn 0.0000 0.0000 -1.0000
@ -36,11 +36,11 @@ vn 1.0000 0.0000 0.0000
vn 0.0000 0.0000 1.0000
vn 0.0000 -1.0000 0.0000
vn 0.0000 1.0000 0.0000
usemtl Textured
usemtl Material
s off
f 2/1/1 4/2/1 3/3/1 1/4/1
f 4/5/2 8/6/2 7/7/2 3/8/2
f 8/9/3 6/10/3 5/11/3 7/12/3
f 6/13/4 2/14/4 1/15/4 5/16/4
f 1/17/5 3/18/5 7/7/5 5/16/5
f 6/13/6 8/6/6 4/19/6 2/20/6
f 1/1/1 2/2/1 4/3/1 3/4/1
f 3/5/2 4/6/2 8/7/2 7/8/2
f 7/9/3 8/10/3 6/11/3 5/12/3
f 5/13/4 6/14/4 2/15/4 1/16/4
f 3/5/5 7/17/5 5/18/5 1/16/5
f 8/19/6 4/6/6 2/15/6 6/20/6

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@ -0,0 +1,13 @@
# Blender MTL File: 'box.blend'
# Material Count: 1
newmtl MaterialTextured
Ns 96.078431
Ka 0.000000 0.000000 0.000000
Kd 0.640000 0.640000 0.640000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.000000
d 1.000000
illum 2
map_Kd ../box-textured/cesium.png

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@ -0,0 +1,46 @@
# Blender v2.78 (sub 0) OBJ File: 'box-multiple-materials.blend'
# www.blender.org
mtllib box-external-resources.mtl
mtllib ../box/box.mtl
v -1.000000 -1.000000 1.000000
v -1.000000 1.000000 1.000000
v -1.000000 -1.000000 -1.000000
v -1.000000 1.000000 -1.000000
v 1.000000 -1.000000 1.000000
v 1.000000 1.000000 1.000000
v 1.000000 -1.000000 -1.000000
v 1.000000 1.000000 -1.000000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vn 0.0000 -1.0000 0.0000
vn 0.0000 1.0000 0.0000
vn -1.0000 0.0000 0.0000
vn 1.0000 0.0000 0.0000
vn 0.0000 0.0000 -1.0000
vn 0.0000 0.0000 1.0000
usemtl MaterialTextured
f 3/1/1 7/2/1 5/3/1 1/4/1
f 1/9/3 2/10/3 4/11/3 3/12/3
f 3/1/5 4/6/5 8/17/5 7/18/5
usemtl Material
f 8/5/2 4/6/2 2/7/2 6/8/2
f 7/13/4 8/14/4 6/15/4 5/16/4
f 5/19/6 6/20/6 2/7/6 1/4/6

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@ -0,0 +1,32 @@
# Blender MTL File: 'box-objects.blend'
# Material Count: 3
newmtl Blue
Ns 96.078431
Ka 0.000000 0.000000 0.000000
Kd 0.000000 0.000000 0.640000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.000000
d 1.000000
illum 2
newmtl Green
Ns 96.078431
Ka 0.000000 0.000000 0.000000
Kd 0.000000 0.640000 0.000000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.000000
d 1.000000
illum 2
newmtl Red
Ns 96.078431
Ka 0.000000 0.000000 0.000000
Kd 0.640000 0.000000 0.000000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.000000
d 1.000000
illum 2

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@ -0,0 +1,132 @@
# Blender v2.78 (sub 0) OBJ File: 'box-objects.blend'
# www.blender.org
mtllib box-groups.mtl
g CubeBlue
v -1.000000 -1.000000 -4.000000
v -1.000000 1.000000 -4.000000
v -1.000000 -1.000000 -6.000000
v -1.000000 1.000000 -6.000000
v 1.000000 -1.000000 -4.000000
v 1.000000 1.000000 -4.000000
v 1.000000 -1.000000 -6.000000
v 1.000000 1.000000 -6.000000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 0.0000
vt 0.0000 1.0000
vn -1.0000 0.0000 0.0000
vn 0.0000 0.0000 -1.0000
vn 1.0000 0.0000 0.0000
vn 0.0000 0.0000 1.0000
vn 0.0000 -1.0000 0.0000
vn 0.0000 1.0000 0.0000
usemtl Blue
s off
f 1/1/1 2/2/1 4/3/1 3/4/1
f 3/5/2 4/6/2 8/7/2 7/8/2
f 7/9/3 8/10/3 6/11/3 5/12/3
f 5/13/4 6/14/4 2/15/4 1/16/4
f 3/5/5 7/17/5 5/18/5 1/16/5
f 8/19/6 4/6/6 2/15/6 6/20/6
g CubeGreen
v 4.000000 -1.000000 1.000000
v 4.000000 1.000000 1.000000
v 4.000000 -1.000000 -1.000000
v 4.000000 1.000000 -1.000000
v 6.000000 -1.000000 1.000000
v 6.000000 1.000000 1.000000
v 6.000000 -1.000000 -1.000000
v 6.000000 1.000000 -1.000000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 0.0000
vt 0.0000 1.0000
vn -1.0000 0.0000 0.0000
vn 0.0000 0.0000 -1.0000
vn 1.0000 0.0000 0.0000
vn 0.0000 0.0000 1.0000
vn 0.0000 -1.0000 0.0000
vn 0.0000 1.0000 0.0000
usemtl Green
s off
f 9/21/7 10/22/7 12/23/7 11/24/7
f 11/25/8 12/26/8 16/27/8 15/28/8
f 15/29/9 16/30/9 14/31/9 13/32/9
f 13/33/10 14/34/10 10/35/10 9/36/10
f 11/25/11 15/37/11 13/38/11 9/36/11
f 16/39/12 12/26/12 10/35/12 14/40/12
g CubeRed
v -1.000000 -1.000000 1.000000
v -1.000000 1.000000 1.000000
v -1.000000 -1.000000 -1.000000
v -1.000000 1.000000 -1.000000
v 1.000000 -1.000000 1.000000
v 1.000000 1.000000 1.000000
v 1.000000 -1.000000 -1.000000
v 1.000000 1.000000 -1.000000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 0.0000
vt 0.0000 1.0000
vn -1.0000 0.0000 0.0000
vn 0.0000 0.0000 -1.0000
vn 1.0000 0.0000 0.0000
vn 0.0000 0.0000 1.0000
vn 0.0000 -1.0000 0.0000
vn 0.0000 1.0000 0.0000
usemtl Red
s off
f 17/41/13 18/42/13 20/43/13 19/44/13
f 19/45/14 20/46/14 24/47/14 23/48/14
f 23/49/15 24/50/15 22/51/15 21/52/15
f 21/53/16 22/54/16 18/55/16 17/56/16
f 19/45/17 23/57/17 21/58/17 17/56/17
f 24/59/18 20/46/18 18/55/18 22/60/18

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# Blender v2.78 (sub 0) OBJ File: ''
# www.blender.org
mtllib box.mtl
o Cube
v -1.000000 -1.000000 1.000000
v -1.000000 1.000000 1.000000
v -1.000000 -1.000000 -1.000000
v -1.000000 1.000000 -1.000000
v 1.000000 -1.000000 1.000000
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v 1.000000 -1.000000 -1.000000
v 1.000000 1.000000 -1.000000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
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vt 1.0000 1.0000
vt 0.0000 1.0000
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vt 1.0000 1.0000
vt 0.0000 1.0000
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vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 0.0000
vt 0.0000 1.0000
vn -1.0000 0.0000 0.0000
vn 0.0000 0.0000 -1.0000
vn 1.0000 0.0000 0.0000
vn 0.0000 0.0000 1.0000
vn 0.0000 -1.0000 0.0000
vn 0.0000 1.0000 0.0000
usemtl Material
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f 1/1/1 2/2/1 4/3/1 3/4/1
f 3/5/2 4/6/2 8/7/2 7/8/2
f 7/9/3 8/10/3 6/11/3 5/12/3
f 5/13/4 6/14/4 2/15/4 1/16/4
f 3/5/5 7/17/5 5/18/5 1/16/5
f 8/19/6 4/6/6 2/15/6 6/20/6

View File

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# Blender MTL File: 'BoxTextured.blend'
# Blender MTL File: 'box.blend'
# Material Count: 1
newmtl Textured
newmtl Material
Ns 96.078431
Ka 1.000000 1.000000 1.000000
Ka 0.000000 0.000000 0.000000
Kd 0.640000 0.640000 0.640000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.000000
d 1.000000
illum 2
map_Kd CesiumLogoFlat.png
map_Kd cesium.png

View File

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# Blender v2.78 (sub 0) OBJ File: 'box.blend'
# www.blender.org
mtllib box-missing-texture.mtl
o Cube
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v -1.000000 1.000000 1.000000
v -1.000000 -1.000000 -1.000000
v -1.000000 1.000000 -1.000000
v 1.000000 -1.000000 1.000000
v 1.000000 1.000000 1.000000
v 1.000000 -1.000000 -1.000000
v 1.000000 1.000000 -1.000000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 0.0000
vt 0.0000 1.0000
vn -1.0000 0.0000 0.0000
vn 0.0000 0.0000 -1.0000
vn 1.0000 0.0000 0.0000
vn 0.0000 0.0000 1.0000
vn 0.0000 -1.0000 0.0000
vn 0.0000 1.0000 0.0000
usemtl Material
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f 1/1/1 2/2/1 4/3/1 3/4/1
f 3/5/2 4/6/2 8/7/2 7/8/2
f 7/9/3 8/10/3 6/11/3 5/12/3
f 5/13/4 6/14/4 2/15/4 1/16/4
f 3/5/5 7/17/5 5/18/5 1/16/5
f 8/19/6 4/6/6 2/15/6 6/20/6

