mirror of
https://github.com/CesiumGS/obj2gltf.git
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Fix tabs
This commit is contained in:
parent
601fca2794
commit
0f0bb8296a
@ -1,6 +1,10 @@
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Change Log
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==========
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### 3.0.3 2019-??-??
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* Fixed parsing obj files that contain tabs.
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### 3.0.2 2019-03-21
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* Fixed a crash when saving separate resources that would exceed the Node buffer size limit. [#173](https://github.com/AnalyticalGraphicsInc/obj2gltf/pull/173)
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@ -96,7 +96,7 @@ function loadMtl(mtlPath, options) {
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if (/^newmtl/i.test(line)) {
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const name = line.substring(7).trim();
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createMaterial(name);
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} else if (/^Ka /i.test(line)) {
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} else if (/^Ka\s+/i.test(line)) {
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values = line.substring(3).trim().split(' ');
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material.ambientColor = [
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parseFloat(values[0]),
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@ -104,7 +104,7 @@ function loadMtl(mtlPath, options) {
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parseFloat(values[2]),
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1.0
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];
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} else if (/^Ke /i.test(line)) {
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} else if (/^Ke\s+/i.test(line)) {
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values = line.substring(3).trim().split(' ');
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material.emissiveColor = [
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parseFloat(values[0]),
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@ -112,7 +112,7 @@ function loadMtl(mtlPath, options) {
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parseFloat(values[2]),
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1.0
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];
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} else if (/^Kd /i.test(line)) {
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} else if (/^Kd\s+/i.test(line)) {
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values = line.substring(3).trim().split(' ');
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material.diffuseColor = [
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parseFloat(values[0]),
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@ -120,7 +120,7 @@ function loadMtl(mtlPath, options) {
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parseFloat(values[2]),
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1.0
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];
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} else if (/^Ks /i.test(line)) {
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} else if (/^Ks\s+/i.test(line)) {
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values = line.substring(3).trim().split(' ');
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material.specularColor = [
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parseFloat(values[0]),
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@ -128,40 +128,40 @@ function loadMtl(mtlPath, options) {
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parseFloat(values[2]),
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1.0
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];
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} else if (/^Ns /i.test(line)) {
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} else if (/^Ns\s+/i.test(line)) {
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value = line.substring(3).trim();
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material.specularShininess = parseFloat(value);
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} else if (/^d /i.test(line)) {
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} else if (/^d\s+/i.test(line)) {
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value = line.substring(2).trim();
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material.alpha = correctAlpha(parseFloat(value));
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} else if (/^Tr /i.test(line)) {
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} else if (/^Tr\s+/i.test(line)) {
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value = line.substring(3).trim();
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material.alpha = correctAlpha(1.0 - parseFloat(value));
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} else if (/^map_Ka /i.test(line)) {
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} else if (/^map_Ka\s+/i.test(line)) {
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if (!defined(overridingAmbientTexture)) {
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material.ambientTexture = normalizeTexturePath(line.substring(7).trim(), mtlDirectory);
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}
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} else if (/^map_Ke /i.test(line)) {
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} else if (/^map_Ke\s+/i.test(line)) {
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if (!defined(overridingEmissiveTexture)) {
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material.emissiveTexture = normalizeTexturePath(line.substring(7).trim(), mtlDirectory);
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}
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} else if (/^map_Kd /i.test(line)) {
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} else if (/^map_Kd\s+/i.test(line)) {
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if (!defined(overridingDiffuseTexture)) {
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material.diffuseTexture = normalizeTexturePath(line.substring(7).trim(), mtlDirectory);
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}
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} else if (/^map_Ks /i.test(line)) {
