2016-07-08 18:10:18 -04:00
Change Log
==========
2020-05-11 09:28:18 -04:00
### 3.?.? - 2021-??-??
* Removed `minFilter` and `magFilter` from generated samplers so that runtime engines can use their preferred texture filtering. [#240 ](https://github.com/CesiumGS/obj2gltf/pull/240 )
2021-08-01 19:47:25 -04:00
* Triangle winding order sanitization is longer done by default. Use the `--triangle-winding-order-sanitization` option. [#236 ](https://github.com/CesiumGS/obj2gltf/pull/236 )
2020-05-11 09:28:18 -04:00
2021-07-22 20:02:59 -04:00
### 3.1.1 - 2021-06-22
* Fixed security warnings by updating outdated npm dependencies. [#254 ](https://github.com/CesiumGS/obj2gltf/pull/254 )
2020-03-13 11:15:40 -04:00
### 3.1.0 - 2020-03-13
2019-08-26 18:18:44 -04:00
2020-02-18 10:06:04 -05:00
* Added back `inputUpAxis` and `outputUpAxis` . [#211 ](https://github.com/CesiumGS/obj2gltf/pull/211 )
* Fixed handling of mtl and texture absolute paths. [#219 ](https://github.com/CesiumGS/obj2gltf/pull/219 )
* Fixed specular image not being decoded when referenced by other textures. [#217 ](https://github.com/CesiumGS/obj2gltf/pull/217 )
* Fixed parsing faces that reference non-existing attributes. [#218 ](https://github.com/CesiumGS/obj2gltf/pull/218 )
2019-08-26 18:18:44 -04:00
2019-07-22 18:44:09 -04:00
### 3.0.4 - 2019-07-22
2020-02-18 10:06:04 -05:00
* No longer printing texture decode warning if the diffuse and alpha textures are the same. [#205 ](https://github.com/CesiumGS/obj2gltf/pull/205 )
2019-07-22 18:44:09 -04:00
2019-06-26 19:14:02 -04:00
### 3.0.3 2019-06-26
2020-02-18 10:06:04 -05:00
* Fixed parsing of negative face indices. [#191 ](https://github.com/CesiumGS/obj2gltf/pull/191 )
2019-06-26 19:14:02 -04:00
2019-03-21 12:17:52 -04:00
### 3.0.2 2019-03-21
2019-03-19 21:23:11 -04:00
2020-02-18 10:06:04 -05:00
* Fixed a crash when saving separate resources that would exceed the Node buffer size limit. [#173 ](https://github.com/CesiumGS/obj2gltf/pull/173 )
2019-03-19 21:23:11 -04:00
2019-03-08 09:55:08 -05:00
### 3.0.1 2019-03-08
2020-02-18 10:06:04 -05:00
* Fixed handling of materials that don't have names. [#173 ](https://github.com/CesiumGS/obj2gltf/pull/173 )
2019-03-08 09:55:08 -05:00
2018-12-05 09:26:58 -05:00
### 3.0.0 2018-12-05
2018-12-04 14:59:25 -05:00
* Breaking changes
2020-02-18 10:06:04 -05:00
* The `--materialsCommon` flag has been removed. Use `--unlit` instead which uses the `KHR_materials_unlit` extension. [#152 ](https://github.com/CesiumGS/obj2gltf/pull/152 )
2018-12-04 14:59:25 -05:00
2018-11-02 22:25:58 -04:00
### 2.3.2 2018-11-02
2020-02-18 10:06:04 -05:00
* Improved handling of primitives with different attributes using the same material. Materials are now duplicated. [#162 ](https://github.com/CesiumGS/obj2gltf/pull/162 )
* Fixed a bug where primitives without texture coordinates could use materials containing textures. Those textures are now removed. [#162 ](https://github.com/CesiumGS/obj2gltf/pull/162 )
* Improved parsing of faces with mismatching attributes. [#161 ](https://github.com/CesiumGS/obj2gltf/pull/161 )
2018-10-29 23:14:24 -04:00
2018-10-16 09:49:45 -04:00
### 2.3.1 2018-10-16
2018-10-10 18:27:56 -04:00
2020-02-18 10:06:04 -05:00
* Improved parsing models with concave or n-sided faces. [#157 ](https://github.com/CesiumGS/obj2gltf/pull/157 )