View File

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# Blender MTL File: 'box-multiple-materials.blend'
# Material Count: 1
newmtl Blue
Ns 96.078431
Ka 0.000000 0.000000 0.000000
Kd 0.000000 0.000000 0.640000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.000000
d 1.000000
illum 2

View File

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# Blender MTL File: 'box-multiple-materials.blend'
# Material Count: 1
newmtl Green
Ns 96.078431
Ka 0.000000 0.000000 0.000000
Kd 0.000000 0.640000 0.000000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.000000
d 1.000000
illum 2

View File

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# Blender MTL File: 'box-multiple-materials.blend'
# Material Count: 1
newmtl Red
Ns 96.078431
Ka 0.000000 0.000000 0.000000
Kd 0.640000 0.000000 0.000000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.000000
d 1.000000
illum 2

View File

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# Blender v2.78 (sub 0) OBJ File: 'box-multiple-materials.blend'
# www.blender.org
mtllib box-mtllib-red.mtl
mtllib box-mtllib-green.mtl box-mtllib-blue.mtl
v -1.000000 -1.000000 1.000000
v -1.000000 1.000000 1.000000
v -1.000000 -1.000000 -1.000000
v -1.000000 1.000000 -1.000000
v 1.000000 -1.000000 1.000000
v 1.000000 1.000000 1.000000
v 1.000000 -1.000000 -1.000000
v 1.000000 1.000000 -1.000000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vn 0.0000 -1.0000 0.0000
vn 0.0000 1.0000 0.0000
vn -1.0000 0.0000 0.0000
vn 1.0000 0.0000 0.0000
vn 0.0000 0.0000 -1.0000
vn 0.0000 0.0000 1.0000
usemtl Red
f 3/1/1 7/2/1 5/3/1 1/4/1
usemtl Green
f 1/9/3 2/10/3 4/11/3 3/12/3
usemtl Blue
f 3/1/5 4/6/5 8/17/5 7/18/5
usemtl Red
f 8/5/2 4/6/2 2/7/2 6/8/2
usemtl Green
f 7/13/4 8/14/4 6/15/4 5/16/4
usemtl Blue
f 5/19/6 6/20/6 2/7/6 1/4/6

View File

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# Blender MTL File: 'box-multiple-materials.blend'
# Material Count: 3
newmtl Blue
Ns 96.078431
Ka 0.000000 0.000000 0.000000
Kd 0.000000 0.000000 0.640000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.000000
d 1.000000
illum 2
newmtl Green
Ns 96.078431
Ka 0.000000 0.000000 0.000000
Kd 0.000000 0.640000 0.000000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.000000
d 1.000000
illum 2
newmtl Red
Ns 96.078431
Ka 0.000000 0.000000 0.000000
Kd 0.640000 0.000000 0.000000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.000000
d 1.000000
illum 2

View File

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# Blender v2.78 (sub 0) OBJ File: 'box-multiple-materials.blend'
# www.blender.org
mtllib box-multiple-materials.mtl
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v -1.000000 1.000000 1.000000
v -1.000000 -1.000000 -1.000000
v -1.000000 1.000000 -1.000000
v 1.000000 -1.000000 1.000000
v 1.000000 1.000000 1.000000
v 1.000000 -1.000000 -1.000000
v 1.000000 1.000000 -1.000000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vn 0.0000 -1.0000 0.0000
vn 0.0000 1.0000 0.0000
vn -1.0000 0.0000 0.0000
vn 1.0000 0.0000 0.0000
vn 0.0000 0.0000 -1.0000
vn 0.0000 0.0000 1.0000
usemtl Red
f 3/1/1 7/2/1 5/3/1 1/4/1
usemtl Green
f 1/9/3 2/10/3 4/11/3 3/12/3
usemtl Blue
f 3/1/5 4/6/5 8/17/5 7/18/5
usemtl Red
f 8/5/2 4/6/2 2/7/2 6/8/2
usemtl Green
f 7/13/4 8/14/4 6/15/4 5/16/4
usemtl Blue
f 5/19/6 6/20/6 2/7/6 1/4/6

View File

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# Blender MTL File: 'box.blend'
# Material Count: 1
newmtl Material
Ns 96.078431
Ka 0.000000 0.000000 0.000000
Kd 0.640000 0.640000 0.640000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.000000
d 1.000000
illum 2

View File

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# Blender v2.78 (sub 0) OBJ File: 'box.blend'
# www.blender.org
mtllib box-negative-indices.mtl
o Cube
v -1.000000 -1.000000 1.000000
v -1.000000 1.000000 1.000000
v -1.000000 -1.000000 -1.000000
v -1.000000 1.000000 -1.000000
v 1.000000 -1.000000 1.000000
v 1.000000 1.000000 1.000000
v 1.000000 -1.000000 -1.000000
v 1.000000 1.000000 -1.000000
usemtl Material
s off
f -8 -7 -5 -6
f -6 -5 -1 -2
f -2 -1 -3 -4
f -4 -3 -7 -8
f -6 -2 -4 -8
f -1 -5 -7 -3

View File

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# Blender v2.78 (sub 0) OBJ File: 'box-objects.blend'
# www.blender.org
v -1.000000 -1.000000 -4.000000
v -1.000000 1.000000 -4.000000
v -1.000000 -1.000000 -6.000000
v -1.000000 1.000000 -6.000000
v 1.000000 -1.000000 -4.000000
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v 1.000000 -1.000000 -6.000000
v 1.000000 1.000000 -6.000000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 0.0000
vt 0.0000 1.0000
vn -1.0000 0.0000 0.0000
vn 0.0000 0.0000 -1.0000
vn 1.0000 0.0000 0.0000
vn 0.0000 0.0000 1.0000
vn 0.0000 -1.0000 0.0000
vn 0.0000 1.0000 0.0000
s off
f 1/1/1 2/2/1 4/3/1 3/4/1
f 3/5/2 4/6/2 8/7/2 7/8/2
f 7/9/3 8/10/3 6/11/3 5/12/3
f 5/13/4 6/14/4 2/15/4 1/16/4
f 3/5/5 7/17/5 5/18/5 1/16/5
f 8/19/6 4/6/6 2/15/6 6/20/6
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v 4.000000 1.000000 1.000000
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v 4.000000 1.000000 -1.000000
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v 6.000000 1.000000 1.000000
v 6.000000 -1.000000 -1.000000
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vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 0.0000
vt 0.0000 1.0000
vn -1.0000 0.0000 0.0000
vn 0.0000 0.0000 -1.0000
vn 1.0000 0.0000 0.0000
vn 0.0000 0.0000 1.0000
vn 0.0000 -1.0000 0.0000
vn 0.0000 1.0000 0.0000
s off
f 9/21/7 10/22/7 12/23/7 11/24/7
f 11/25/8 12/26/8 16/27/8 15/28/8
f 15/29/9 16/30/9 14/31/9 13/32/9
f 13/33/10 14/34/10 10/35/10 9/36/10
f 11/25/11 15/37/11 13/38/11 9/36/11
f 16/39/12 12/26/12 10/35/12 14/40/12
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vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
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vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
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vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 0.0000
vt 0.0000 1.0000
vn -1.0000 0.0000 0.0000
vn 0.0000 0.0000 -1.0000
vn 1.0000 0.0000 0.0000
vn 0.0000 0.0000 1.0000
vn 0.0000 -1.0000 0.0000
vn 0.0000 1.0000 0.0000
s off
f 17/41/13 18/42/13 20/43/13 19/44/13
f 19/45/14 20/46/14 24/47/14 23/48/14
f 23/49/15 24/50/15 22/51/15 21/52/15
f 21/53/16 22/54/16 18/55/16 17/56/16
f 19/45/17 23/57/17 21/58/17 17/56/17
f 24/59/18 20/46/18 18/55/18 22/60/18

View File

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# Blender MTL File: 'box.blend'
# Material Count: 1
newmtl Material
Ns 96.078431
Ka 0.000000 0.000000 0.000000
Kd 0.640000 0.640000 0.640000
Ks 0.500000 0.500000 0.500000
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Ni 1.000000
d 1.000000
illum 2

