mirror of
https://github.com/CesiumGS/obj2gltf.git
synced 2024-11-27 02:24:04 -05:00
Merge branch 'master' into missing-attributes
This commit is contained in:
commit
52ce2938f5
@ -1,7 +0,0 @@
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<component name="InspectionProjectProfileManager">
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<settings>
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<option name="PROJECT_PROFILE" value="Project Default" />
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<option name="USE_PROJECT_PROFILE" value="true" />
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<version value="1.0" />
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</settings>
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</component>
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@ -1,6 +1,14 @@
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Change Log
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==========
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### 3.?.? - 2019-??-??
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* Added back `inputUpAxis` and `outputUpAxis`. [#211](https://github.com/AnalyticalGraphicsInc/obj2gltf/pull/211)
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### 3.0.4 - 2019-07-22
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* No longer printing texture decode warning if the diffuse and alpha textures are the same. [#205](https://github.com/AnalyticalGraphicsInc/obj2gltf/pull/205)
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### 3.0.3 2019-06-26
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* Fixed parsing of negative face indices. [#191](https://github.com/AnalyticalGraphicsInc/obj2gltf/pull/191)
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@ -122,6 +122,18 @@ const argv = yargs
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describe : 'The glTF will be saved with the KHR_materials_unlit extension.',
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type : 'boolean',
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default : defaults.unlit
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},
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inputUpAxis : {
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describe: 'Up axis of the obj.',
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choices: ['X', 'Y', 'Z'],
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type: 'string',
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default: 'Y'
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},
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outputUpAxis : {
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describe: 'Up axis of the converted glTF.',
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choices: ['X', 'Y', 'Z'],
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type: 'string',
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default: 'Y'
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}
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}).parse(args);
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@ -167,7 +179,9 @@ const options = {
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specularGlossiness : argv.specularGlossiness,
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unlit : argv.unlit,
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overridingTextures : overridingTextures,
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outputDirectory : outputDirectory
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outputDirectory : outputDirectory,
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inputUpAxis : argv.inputUpAxis,
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outputUpAxis : argv.outputUpAxis
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};
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console.time('Total');
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@ -387,6 +387,10 @@ function createDiffuseAlphaTexture(diffuseTexture, alphaTexture, options) {
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return diffuseTexture;
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}
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if (diffuseTexture === alphaTexture) {
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return diffuseTexture;
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}
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if (!defined(diffuseTexture.pixels) || !defined(alphaTexture.pixels)) {
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options.logger('Could not get decoded texture data for ' + diffuseTexture.path + ' or ' + alphaTexture.path + '. The material will be created without an alpha texture.');
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return diffuseTexture;
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@ -8,6 +8,7 @@ const loadMtl = require('./loadMtl');
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const outsideDirectory = require('./outsideDirectory');
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const readLines = require('./readLines');
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const Axis = Cesium.Axis;
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const Cartesian3 = Cesium.Cartesian3;
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const ComponentDatatype = Cesium.ComponentDatatype;
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const CoplanarPolygonGeometryLibrary = Cesium.CoplanarPolygonGeometryLibrary;
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@ -16,6 +17,7 @@ const defined = Cesium.defined;
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const PolygonPipeline = Cesium.PolygonPipeline;
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const RuntimeError = Cesium.RuntimeError;
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const WindingOrder = Cesium.WindingOrder;
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const Matrix4 = Cesium.Matrix4;
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module.exports = loadObj;
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@ -47,6 +49,8 @@ const normalPattern = /vn( +[\d|\.|\+|\-|e|E]+)( +[\d|\.|\+|\-|e|E]+)( +[\d|\.|\
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const uvPattern = /vt( +[\d|\.|\+|\-|e|E]+)( +[\d|\.|\+|\-|e|E]+)/; // vt float float
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const facePattern = /(-?\d+)\/?(-?\d*)\/?(-?\d*)/g; // for any face format "f v", "f v/v", "f v//v", "f v/v/v"
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const scratchCartesian = new Cartesian3();
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/**
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* Parse an obj file.
