ffplayout/src/main.rs

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Rust
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extern crate log;
extern crate simplelog;
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use std::{
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fs::{self, File},
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path::PathBuf,
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process::exit,
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thread,
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};
use serde::{Deserialize, Serialize};
use serde_json::json;
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use simplelog::*;
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mod filter;
mod input;
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mod macros;
mod output;
mod rpc;
#[cfg(test)]
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mod tests;
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mod utils;
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use crate::output::{player, write_hls};
use crate::utils::{
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generate_playlist, init_config, init_logging, validate_ffmpeg, GlobalConfig, PlayerControl,
PlayoutStatus, ProcessControl,
};
use rpc::json_rpc_server;
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#[derive(Serialize, Deserialize)]
struct StatusData {
time_shift: f64,
date: String,
}
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/// Here we create a status file in temp folder.
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/// We need this for reading/saving program status.
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/// For example when we skip a playing file,
/// we save the time difference, so we stay in sync.
///
/// When file not exists we create it, and when it exists we get its values.
fn status_file(stat_file: &str, playout_stat: &PlayoutStatus) {
if !PathBuf::from(stat_file).exists() {
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let data = json!({
"time_shift": 0.0,
"date": String::new(),
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});
let json: String = serde_json::to_string(&data).expect("Serialize status data failed");
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fs::write(stat_file, &json).expect("Unable to write file");
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} else {
let stat_file = File::options()
.read(true)
.write(false)
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.open(&stat_file)
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.expect("Could not open status file");
let data: StatusData =
serde_json::from_reader(stat_file).expect("Could not read status file.");
*playout_stat.time_shift.lock().unwrap() = data.time_shift;
*playout_stat.date.lock().unwrap() = data.date;
}
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}
fn main() {
// Init the config, set process controller, create logging.
init_config(None);
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let config = GlobalConfig::global();
let play_control = PlayerControl::new();
let playout_stat = PlayoutStatus::new();
let proc_control = ProcessControl::new();
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let logging = init_logging();
CombinedLogger::init(logging).unwrap();
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validate_ffmpeg();
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status_file(&config.general.stat_file, &playout_stat);
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if let Some(range) = config.general.generate.clone() {
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// run a simple playlist generator and save them to disk
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generate_playlist(range);
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exit(0);
}
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let play_ctl = play_control.clone();
let play_stat = playout_stat.clone();
let proc_ctl = proc_control.clone();
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if config.rpc_server.enable {
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// If RPC server is enable we also fire up a JSON RPC server.
thread::spawn(move || json_rpc_server(play_ctl, play_stat, proc_ctl));
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}
if &config.out.mode.to_lowercase() == "hls" {
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// write files/playlist to HLS m3u8 playlist
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write_hls(play_control, playout_stat, proc_control);
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} else {
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// play on desktop or stream to a remote target
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player(play_control, playout_stat, proc_control);
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}
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info!("Playout done...");
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}