View File

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# Blender v2.78 (sub 0) OBJ File: 'box.blend'
# www.blender.org
mtllib box-normals.mtl
o Cube
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v -1.000000 1.000000 1.000000
v -1.000000 -1.000000 -1.000000
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vn 1.0000 0.0000 0.0000
vn 0.0000 0.0000 1.0000
vn 0.0000 -1.0000 0.0000
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usemtl Material
s off
f 1//1 2//1 4//1 3//1
f 3//2 4//2 8//2 7//2
f 7//3 8//3 6//3 5//3
f 5//4 6//4 2//4 1//4
f 3//5 7//5 5//5 1//5
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"extensionsUsed": [
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],
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"materials": {
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"extensions": {
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"transparent": false,
"doubleSided": false,
"values": {
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},
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"transparent": false,
"doubleSided": false,
"values": {
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"diffuse": [
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],
"shininess": 96.078431,
"transparency": 1,
"transparent": false,
"doubleSided": false
}
}
}
},
"Red": {
"extensions": {
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"transparent": false,
"doubleSided": false,
"values": {
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"diffuse": [
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"specular": [
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],
"shininess": 96.078431,
"transparency": 1,
"transparent": false,
"doubleSided": false
}
}
}
}
},
"meshes": {
"CubeBlue_CubeBlue_Blue": {
"name": "CubeBlue_CubeBlue_Blue",
"primitives": [
{
"attributes": {
"POSITION": "accessor_0",
"NORMAL": "accessor_1",
"TEXCOORD_0": "accessor_2"
},
"indices": "accessor_3",
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"mode": 4
},
{
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},
"indices": "accessor_4",
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}
]
},
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"primitives": [
{
"attributes": {
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"NORMAL": "accessor_6",
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},
"indices": "accessor_8",
"material": "Green",
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},
{
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},
"indices": "accessor_9",
"material": "Red",
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}
]
},
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"name": "CubeRed_CubeRed_Red",
"primitives": [
{
"attributes": {
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"NORMAL": "accessor_11",
"TEXCOORD_0": "accessor_12"
},
"indices": "accessor_13",
"material": "Red",
"mode": 4
},
{
"attributes": {
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"NORMAL": "accessor_11",
"TEXCOORD_0": "accessor_12"
},
"indices": "accessor_14",
"material": "Blue",
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}
]
}
},
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"meshes": [
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"CubeGreen_CubeGreen_Green",
"CubeRed_CubeRed_Red"
]
}
},
"samplers": {},
"scene": "scene",
"scenes": {
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View File

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# Blender MTL File: 'box-objects.blend'
# Material Count: 3
newmtl Blue
Ns 96.078431
Ka 0.000000 0.000000 0.000000
Kd 0.000000 0.000000 0.640000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.000000
d 1.000000
illum 2
newmtl Green
Ns 96.078431
Ka 0.000000 0.000000 0.000000
Kd 0.000000 0.640000 0.000000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.000000
d 1.000000
illum 2
newmtl Red
Ns 96.078431
Ka 0.000000 0.000000 0.000000
Kd 0.640000 0.000000 0.000000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.000000
d 1.000000
illum 2

View File

@ -0,0 +1,133 @@
# Blender v2.78 (sub 0) OBJ File: 'box-objects.blend'
# www.blender.org
mtllib box-objects-groups-materials.mtl
o Cube
v -1.000000 -1.000000 -4.000000
v -1.000000 1.000000 -4.000000
v -1.000000 -1.000000 -6.000000
v -1.000000 1.000000 -6.000000
v 1.000000 -1.000000 -4.000000
v 1.000000 1.000000 -4.000000
v 1.000000 -1.000000 -6.000000
v 1.000000 1.000000 -6.000000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 0.0000
vt 0.0000 1.0000
vn -1.0000 0.0000 0.0000
vn 0.0000 0.0000 -1.0000
vn 1.0000 0.0000 0.0000
vn 0.0000 0.0000 1.0000
vn 0.0000 -1.0000 0.0000
vn 0.0000 1.0000 0.0000
g CubeBlue_CubeBlue_Blue
usemtl Blue
f 1/1/1 2/2/1 4/3/1 3/4/1
f 3/5/2 4/6/2 8/7/2 7/8/2
f 7/9/3 8/10/3 6/11/3 5/12/3
usemtl Green
f 5/13/4 6/14/4 2/15/4 1/16/4
f 3/5/5 7/17/5 5/18/5 1/16/5
f 8/19/6 4/6/6 2/15/6 6/20/6
v 4.000000 -1.000000 1.000000
v 4.000000 1.000000 1.000000
v 4.000000 -1.000000 -1.000000
v 4.000000 1.000000 -1.000000
v 6.000000 -1.000000 1.000000
v 6.000000 1.000000 1.000000
v 6.000000 -1.000000 -1.000000
v 6.000000 1.000000 -1.000000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 0.0000
vt 0.0000 1.0000
vn -1.0000 0.0000 0.0000
vn 0.0000 0.0000 -1.0000
vn 1.0000 0.0000 0.0000
vn 0.0000 0.0000 1.0000
vn 0.0000 -1.0000 0.0000
vn 0.0000 1.0000 0.0000
g CubeGreen_CubeGreen_Green
usemtl Green
f 9/21/7 10/22/7 12/23/7 11/24/7
f 11/25/8 12/26/8 16/27/8 15/28/8
f 15/29/9 16/30/9 14/31/9 13/32/9
usemtl Red
f 13/33/10 14/34/10 10/35/10 9/36/10
f 11/25/11 15/37/11 13/38/11 9/36/11
f 16/39/12 12/26/12 10/35/12 14/40/12
v -1.000000 -1.000000 1.000000
v -1.000000 1.000000 1.000000
v -1.000000 -1.000000 -1.000000
v -1.000000 1.000000 -1.000000
v 1.000000 -1.000000 1.000000
v 1.000000 1.000000 1.000000
v 1.000000 -1.000000 -1.000000
v 1.000000 1.000000 -1.000000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 0.0000
vt 0.0000 1.0000
vn -1.0000 0.0000 0.0000
vn 0.0000 0.0000 -1.0000
vn 1.0000 0.0000 0.0000
vn 0.0000 0.0000 1.0000
vn 0.0000 -1.0000 0.0000
vn 0.0000 1.0000 0.0000
g CubeRed_CubeRed_Red
usemtl Red
f 17/41/13 18/42/13 20/43/13 19/44/13
f 19/45/14 20/46/14 24/47/14 23/48/14
f 23/49/15 24/50/15 22/51/15 21/52/15
usemtl Blue
f 21/53/16 22/54/16 18/55/16 17/56/16
f 19/45/17 23/57/17 21/58/17 17/56/17
f 24/59/18 20/46/18 18/55/18 22/60/18

View File

@ -0,0 +1,32 @@
# Blender MTL File: 'box-objects.blend'
# Material Count: 3
newmtl Blue
Ns 96.078431
Ka 0.000000 0.000000 0.000000
Kd 0.000000 0.000000 0.640000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.000000
d 1.000000
illum 2
newmtl Green
Ns 96.078431
Ka 0.000000 0.000000 0.000000
Kd 0.000000 0.640000 0.000000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.000000
d 1.000000
illum 2
newmtl Red
Ns 96.078431
Ka 0.000000 0.000000 0.000000
Kd 0.640000 0.000000 0.000000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.000000
d 1.000000
illum 2

View File

@ -0,0 +1,135 @@
# Blender v2.78 (sub 0) OBJ File: 'box-objects.blend'
# www.blender.org
mtllib box-objects-groups.mtl
o CubeBlue
v -1.000000 -1.000000 -4.000000
v -1.000000 1.000000 -4.000000
v -1.000000 -1.000000 -6.000000
v -1.000000 1.000000 -6.000000
v 1.000000 -1.000000 -4.000000
v 1.000000 1.000000 -4.000000
v 1.000000 -1.000000 -6.000000
v 1.000000 1.000000 -6.000000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 0.0000
vt 0.0000 1.0000
vn -1.0000 0.0000 0.0000
vn 0.0000 0.0000 -1.0000
vn 1.0000 0.0000 0.0000
vn 0.0000 0.0000 1.0000
vn 0.0000 -1.0000 0.0000
vn 0.0000 1.0000 0.0000
g CubeBlue_CubeBlue_Blue
usemtl Blue
s off
f 1/1/1 2/2/1 4/3/1 3/4/1
f 3/5/2 4/6/2 8/7/2 7/8/2
f 7/9/3 8/10/3 6/11/3 5/12/3
f 5/13/4 6/14/4 2/15/4 1/16/4
f 3/5/5 7/17/5 5/18/5 1/16/5
f 8/19/6 4/6/6 2/15/6 6/20/6
o CubeGreen
v 4.000000 -1.000000 1.000000
v 4.000000 1.000000 1.000000
v 4.000000 -1.000000 -1.000000
v 4.000000 1.000000 -1.000000
v 6.000000 -1.000000 1.000000
v 6.000000 1.000000 1.000000
v 6.000000 -1.000000 -1.000000
v 6.000000 1.000000 -1.000000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 0.0000
vt 0.0000 1.0000
vn -1.0000 0.0000 0.0000
vn 0.0000 0.0000 -1.0000
vn 1.0000 0.0000 0.0000
vn 0.0000 0.0000 1.0000
vn 0.0000 -1.0000 0.0000
vn 0.0000 1.0000 0.0000
g CubeGreen_CubeGreen_Green
usemtl Green
s off
f 9/21/7 10/22/7 12/23/7 11/24/7
f 11/25/8 12/26/8 16/27/8 15/28/8
f 15/29/9 16/30/9 14/31/9 13/32/9
f 13/33/10 14/34/10 10/35/10 9/36/10
f 11/25/11 15/37/11 13/38/11 9/36/11
f 16/39/12 12/26/12 10/35/12 14/40/12
o CubeRed
v -1.000000 -1.000000 1.000000
v -1.000000 1.000000 1.000000
v -1.000000 -1.000000 -1.000000
v -1.000000 1.000000 -1.000000
v 1.000000 -1.000000 1.000000
v 1.000000 1.000000 1.000000
v 1.000000 -1.000000 -1.000000
v 1.000000 1.000000 -1.000000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 0.0000
vt 0.0000 1.0000
vn -1.0000 0.0000 0.0000
vn 0.0000 0.0000 -1.0000
vn 1.0000 0.0000 0.0000
vn 0.0000 0.0000 1.0000
vn 0.0000 -1.0000 0.0000
vn 0.0000 1.0000 0.0000
g CubeRed_CubeRed_Red
usemtl Red
s off
f 17/41/13 18/42/13 20/43/13 19/44/13
f 19/45/14 20/46/14 24/47/14 23/48/14
f 23/49/15 24/50/15 22/51/15 21/52/15
f 21/53/16 22/54/16 18/55/16 17/56/16
f 19/45/17 23/57/17 21/58/17 17/56/17
f 24/59/18 20/46/18 18/55/18 22/60/18

