ffplayout/docs/developer.md

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### Cross Compile
For cross compiling on fedora linux, you need to install some extra packages:
- mingw compiler:
```
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dnf install mingw64-filesystem mingw64-binutils mingw64-gcc{,-c++} mingw64-crt mingw64-headers mingw64-pkg-config mingw64-hamlib mingw64-libpng mingw64-libusbx mingw64-portaudio mingw64-fltk mingw64-libgnurx mingw64-gettext mingw64-winpthreads-static intltool
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```
- rust tools:
```
rustup target add x86_64-pc-windows-gnu
```
[Cross](https://github.com/cross-rs/cross#dependencies) could be an option to.
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To build, run: `cargo build --release --target=x86_64-pc-windows-gnu`
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### Static Linking
Running `cargo build` ends up in a binary which depend on **libc.so**. But you can compile also the binary totally static:
- install musl compiler:
- `dnf install musl-gcc`
- add target:
- `rustup target add x86_64-unknown-linux-musl`
Compile with: `cargo build --release --target=x86_64-unknown-linux-musl`.
This release should run on any Linux distro.
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### Compile from Linux for macOS
Add toolchain:
```Bash
# for arm64
rustup target add aarch64-apple-darwin
# for x86_64
rustup target add x86_64-apple-darwin
```
Follow this guide: [rust-cross-compile-linux-to-macos](https://wapl.es/rust/2019/02/17/rust-cross-compile-linux-to-macos.html)
Or setup [osxcross](https://github.com/tpoechtrager/osxcross) correctly.
Add **osxcross/target/bin** to your **PATH** and run cargo with:
```Bash
# for arm64
CC="aarch64-apple-darwin20.4-clang -arch arm64e" cargo build --release --target=aarch64-apple-darwin
# for x86_64
CC="o64-clang" cargo build --release --target=x86_64-apple-darwin
```