2.0 KiB
Build ffplayout
For compiling use always the news Rust version, the best is to install it from rustup.
Static Linking
Running cargo build
ends up in a binary which depend on libc.so. But you can compile also the binary totally static:
- install musl compiler:
dnf install musl-gcc
- add target:
rustup target add x86_64-unknown-linux-musl
Compile with: cargo build --release --target=x86_64-unknown-linux-musl
.
This release should run on any Linux distro.
Note: You can also create a static version with Cross Toolchain. For this, follow the next steps.
Cross Compile
For cross compiling install docker or podman and latest cross-rs:
cargo install cross --git https://github.com/cross-rs/cross
To build for windows, run: cross build --release --target x86_64-pc-windows-gnu
To build for linux aarch64: cross build --release --target aarch64-unknown-linux-gnu
Etc.
Compile from Linux for macOS
Follow cross-toolchains instruction to add macOS support to cross.
I created my image with:
cargo build-docker-image x86_64-apple-darwin-cross \
--build-arg 'MACOS_SDK_URL=https://github.com/joseluisq/macosx-sdks/releases/download/12.3/MacOSX12.3.sdk.tar.xz'
Build then with:
cross build --release --target aarch64-apple-darwin
### Create debian DEB and RHEL RPM packages
install:
- `cargo install cargo-deb`
- `cargo install cargo-generate-rpm`
Compile to your target system with cargo or cross, and run:
```Bash
# for debian based systems:
cargo deb --no-build --target=x86_64-unknown-linux-musl
# for armhf
cargo deb --no-build --target=armv7-unknown-linux-gnueabihf --variant=armhf -p ffplayout --manifest-path=ffplayout-engine/Cargo.toml
# for arm64
cargo deb --no-build --target=aarch64-unknown-linux-gnu --variant=arm64 -p ffplayout --manifest-path=ffplayout-engine/Cargo.toml
# for rhel based systems:
cargo generate-rpm --target=x86_64-unknown-linux-musl