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*
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@ -57,6 +61,8 @@ const facePattern = /(-?\d+)\/?(-?\d*)\/?(-?\d*)/g;
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* @private
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*/
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function loadObj(objPath, options) {
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const axisTransform = getAxisTransform(options.inputUpAxis, options.outputUpAxis);
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// Global store of vertex attributes listed in the obj file
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let globalPositions = new ArrayStorage(ComponentDatatype.FLOAT);
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let globalNormals = new ArrayStorage(ComponentDatatype.FLOAT);
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@ -354,9 +360,16 @@ function loadObj(objPath, options) {
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const mtllibLine = line.substring(7).trim();
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mtlPaths = mtlPaths.concat(getMtlPaths(mtllibLine));
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} else if ((result = vertexPattern.exec(line)) !== null) {
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globalPositions.push(parseFloat(result[1]));
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globalPositions.push(parseFloat(result[2]));
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globalPositions.push(parseFloat(result[3]));
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const position = scratchCartesian;
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position.x = parseFloat(result[1]);
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position.y = parseFloat(result[2]);
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position.z = parseFloat(result[3]);
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if (defined(axisTransform)) {
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Matrix4.multiplyByPoint(axisTransform, position, position);
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}
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globalPositions.push(position.x);
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globalPositions.push(position.y);
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globalPositions.push(position.z);
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} else if ((result = normalPattern.exec(line) ) !== null) {
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const normal = Cartesian3.fromElements(parseFloat(result[1]), parseFloat(result[2]), parseFloat(result[3]), scratchNormal);
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if (Cartesian3.equals(normal, Cartesian3.ZERO)) {
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@ -364,6 +377,9 @@ function loadObj(objPath, options) {
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} else {
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Cartesian3.normalize(normal, normal);
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}
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if (defined(axisTransform)) {
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Matrix4.multiplyByPointAsVector(axisTransform, normal, normal);
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}
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globalNormals.push(normal.x);
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globalNormals.push(normal.y);
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globalNormals.push(normal.z);
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@ -625,3 +641,19 @@ function cleanNodes(nodes) {
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setDefaults(nodes);
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return nodes;
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}
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function getAxisTransform(inputUpAxis, outputUpAxis) {
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if (inputUpAxis === 'X' && outputUpAxis === 'Y') {
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return Axis.X_UP_TO_Y_UP;
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} else if (inputUpAxis === 'X' && outputUpAxis === 'Z') {
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return Axis.X_UP_TO_Z_UP;
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} else if (inputUpAxis === 'Y' && outputUpAxis === 'X') {
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return Axis.Y_UP_TO_X_UP;
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} else if (inputUpAxis === 'Y' && outputUpAxis === 'Z') {
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return Axis.Y_UP_TO_Z_UP;
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} else if (inputUpAxis === 'Z' && outputUpAxis === 'X') {
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return Axis.Z_UP_TO_X_UP;
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} else if (inputUpAxis === 'Z' && outputUpAxis === 'Y') {
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return Axis.Z_UP_TO_Y_UP;
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}
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}
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@ -34,6 +34,8 @@ module.exports = obj2gltf;
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* @param {String} [options.overridingTextures.baseColorTexture] Path to the baseColor/diffuse texture.
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* @param {String} [options.overridingTextures.emissiveTexture] Path to the emissive texture.
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* @param {String} [options.overridingTextures.alphaTexture] Path to the alpha texture.
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* @param {String} [options.inputUpAxis='Y'] Up axis of the obj. Choices are 'X', 'Y', and 'Z'.
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* @param {String} [options.outputUpAxis='Y'] Up axis of the converted glTF. Choices are 'X', 'Y', and 'Z'.
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* @param {Logger} [options.logger] A callback function for handling logged messages. Defaults to console.log.
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* @param {Writer} [options.writer] A callback function that writes files that are saved as separate resources.
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* @param {String} [options.outputDirectory] Output directory for writing separate resources when options.writer is not defined.
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@ -54,6 +56,8 @@ function obj2gltf(objPath, options) {
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options.overridingTextures = defaultValue(options.overridingTextures, defaultValue.EMPTY_OBJECT);
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options.logger = defaultValue(options.logger, getDefaultLogger());
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options.writer = defaultValue(options.writer, getDefaultWriter(options.outputDirectory));
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options.inputUpAxis = defaultValue(options.inputUpAxis, defaults.inputUpAxis);
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options.outputUpAxis = defaultValue(options.outputUpAxis, defaults.outputUpAxis);
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if (!defined(objPath)) {
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throw new DeveloperError('objPath is required');
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@ -164,7 +168,19 @@ obj2gltf.defaults = {
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* @type Boolean
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* @default false
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*/
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unlit : false
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unlit : false,
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/**
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* Gets or sets the up axis of the obj.
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* @type String
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* @default 'Y'
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*/
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inputUpAxis: 'Y',
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/**
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* Gets or sets the up axis of the converted glTF.
