4a6bdb6fe4
This fixes the bug that bitmap changes do not cause screen updates and optimizes the refresh when the bitmap is simply shown on the screen. If the bitmap is used in tiles, then changing it will cause all TileGrids using it to do a full refresh. Fixes #1981
387 lines
16 KiB
C
387 lines
16 KiB
C
/*
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* This file is part of the Micro Python project, http://micropython.org/
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*
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* The MIT License (MIT)
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*
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* Copyright (c) 2018 Scott Shawcroft for Adafruit Industries
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#include "shared-bindings/displayio/TileGrid.h"
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#include <stdint.h>
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#include "lib/utils/context_manager_helpers.h"
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#include "py/binary.h"
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#include "py/objproperty.h"
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#include "py/objtype.h"
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#include "py/runtime.h"
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#include "shared-bindings/displayio/Bitmap.h"
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#include "shared-bindings/displayio/ColorConverter.h"
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#include "shared-bindings/displayio/OnDiskBitmap.h"
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#include "shared-bindings/displayio/Palette.h"
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#include "shared-bindings/displayio/Shape.h"
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#include "supervisor/shared/translate.h"
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//| .. currentmodule:: displayio
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//|
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//| :class:`TileGrid` -- A grid of tiles sourced out of one bitmap
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//| ==========================================================================
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//|
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//| Position a grid of tiles sourced from a bitmap and pixel_shader combination. Multiple grids
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//| can share bitmaps and pixel shaders.
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//|
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//| A single tile grid is also known as a Sprite.
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//|
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//| .. class:: TileGrid(bitmap, *, pixel_shader, width=1, height=1, tile_width=None, tile_height=None, default_tile=0, x=0, y=0)
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//|
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//| Create a TileGrid object. The bitmap is source for 2d pixels. The pixel_shader is used to
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//| convert the value and its location to a display native pixel color. This may be a simple color
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//| palette lookup, a gradient, a pattern or a color transformer.
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//|
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//| tile_width and tile_height match the height of the bitmap by default.
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//|
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//| :param displayio.Bitmap bitmap: The bitmap storing one or more tiles.
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//| :param displayio.Palette pixel_shader: The pixel shader that produces colors from values
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//| :param int width: Width of the grid in tiles.
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//| :param int height: Height of the grid in tiles.
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//| :param int tile_width: Width of a single tile in pixels. Defaults to the full Bitmap and must evenly divide into the Bitmap's dimensions.
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//| :param int tile_height: Height of a single tile in pixels. Defaults to the full Bitmap and must evenly divide into the Bitmap's dimensions.
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//| :param int default_tile: Default tile index to show.
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//| :param int x: Initial x position of the left edge within the parent.
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//| :param int y: Initial y position of the top edge within the parent.
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//|
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STATIC mp_obj_t displayio_tilegrid_make_new(const mp_obj_type_t *type, size_t n_args, const mp_obj_t *pos_args, mp_map_t *kw_args) {
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enum { ARG_bitmap, ARG_pixel_shader, ARG_width, ARG_height, ARG_tile_width, ARG_tile_height, ARG_default_tile, ARG_x, ARG_y };
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static const mp_arg_t allowed_args[] = {
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{ MP_QSTR_bitmap, MP_ARG_REQUIRED | MP_ARG_OBJ },
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{ MP_QSTR_pixel_shader, MP_ARG_OBJ | MP_ARG_KW_ONLY | MP_ARG_REQUIRED },
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{ MP_QSTR_width, MP_ARG_INT | MP_ARG_KW_ONLY, {.u_int = 1} },
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{ MP_QSTR_height, MP_ARG_INT | MP_ARG_KW_ONLY, {.u_int = 1} },
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{ MP_QSTR_tile_width, MP_ARG_INT | MP_ARG_KW_ONLY, {.u_int = 0} },
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{ MP_QSTR_tile_height, MP_ARG_INT | MP_ARG_KW_ONLY, {.u_int = 0} },
