log only when is alive
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144799e722
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@ -252,13 +252,17 @@ impl ChannelManager {
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}
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pub async fn async_stop(&self) -> Result<(), ServiceError> {
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let channel_id = self.channel.lock().unwrap().id;
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if self.is_alive.load(Ordering::SeqCst) {
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debug!(target: Target::all(), channel = channel_id; "Deactivate playout and stop all child processes from channel: <yellow>{channel_id}</>");
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}
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self.is_terminated.store(true, Ordering::SeqCst);
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self.is_alive.store(false, Ordering::SeqCst);
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self.ingest_is_running.store(false, Ordering::SeqCst);
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self.run_count.fetch_sub(1, Ordering::SeqCst);
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let pool = self.db_pool.clone().unwrap();
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let channel_id = self.channel.lock().unwrap().id;
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debug!(target: Target::all(), channel = channel_id; "Deactivate playout and stop all child processes from channel: <yellow>{channel_id}</>");
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if let Err(e) = handles::update_player(&pool, channel_id, false).await {
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error!(target: Target::all(), channel = channel_id; "Unable write to player status: {e}");
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@ -279,12 +283,16 @@ impl ChannelManager {
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/// No matter what is running, terminate them all.
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pub fn stop_all(&self) {
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let channel_id = self.channel.lock().unwrap().id;
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if self.is_alive.load(Ordering::SeqCst) {
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debug!(target: Target::all(), channel = channel_id; "Stop all child processes from channel: <yellow>{channel_id}</>");
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}
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self.is_terminated.store(true, Ordering::SeqCst);
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self.is_alive.store(false, Ordering::SeqCst);
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self.ingest_is_running.store(false, Ordering::SeqCst);
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self.run_count.fetch_sub(1, Ordering::SeqCst);
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let channel_id = self.channel.lock().unwrap().id;
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debug!(target: Target::all(), channel = channel_id; "Stop all child processes from channel: <yellow>{channel_id}</>");
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for unit in [Decoder, Encoder, Ingest] {
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if let Err(e) = self.stop(unit) {
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