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} else if (/^map_Ks\s+/i.test(line)) {
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if (!defined(overridingSpecularTexture)) {
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material.specularTexture = normalizeTexturePath(line.substring(7).trim(), mtlDirectory);
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}
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} else if (/^map_Ns /i.test(line)) {
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} else if (/^map_Ns\s+/i.test(line)) {
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if (!defined(overridingSpecularShininessTexture)) {
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material.specularShininessTexture = normalizeTexturePath(line.substring(7).trim(), mtlDirectory);
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}
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} else if (/^map_Bump /i.test(line)) {
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} else if (/^map_Bump\s+/i.test(line)) {
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if (!defined(overridingNormalTexture)) {
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material.normalTexture = normalizeTexturePath(line.substring(9).trim(), mtlDirectory);
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}
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} else if (/^map_d /i.test(line)) {
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} else if (/^map_d\s+/i.test(line)) {
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if (!defined(overridingAlphaTexture)) {
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material.alphaTexture = normalizeTexturePath(line.substring(6).trim(), mtlDirectory);
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}
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@ -42,10 +42,11 @@ function Primitive() {
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}
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// OBJ regex patterns are modified from ThreeJS (https://github.com/mrdoob/three.js/blob/master/examples/js/loaders/OBJLoader.js)
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const vertexPattern = /v( +[\d|\.|\+|\-|e|E]+)( +[\d|\.|\+|\-|e|E]+)( +[\d|\.|\+|\-|e|E]+)/; // v float float float
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const normalPattern = /vn( +[\d|\.|\+|\-|e|E]+)( +[\d|\.|\+|\-|e|E]+)( +[\d|\.|\+|\-|e|E]+)/; // vn float float float
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const uvPattern = /vt( +[\d|\.|\+|\-|e|E]+)( +[\d|\.|\+|\-|e|E]+)/; // vt float float
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const vertexPattern = /v(\s+[\d|\.|\+|\-|e|E]+)(\s+[\d|\.|\+|\-|e|E]+)(\s+[\d|\.|\+|\-|e|E]+)/; // v float float float
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const normalPattern = /vn(\s+[\d|\.|\+|\-|e|E]+)(\s+[\d|\.|\+|\-|e|E]+)(\s+[\d|\.|\+|\-|e|E]+)/; // vn float float float
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const uvPattern = /vt(\s+[\d|\.|\+|\-|e|E]+)(\s+[\d|\.|\+|\-|e|E]+)/; // vt float float
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const facePattern = /(-?\d+)\/?(-?\d*)\/?(-?\d*)/g; // for any face format "f v", "f v/v", "f v//v", "f v/v/v"
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const faceStartPattern = /f\s+/;
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/**
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* Parse an obj file.
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@ -356,11 +357,11 @@ function loadObj(objPath, options) {
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// Because face lines can contain n vertices, we use a line buffer in case the face data spans multiple lines.
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// If there's a line continuation don't create face yet
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if (line.slice(-1) === '\\') {
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lineBuffer += line.substring(0, line.length-1);
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lineBuffer += line.slice(0, -1);
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return;
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}
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lineBuffer += line;
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if (lineBuffer.substring(0, 2) === 'f ') {
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if (faceStartPattern.test(lineBuffer)) {
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while ((result = facePattern.exec(lineBuffer)) !== null) {
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faceVertices.push(result[0]);
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facePositions.push(result[1]);
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@ -402,7 +403,7 @@ function loadObj(objPath, options) {
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function getMtlPaths(mtllibLine) {
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// Handle paths with spaces. E.g. mtllib my material file.mtl
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const mtlPaths = [];
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const splits = mtllibLine.split(' ');
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const splits = mtllibLine.split(/\s/);
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const length = splits.length;
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let startIndex = 0;
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for (let i = 0; i < length; ++i) {
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12
specs/data/box-tabs/box-tabs.mtl
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12
specs/data/box-tabs/box-tabs.mtl
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@ -0,0 +1,12 @@
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# Blender MTL File: 'None'
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# Material Count: 1
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newmtl Material
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Ns 96.078431
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Ka 0.100000 0.000000 0.000000
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Kd 0.640000 0.640000 0.640000
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Ks 0.500000 0.500000 0.500000
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Ke 0.000000 0.000000 0.100000
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Ni 1.000000
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d 1.000000
