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fixing merge conflict #109
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3cff129933
@ -240,6 +240,7 @@ function loadMaterialTexture(material, name, texturePath, textureOptions, mtlDir
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textureOptions = textureOptions || {};
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var newTexturePath = parseMapOptions(texturePath, textureOptions);
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// TODO: handle texture options
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// NOTE: this might not be a good place to do this
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texturePath = newTexturePath ? newTexturePath : texturePath;
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