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* @type String
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* @default 'Y'
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*/
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outputUpAxis: 'Y'
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};
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/**
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@ -1,6 +1,6 @@
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{
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"name": "obj2gltf",
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"version": "3.0.3",
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"version": "3.0.4",
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"description": "Convert OBJ model format to glTF",
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"license": "Apache-2.0",
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"contributors": [
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@ -32,7 +32,7 @@
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"jpeg-js": "^0.3.5",
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"mime": "^2.4.4",
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"pngjs": "^3.4.0",
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"yargs": "^13.2.4"
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"yargs": "^14.2.0"
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},
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"devDependencies": {
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"cloc": "^2.5.0",
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@ -321,6 +321,20 @@ describe('loadMtl', () => {
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expect(material.alphaMode).toBe('BLEND');
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expect(material.doubleSided).toBe(true);
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});
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it('uses diffuse texture if diffuse and alpha are the same', () => {
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options.metallicRoughness = true;
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const material = loadMtl._createMaterial({
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diffuseTexture : diffuseTexture,
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alphaTexture : diffuseTexture
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}, options);
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const pbr = material.pbrMetallicRoughness;
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expect(pbr.baseColorTexture).toBe(diffuseTexture);
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expect(material.alphaMode).toBe('BLEND');
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expect(material.doubleSided).toBe(true);
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});
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});
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describe('specularGlossiness', () => {
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@ -416,5 +430,19 @@ describe('loadMtl', () => {
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expect(material.alphaMode).toBe('BLEND');
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expect(material.doubleSided).toBe(true);
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});
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it('uses diffuse texture if diffuse and alpha are the same', () => {
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options.specularGlossiness = true;
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const material = loadMtl._createMaterial({
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diffuseTexture : diffuseTexture,
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alphaTexture : diffuseTexture
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}, options);
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const pbr = material.extensions.KHR_materials_pbrSpecularGlossiness;
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expect(pbr.diffuseTexture).toEqual(diffuseTexture);
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expect(material.alphaMode).toBe('BLEND');
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expect(material.doubleSided).toBe(true);
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});
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});
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});
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@ -10,6 +10,7 @@ const clone = Cesium.clone;
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const RuntimeError = Cesium.RuntimeError;
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const objPath = 'specs/data/box/box.obj';
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const objRotatedUrl = 'specs/data/box-rotated/box-rotated.obj';
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const objNormalsPath = 'specs/data/box-normals/box-normals.obj';
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const objUvsPath = 'specs/data/box-uvs/box-uvs.obj';
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const objPositionsOnlyPath = 'specs/data/box-positions-only/box-positions-only.obj';
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@ -456,6 +457,46 @@ describe('loadObj', () => {
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expect(primitives[3].indices.length).toBe(6); // 2 faces
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});
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function getFirstPosition(data) {
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const primitive = getPrimitives(data)[0];
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return new Cartesian3(primitive.positions.get(0), primitive.positions.get(1), primitive.positions.get(2));
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}
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function getFirstNormal(data) {
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const primitive = getPrimitives(data)[0];
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return new Cartesian3(primitive.normals.get(0), primitive.normals.get(1), primitive.normals.get(2));
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}
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async function checkAxisConversion(inputUpAxis, outputUpAxis, position, normal) {
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const sameAxis = (inputUpAxis === outputUpAxis);
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options.inputUpAxis = inputUpAxis;
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options.outputUpAxis = outputUpAxis;
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const data = await loadObj(objRotatedUrl, options);
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const rotatedPosition = getFirstPosition(data);
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const rotatedNormal = getFirstNormal(data);
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if (sameAxis) {
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expect(rotatedPosition).toEqual(position);
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expect(rotatedNormal).toEqual(normal);
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} else {
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expect(rotatedPosition).not.toEqual(position);
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expect(rotatedNormal).not.toEqual(normal);
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}
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}
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it('performs up axis conversion', async () => {
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const data = await loadObj(objRotatedUrl, options);
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const position = getFirstPosition(data);
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const normal = getFirstNormal(data);
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const axes = ['X', 'Y', 'Z'];
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const axesLength = axes.length;
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for (let i = 0; i < axesLength; ++i) {
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for (let j = 0; j < axesLength; ++j) {
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await checkAxisConversion(axes[i], axes[j], position, normal);
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}
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}
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});
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it('does not add missing normals and uvs', async() => {
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const data = await loadObj(objMissingAttributesPath, options);
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const primitive = getPrimitives(data)[0];
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