View File

@ -0,0 +1,32 @@
# Blender MTL File: 'box-objects.blend'
# Material Count: 3
newmtl Blue
Ns 96.078431
Ka 0.000000 0.000000 0.000000
Kd 0.000000 0.000000 0.640000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.000000
d 1.000000
illum 2
newmtl Green
Ns 96.078431
Ka 0.000000 0.000000 0.000000
Kd 0.000000 0.640000 0.000000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.000000
d 1.000000
illum 2
newmtl Red
Ns 96.078431
Ka 0.000000 0.000000 0.000000
Kd 0.640000 0.000000 0.000000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.000000
d 1.000000
illum 2

View File

@ -0,0 +1,132 @@
# Blender v2.78 (sub 0) OBJ File: 'box-objects.blend'
# www.blender.org
mtllib box-objects.mtl
o CubeBlue
v -1.000000 -1.000000 -4.000000
v -1.000000 1.000000 -4.000000
v -1.000000 -1.000000 -6.000000
v -1.000000 1.000000 -6.000000
v 1.000000 -1.000000 -4.000000
v 1.000000 1.000000 -4.000000
v 1.000000 -1.000000 -6.000000
v 1.000000 1.000000 -6.000000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 0.0000
vt 0.0000 1.0000
vn -1.0000 0.0000 0.0000
vn 0.0000 0.0000 -1.0000
vn 1.0000 0.0000 0.0000
vn 0.0000 0.0000 1.0000
vn 0.0000 -1.0000 0.0000
vn 0.0000 1.0000 0.0000
usemtl Blue
s off
f 1/1/1 2/2/1 4/3/1 3/4/1
f 3/5/2 4/6/2 8/7/2 7/8/2
f 7/9/3 8/10/3 6/11/3 5/12/3
f 5/13/4 6/14/4 2/15/4 1/16/4
f 3/5/5 7/17/5 5/18/5 1/16/5
f 8/19/6 4/6/6 2/15/6 6/20/6
o CubeGreen
v 4.000000 -1.000000 1.000000
v 4.000000 1.000000 1.000000
v 4.000000 -1.000000 -1.000000
v 4.000000 1.000000 -1.000000
v 6.000000 -1.000000 1.000000
v 6.000000 1.000000 1.000000
v 6.000000 -1.000000 -1.000000
v 6.000000 1.000000 -1.000000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 0.0000
vt 0.0000 1.0000
vn -1.0000 0.0000 0.0000
vn 0.0000 0.0000 -1.0000
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usemtl Green
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f 9/21/7 10/22/7 12/23/7 11/24/7
f 11/25/8 12/26/8 16/27/8 15/28/8
f 15/29/9 16/30/9 14/31/9 13/32/9
f 13/33/10 14/34/10 10/35/10 9/36/10
f 11/25/11 15/37/11 13/38/11 9/36/11
f 16/39/12 12/26/12 10/35/12 14/40/12
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vn 0.0000 0.0000 -1.0000
vn 1.0000 0.0000 0.0000
vn 0.0000 0.0000 1.0000
vn 0.0000 -1.0000 0.0000
vn 0.0000 1.0000 0.0000
usemtl Red
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f 17/41/13 18/42/13 20/43/13 19/44/13
f 19/45/14 20/46/14 24/47/14 23/48/14
f 23/49/15 24/50/15 22/51/15 21/52/15
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# Material Count: 1
newmtl Material
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Ks 0.500000 0.500000 0.500000
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View File

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# www.blender.org
mtllib box-positions-only.mtl
o Cube
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v -1.000000 1.000000 1.000000
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v 1.000000 -1.000000 1.000000
v 1.000000 1.000000 1.000000
v 1.000000 -1.000000 -1.000000
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usemtl Material
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f 1 2 4 3
f 3 4 8 7
f 7 8 6 5
f 5 6 2 1
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View File

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# www.blender.org
mtllib materials/box-textured.mtl
o Cube
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vt 1.0000 1.0000
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vt 0.0000 1.0000
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vn 0.0000 0.0000 -1.0000
vn 1.0000 0.0000 0.0000
vn 0.0000 0.0000 1.0000
vn 0.0000 -1.0000 0.0000
vn 0.0000 1.0000 0.0000
usemtl Material
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f 1/1/1 2/2/1 4/3/1 3/4/1
f 3/5/2 4/6/2 8/7/2 7/8/2
f 7/9/3 8/10/3 6/11/3 5/12/3
f 5/13/4 6/14/4 2/15/4 1/16/4
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# Material Count: 1
newmtl Material
Ns 96.078431
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Kd 0.640000 0.640000 0.640000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.000000
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# Blender MTL File: 'box.blend'
# Material Count: 1
newmtl Material
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illum 2
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View File

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# www.blender.org
mtllib box-textured.mtl
o Cube
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usemtl Material
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newmtl Material
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illum 2

View File

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# Blender v2.78 (sub 0) OBJ File: 'box.blend'
# www.blender.org
mtllib box-triangles.mtl
o Cube
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v -1.000000 1.000000 1.000000
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vt 1.0000 1.0000
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vn 1.0000 0.0000 0.0000
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usemtl Material
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f 3/5/2 4/6/2 8/7/2 7/8/2
f 7/9/3 8/10/3 6/11/3 5/12/3
f 5/13/4 6/14/4 2/15/4 1/16/4
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f 8/19/6 4/6/6 2/15/6 6/20/6

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# Blender MTL File: 'None'
# Material Count: 1
newmtl Material
Ns 96.078431
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Ks 0.500000 0.500000 0.500000
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Ni 1.000000
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illum 2

View File

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# Blender v2.78 (sub 0) OBJ File: ''
# www.blender.org
mtllib box-uncleaned.mtl
o Cube
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g Cube
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vn 1.0000 0.0000 0.0000
vn 0.0000 0.0000 1.0000
vn 0.0000 -1.0000 0.0000
vn 0.0000 1.0000 0.0000
o Cube
g Cube
usemtl Material
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f 1/1/1 2/2/1 4/3/1 3/4/1
f 3/5/2 4/6/2 8/7/2 7/8/2
f 7/9/3 8/10/3 6/11/3 5/12/3
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f 3/5/5 7/17/5 5/18/5 1/16/5
f 8/19/6 4/6/6 2/15/6 6/20/6
g Cube
usemtl Material
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View File

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# Blender MTL File: 'box-objects.blend'
# Material Count: 3
newmtl Blue
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Ks 0.500000 0.500000 0.500000
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Ni 1.000000
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illum 2
newmtl Green
Ns 96.078431
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Ks 0.500000 0.500000 0.500000
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Ni 1.000000
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illum 2
newmtl Red
Ns 96.078431
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Ks 0.500000 0.500000 0.500000
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illum 2

View File

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# www.blender.org
mtllib box-usemtl.mtl
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usemtl Blue
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f 3/5/2 4/6/2 8/7/2 7/8/2
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usemtl Green
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f 11/25/8 12/26/8 16/27/8 15/28/8
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usemtl Red
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f 17/41/13 18/42/13 20/43/13 19/44/13
f 19/45/14 20/46/14 24/47/14 23/48/14
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newmtl Material
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View File

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# www.blender.org
mtllib box-uvs.mtl
o Cube
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usemtl Material
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f 3/5 4/6 8/7 7/8
f 7/9 8/10 6/11 5/12
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178
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12
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# Blender MTL File: 'None'
# Material Count: 1
newmtl Material
Ns 96.078431
Ka 0.000000 0.000000 0.000000
Kd 0.640000 0.640000 0.640000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.000000
d 1.000000
illum 2

46
specs/data/box/box.obj Normal file
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# Blender v2.78 (sub 0) OBJ File: ''
# www.blender.org
mtllib box.mtl
o Cube
v -1.000000 -1.000000 1.000000
v -1.000000 1.000000 1.000000
v -1.000000 -1.000000 -1.000000
v -1.000000 1.000000 -1.000000
v 1.000000 -1.000000 1.000000
v 1.000000 1.000000 1.000000
v 1.000000 -1.000000 -1.000000
v 1.000000 1.000000 -1.000000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 0.0000
vt 0.0000 1.0000
vn -1.0000 0.0000 0.0000
vn 0.0000 0.0000 -1.0000
vn 1.0000 0.0000 0.0000
vn 0.0000 0.0000 1.0000
vn 0.0000 -1.0000 0.0000
vn 0.0000 1.0000 0.0000
usemtl Material
s off
f 1/1/1 2/2/1 4/3/1 3/4/1
f 3/5/2 4/6/2 8/7/2 7/8/2
f 7/9/3 8/10/3 6/11/3 5/12/3
f 5/13/4 6/14/4 2/15/4 1/16/4
f 3/5/5 7/17/5 5/18/5 1/16/5
f 8/19/6 4/6/6 2/15/6 6/20/6

