obj2gltf/lib/writeGltf.js

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'use strict';
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var Cesium = require('cesium');
var mime = require('mime');
var PNG = require('pngjs').PNG;
var Promise = require('bluebird');
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var getBufferPadded = require('./getBufferPadded');
var gltfToGlb = require('./gltfToGlb');
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var defined = Cesium.defined;
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var RuntimeError = Cesium.RuntimeError;
module.exports = writeGltf;
/**
* Write glTF resources as embedded data uris or external files.
*
* @param {Object} gltf The glTF asset.
* @param {Object} options The options object passed along from lib/obj2gltf.js
* @returns {Promise} A promise that resolves to the glTF JSON or glb buffer.
*
* @private
*/
function writeGltf(gltf, options) {
return encodeTextures(gltf)
.then(function() {
var binary = options.binary;
var separate = options.separate;
var separateTextures = options.separateTextures;
var promises = [];
if (separateTextures) {
promises.push(writeSeparateTextures(gltf, options));
} else {
writeEmbeddedTextures(gltf);
}
if (separate) {
promises.push(writeSeparateBuffer(gltf, options));
} else if (!binary) {
writeEmbeddedBuffer(gltf);
}
var binaryBuffer = gltf.buffers[0].extras._obj2gltf.source;
return Promise.all(promises)
.then(function() {
deleteExtras(gltf);
removeEmpty(gltf);
if (binary) {
return gltfToGlb(gltf, binaryBuffer);
}
return gltf;
});
});
}
function encodePng(texture) {
// Constants defined by pngjs
var rgbColorType = 2;
var rgbaColorType = 6;
var png = new PNG({
width : texture.width,
height : texture.height,
colorType : texture.transparent ? rgbaColorType : rgbColorType,
inputColorType : rgbaColorType,
inputHasAlpha : true
});
png.data = texture.pixels;
return new Promise(function(resolve, reject) {
var chunks = [];
var stream = png.pack();
stream.on('data', function(chunk) {
chunks.push(chunk);
});
stream.on('end', function() {
resolve(Buffer.concat(chunks));
});
stream.on('error', reject);
});
}
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function encodeTexture(texture) {
if (!defined(texture.source) && defined(texture.pixels) && texture.extension === '.png') {
return encodePng(texture)
.then(function(encoded) {
texture.source = encoded;
});
}
}
function encodeTextures(gltf) {
// Dynamically generated PBR textures need to be encoded to png prior to being saved
var encodePromises = [];
var images = gltf.images;
var length = images.length;
for (var i = 0; i < length; ++i) {
encodePromises.push(encodeTexture(images[i].extras._obj2gltf));
}
return Promise.all(encodePromises);
}
function deleteExtras(gltf) {
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var buffer = gltf.buffers[0];
delete buffer.extras;
var images = gltf.images;
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var imagesLength = images.length;
for (var i = 0; i < imagesLength; ++i) {
delete images[i].extras;
}
}
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function removeEmpty(json) {
Object.keys(json).forEach(function(key) {
if (!defined(json[key]) || (Array.isArray(json[key]) && json[key].length === 0)) {
delete json[key]; // Delete values that are undefined or []
} else if (typeof json[key] === 'object') {
removeEmpty(json[key]);
}
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});
}
function writeSeparateBuffer(gltf, options) {
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var buffer = gltf.buffers[0];
var source = buffer.extras._obj2gltf.source;
var bufferUri = buffer.name + '.bin';
buffer.uri = bufferUri;
return options.writer(bufferUri, source);
}
function writeSeparateTextures(gltf, options) {
var images = gltf.images;
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return Promise.map(images, function(image) {
var texture = image.extras._obj2gltf;
var imageUri = image.name + texture.extension;
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image.uri = imageUri;
return options.writer(imageUri, texture.source);
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}, {concurrency : 10});
}
function writeEmbeddedBuffer(gltf) {
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var buffer = gltf.buffers[0];
var source = buffer.extras._obj2gltf.source;
// Buffers larger than ~192MB cannot be base64 encoded due to a NodeJS limitation. Source: https://github.com/nodejs/node/issues/4266
if (source.length > 201326580) {
throw new RuntimeError('Buffer is too large to embed in the glTF. Use the --separate flag instead.');
}
buffer.uri = 'data:application/octet-stream;base64,' + source.toString('base64');
}
function writeEmbeddedTextures(gltf) {
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var buffer = gltf.buffers[0];
var bufferExtras = buffer.extras._obj2gltf;
var bufferSource = bufferExtras.source;
var images = gltf.images;
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var imagesLength = images.length;
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var sources = [bufferSource];
var byteOffset = bufferSource.length;
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for (var i = 0; i < imagesLength; ++i) {
var image = images[i];
var texture = image.extras._obj2gltf;
var textureSource = texture.source;
var textureByteLength = textureSource.length;
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image.mimeType = mime.getType(texture.extension);
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image.bufferView = gltf.bufferViews.length;
gltf.bufferViews.push({
buffer : 0,
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byteOffset : byteOffset,
byteLength : textureByteLength
});
byteOffset += textureByteLength;
sources.push(textureSource);
}
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var source = getBufferPadded(Buffer.concat(sources));
bufferExtras.source = source;
buffer.byteLength = source.length;
}