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{ MP_QSTR_default_tile, MP_ARG_INT | MP_ARG_KW_ONLY, {.u_int = 0} },
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{ MP_QSTR_x, MP_ARG_INT | MP_ARG_KW_ONLY, {.u_int = 0} },
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{ MP_QSTR_y, MP_ARG_INT | MP_ARG_KW_ONLY, {.u_int = 0} },
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};
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mp_arg_val_t args[MP_ARRAY_SIZE(allowed_args)];
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mp_arg_parse_all(n_args, pos_args, kw_args, MP_ARRAY_SIZE(allowed_args), allowed_args, args);
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mp_obj_t bitmap = args[ARG_bitmap].u_obj;
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uint16_t bitmap_width;
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uint16_t bitmap_height;
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mp_obj_t native = mp_instance_cast_to_native_base(bitmap, &displayio_shape_type);
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if (native != MP_OBJ_NULL) {
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displayio_shape_t* bmp = MP_OBJ_TO_PTR(native);
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bitmap_width = bmp->width;
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bitmap_height = bmp->height;
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} else if (MP_OBJ_IS_TYPE(bitmap, &displayio_bitmap_type)) {
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displayio_bitmap_t* bmp = MP_OBJ_TO_PTR(bitmap);
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native = bitmap;
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bitmap_width = bmp->width;
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bitmap_height = bmp->height;
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} else if (MP_OBJ_IS_TYPE(bitmap, &displayio_ondiskbitmap_type)) {
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displayio_ondiskbitmap_t* bmp = MP_OBJ_TO_PTR(bitmap);
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native = bitmap;
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bitmap_width = bmp->width;
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bitmap_height = bmp->height;
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} else {
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mp_raise_TypeError_varg(translate("unsupported %q type"), MP_QSTR_bitmap);
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}
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mp_obj_t pixel_shader = args[ARG_pixel_shader].u_obj;
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if (!MP_OBJ_IS_TYPE(pixel_shader, &displayio_colorconverter_type) &&
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!MP_OBJ_IS_TYPE(pixel_shader, &displayio_palette_type)) {
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mp_raise_TypeError_varg(translate("unsupported %q type"), MP_QSTR_pixel_shader);
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}
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uint16_t tile_width = args[ARG_tile_width].u_int;
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if (tile_width == 0) {
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tile_width = bitmap_width;
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}
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uint16_t tile_height = args[ARG_tile_height].u_int;
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if (tile_height == 0) {
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tile_height = bitmap_height;
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}
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if (bitmap_width % tile_width != 0) {
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mp_raise_ValueError(translate("Tile width must exactly divide bitmap width"));
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}
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if (bitmap_height % tile_height != 0) {
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mp_raise_ValueError(translate("Tile height must exactly divide bitmap height"));
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}
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int16_t x = args[ARG_x].u_int;
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int16_t y = args[ARG_y].u_int;
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displayio_tilegrid_t *self = m_new_obj(displayio_tilegrid_t);
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self->base.type = &displayio_tilegrid_type;
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common_hal_displayio_tilegrid_construct(self, native,
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bitmap_width / tile_width, bitmap_height / tile_height,
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pixel_shader, args[ARG_width].u_int, args[ARG_height].u_int,
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tile_width, tile_height, x, y, args[ARG_default_tile].u_int);
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return MP_OBJ_FROM_PTR(self);
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}
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// Helper to ensure we have the native super class instead of a subclass.
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static displayio_tilegrid_t* native_tilegrid(mp_obj_t tilegrid_obj) {
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mp_obj_t native_tilegrid = mp_instance_cast_to_native_base(tilegrid_obj, &displayio_tilegrid_type);
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mp_obj_assert_native_inited(native_tilegrid);
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return MP_OBJ_TO_PTR(native_tilegrid);
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}
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//| .. attribute:: x
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//|
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//| X position of the left edge in the parent.