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'use strict';
var Promise = require('bluebird');
var GltfPipeline = require('gltf-pipeline').Pipeline;
var path = require('path');
var convert = require('../../lib/convert');
var writeUris = require('../../lib/writeUris');
var objFile = './specs/data/BoxTextured/BoxTextured.obj';
var gltfFile = './specs/data/BoxTextured/BoxTextured.gltf';
var objPath = 'specs/data/box-textured/box-textured.obj';
var gltfPath = 'specs/data/box-textured/box-textured.gltf';
var glbPath = 'specs/data/box-textured/box-textured.glb';
var objPathNonExistent = 'specs/data/non-existent.obj';
var objExternalResourcesPath = 'specs/data/box-external-resources/box-external-resources.obj';
describe('convert', function() {
it('converts an obj to gltf', function(done) {
var spy = spyOn(GltfPipeline, 'processJSONToDisk').and.callFake(function(gltf, outputPath, options, callback) {
return;
});
expect(convert(objFile, gltfFile, {})
var spy = spyOn(GltfPipeline, 'processJSONToDisk');
expect(convert(objPath, gltfPath)
.then(function() {
var args = spy.calls.first().args;
expect(args[0]).toBeDefined();
expect(path.normalize(args[1])).toEqual(path.normalize(gltfFile));
var gltf = args[0];
var outputPath = args[1];
expect(path.normalize(outputPath)).toEqual(path.normalize(gltfPath));
expect(gltf).toBeDefined();
expect(gltf.images.cesium).toBeDefined();
}), done).toResolve();
});
it('uses default gltf-pipeline options', function(done) {
var spy = spyOn(GltfPipeline, 'processJSONToDisk');
expect(convert(objPath, gltfPath)
.then(function() {
var args = spy.calls.first().args;
var options = args[2];
expect(options).toEqual({
createDirectory : false,
basePath : path.dirname(objPath),
binary : false,
embed : true,
embedImage : true,
encodeNormals : false,
quantize : false,
compressTextureCoordinates : false,
aoOptions : undefined,
kmcOptions : undefined,
smoothNormals : false,
optimizeForCesium : false,
textureCompressionOptions : undefined,
preserve : true
});
}), done).toResolve();
});
it('sets options', function(done) {
var spy = spyOn(GltfPipeline, 'processJSONToDisk');
spyOn(writeUris, '_outputFile');
var textureCompressionOptions = {
format : 'dxt1',
quality : 10
};
var options = {
binary : true,
separate : true,
separateTextures : true,
compress : true,
optimize : true,
optimizeForCesium : true,
generateNormals : true,
ao : true,
kmc : true,
textureCompressionOptions : textureCompressionOptions,
checkTransparency : true,
secure : true,
logger : convert.defaults.logger
};
expect(convert(objPath, gltfPath, options)
.then(function() {
var args = spy.calls.first().args;
var options = args[2];
expect(options).toEqual({
createDirectory : false,
basePath : path.dirname(objPath),
binary : true,
embed : false,
embedImage : false,
encodeNormals : true,
quantize : true,
compressTextureCoordinates : true,
aoOptions : {},
kmcOptions : {},
smoothNormals : true,
optimizeForCesium : true,
textureCompressionOptions : textureCompressionOptions,
preserve : false
});
expect(writeUris._outputFile.calls.count()).toBe(2); // Saves out .png and .bin
}), done).toResolve();
});
it('saves as binary if gltfPath has a .glb extension', function(done) {
var spy = spyOn(GltfPipeline, 'processJSONToDisk');
expect(convert(objPath, glbPath)
.then(function() {
var args = spy.calls.first().args;
var options = args[2];
expect(options.binary).toBe(true);
}), done).toResolve();
});
it('bypassPipeline flag bypasses gltf-pipeline', function(done) {
spyOn(convert, '_outputJson');
spyOn(GltfPipeline, 'processJSONToDisk');
var options = {
bypassPipeline : true
};
expect(convert(objPath, gltfPath, options)
.then(function() {
expect(convert._outputJson).toHaveBeenCalled();
expect(GltfPipeline.processJSONToDisk).not.toHaveBeenCalled();
}), done).toResolve();
});
it('rejects if obj path does not exist', function(done) {
expect(convert(objPathNonExistent, gltfPath), done).toRejectWith(Error);
});
it('throws if objPath is undefined', function() {
expect(function() {
convert(undefined, gltfPath);
}).toThrowDeveloperError();
});
it('rejects if gltfPath is undefined', function() {
expect(function() {
convert(objPath, undefined);
}).toThrowDeveloperError();
});
});

