circuitpython/docs/esp8266/tutorial/ssd1306.rst
gibbonsc de8dc4bad2 docs/esp8266/tutorial: Fix comments of FrameBuffer examples.
The third and fourth parameters in display.rect() and display.fill_rect()
are not x,y coordinates, but are instead width,height values.  Update the
comment after the example to show the correct x,y coordinates of the bottom
right corner of each rectangle, respectively.
2021-11-25 23:34:19 +11:00

94 lines
3.3 KiB
ReStructuredText

.. _ssd1306:
Using a SSD1306 OLED display
============================
The SSD1306 OLED display uses either a SPI or I2C interface and comes in a variety of
sizes (128x64, 128x32, 72x40, 64x48) and colours (white, yellow, blue, yellow + blue).
Hardware SPI interface::
from machine import Pin, SPI
import ssd1306
hspi = SPI(1) # sck=14 (scl), mosi=13 (sda), miso=12 (unused)
dc = Pin(4) # data/command
rst = Pin(5) # reset
cs = Pin(15) # chip select, some modules do not have a pin for this
display = ssd1306.SSD1306_SPI(128, 64, hspi, dc, rst, cs)
Software SPI interface::
from machine import Pin, SoftSPI
import ssd1306
spi = SoftSPI(baudrate=500000, polarity=1, phase=0, sck=Pin(14), mosi=Pin(13), miso=Pin(12))
dc = Pin(4) # data/command
rst = Pin(5) # reset
cs = Pin(15) # chip select, some modules do not have a pin for this
display = ssd1306.SSD1306_SPI(128, 64, spi, dc, rst, cs)
I2C interface::
from machine import Pin, I2C
import ssd1306
# using default address 0x3C
i2c = I2C(sda=Pin(4), scl=Pin(5))
display = ssd1306.SSD1306_I2C(128, 64, i2c)
Print Hello World on the first line::
display.text('Hello, World!', 0, 0, 1)
display.show()
Basic functions::
display.poweroff() # power off the display, pixels persist in memory
display.poweron() # power on the display, pixels redrawn
display.contrast(0) # dim
display.contrast(255) # bright
display.invert(1) # display inverted
display.invert(0) # display normal
display.rotate(True) # rotate 180 degrees
display.rotate(False) # rotate 0 degrees
display.show() # write the contents of the FrameBuffer to display memory
Subclassing FrameBuffer provides support for graphics primitives::
display.fill(0) # fill entire screen with colour=0
display.pixel(0, 10) # get pixel at x=0, y=10
display.pixel(0, 10, 1) # set pixel at x=0, y=10 to colour=1
display.hline(0, 8, 4, 1) # draw horizontal line x=0, y=8, width=4, colour=1
display.vline(0, 8, 4, 1) # draw vertical line x=0, y=8, height=4, colour=1
display.line(0, 0, 127, 63, 1) # draw a line from 0,0 to 127,63
display.rect(10, 10, 107, 43, 1) # draw a rectangle outline 10,10 to 117,53, colour=1
display.fill_rect(10, 10, 107, 43, 1) # draw a solid rectangle 10,10 to 117,53, colour=1
display.text('Hello World', 0, 0, 1) # draw some text at x=0, y=0, colour=1
display.scroll(20, 0) # scroll 20 pixels to the right
# draw another FrameBuffer on top of the current one at the given coordinates
import framebuf
fbuf = framebuf.FrameBuffer(bytearray(8 * 8 * 1), 8, 8, framebuf.MONO_VLSB)
fbuf.line(0, 0, 7, 7, 1)
display.blit(fbuf, 10, 10, 0) # draw on top at x=10, y=10, key=0
display.show()
Draw the MicroPython logo and print some text::
display.fill(0)
display.fill_rect(0, 0, 32, 32, 1)
display.fill_rect(2, 2, 28, 28, 0)
display.vline(9, 8, 22, 1)
display.vline(16, 2, 22, 1)
display.vline(23, 8, 22, 1)
display.fill_rect(26, 24, 2, 4, 1)
display.text('MicroPython', 40, 0, 1)
display.text('SSD1306', 40, 12, 1)
display.text('OLED 128x64', 40, 24, 1)
display.show()