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//|
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STATIC mp_obj_t displayio_tilegrid_obj_get_x(mp_obj_t self_in) {
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displayio_tilegrid_t *self = native_tilegrid(self_in);
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return MP_OBJ_NEW_SMALL_INT(common_hal_displayio_tilegrid_get_x(self));
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}
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MP_DEFINE_CONST_FUN_OBJ_1(displayio_tilegrid_get_x_obj, displayio_tilegrid_obj_get_x);
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STATIC mp_obj_t displayio_tilegrid_obj_set_x(mp_obj_t self_in, mp_obj_t x_obj) {
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displayio_tilegrid_t *self = native_tilegrid(self_in);
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mp_int_t x = mp_obj_get_int(x_obj);
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common_hal_displayio_tilegrid_set_x(self, x);
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return mp_const_none;
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}
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MP_DEFINE_CONST_FUN_OBJ_2(displayio_tilegrid_set_x_obj, displayio_tilegrid_obj_set_x);
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const mp_obj_property_t displayio_tilegrid_x_obj = {
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.base.type = &mp_type_property,
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.proxy = {(mp_obj_t)&displayio_tilegrid_get_x_obj,
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(mp_obj_t)&displayio_tilegrid_set_x_obj,
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(mp_obj_t)&mp_const_none_obj},
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};
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//| .. attribute:: y
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//|
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//| Y position of the top edge in the parent.
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//|
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STATIC mp_obj_t displayio_tilegrid_obj_get_y(mp_obj_t self_in) {
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displayio_tilegrid_t *self = native_tilegrid(self_in);
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return MP_OBJ_NEW_SMALL_INT(common_hal_displayio_tilegrid_get_y(self));
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}
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MP_DEFINE_CONST_FUN_OBJ_1(displayio_tilegrid_get_y_obj, displayio_tilegrid_obj_get_y);
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STATIC mp_obj_t displayio_tilegrid_obj_set_y(mp_obj_t self_in, mp_obj_t y_obj) {
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displayio_tilegrid_t *self = native_tilegrid(self_in);
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mp_int_t y = mp_obj_get_int(y_obj);
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common_hal_displayio_tilegrid_set_y(self, y);
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return mp_const_none;
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}
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MP_DEFINE_CONST_FUN_OBJ_2(displayio_tilegrid_set_y_obj, displayio_tilegrid_obj_set_y);
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const mp_obj_property_t displayio_tilegrid_y_obj = {
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.base.type = &mp_type_property,
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.proxy = {(mp_obj_t)&displayio_tilegrid_get_y_obj,
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(mp_obj_t)&displayio_tilegrid_set_y_obj,
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(mp_obj_t)&mp_const_none_obj},
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};
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//| .. attribute:: flip_x
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//|
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//| If true, the left edge rendered will be the right edge of the right-most tile.
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//|
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STATIC mp_obj_t displayio_tilegrid_obj_get_flip_x(mp_obj_t self_in) {
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displayio_tilegrid_t *self = native_tilegrid(self_in);
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return mp_obj_new_bool(common_hal_displayio_tilegrid_get_flip_x(self));
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}
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MP_DEFINE_CONST_FUN_OBJ_1(displayio_tilegrid_get_flip_x_obj, displayio_tilegrid_obj_get_flip_x);
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STATIC mp_obj_t displayio_tilegrid_obj_set_flip_x(mp_obj_t self_in, mp_obj_t flip_x_obj) {
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displayio_tilegrid_t *self = native_tilegrid(self_in);
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common_hal_displayio_tilegrid_set_flip_x(self, mp_obj_is_true(flip_x_obj));
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return mp_const_none;
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}
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MP_DEFINE_CONST_FUN_OBJ_2(displayio_tilegrid_set_flip_x_obj, displayio_tilegrid_obj_set_flip_x);
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const mp_obj_property_t displayio_tilegrid_flip_x_obj = {
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.base.type = &mp_type_property,
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.proxy = {(mp_obj_t)&displayio_tilegrid_get_flip_x_obj,
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(mp_obj_t)&displayio_tilegrid_set_flip_x_obj,
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(mp_obj_t)&mp_const_none_obj},
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};
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//| .. attribute:: flip_y
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//|
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//| If true, the top edge rendered will be the bottom edge of the bottom-most tile.