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'use strict';
var Cesium = require('cesium');
var fsExtra = require('fs-extra');
var path = require('path');
var Promise = require('bluebird');
var convert = require('../../lib/convert');
var createGltf = require('../../lib/gltf');
var loadImage = require('../../lib/image');
var loadObj = require('../../lib/obj');
var Material = require('../../lib/Material');
var writeUris = require('../../lib/writeUris');
var clone = Cesium.clone;
var WebGLConstants = Cesium.WebGLConstants;
var fsExtraReadJson = Promise.promisify(fsExtra.readJson);
var boxObjUrl = 'specs/data/box/box.obj';
var groupObjUrl = 'specs/data/box-objects-groups-materials/box-objects-groups-materials.obj';
var boxGltfUrl = 'specs/data/box/box.gltf';
var groupGltfUrl = 'specs/data/box-objects-groups-materials/box-objects-groups-materials.gltf';
var diffuseTextureUrl = 'specs/data/box-textured/cesium.png';
var transparentDiffuseTextureUrl = 'specs/data/box-complex-material/diffuse.png';
var defaultOptions = convert.defaults;
var checkTransparencyOptions = clone(defaultOptions);
checkTransparencyOptions.checkTransparency = true;
describe('gltf', function() {
var boxObjData;
var duplicateBoxObjData;
var groupObjData;
var boxGltf;
var groupGltf;
var diffuseTexture;
var transparentDiffuseTexture;
beforeEach(function(done) {
return Promise.all([
loadObj(boxObjUrl, defaultOptions)
.then(function(data) {
boxObjData = data;
}),
loadObj(boxObjUrl, defaultOptions)
.then(function(data) {
duplicateBoxObjData = data;
}),
loadObj(groupObjUrl, defaultOptions)
.then(function(data) {
groupObjData = data;
}),
fsExtraReadJson(boxGltfUrl)
.then(function(gltf) {
boxGltf = gltf;
}),
fsExtraReadJson(groupGltfUrl)
.then(function(gltf) {
groupGltf = gltf;
}),
loadImage(diffuseTextureUrl, defaultOptions)
.then(function(image) {
diffuseTexture = image;
}),
loadImage(transparentDiffuseTextureUrl, checkTransparencyOptions)
.then(function(image) {
transparentDiffuseTexture = image;
})
]).then(done);
});
it('simple gltf', function(done) {
var gltf = createGltf(boxObjData);
expect(writeUris(gltf, boxGltfUrl, defaultOptions)
.then(function() {
expect(gltf).toEqual(boxGltf);
}), done).toResolve();
});
it('multiple nodes, meshes, and primitives', function(done) {
var gltf = createGltf(groupObjData);
expect(writeUris(gltf, groupGltfUrl, defaultOptions)
.then(function() {
expect(gltf).toEqual(groupGltf);
expect(Object.keys(gltf.materials).length).toBe(3);
expect(Object.keys(gltf.nodes).length).toBe(1);
expect(Object.keys(gltf.meshes).length).toBe(3);
// Check for two primitives in each mesh
for (var id in gltf.meshes) {
if (gltf.meshes.hasOwnProperty(id)) {
var mesh = gltf.meshes[id];
expect(mesh.primitives.length).toBe(2);
}
}
}), done).toResolve();
});
it('sets default material values', function() {
boxObjData.materials.Material = new Material();
var gltf = createGltf(boxObjData);
var material = gltf.materials.Material;
var kmc = material.extensions.KHR_materials_common;
var values = kmc.values;
expect(kmc.technique).toBe('LAMBERT');
expect(values.ambient).toEqual([0.0, 0.0, 0.0, 1]);
expect(values.diffuse).toEqual([0.5, 0.5, 0.5, 1]);
expect(values.emission).toEqual([0.0, 0.0, 0.0, 1]);
expect(values.specular).toEqual([0.0, 0.0, 0.0, 1]);
expect(values.shininess).toEqual(0.0);
});
it('sets material for diffuse texture', function() {
var material = new Material();
material.diffuseTexture = diffuseTextureUrl;
boxObjData.materials.Material = material;
boxObjData.images[diffuseTextureUrl] = diffuseTexture;
var gltf = createGltf(boxObjData);
var kmc = gltf.materials.Material.extensions.KHR_materials_common;
var texture = gltf.textures.texture_cesium;
var image = gltf.images.cesium;
expect(kmc.technique).toBe('LAMBERT');
expect(kmc.values.diffuse).toEqual('texture_cesium');
expect(kmc.values.transparency).toBe(1.0);
expect(kmc.values.transparent).toBe(false);
expect(kmc.values.doubleSided).toBe(false);
expect(texture).toEqual({
format : WebGLConstants.RGB,
internalFormat : WebGLConstants.RGB,
sampler : 'sampler',
source : 'cesium',
target : WebGLConstants.TEXTURE_2D,
type : WebGLConstants.UNSIGNED_BYTE
});
expect(image).toBeDefined();
expect(image.name).toBe('cesium');
expect(image.extras._obj2gltf.source).toBeDefined();
expect(image.extras._obj2gltf.extension).toBe('.png');
expect(gltf.samplers.sampler).toEqual({
magFilter : WebGLConstants.LINEAR,
minFilter : WebGLConstants.LINEAR,
wrapS : WebGLConstants.REPEAT,
wrapT : WebGLConstants.REPEAT
});
});
it('sets material for alpha less than 1', function() {
var material = new Material();
material.alpha = 0.4;
boxObjData.materials.Material = material;
var gltf = createGltf(boxObjData);
var kmc = gltf.materials.Material.extensions.KHR_materials_common;
expect(kmc.values.diffuse).toEqual([0.5, 0.5, 0.5, 0.4]);
expect(kmc.values.transparency).toBe(1.0);
expect(kmc.values.transparent).toBe(true);
expect(kmc.values.doubleSided).toBe(true);
});
it('sets material for diffuse texture and alpha less than 1', function() {
var material = new Material();
material.diffuseTexture = diffuseTextureUrl;
material.alpha = 0.4;
boxObjData.materials.Material = material;
boxObjData.images[diffuseTextureUrl] = diffuseTexture;
var gltf = createGltf(boxObjData);
var kmc = gltf.materials.Material.extensions.KHR_materials_common;
expect(kmc.values.diffuse).toEqual('texture_cesium');
expect(kmc.values.transparency).toBe(0.4);
expect(kmc.values.transparent).toBe(true);
expect(kmc.values.doubleSided).toBe(true);
});
it('sets material for transparent diffuse texture', function() {
var material = new Material();
material.diffuseTexture = transparentDiffuseTextureUrl;
boxObjData.materials.Material = material;
boxObjData.images[transparentDiffuseTextureUrl] = transparentDiffuseTexture;
var gltf = createGltf(boxObjData);
var kmc = gltf.materials.Material.extensions.KHR_materials_common;
expect(kmc.values.diffuse).toBe('texture_diffuse');
expect(kmc.values.transparency).toBe(1.0);
expect(kmc.values.transparent).toBe(true);
expect(kmc.values.doubleSided).toBe(true);
});
it('sets material for specular', function() {
var material = new Material();
material.specularColor = [0.1, 0.1, 0.2, 1];
material.specularShininess = 0.1;
boxObjData.materials.Material = material;
var gltf = createGltf(boxObjData);
var kmc = gltf.materials.Material.extensions.KHR_materials_common;
expect(kmc.technique).toBe('PHONG');
expect(kmc.values.specular).toEqual([0.1, 0.1, 0.2, 1]);
expect(kmc.values.shininess).toEqual(0.1);
});
it('sets constant material when there are no normals', function() {
boxObjData.nodes[0].meshes[0].normals.length = 0;
var material = new Material();
material.diffuseTexture = diffuseTextureUrl;
boxObjData.materials.Material = material;
boxObjData.images[diffuseTextureUrl] = diffuseTexture;
var gltf = createGltf(boxObjData);
var kmc = gltf.materials.Material.extensions.KHR_materials_common;
expect(kmc.technique).toBe('CONSTANT');
expect(kmc.values.emission).toEqual('texture_cesium');
});
it('sets default material when texture is missing', function() {
var material = new Material();
material.diffuseTexture = diffuseTextureUrl;
boxObjData.materials.Material = material;
var gltf = createGltf(boxObjData);
var kmc = gltf.materials.Material.extensions.KHR_materials_common;
expect(kmc.values.diffuse).toEqual([0.5, 0.5, 0.5, 1.0]);
});
it('uses default material (1)', function() {
boxObjData.nodes[0].meshes[0].primitives[0].material = undefined;
// Creates a material called "default"
var gltf = createGltf(boxObjData);
expect(gltf.materials.default).toBeDefined();
var kmc = gltf.materials.default.extensions.KHR_materials_common;
expect(kmc.values.diffuse).toEqual([0.5, 0.5, 0.5, 1.0]);
});
it('uses default material (2)', function() {
boxObjData.materials = {};
// Uses the original name of the material
var gltf = createGltf(boxObjData);
var kmc = gltf.materials.Material.extensions.KHR_materials_common;
expect(kmc.values.diffuse).toEqual([0.5, 0.5, 0.5, 1.0]);
});
it('handles material used with and without normals (1)', function() {
// Two meshes - one with normals, and one without
boxObjData.nodes.push(duplicateBoxObjData.nodes[0]);
boxObjData.nodes[1].meshes[0].normals.length = 0;
var gltf = createGltf(boxObjData);
var kmc1 = gltf.materials.Material.extensions.KHR_materials_common;
var kmc2 = gltf.materials.Material_constant.extensions.KHR_materials_common;
expect(kmc1.technique).toBe('PHONG');
expect(kmc2.technique).toBe('CONSTANT');
});
it('handles material used with and without normals (2)', function() {
// Now test in a different order
boxObjData.nodes.push(duplicateBoxObjData.nodes[0]);
boxObjData.nodes[0].meshes[0].normals.length = 0;
var gltf = createGltf(boxObjData);
var kmc1 = gltf.materials.Material.extensions.KHR_materials_common;
var kmc2 = gltf.materials.Material_shaded.extensions.KHR_materials_common;
expect(kmc1.technique).toBe('CONSTANT');
expect(kmc2.technique).toBe('PHONG');
});
it('runs without normals', function() {
boxObjData.nodes[0].meshes[0].normals.length = 0;
var gltf = createGltf(boxObjData);
var attributes = gltf.meshes[Object.keys(gltf.meshes)[0]].primitives[0].attributes;
expect(attributes.POSITION).toBeDefined();
expect(attributes.NORMAL).toBeUndefined();
expect(attributes.TEXCOORD_0).toBeDefined();
});
it('runs without uvs', function() {
boxObjData.nodes[0].meshes[0].uvs.length = 0;
var gltf = createGltf(boxObjData);
var attributes = gltf.meshes[Object.keys(gltf.meshes)[0]].primitives[0].attributes;
expect(attributes.POSITION).toBeDefined();
expect(attributes.NORMAL).toBeDefined();
expect(attributes.TEXCOORD_0).toBeUndefined();
});
it('runs without uvs and normals', function() {
boxObjData.nodes[0].meshes[0].normals.length = 0;
boxObjData.nodes[0].meshes[0].uvs.length = 0;
var gltf = createGltf(boxObjData);
var attributes = gltf.meshes[Object.keys(gltf.meshes)[0]].primitives[0].attributes;
expect(attributes.POSITION).toBeDefined();
expect(attributes.NORMAL).toBeUndefined();
expect(attributes.TEXCOORD_0).toBeUndefined();
});
function expandObjData(objData, duplicatesLength) {
var mesh = objData.nodes[0].meshes[0];
var indices = mesh.primitives[0].indices;
var positions = mesh.positions;
var normals = mesh.normals;
var uvs = mesh.uvs;
var indicesLength = indices.length;
var vertexCount = positions.length / 3;
for (var i = 1; i < duplicatesLength; ++i) {
for (var j = 0; j < vertexCount; ++j) {
positions.push(0.0);
positions.push(0.0);
positions.push(0.0);
normals.push(0.0);
normals.push(0.0);
normals.push(0.0);
uvs.push(0.0);
uvs.push(0.0);
}
for (var k = 0; k < indicesLength; ++k) {
indices.push(indices.get(k) + vertexCount * i);
}
}
}
it('detects need to use uint32 indices', function() {
expandObjData(boxObjData, 2731); // Right above 65536 limit
var mesh = boxObjData.nodes[0].meshes[0];
var indicesLength = mesh.primitives[0].indices.length;
var vertexCount = mesh.positions.length / 3;
var gltf = createGltf(boxObjData);
var primitive = gltf.meshes[Object.keys(gltf.meshes)[0]].primitives[0];
var indicesAccessor = gltf.accessors[primitive.indices];
expect(indicesAccessor.count).toBe(indicesLength);
expect(indicesAccessor.max[0]).toBe(vertexCount - 1);
expect(indicesAccessor.componentType).toBe(WebGLConstants.UNSIGNED_INT);
var positionAccessor = gltf.accessors[primitive.attributes.POSITION];
expect(positionAccessor.count).toBe(vertexCount);
});
});

