remove double function, change progress function

This commit is contained in:
Jonathan Baecker 2020-05-12 12:11:56 +02:00
parent 24d139f6b1
commit 5d23ae3f6d

View File

@ -1,21 +1,13 @@
function secToHMS (sec) {
let hours = Math.floor(sec / 3600)
sec %= 3600
let minutes = Math.floor(sec / 60)
let seconds = sec % 60
minutes = String(minutes).padStart(2, '0')
hours = String(hours).padStart(2, '0')
seconds = String(parseInt(seconds)).padStart(2, '0')
return hours + ':' + minutes + ':' + seconds
}
export const state = () => ({
playlist: null,
playlistToday: [],
playlistChannel: 'Channel 1',
progressValue: 0,
currentClip: 'No clips is playing',
currentClipStart: null,
currentClipDuration: null,
currentClipIn: null,
currentClipOut: null,
timeStr: '00:00:00',
timeLeft: '00:00:00'
})
@ -36,6 +28,18 @@ export const mutations = {
SET_CURRENT_CLIP (state, clip) {
state.currentClip = clip
},
SET_CURRENT_CLIP_START (state, start) {
state.currentClipStart = start
},
SET_CURRENT_CLIP_DURATION (state, dur) {
state.currentClipDuration = dur
},
SET_CURRENT_CLIP_IN (state, _in) {
state.currentClipIn = _in
},
SET_CURRENT_CLIP_OUT (state, out) {
state.currentClipOut = out
},
SET_TIME (state, time) {
state.timeStr = time
},
@ -54,31 +58,55 @@ export const actions = {
if (date === this.$dayjs().format('YYYY-MM-DD')) {
commit('UPDATE_TODAYS_PLAYLIST', JSON.parse(JSON.stringify(response.data.program)))
dispatch('setCurrentClip')
}
} else {
commit('UPDATE_PLAYLIST', [])
}
},
animClock ({ commit, dispatch, state }, { dayStart }) {
let start = this.$timeToSeconds(dayStart)
// loop over clips in program list from today
setCurrentClip ({ commit, dispatch, state, rootState }) {
let start = this.$timeToSeconds(rootState.config.configPlayout.playlist.day_start)
for (let i = 0; i < state.playlistToday.length; i++) {
const duration = state.playlistToday[i].out - state.playlistToday[i].in
const time = this.$dayjs().add(1, 'seconds').format('HH:mm:ss')
const playTime = this.$timeToSeconds(time) - start
// set current clip and progressbar value
const playTime = this.$timeToSeconds(this.$dayjs().format('HH:mm:ss')) - start
// animate the progress bar
if (playTime <= duration) {
const progValue = playTime * 100 / duration
commit('SET_PROGRESS_VALUE', progValue)
commit('SET_CURRENT_CLIP', state.playlistToday[i].source)
commit('SET_PROGRESS_VALUE', playTime * 100 / duration)
commit('SET_TIME', time)
commit('SET_TIME_LEFT', secToHMS(duration - playTime))
commit('SET_CURRENT_CLIP_START', start)
commit('SET_CURRENT_CLIP_DURATION', duration)
commit('SET_CURRENT_CLIP_IN', state.playlistToday[i].in)
commit('SET_CURRENT_CLIP_OUT', state.playlistToday[i].out)
break
}
start += duration
}
},
animClock ({ commit, dispatch, state }) {
const time = this.$dayjs().format('HH:mm:ss')
const timeSec = this.$timeToSeconds(time)
const playTime = timeSec - state.currentClipStart
const progValue = playTime * 100 / state.currentClipDuration
if (timeSec < state.currentClipStart) {
return
}
// animate the progress bar
if (playTime <= state.currentClipDuration && progValue >= 0) {
commit('SET_PROGRESS_VALUE', progValue)
commit('SET_TIME', time)
commit('SET_TIME_LEFT', this.$secToHMS(state.currentClipDuration - playTime))
} else {
commit('SET_PROGRESS_VALUE', 0)
dispatch('setCurrentClip')
}
}
}