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//|
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STATIC mp_obj_t displayio_tilegrid_obj_get_flip_y(mp_obj_t self_in) {
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displayio_tilegrid_t *self = native_tilegrid(self_in);
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return mp_obj_new_bool(common_hal_displayio_tilegrid_get_flip_y(self));
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}
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MP_DEFINE_CONST_FUN_OBJ_1(displayio_tilegrid_get_flip_y_obj, displayio_tilegrid_obj_get_flip_y);
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STATIC mp_obj_t displayio_tilegrid_obj_set_flip_y(mp_obj_t self_in, mp_obj_t flip_y_obj) {
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displayio_tilegrid_t *self = native_tilegrid(self_in);
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common_hal_displayio_tilegrid_set_flip_y(self, mp_obj_is_true(flip_y_obj));
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return mp_const_none;
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}
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MP_DEFINE_CONST_FUN_OBJ_2(displayio_tilegrid_set_flip_y_obj, displayio_tilegrid_obj_set_flip_y);
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const mp_obj_property_t displayio_tilegrid_flip_y_obj = {
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.base.type = &mp_type_property,
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.proxy = {(mp_obj_t)&displayio_tilegrid_get_flip_y_obj,
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(mp_obj_t)&displayio_tilegrid_set_flip_y_obj,
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(mp_obj_t)&mp_const_none_obj},
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};
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//| .. attribute:: transpose_xy
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//|
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//| If true, the TileGrid's axis will be swapped. When combined with mirroring, any 90 degree
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//| rotation can be achieved along with the corresponding mirrored version.
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//|
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STATIC mp_obj_t displayio_tilegrid_obj_get_transpose_xy(mp_obj_t self_in) {
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displayio_tilegrid_t *self = native_tilegrid(self_in);
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return mp_obj_new_bool(common_hal_displayio_tilegrid_get_transpose_xy(self));
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}
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MP_DEFINE_CONST_FUN_OBJ_1(displayio_tilegrid_get_transpose_xy_obj, displayio_tilegrid_obj_get_transpose_xy);
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STATIC mp_obj_t displayio_tilegrid_obj_set_transpose_xy(mp_obj_t self_in, mp_obj_t transpose_xy_obj) {
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displayio_tilegrid_t *self = native_tilegrid(self_in);
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common_hal_displayio_tilegrid_set_transpose_xy(self, mp_obj_is_true(transpose_xy_obj));
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return mp_const_none;
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}
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MP_DEFINE_CONST_FUN_OBJ_2(displayio_tilegrid_set_transpose_xy_obj, displayio_tilegrid_obj_set_transpose_xy);
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const mp_obj_property_t displayio_tilegrid_transpose_xy_obj = {
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.base.type = &mp_type_property,
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.proxy = {(mp_obj_t)&displayio_tilegrid_get_transpose_xy_obj,
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(mp_obj_t)&displayio_tilegrid_set_transpose_xy_obj,
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(mp_obj_t)&mp_const_none_obj},
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};
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//| .. attribute:: pixel_shader
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//|
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//| The pixel shader of the tilegrid.
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//|
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STATIC mp_obj_t displayio_tilegrid_obj_get_pixel_shader(mp_obj_t self_in) {
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displayio_tilegrid_t *self = native_tilegrid(self_in);
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return common_hal_displayio_tilegrid_get_pixel_shader(self);
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}
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MP_DEFINE_CONST_FUN_OBJ_1(displayio_tilegrid_get_pixel_shader_obj, displayio_tilegrid_obj_get_pixel_shader);
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STATIC mp_obj_t displayio_tilegrid_obj_set_pixel_shader(mp_obj_t self_in, mp_obj_t pixel_shader) {
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displayio_tilegrid_t *self = native_tilegrid(self_in);
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if (!MP_OBJ_IS_TYPE(pixel_shader, &displayio_palette_type) && !MP_OBJ_IS_TYPE(pixel_shader, &displayio_colorconverter_type)) {
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mp_raise_TypeError(translate("pixel_shader must be displayio.Palette or displayio.ColorConverter"));
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}
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common_hal_displayio_tilegrid_set_pixel_shader(self, pixel_shader);
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return mp_const_none;
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}
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MP_DEFINE_CONST_FUN_OBJ_2(displayio_tilegrid_set_pixel_shader_obj, displayio_tilegrid_obj_set_pixel_shader);
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const mp_obj_property_t displayio_tilegrid_pixel_shader_obj = {
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.base.type = &mp_type_property,
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.proxy = {(mp_obj_t)&displayio_tilegrid_get_pixel_shader_obj,
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(mp_obj_t)&displayio_tilegrid_set_pixel_shader_obj,
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(mp_obj_t)&mp_const_none_obj},
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};
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//| .. method:: __getitem__(index)
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//|
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//| Returns the tile index at the given index. The index can either be an x,y tuple or an int equal
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//| to ``y * width + x``.