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'use strict';
var Cesium = require('cesium');
var convert = require('../../lib/convert');
var loadImage = require('../../lib/image');
var clone = Cesium.clone;
var WebGLConstants = Cesium.WebGLConstants;
var pngImage = 'specs/data/box-complex-material/shininess.png';
var jpgImage = 'specs/data/box-complex-material/emission.jpg';
var jpegImage = 'specs/data/box-complex-material/specular.jpeg';
var gifImage = 'specs/data/box-complex-material/ambient.gif';
var grayscaleImage = 'specs/data/box-complex-material/alpha.png';
var transparentImage = 'specs/data/box-complex-material/diffuse.png';
var defaultOptions = convert.defaults;
describe('image', function() {
it('loads png image', function(done) {
expect(loadImage(pngImage, defaultOptions)
.then(function(info) {
expect(info.transparent).toBe(false);
expect(info.format).toBe(WebGLConstants.RGB);
expect(info.source).toBeDefined();
expect(info.extension).toBe('.png');
}), done).toResolve();
});
it('loads jpg image', function(done) {
expect(loadImage(jpgImage, defaultOptions)
.then(function(info) {
expect(info.transparent).toBe(false);
expect(info.format).toBe(WebGLConstants.RGB);
expect(info.source).toBeDefined();
expect(info.extension).toBe('.jpg');
}), done).toResolve();
});
it('loads jpeg image', function(done) {
expect(loadImage(jpegImage, defaultOptions)
.then(function(info) {
expect(info.transparent).toBe(false);
expect(info.format).toBe(WebGLConstants.RGB);
expect(info.source).toBeDefined();
expect(info.extension).toBe('.jpeg');
}), done).toResolve();
});
it('loads gif image', function(done) {
expect(loadImage(gifImage, defaultOptions)
.then(function(info) {
expect(info.transparent).toBe(false);
expect(info.format).toBe(WebGLConstants.RGB);
expect(info.source).toBeDefined();
expect(info.extension).toBe('.gif');
}), done).toResolve();
});
it('loads grayscale image', function(done) {
expect(loadImage(grayscaleImage, defaultOptions)
.then(function(info) {
expect(info.transparent).toBe(false);
expect(info.format).toBe(WebGLConstants.ALPHA);
expect(info.source).toBeDefined();
expect(info.extension).toBe('.png');
}), done).toResolve();
});
it('loads image with alpha channel', function(done) {
expect(loadImage(transparentImage, defaultOptions)
.then(function(info) {
expect(info.transparent).toBe(false);
}), done).toResolve();
});
it('loads image with checkTransparency flag', function(done) {
var options = clone(defaultOptions);
options.checkTransparency = true;
expect(loadImage(transparentImage, options)
.then(function(info) {
expect(info.transparent).toBe(true);
}), done).toResolve();
});
});

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'use strict';
var path = require('path');
var loadMtl = require('../../lib/mtl');
var complexMaterialUrl = 'specs/data/box-complex-material/box-complex-material.mtl';
var multipleMaterialsUrl = 'specs/data/box-multiple-materials/box-multiple-materials.mtl';
function getImagePath(objPath, relativePath) {
return path.resolve(path.dirname(objPath), relativePath);
}
describe('mtl', function() {
it('loads complex material', function(done) {
expect(loadMtl(complexMaterialUrl)
.then(function(materials) {
var material = materials.Material;
expect(material).toBeDefined();
expect(material.ambientColor).toEqual([0.2, 0.2, 0.2, 1.0]);
expect(material.emissionColor).toEqual([0.1, 0.1, 0.1, 1.0]);
expect(material.diffuseColor).toEqual([0.64, 0.64, 0.64, 1.0]);
expect(material.specularColor).toEqual([0.5, 0.5, 0.5, 1.0]);
expect(material.specularShininess).toEqual(96.078431);
expect(material.alpha).toEqual(0.9);
expect(material.ambientTexture).toEqual(getImagePath(complexMaterialUrl, 'ambient.gif'));
expect(material.emissionTexture).toEqual(getImagePath(complexMaterialUrl, 'emission.jpg'));
expect(material.diffuseTexture).toEqual(getImagePath(complexMaterialUrl, 'diffuse.png'));
expect(material.specularTexture).toEqual(getImagePath(complexMaterialUrl, 'specular.jpeg'));
expect(material.specularShininessMap).toEqual(getImagePath(complexMaterialUrl, 'shininess.png'));
expect(material.normalMap).toEqual(getImagePath(complexMaterialUrl, 'bump.png'));
expect(material.alphaMap).toEqual(getImagePath(complexMaterialUrl, 'alpha.png'));
}), done).toResolve();
});
it('loads mtl with multiple materials', function(done) {
expect(loadMtl(multipleMaterialsUrl)
.then(function(materials) {
expect(Object.keys(materials).length).toBe(3);
expect(materials.Red.diffuseColor).toEqual([0.64, 0.0, 0.0, 1.0]);
expect(materials.Green.diffuseColor).toEqual([0.0, 0.64, 0.0, 1.0]);
expect(materials.Blue.diffuseColor).toEqual([0.0, 0.0, 0.64, 1.0]);
}), done).toResolve();
});
});