* Fixed handling of objs with interleaved materials. [#155 ](https://github.com/CesiumGS/obj2gltf/pull/155 )
2018-10-10 18:27:56 -04:00
2018-09-19 20:02:25 -04:00
### 2.3.0 2018-09-19
2018-03-20 23:36:54 -04:00
2020-02-18 10:06:04 -05:00
* Fixed handling of objs with mismatching attribute layouts. [#153 ](https://github.com/CesiumGS/obj2gltf/pull/153 )
* Fixed normalization of Windows paths when running the converter on Linux. [#150 ](https://github.com/CesiumGS/obj2gltf/pull/150 )
* Added ability to use the first material in the mtl file when the obj is missing `usemtl` . [#133 ](https://github.com/CesiumGS/obj2gltf/pull/133 )
* Fixed handling of unnormalized input normals. [#136 ](https://github.com/CesiumGS/obj2gltf/pull/136 )
2018-03-20 23:36:54 -04:00
2018-09-18 20:11:04 -04:00
### 2.2.0 2018-01-29
2017-12-28 16:16:26 -05:00
2020-02-18 10:06:04 -05:00
* Fixed handling of materials where the diffuse and ambient texture are the same. [#127 ](https://github.com/CesiumGS/obj2gltf/pull/127 )
* Added ability to load alpha textures. [#124 ](https://github.com/CesiumGS/obj2gltf/pull/124 )
* Fixed handling of `usemtl` when appearing before an `o` or `g` token. [#123 ](https://github.com/CesiumGS/obj2gltf/pull/123 )
* Fixed output name when running from the command line. [#126 ](https://github.com/CesiumGS/obj2gltf/pull/126 )
2017-12-28 16:16:26 -05:00
2017-12-28 14:34:30 -05:00
### 2.1.0 2017-12-28
2017-09-19 13:09:58 -04:00
2020-02-18 10:06:04 -05:00
* Fixed loading faces that contain less than 3 vertices. [#120 ](https://github.com/CesiumGS/obj2gltf/pull/120 )
* Attempt to load missing materials and textures from within the same directory as the obj. [#117 ](https://github.com/CesiumGS/obj2gltf/pull/117 )
* Fixed loading mtllib paths that contain spaces. [#116 ](https://github.com/CesiumGS/obj2gltf/pull/116 )
* Fixed checking for transparency when the diffuse texture is used in another texture slot. [#115 ](https://github.com/CesiumGS/obj2gltf/pull/115 )
* Fixed parsing mtl textures that contain texture map options. [#109 ](https://github.com/CesiumGS/obj2gltf/pull/109 )
* Added back support for the `CONSTANT` technique when a model uses the `KHR_materials_common` extension and has no normals. [#108 ](https://github.com/CesiumGS/obj2gltf/pull/108 )
* Improved handling of materials with alpha. If the alpha value is 0.0 it is now treated as 1.0. [#107 ](https://github.com/CesiumGS/obj2gltf/pull/107 )
2017-09-19 13:09:58 -04:00
2017-08-11 12:30:37 -04:00
### 2.0.0 2017-08-11
2017-07-25 13:03:56 -04:00
* Breaking changes
* Obj models now convert to glTF 2.0. Possible material profiles are `metallicRoughness` , `specGlossiness` (using the `KHR_materials_pbrSpecularGlossiness` extension), and `materialsCommon` (using the `KHR_materials_common` extension).
* Removed `gltf-pipeline` dependency. The following options have been removed: `compress` , `optimize` , `generateNormals` , `optimizeForCesium` , `ao` , and `bypassPipeline` .
2017-07-29 13:23:33 -04:00
* Removed `inputUpAxis` and `outputUpAxis` . This stage will be incorporated into `gltf-pipeline` instead.
* `obj2gltf` no longer takes a `gltfPath` argument and saves a glTF file. Instead it returns a promise that resolves to the glTF JSON or glb buffer.