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//|
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//| This allows you to::
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//|
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//| print(grid[0])
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//|
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//| .. method:: __setitem__(index, tile_index)
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//|
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//| Sets the tile index at the given index. The index can either be an x,y tuple or an int equal
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//| to ``y * width + x``.
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//|
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//| This allows you to::
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//|
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//| grid[0] = 10
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//|
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//| or::
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//|
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//| grid[0,0] = 10
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//|
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STATIC mp_obj_t tilegrid_subscr(mp_obj_t self_in, mp_obj_t index_obj, mp_obj_t value_obj) {
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displayio_tilegrid_t *self = native_tilegrid(self_in);
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if (MP_OBJ_IS_TYPE(index_obj, &mp_type_slice)) {
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mp_raise_NotImplementedError(translate("Slices not supported"));
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} else {
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uint16_t x = 0;
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uint16_t y = 0;
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if (MP_OBJ_IS_SMALL_INT(index_obj)) {
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mp_int_t i = MP_OBJ_SMALL_INT_VALUE(index_obj);
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uint16_t width = common_hal_displayio_tilegrid_get_width(self);
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x = i % width;
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y = i / width;
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} else {
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mp_obj_t* items;
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mp_obj_get_array_fixed_n(index_obj, 2, &items);
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x = mp_obj_get_int(items[0]);
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y = mp_obj_get_int(items[1]);
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}
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if (x >= common_hal_displayio_tilegrid_get_width(self) ||
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y >= common_hal_displayio_tilegrid_get_height(self)) {
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mp_raise_IndexError(translate("Tile index out of bounds"));
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}
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if (value_obj == MP_OBJ_SENTINEL) {
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// load
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return MP_OBJ_NEW_SMALL_INT(common_hal_displayio_tilegrid_get_tile(self, x, y));
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} else if (value_obj == mp_const_none) {
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return MP_OBJ_NULL; // op not supported
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} else {
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mp_int_t value = mp_obj_get_int(value_obj);
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if (value < 0 || value > 255) {
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mp_raise_ValueError(translate("Tile value out of bounds"));
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}
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common_hal_displayio_tilegrid_set_tile(self, x, y, value);
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}
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}
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return mp_const_none;
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}
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STATIC const mp_rom_map_elem_t displayio_tilegrid_locals_dict_table[] = {
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// Properties
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{ MP_ROM_QSTR(MP_QSTR_x), MP_ROM_PTR(&displayio_tilegrid_x_obj) },
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{ MP_ROM_QSTR(MP_QSTR_y), MP_ROM_PTR(&displayio_tilegrid_y_obj) },
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{ MP_ROM_QSTR(MP_QSTR_flip_x), MP_ROM_PTR(&displayio_tilegrid_flip_x_obj) },
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{ MP_ROM_QSTR(MP_QSTR_flip_y), MP_ROM_PTR(&displayio_tilegrid_flip_y_obj) },
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{ MP_ROM_QSTR(MP_QSTR_transpose_xy), MP_ROM_PTR(&displayio_tilegrid_transpose_xy_obj) },
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{ MP_ROM_QSTR(MP_QSTR_pixel_shader), MP_ROM_PTR(&displayio_tilegrid_pixel_shader_obj) },
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};
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STATIC MP_DEFINE_CONST_DICT(displayio_tilegrid_locals_dict, displayio_tilegrid_locals_dict_table);
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const mp_obj_type_t displayio_tilegrid_type = {
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{ &mp_type_type },
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.name = MP_QSTR_TileGrid,
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.make_new = displayio_tilegrid_make_new,
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.subscr = tilegrid_subscr,
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.locals_dict = (mp_obj_dict_t*)&displayio_tilegrid_locals_dict,
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};
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