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'use strict';
var Cesium = require('cesium');
var path = require('path');
var Promise = require('bluebird');
var convert = require('../../lib/convert');
var loadObj = require('../../lib/obj');
var clone = Cesium.clone;
var RuntimeError = Cesium.RuntimeError;
var objUrl = 'specs/data/box/box.obj';
var objNormalsUrl = 'specs/data/box-normals/box-normals.obj';
var objUvsUrl = 'specs/data/box-uvs/box-uvs.obj';
var objPositionsOnlyUrl = 'specs/data/box-positions-only/box-positions-only.obj';
var objNegativeIndicesUrl = 'specs/data/box-negative-indices/box-negative-indices.obj';
var objTrianglesUrl = 'specs/data/box-triangles/box-triangles.obj';
var objObjectsUrl = 'specs/data/box-objects/box-objects.obj';
var objGroupsUrl = 'specs/data/box-groups/box-groups.obj';
var objObjectsGroupsUrl = 'specs/data/box-objects-groups/box-objects-groups.obj';
var objUsemtlUrl = 'specs/data/box-usemtl/box-usemtl.obj';
var objNoMaterialsUrl = 'specs/data/box-no-materials/box-no-materials.obj';
var objMultipleMaterialsUrl = 'specs/data/box-multiple-materials/box-multiple-materials.obj';
var objUncleanedUrl = 'specs/data/box-uncleaned/box-uncleaned.obj';
var objMtllibUrl = 'specs/data/box-mtllib/box-mtllib.obj';
var objMissingMtllibUrl = 'specs/data/box-missing-mtllib/box-missing-mtllib.obj';
var objExternalResourcesUrl = 'specs/data/box-external-resources/box-external-resources.obj';
var objTexturedUrl = 'specs/data/box-textured/box-textured.obj';
var objMissingTextureUrl = 'specs/data/box-missing-texture/box-missing-texture.obj';
var objSubdirectoriesUrl = 'specs/data/box-subdirectories/box-textured.obj';
var objComplexMaterialUrl = 'specs/data/box-complex-material/box-complex-material.obj';
var objInvalidContentsUrl = 'specs/data/box/box.mtl';
var objInvalidUrl = 'invalid.obj';
function getMeshes(data) {
var meshes = [];
var nodes = data.nodes;
var nodesLength = nodes.length;
for (var i = 0; i < nodesLength; ++i) {
meshes = meshes.concat(nodes[i].meshes);
}
return meshes;
}
function getPrimitives(data) {
var primitives = [];
var nodes = data.nodes;
var nodesLength = nodes.length;
for (var i = 0; i < nodesLength; ++i) {
var meshes = nodes[i].meshes;
var meshesLength = meshes.length;
for (var j = 0; j < meshesLength; ++j) {
primitives = primitives.concat(meshes[j].primitives);
}
}
return primitives;
}
function getImagePath(objPath, relativePath) {
return path.resolve(path.dirname(objPath), relativePath);
}
var defaultOptions = convert.defaults;
describe('obj', function() {
it('loads obj with positions, normals, and uvs', function(done) {
expect(loadObj(objUrl, defaultOptions)
.then(function(data) {
var images = data.images;
var materials = data.materials;
var nodes = data.nodes;
var meshes = getMeshes(data);
var primitives = getPrimitives(data);
expect(Object.keys(images).length).toBe(0);
expect(materials.Material).toBeDefined();
expect(nodes.length).toBe(1);
expect(meshes.length).toBe(1);
expect(primitives.length).toBe(1);
var node = nodes[0];
var mesh = meshes[0];
var primitive = primitives[0];
expect(node.name).toBe('Cube');
expect(mesh.name).toBe('Cube-Mesh');
expect(mesh.positions.length / 3).toBe(24);
expect(mesh.normals.length / 3).toBe(24);
expect(mesh.uvs.length / 2).toBe(24);
expect(primitive.indices.length).toBe(36);
expect(primitive.material).toBe('Material');
}), done).toResolve();
});
it('loads obj with normals', function(done) {
expect(loadObj(objNormalsUrl, defaultOptions)
.then(function(data) {
var mesh = getMeshes(data)[0];
expect(mesh.positions.length / 3).toBe(24);
expect(mesh.normals.length / 3).toBe(24);
expect(mesh.uvs.length / 2).toBe(0);
}), done).toResolve();
});
it('loads obj with uvs', function(done) {
expect(loadObj(objUvsUrl, defaultOptions)
.then(function(data) {
var mesh = getMeshes(data)[0];
expect(mesh.positions.length / 3).toBe(20);
expect(mesh.normals.length / 3).toBe(0);
expect(mesh.uvs.length / 2).toBe(20);
}), done).toResolve();
});
it('loads obj with negative indices', function(done) {
expect(Promise.all([
loadObj(objPositionsOnlyUrl, defaultOptions),
loadObj(objNegativeIndicesUrl, defaultOptions)
])
.then(function(results) {
var positionsReference = getMeshes(results[0])[0].positions.toFloatBuffer();
var positions = getMeshes(results[1])[0].positions.toFloatBuffer();
expect(positions).toEqual(positionsReference);
}), done).toResolve();
});
it('loads obj with triangle faces', function(done) {
expect(loadObj(objTrianglesUrl, defaultOptions)
.then(function(data) {
var mesh = getMeshes(data)[0];
var primitive = getPrimitives(data)[0];
expect(mesh.positions.length / 3).toBe(24);
expect(primitive.indices.length).toBe(36);
}), done).toResolve();
});
it('loads obj with objects', function(done) {
expect(loadObj(objObjectsUrl, defaultOptions)
.then(function(data) {
var nodes = data.nodes;
expect(nodes.length).toBe(3);
expect(nodes[0].name).toBe('CubeBlue');
expect(nodes[1].name).toBe('CubeGreen');
expect(nodes[2].name).toBe('CubeRed');
var primitives = getPrimitives(data);
expect(primitives.length).toBe(3);
expect(primitives[0].material).toBe('Blue');
expect(primitives[1].material).toBe('Green');
expect(primitives[2].material).toBe('Red');
}), done).toResolve();
});
it('loads obj with groups', function(done) {
expect(loadObj(objGroupsUrl, defaultOptions)
.then(function(data) {
var nodes = data.nodes;
expect(nodes.length).toBe(3);
expect(nodes[0].name).toBe('CubeBlue');
expect(nodes[1].name).toBe('CubeGreen');
expect(nodes[2].name).toBe('CubeRed');
var primitives = getPrimitives(data);
expect(primitives.length).toBe(3);
expect(primitives[0].material).toBe('Blue');
expect(primitives[1].material).toBe('Green');
expect(primitives[2].material).toBe('Red');
}), done).toResolve();
});
it('loads obj with objects and groups', function(done) {
expect(loadObj(objObjectsGroupsUrl, defaultOptions)
.then(function(data) {
var nodes = data.nodes;
expect(nodes.length).toBe(3);
expect(nodes[0].name).toBe('CubeBlue');
expect(nodes[1].name).toBe('CubeGreen');
expect(nodes[2].name).toBe('CubeRed');
var meshes = getMeshes(data);
expect(meshes.length).toBe(3);
expect(meshes[0].name).toBe('CubeBlue_CubeBlue_Blue');
expect(meshes[1].name).toBe('CubeGreen_CubeGreen_Green');
expect(meshes[2].name).toBe('CubeRed_CubeRed_Red');
var primitives = getPrimitives(data);
expect(primitives.length).toBe(3);
expect(primitives[0].material).toBe('Blue');
expect(primitives[1].material).toBe('Green');
expect(primitives[2].material).toBe('Red');
}), done).toResolve();
});
it('loads obj with usemtl only', function(done) {
expect(loadObj(objUsemtlUrl, defaultOptions)
.then(function(data) {
var nodes = data.nodes;
expect(nodes.length).toBe(1);
expect(nodes[0].name).toBe('Node'); // default name
var meshes = getMeshes(data);
expect(meshes.length).toBe(1);
expect(meshes[0].name).toBe('Node-Mesh');
var primitives = getPrimitives(data);
expect(primitives.length).toBe(3);
expect(primitives[0].material).toBe('Blue');
expect(primitives[1].material).toBe('Green');
expect(primitives[2].material).toBe('Red');
}), done).toResolve();
});
it('loads obj with no materials', function(done) {
expect(loadObj(objNoMaterialsUrl, defaultOptions)
.then(function(data) {
var nodes = data.nodes;
expect(nodes.length).toBe(1);
expect(nodes[0].name).toBe('Node'); // default name
var primitives = getPrimitives(data);
expect(primitives.length).toBe(1);
}), done).toResolve();
});
it('loads obj with multiple materials', function(done) {
// The usemtl markers are interleaved, but should condense to just three primitives
expect(loadObj(objMultipleMaterialsUrl, defaultOptions)
.then(function(data) {
var nodes = data.nodes;
expect(nodes.length).toBe(1);
var primitives = getPrimitives(data);
expect(primitives.length).toBe(3);
expect(primitives[0].indices.length).toBe(12);
expect(primitives[1].indices.length).toBe(12);
expect(primitives[2].indices.length).toBe(12);
expect(primitives[0].material).toBe('Red');
expect(primitives[1].material).toBe('Green');
expect(primitives[2].material).toBe('Blue');
}), done).toResolve();
});
it('loads obj uncleaned', function(done) {
// Obj with extraneous o, g, and usemtl lines
// Also tests handling of o and g lines with the same names
expect(loadObj(objUncleanedUrl, defaultOptions)
.then(function(data) {
var nodes = data.nodes;
var meshes = getMeshes(data);
var primitives = getPrimitives(data);
expect(nodes.length).toBe(1);
expect(meshes.length).toBe(1);
expect(primitives.length).toBe(1);
expect(nodes[0].name).toBe('Cube');
expect(meshes[0].name).toBe('Cube_1');
}), done).toResolve();
});
it('loads obj with multiple mtllibs', function(done) {
expect(loadObj(objMtllibUrl, defaultOptions)
.then(function(data) {
var materials = data.materials;
expect(Object.keys(materials).length).toBe(3);
expect(materials.Red.diffuseColor).toEqual([0.64, 0.0, 0.0, 1.0]);
expect(materials.Green.diffuseColor).toEqual([0.0, 0.64, 0.0, 1.0]);
expect(materials.Blue.diffuseColor).toEqual([0.0, 0.0, 0.64, 1.0]);
}), done).toResolve();
});
it('loads obj with missing mtllib', function(done) {
spyOn(console, 'log');
expect(loadObj(objMissingMtllibUrl, defaultOptions)
.then(function(data) {
expect(data.materials).toEqual({});
expect(console.log.calls.argsFor(0)[0].indexOf('Could not read mtl file') >= 0).toBe(true);
}), done).toResolve();
});
it('loads resources outside of the obj directory', function(done) {
expect(loadObj(objExternalResourcesUrl, defaultOptions)
.then(function(data) {
var imagePath = getImagePath(objTexturedUrl, 'cesium.png');
expect(data.images[imagePath]).toBeDefined();
expect(data.materials.MaterialTextured.diffuseTexture).toEqual(imagePath);
}), done).toResolve();
});
it('does not load resources outside of the obj directory when secure is true', function(done) {
spyOn(console, 'log');
var options = clone(defaultOptions);
options.secure = true;
expect(loadObj(objExternalResourcesUrl, options)
.then(function(data) {
var imagePath = getImagePath(objMissingTextureUrl, 'cesium.png');
expect(data.images[imagePath]).toBeUndefined();
expect(data.materials.MaterialTextured).toBeDefined();
expect(data.materials.Material).toBeUndefined(); // Not in directory, so not included
expect(console.log.calls.argsFor(0)[0].indexOf('Could not read mtl file') >= 0).toBe(true);
expect(console.log.calls.argsFor(1)[0].indexOf('Could not read image file') >= 0).toBe(true);
}), done).toResolve();
});
it('loads obj with texture', function(done) {
expect(loadObj(objTexturedUrl, defaultOptions)
.then(function(data) {
var imagePath = getImagePath(objTexturedUrl, 'cesium.png');
expect(data.images[imagePath]).toBeDefined();
expect(data.materials.Material.diffuseTexture).toEqual(imagePath);
}), done).toResolve();
});
it('loads obj with missing texture', function(done) {
spyOn(console, 'log');
expect(loadObj(objMissingTextureUrl, defaultOptions)
.then(function(data) {
var imagePath = getImagePath(objMissingTextureUrl, 'cesium.png');
expect(data.images[imagePath]).toBeUndefined();
expect(data.materials.Material.diffuseTexture).toEqual(imagePath);
expect(console.log.calls.argsFor(0)[0].indexOf('Could not read image file') >= 0).toBe(true);
}), done).toResolve();
});
it('loads obj with subdirectories', function(done) {
expect(loadObj(objSubdirectoriesUrl, defaultOptions)
.then(function(data) {
var imagePath = getImagePath(objSubdirectoriesUrl, path.join('materials', 'images', 'cesium.png'));
expect(data.images[imagePath]).toBeDefined();
expect(data.materials.Material.diffuseTexture).toEqual(imagePath);
}), done).toResolve();
});
it('loads obj with complex material', function(done) {
expect(loadObj(objComplexMaterialUrl, defaultOptions)
.then(function(data) {
var images = data.images;
expect(Object.keys(images).length).toBe(4); // Only ambient, diffuse, emission, and specular maps are supported by the converter
}), done).toResolve();
});
it('does not process file with invalid contents', function(done) {
expect(loadObj(objInvalidContentsUrl, defaultOptions), done).toRejectWith(RuntimeError);
});
it('throw when reading invalid file', function(done) {
expect(loadObj(objInvalidUrl, defaultOptions), done).toRejectWith(Error);
});
});

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@ -1,16 +0,0 @@
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"requirejs": "registry:npm/requirejs#2.2.0+20160319062357",
"yargs": "registry:npm/yargs#5.0.0+20160907000723"
},
"globalDependencies": {
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"fs-extra": "registry:dt/fs-extra#0.0.0+20161004190449",
"istanbul": "registry:dt/istanbul#0.4.0+20160316155526",
"jasmine": "registry:dt/jasmine#2.5.0+20161003201800",
"open": "registry:dt/open#0.0.3+20160316155526"
}
}