2017-07-25 13:03:56 -04:00
2017-08-11 12:23:07 -04:00
### 1.3.0 2017-08-11
2017-08-11 12:30:37 -04:00
2020-02-18 10:06:04 -05:00
* Fixed parsing models with concave or n-sided faces. [#85 ](https://github.com/CesiumGS/obj2gltf/pull/85 )
* Fixed parsing models with line breaks. [#85 ](https://github.com/CesiumGS/obj2gltf/pull/85 )
2017-08-11 12:23:07 -04:00
2017-07-11 11:42:35 -04:00
### 1.2.0 2017-07-11
2017-06-14 20:00:48 -04:00
2020-02-18 10:06:04 -05:00
* Change texture sampling to use `NEAREST_MIPMAP_LINEAR` by default. [#83 ](https://github.com/CesiumGS/obj2gltf/pull/83 ).
* Fixed lighting when generating normals. [#89 ](https://github.com/CesiumGS/obj2gltf/pull/89 )
2017-06-14 20:00:48 -04:00
2017-04-25 16:41:05 -04:00
### 1.1.1 2017-04-25
* Fixed `CHANGES.md` formatting.
### 1.1.0 2017-04-25
2020-02-18 10:06:04 -05:00
* Added ability to convert the up-axis of the obj model. [#68 ](https://github.com/CesiumGS/obj2gltf/pull/68 )
* Fixed issues with an extra .bin file being saved when using `--separate` . [#62 ](https://github.com/CesiumGS/obj2gltf/pull/62 )
* Fixed issue where an ambient color of `[1, 1, 1]` overly brightens the converted model. [#70 ](https://github.com/CesiumGS/obj2gltf/pull/70 )
2017-04-25 16:39:19 -04:00
2017-04-13 10:28:20 -04:00
### 1.0.0 2017-04-13
* Breaking changes
* To use `obj2gltf` as a library, call `require('obj2gltf')(input, output, options)` . The previous calling code was `require('obj2gltf').convert(input, output, options)` .
* Many library options and command-line parameters have been renamed.
2020-02-18 10:06:04 -05:00
* Project cleanup. [#49 ](https://github.com/CesiumGS/obj2gltf/pull/49 )
2017-04-13 10:28:20 -04:00
* Speed improvements, especially for larger models.
* Preserves the objects and groups in the obj.
* Added documentation and tests.
* Material fixes.
2017-01-06 17:50:19 -05:00
### 0.1.7 2017-01-06
2017-01-03 21:37:15 -05:00
* Update gltf-pipeline to 0.1.0-alpha9
* Added command to generate documentation (npm run jsdoc)
2016-09-07 18:12:29 -04:00
### 0.1.6 2016-09-07
* Changed obj2gltf.js line endings from CRLF to LF in npm package.
2016-08-26 15:51:53 -04:00
### 0.1.5 2016-08-26
* Fixed incorrect parameter to the gltf-pipeline.
2016-08-25 13:48:34 -04:00
### 0.1.4 2016-08-25
* Added compression flag for quantizing positions, compressing texture coordinates, and oct-encoding normals.
2016-08-08 11:39:52 -04:00
### 0.1.3 - 2016-08-08
* Fixed a bug causing models with no mtl file to not convert.
2016-07-25 19:12:41 -07:00
### 0.1.2 - 2016-07-25
2020-02-18 10:06:04 -05:00
* Converted the API to now use promises instead of callbacks. [#21 ](https://github.com/CesiumGS/OBJ2GLTF/pull/21 )
* Added the ability to optimize the converted glTF for CesiumJS by using the sun as a default light source.
2016-07-25 19:12:41 -07:00
2016-07-21 17:22:12 -04:00
### 0.1.1 - 2016-07-21
* Updated to use gltf-pipeline 0.1.0-alpha2.
2016-07-20 14:04:10 -04:00
### 0.1.0 - 2016-07-20
2016-07-08 18:10:18 -04:00
2016-07-21 17:22:12 -04:00
* Initial release.