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illum 2
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46
specs/data/box-tabs/box-tabs.obj
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46
specs/data/box-tabs/box-tabs.obj
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@ -0,0 +1,46 @@
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#Blender v2.78 (sub 0) OBJ File: ''
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# www.blender.org
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mtllib box-tabs.mtl
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o Cube
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v -1.000000 -1.000000 1.000000
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v -1.000000 1.000000 1.000000
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v -1.000000 -1.000000 -1.000000
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v -1.000000 1.000000 -1.000000
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v 1.000000 -1.000000 1.000000
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v 1.000000 1.000000 1.000000
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v 1.000000 -1.000000 -1.000000
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v 1.000000 1.000000 -1.000000
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vt 0.0000 0.0000
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vt 1.0000 0.0000
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vt 1.0000 1.0000
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vt 0.0000 1.0000
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vt 0.0000 0.0000
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vt 1.0000 0.0000
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vt 1.0000 1.0000
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vt 0.0000 1.0000
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vt 0.0000 0.0000
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vt 1.0000 0.0000
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vt 1.0000 1.0000
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vt 0.0000 1.0000
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vt 0.0000 0.0000
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vt 1.0000 0.0000
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vt 1.0000 1.0000
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vt 0.0000 1.0000
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vt 1.0000 0.0000
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vt 1.0000 1.0000
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vt 0.0000 0.0000
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vt 0.0000 1.0000
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vn -1.0000 0.0000 0.0000
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vn 0.0000 0.0000 -1.0000
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vn 1.0000 0.0000 0.0000
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vn 0.0000 0.0000 1.0000
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vn 0.0000 -1.0000 0.0000
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vn 0.0000 1.0000 0.0000
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usemtl Material
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s off
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f 1/1/1 2/2/1 4/3/1 3/4/1
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f 3/5/2 4/6/2 8/7/2 7/8/2
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f 7/9/3 8/10/3 6/11/3 5/12/3
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f 5/13/4 6/14/4 2/15/4 1/16/4
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f 3/5/5 7/17/5 5/18/5 1/16/5
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f 8/19/6 4/6/6 2/15/6 6/20/6
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const RuntimeError = Cesium.RuntimeError;
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const objPath = 'specs/data/box/box.obj';
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const objTabsPath = 'specs/data/box-tabs/box-tabs.obj';
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const objNormalsPath = 'specs/data/box-normals/box-normals.obj';
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const objUvsPath = 'specs/data/box-uvs/box-uvs.obj';
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const objPositionsOnlyPath = 'specs/data/box-positions-only/box-positions-only.obj';
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@ -102,6 +103,25 @@ describe('loadObj', () => {
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expect(primitive.material).toBe('Material');
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});
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it('loads obj with tabs', async () => {
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const data = await loadObj(objTabsPath, options);
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const primitives = getPrimitives(data);
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const primitive = primitives[0];
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expect(primitive.positions.length / 3).toBe(24);
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expect(primitive.normals.length / 3).toBe(24);
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expect(primitive.uvs.length / 2).toBe(24);
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expect(primitive.indices.length).toBe(36);
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expect(primitive.material).toBe('Material');
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const material = data.materials[0];
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const pbr = material.pbrMetallicRoughness;
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expect(pbr.baseColorFactor).toEqual([0.64, 0.64, 0.64, 1.0]);
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expect(pbr.metallicFactor).toBe(0.0);
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expect(CesiumMath.equalsEpsilon(pbr.roughnessFactor, 0.903921569, CesiumMath.EPSILON7)).toBe(true);
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expect(material.emissiveFactor).toEqual([0.0, 0.0, 0.1]);
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});
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it('loads obj with normals', async () => {
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const data = await loadObj(objNormalsPath, options);
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const primitive = getPrimitives(data)[0];
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